Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
Mediaval War.w3x
Variables
Initialization
Melee Initialization
Cmaera 1
Camera 2
Cmaera 3
Sound
Effect
Effect Copy
Unit's spawn
Knights
Camera
Red
Blue
Win Lose
Win
Win Copy
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Run melee AI scripts (for computer players)
Environment - Set fog to style Linear , z-start 1000 , z-end 8000 , density 10000.00 and color ( 100 %, 100 %, 100 %)
Environment - Create at (Playable map area) the weather effect Northrend Blizzard
Environment - Turn (Last created weather effect) On
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Cinematic - Turn cinematic mode On for (All players)
Cmaera 1
Events
Time - Elapsed game time is 2.00 seconds
Conditions
Actions
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 2 (Blue) over 0 seconds
Quest - Display to (All players) the Quest Update message: This war takes place in Russia hundred's years ago.Two princes were given hundreds of mens to battle against each other for fame.If one of the prince sacrificed in the battle, the whole team will loss.Type -max for distant view.
Camera 2
Events
Time - Elapsed game time is 5.00 seconds
Conditions
Actions
Camera - . Apply . gg_cam_Camera_002_Copy for Player 1 (Red) over 8.00 seconds
Camera - . Apply . gg_cam_Camera_002_Copy for Player 2 (Blue) over 8.00 seconds
Cmaera 3
Events
Time - Elapsed game time is 15.00 seconds
Conditions
Actions
Cinematic - Turn cinematic mode Off for (All players)
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 2 (Blue) over 2.00 seconds
Sound
Events
Time - Every 2 seconds of game time
Conditions
Actions
Sound - Set music volume to 0.00 %
Effect
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Sound - Play IllidansTheme <gen>
Effect Copy
Events
Time - Elapsed game time is 120.00 seconds
Conditions
Actions
Sound - Play PursuitTheme <gen>
Knights
Events
Time - Elapsed game time is 0.10 seconds
Conditions
Actions
Unit - Create 40 . Swordsman for Player 1 (Red) at (Center of Region_001 <gen>) facing 90.00 degrees
Unit - Create 37 . Calvary for Player 1 (Red) at (Center of Region_000 <gen>) facing 90.00 degrees
Unit - Create 40 . Bow Man for Player 1 (Red) at (Center of Region_002 <gen>) facing 90.00 degrees
Unit - Create 40 . Bow Man for Player 2 (Blue) at (Center of Region_005 <gen>) facing Default building facing degrees
Unit - Create 37 . Calvary for Player 2 (Blue) at (Center of Region_003 <gen>) facing Default building facing degrees
Unit - Create 40 . Swordsman for Player 2 (Blue) at (Center of Region_004 <gen>) facing Default building facing degrees
Red
Events
Player - Player 1 (Red) types a chat message containing -max (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Set Player 1 (Red) 's camera Distance to target to 2500.00 over 3.00 seconds
Blue
Events
Player - Player 2 (Blue) types a chat message containing -max (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Set Player 2 (Blue) 's camera Distance to target to 2500.00 over 3.00 seconds
Win
Events
Unit - Prince Majestic Tan 0035 <gen> Dies
Conditions
Actions
Do nothing
Quest - Display to (All players) the Quest Completed message: Prince Tan had been slained!
Wait 5.00 seconds
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: Defeat!
Win Copy
Events
Unit - Prince Thunder Nate 0036 <gen> Dies
Conditions
Actions
Do nothing
Quest - Display to (All players) the Quest Completed message: Prince Nate had been slained!
Wait 5.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Defeat Player 2 (Blue) with the message: Defeat!
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.