• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Model validation: Metal Fox - Anti-Air Artillery

HeavyTank_AntiAirArtillery_MetalFox.mdx

1 errors 0 severe 16 warnings 131 unused
  • 1 Attachment 12 - "Medium Ref "
    • Invalid path "ThisModelWasMadeByGeneralFrank-DoNotShareWithoutPermssion"
  • 1 Model
    • Attachment 12 "Medium Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
  • 1 Bone 0 - "Bone_Root"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "Bone_Threads"
    • There are no vertices attached to this bone
  • 1 1 Bone 7 - "Bone_Satellite_Base"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 1 at frame 25500 has exactly the same value as tracks 0 and 2
  • 1 Bone 23 - "Bone_Antenna_Base"
    • There are no vertices attached to this bone
  • 1 Bone 31 - "Bone_Head"
    • There are no vertices attached to this bone
  • 1 Bone 32 - "Bone_Ammo_Ex_Rotator_Right"
    • There are no vertices attached to this bone
  • 1 Bone 33 - "Bone_Ammo_Ex_Rotator_Left"
    • There are no vertices attached to this bone
  • 1 2 ParticleEmitter2 0 - "ParticleEmmiter_Engine_Streamer_01_Right"
    • 1 2 Visibility
      • Interpolation type not set to None
      • Track 30 at frame 107000 is not in any sequence
      • Track 28 at frame 46000 has exactly the same value as tracks 27 and 29
  • 1 2 ParticleEmitter2 1 - "ParticleEmmiter_Engine_Streamer_01_Left"
    • 1 2 Visibility
      • Interpolation type not set to None
      • Track 30 at frame 107000 is not in any sequence
      • Track 28 at frame 46000 has exactly the same value as tracks 27 and 29
  • 1 2 ParticleEmitter2 2 - "ParticleEmmiter_Engine_Streamer_02_Right"
    • 1 2 Visibility
      • Interpolation type not set to None
      • Track 30 at frame 107000 is not in any sequence
      • Track 28 at frame 46000 has exactly the same value as tracks 27 and 29
  • 1 2 ParticleEmitter2 3 - "ParticleEmmiter_Engine_Streamer_02_Left"
    • 1 2 Visibility
      • Interpolation type not set to None
      • Track 30 at frame 107000 is not in any sequence
      • Track 28 at frame 46000 has exactly the same value as tracks 27 and 29
  • 1 8 ParticleEmitter2 6 - "ParticleEmmiter_Engine_Laser_01"
    • 1 8 Visibility
      • Interpolation type not set to None
      • Track 39 at frame 107000 is not in any sequence
      • Track 25 at frame 25000 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 26000 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 26100 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 26800 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 27000 has exactly the same value as tracks 28 and 30
      • Track 32 at frame 30000 has exactly the same value as tracks 31 and 33
      • Track 37 at frame 46000 has exactly the same value as tracks 36 and 38
  • 1 8 ParticleEmitter2 7 - "ParticleEmmiter_Engine_Laser_02"
    • 1 8 Visibility
      • Interpolation type not set to None
      • Track 39 at frame 107000 is not in any sequence
      • Track 25 at frame 25000 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 26000 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 26100 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 26800 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 27000 has exactly the same value as tracks 28 and 30
      • Track 32 at frame 30000 has exactly the same value as tracks 31 and 33
      • Track 37 at frame 46000 has exactly the same value as tracks 36 and 38
  • 1 8 ParticleEmitter2 8 - "ParticleEmmiter_Ammo_Left"
    • 1 8 Visibility
      • Interpolation type not set to None
      • Track 39 at frame 107000 is not in any sequence
      • Track 25 at frame 25000 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 26000 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 26100 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 26800 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 27000 has exactly the same value as tracks 28 and 30
      • Track 32 at frame 30000 has exactly the same value as tracks 31 and 33
      • Track 37 at frame 46000 has exactly the same value as tracks 36 and 38
  • 1 8 ParticleEmitter2 9 - "ParticleEmmiter_Ammo_Right"
    • 1 8 Visibility
      • Interpolation type not set to None
      • Track 39 at frame 107000 is not in any sequence
      • Track 25 at frame 25000 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 26000 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 26100 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 26800 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 27000 has exactly the same value as tracks 28 and 30
      • Track 32 at frame 30000 has exactly the same value as tracks 31 and 33
      • Track 37 at frame 46000 has exactly the same value as tracks 36 and 38
  • 2 Material 0
    • 1 Layer 2
      • 1 Alpha
        • Track 23 at frame 30000 has exactly the same value as tracks 22 and 24
    • 1 Layer 3
      • 1 Alpha
        • Track 26 at frame 37000 has exactly the same value as tracks 25 and 27
  • 2 Material 2
    • 1 Layer 1
      • 1 Alpha
        • Track 23 at frame 30000 has exactly the same value as tracks 22 and 24
    • 1 Layer 2
      • 1 Alpha
        • Track 26 at frame 37000 has exactly the same value as tracks 25 and 27
  • 3 Material 3
    • 1 Layer 1
      • 1 Alpha
        • Track 23 at frame 30000 has exactly the same value as tracks 22 and 24
    • 1 Layer 3
      • 1 Alpha
        • Track 23 at frame 30000 has exactly the same value as tracks 22 and 24
    • 1 Layer 4
      • 1 Alpha
        • Track 26 at frame 37000 has exactly the same value as tracks 25 and 27
  • 2 Material 4
    • 1 Layer 1
      • 1 Alpha
        • Track 23 at frame 30000 has exactly the same value as tracks 22 and 24
    • 1 Layer 2
      • 1 Alpha
        • Track 26 at frame 37000 has exactly the same value as tracks 25 and 27
  • 2 Material 6
    • 1 Layer 3
      • 1 Alpha
        • Track 23 at frame 30000 has exactly the same value as tracks 22 and 24
    • 1 Layer 4
      • 1 Alpha
        • Track 26 at frame 37000 has exactly the same value as tracks 25 and 27
  • 1 Material 11
    • 1 Layer 2
      • 1 Alpha
        • Track 26 at frame 37000 has exactly the same value as tracks 25 and 27
  • 2 Material 13
    • 1 Layer 1
      • 1 Alpha
        • Track 23 at frame 30000 has exactly the same value as tracks 22 and 24
    • 1 Layer 2
      • 1 Alpha
        • Track 26 at frame 37000 has exactly the same value as tracks 25 and 27
  • 2 Material 14
    • 1 Layer 2
      • 1 Alpha
        • Track 23 at frame 30000 has exactly the same value as tracks 22 and 24
    • 1 Layer 3
      • 1 Alpha
        • Track 26 at frame 37000 has exactly the same value as tracks 25 and 27
  • 2 Material 15
    • 1 Layer 2
      • 1 Alpha
        • Track 23 at frame 30000 has exactly the same value as tracks 22 and 24
    • 1 Layer 3
      • 1 Alpha
        • Track 26 at frame 37000 has exactly the same value as tracks 25 and 27
  • 12 GeosetAnimation 2
    • 12 Alpha
      • Track 11 at frame 14042 has exactly the same value as tracks 10 and 12
      • Track 15 at frame 14208 has exactly the same value as tracks 14 and 16
      • Track 19 at frame 14374 has exactly the same value as tracks 18 and 20
      • Track 23 at frame 14542 has exactly the same value as tracks 22 and 24
      • Track 27 at frame 14708 has exactly the same value as tracks 26 and 28
      • Track 31 at frame 14874 has exactly the same value as tracks 30 and 32
      • Track 36 at frame 16042 has exactly the same value as tracks 35 and 37
      • Track 40 at frame 16208 has exactly the same value as tracks 39 and 41
      • Track 44 at frame 16374 has exactly the same value as tracks 43 and 45
      • Track 48 at frame 16542 has exactly the same value as tracks 47 and 49
      • Track 52 at frame 16708 has exactly the same value as tracks 51 and 53
      • Track 56 at frame 16874 has exactly the same value as tracks 55 and 57
  • 1 GeosetAnimation 12
    • 1 Alpha
      • Track 28 at frame 61000 has exactly the same value as tracks 27 and 29
  • 1 GeosetAnimation 13
    • 1 Alpha
      • Track 28 at frame 61000 has exactly the same value as tracks 27 and 29
  • 1 GeosetAnimation 14
    • 1 Alpha
      • Track 28 at frame 61000 has exactly the same value as tracks 27 and 29
  • 12 GeosetAnimation 15
    • 12 Alpha
      • Track 13 at frame 14126 has exactly the same value as tracks 12 and 14
      • Track 17 at frame 14292 has exactly the same value as tracks 16 and 18
      • Track 21 at frame 14458 has exactly the same value as tracks 20 and 22
      • Track 25 at frame 14626 has exactly the same value as tracks 24 and 26
      • Track 29 at frame 14792 has exactly the same value as tracks 28 and 30
      • Track 36 at frame 16042 has exactly the same value as tracks 35 and 37
      • Track 42 at frame 16292 has exactly the same value as tracks 41 and 43
      • Track 46 at frame 16458 has exactly the same value as tracks 45 and 47
      • Track 50 at frame 16626 has exactly the same value as tracks 49 and 51
      • Track 54 at frame 16792 has exactly the same value as tracks 53 and 55
      • Track 55 at frame 16836 has exactly the same value as tracks 54 and 56
      • Track 56 at frame 16874 has exactly the same value as tracks 55 and 57
  • 1 Bone 1 - "Bone_Chassis"
    • 1 Rotation
      • Track 1 at frame 12125 has exactly the same value as tracks 0 and 2
  • 2 Bone 3 - "Bone_Turret"
    • 2 Rotation
      • Track 8 at frame 24100 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 27100 has exactly the same value as tracks 10 and 12
  • 1 Bone 5 - "Bone_Weapon_Base_Right"
    • 1 Rotation
      • Track 2 at frame 3000 has exactly the same value as tracks 1 and 3
  • 3 Bone 6 - "Bone_Weapon_Base_Left"
    • 1 Translation
      • Track 1 at frame 25500 has exactly the same value as tracks 0 and 2
    • 2 Rotation
      • Track 2 at frame 3000 has exactly the same value as tracks 1 and 3
      • Track 16 at frame 25500 has exactly the same value as tracks 15 and 17
  • 1 Bone 9 - "Bone_Satellite_Dish"
    • 1 Rotation
      • Track 4 at frame 3000 has exactly the same value as tracks 3 and 5
  • 1 Bone 19 - "Bone_Threads_Right"
    • 1 Rotation
      • Track 3 at frame 26100 has exactly the same value as tracks 2 and 4
  • 1 Bone 20 - "Bone_Threads_Left"
    • 1 Rotation
      • Track 3 at frame 26100 has exactly the same value as tracks 2 and 4
  • 1 Bone 21 - "Bone_Threadholder_Right"
    • 1 Rotation
      • Track 3 at frame 26100 has exactly the same value as tracks 2 and 4
  • 1 Bone 22 - "Bone_Threadholder_Left"
    • 1 Rotation
      • Track 3 at frame 26100 has exactly the same value as tracks 2 and 4
  • 12 ParticleEmitter2 4 - "ParticleEmmiter_ThreadDust_Back_Right"
    • 6 Rotation
      • Track 33 at frame 107000 is not in any sequence
      • Track 21 at frame 25000 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 26000 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 27000 has exactly the same value as tracks 22 and 24
      • Track 26 at frame 30000 has exactly the same value as tracks 25 and 27
      • Track 31 at frame 46000 has exactly the same value as tracks 30 and 32
    • 6 Visibility
      • Track 33 at frame 107000 is not in any sequence
      • Track 21 at frame 25000 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 26000 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 27000 has exactly the same value as tracks 22 and 24
      • Track 26 at frame 30000 has exactly the same value as tracks 25 and 27
      • Track 31 at frame 46000 has exactly the same value as tracks 30 and 32
  • 12 ParticleEmitter2 5 - "ParticleEmmiter_ThreadDust_Back_Left"
    • 6 Rotation
      • Track 33 at frame 107000 is not in any sequence
      • Track 21 at frame 25000 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 26000 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 27000 has exactly the same value as tracks 22 and 24
      • Track 26 at frame 30000 has exactly the same value as tracks 25 and 27
      • Track 31 at frame 46000 has exactly the same value as tracks 30 and 32
    • 6 Visibility
      • Track 33 at frame 107000 is not in any sequence
      • Track 21 at frame 25000 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 26000 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 27000 has exactly the same value as tracks 22 and 24
      • Track 26 at frame 30000 has exactly the same value as tracks 25 and 27
      • Track 31 at frame 46000 has exactly the same value as tracks 30 and 32
  • unused Texture 3 - "Dust5A.blp"
  • unused Texture 5 - "Clouds8x8Black.blp"
  • unused Texture 13 - "Yellow_Firering2b.blp"
  • unused Texture 14 - "HealBeam.blp"
  • unused Texture 15 - "D_Water00.blp"
  • unused Texture 16 - "TeamColor00.blp"
  • unused Texture 23 - "bnet-mainmenu-options-up.blp"
  • unused Material 8
  • unused TextureAnimation 2
Back
Top