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Model validation: Mekkatorque Hook hand (Missile)

HookHandMissile.mdx

0 errors 0 severe 2 warnings 20 unused
  • 2 Model
    • 2 cameras present — Warcraft 3 only uses one Portrait camera; the extras inflate filesize and may be leftover defaults from model conversion.
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 4 Camera 0 - "Camera01"
    • 2 Translation
      • Track 5 at frame 25433 is not in any sequence
      • Track 6 at frame 27367 is not in any sequence
    • 2 Rotation
      • Track 5 at frame 25433 is not in any sequence
      • Track 6 at frame 27367 is not in any sequence
  • unused GlobalSequence
  • unused Texture 1 - "Clouds8x8Grey.blp"
  • unused Texture 3 - "Green_Glow2.blp"
  • unused Texture 4 - "Dust5A.blp"
  • unused Texture 5 - "Flame4.blp"
  • unused Texture 6 - "Dust3x.blp"
  • unused Texture 7 - "Clouds8x8Black.blp"
  • unused Material 0
  • unused Material 1
  • unused Material 3
  • unused Material 4
  • unused Material 6
  • unused Material 7
  • unused Material 8
  • unused Material 9
  • unused Material 10
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