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Model validation: Mechanostrider

Mechanostrider.mdx

0 errors 1 severe 9 warnings 95 unused
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay" (frame 75634); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 2 Model
    • Collision shape "Collision" is a box but this is a hero; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 1 ParticleEmitter2 0 - "DecaySmoke_R"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 1 - "DecaySmoke_L"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 1 ParticleEmitter2 4 - "ExhaustSmoke_1"
    • 1 1 Visibility
      • Interpolation type not set to None
      • Track 7 at frame 11700 has exactly the same value as tracks 6 and 8
  • 1 1 ParticleEmitter2 5 - "ExhaustSmoke_2"
    • 1 1 Visibility
      • Interpolation type not set to None
      • Track 7 at frame 11700 has exactly the same value as tracks 6 and 8
  • 1 1 ParticleEmitter2 6 - "ExhaustSmoke_3"
    • 1 1 Visibility
      • Interpolation type not set to None
      • Track 7 at frame 11700 has exactly the same value as tracks 6 and 8
  • 1 1 ParticleEmitter2 7 - "ExhaustSmoke_4"
    • 1 1 Visibility
      • Interpolation type not set to None
      • Track 7 at frame 11700 has exactly the same value as tracks 6 and 8
  • 1 1 ParticleEmitter2 8 - "ExhaustSmoke_5"
    • 1 1 Visibility
      • Interpolation type not set to None
      • Track 7 at frame 11700 has exactly the same value as tracks 6 and 8
  • 1 GeosetAnimation 0
    • 1 Alpha
      • Track 4 at frame 11700 has exactly the same value as tracks 3 and 5
  • 9 Bone 1 - "Bone_StriderLeg_L1"
    • 9 Rotation
      • Track 12 at frame 7700 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 7800 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 7900 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 7950 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 8000 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 8100 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 8200 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 8300 has exactly the same value as tracks 18 and 20
      • Track 25 at frame 9250 has exactly the same value as tracks 24 and 26
  • 1 Bone 3 - "Bone_StriderLeg_L3"
    • 1 Rotation
      • Track 14 at frame 9135 has exactly the same value as tracks 13 and 15
  • 12 Bone 4 - "Bone_StriderFoot_L"
    • 12 Rotation
      • Track 6 at frame 7200 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 7300 has exactly the same value as tracks 6 and 8
      • Track 11 at frame 7700 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 7800 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 7900 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 7950 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 8000 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 8100 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 8200 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 8300 has exactly the same value as tracks 17 and 19
      • Track 23 at frame 9135 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 9250 has exactly the same value as tracks 23 and 25
  • 9 Bone 5 - "Bone_StriderLeg_R1"
    • 9 Rotation
      • Track 12 at frame 7700 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 7800 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 7900 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 7950 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 8000 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 8100 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 8200 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 8300 has exactly the same value as tracks 18 and 20
      • Track 25 at frame 9250 has exactly the same value as tracks 24 and 26
  • 11 Bone 7 - "Bone_StriderLeg_R3"
    • 11 Rotation
      • Track 12 at frame 7700 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 7800 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 7900 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 7950 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 8000 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 8100 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 8200 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 8300 has exactly the same value as tracks 18 and 20
      • Track 22 at frame 9000 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 9135 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 9250 has exactly the same value as tracks 23 and 25
  • 12 Bone 8 - "Bone_StriderFoot_R"
    • 12 Rotation
      • Track 2 at frame 6700 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 6800 has exactly the same value as tracks 2 and 4
      • Track 12 at frame 7700 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 7800 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 7900 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 7950 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 8000 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 8100 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 8200 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 8300 has exactly the same value as tracks 18 and 20
      • Track 24 at frame 9135 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 9250 has exactly the same value as tracks 24 and 26
  • 1 Bone 9 - "Bone_StriderToes_R"
    • 1 Rotation
      • Track 10 at frame 9135 has exactly the same value as tracks 9 and 11
  • 33 Bone 10 - "Bone_StriderToes_L"
    • 32 Translation
      • Track 1 at frame 400 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 600 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 800 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 1300 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 1500 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 1700 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 1900 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 2100 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 2300 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 2500 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 2700 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 2900 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 3050 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 3100 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 3300 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 3500 has exactly the same value as tracks 17 and 19
      • Track 23 at frame 76300 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 76500 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 76700 has exactly the same value as tracks 24 and 26
      • Track 28 at frame 78100 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 78300 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 78500 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 78700 has exactly the same value as tracks 30 and 32
      • Track 32 at frame 78900 has exactly the same value as tracks 31 and 33
      • Track 33 at frame 79100 has exactly the same value as tracks 32 and 34
      • Track 34 at frame 79300 has exactly the same value as tracks 33 and 35
      • Track 35 at frame 79500 has exactly the same value as tracks 34 and 36
      • Track 36 at frame 79700 has exactly the same value as tracks 35 and 37
      • Track 37 at frame 79850 has exactly the same value as tracks 36 and 38
      • Track 38 at frame 79900 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 80100 has exactly the same value as tracks 38 and 40
      • Track 40 at frame 80300 has exactly the same value as tracks 39 and 41
    • 1 Rotation
      • Track 11 at frame 9135 has exactly the same value as tracks 10 and 12
  • 1 Helper 0
    • 1 Rotation
      • Track 1 at frame 7950 has roughly the same value as tracks 0 and 2
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