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Model validation: Mesopotamian Barracks

Quarters.mdx

0 errors 2 severe 0 warnings 8 unused
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 136000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 6
    • Alpha is 1.000 at end of "Decay" (frame 136000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 GeosetAnimation 0
    • 1 Alpha
      • Track 10 at frame 72001 has exactly the same value as tracks 9 and 11
  • 1 GeosetAnimation 1
    • 1 Alpha
      • Track 5 at frame 66900 has exactly the same value as tracks 4 and 6
  • 2 GeosetAnimation 2
    • 2 Alpha
      • Track 5 at frame 66900 has exactly the same value as tracks 4 and 6
      • Track 10 at frame 72001 has exactly the same value as tracks 9 and 11
  • 1 GeosetAnimation 5
    • 1 Alpha
      • Track 5 at frame 66900 has exactly the same value as tracks 4 and 6
  • 1 GeosetAnimation 6
    • 1 Alpha
      • Track 5 at frame 66900 has exactly the same value as tracks 4 and 6
  • 1 GeosetAnimation 7
    • 1 Alpha
      • Track 5 at frame 66900 has exactly the same value as tracks 4 and 6
  • 1 ParticleEmitter2 0 - "Birth Dust"
    • 1 Emission Rate
      • Track 10 at frame 72001 has exactly the same value as tracks 9 and 11
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