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Triggers
Medieval Wars 1.2.0.w3x
Variables
Initialization
Melee Initialization
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Untitled Trigger 002
Untitled Trigger 003
Untitled Trigger 001
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Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Untitled Trigger 002 Copy
Events
Unit - A unit enters Region_004 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Trigger - Turn off (This trigger)
Game - Display to Player Group - Player 1 (Red) the text: Player 2 You Succesfully Reached This Isle To open A Gold Mine You Have To Write *Yes i agree With This* as an exact match without those=*Warning Your All Gold Will Be Gone Soo Build An Farm Before Opening An Gold Mine
Untitled Trigger 002
Events
Unit - A unit enters Region_005 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
Actions
Trigger - Turn off (This trigger)
Game - Display to Player Group - Player 1 (Red) the text: Player 2 You Succesfully Reached This Isle To open A Gold Mine You Have To Write *Yes i agree With This* as an exact match without those=*Warning Your All Gold Will Be Gone Soo Build An Farm Before Opening An Gold Mine
Untitled Trigger 003
Events
Unit - A unit enters Region_004 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Untitled Trigger 001
Events
Player - Player 1 (Red) types a chat message containing Yes i agree With This (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Player 1 (Red) controller) Equal to (Player 1 (Red) controller)
Actions
Player - Set Player 1 (Red) . Current gold to 0
Unit - Create 1 . Gold Mine for Player 1 (Red) at (Center of Region_000 <gen>) facing Default building facing degrees
Untitled Trigger 001 Copy
Events
Player - Player 2 (Blue) types a chat message containing Yes i agree With This (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
Actions
Player - Set Player 2 (Blue) . Current gold to 0
Unit - Create 1 . Gold Mine for Player 2 (Blue) at (Center of Region_001 <gen>) facing Default building facing degrees
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