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Triggers
MAZEOFPEON 2!!.w3x
Variables
Basics
Hey?
Defeat
VisibilityQuests
Demons3
Cheats
Ultimate Cheat
Demonhunters
Demons
Demons Copy
Demons Copy 2
Demons Copy 3
Demons Copy 4
Demons Copy 5
Demons Copy 6
Demons Copy 7
Demons Copy 8
Demons Copy 9
Demons Copy 10
Ears
Demons2
Spell
Regions
Regions
Regions2
Regions3
Regions4
Regions5
Checks
Check 1
Check 2
Check 3
Check 4
Check 5
Check 6
Check 7
Check 8
Level 1
Spider
Siege
Hunts
Hunts Copy
Hunts Copy Copy
Hunts Copy Copy Copy
Hunts Copy Copy Copy 2
Hunts2
Hunts2 Copy
Knight
Knight Copy
Knight Copy Copy
Knight Copy Copy 2
Knight Copy Copy 3
Knight Copy Copy 4
Knight Copy Copy 5
Knight Copy Copy 6
DryadsandGrunts
Grunts
Grunts Copy
Grunts Copy 2
Grunts Copy 3
Volcano
Level 2
DryadsandArcher
Dryads Copy
Dryads Copy 2
Dryads Copy Copy
Dryads Copy 2 Copy
Dryads Copy Copy 2
Dryads Copy 2 Copy Copy
Dryads Copy Copy Copy
Dryads Copy 2 Copy Copy 2
Archer
Archer Copy
Archer Copy 2
Archer Copy 3
Grunt
Ghouls
Ghouls1
Ghouls1 Copy
Ghouls1 Copy 2
Ghouls1 Copy 3
Ghouls2
Ghouls2 Copy
Ghouls2 Copy 2
Ghouls2 Copy 3
Ghouls3
Ghouls3 Copy
Ghouls3 Copy 2
Ghouls3 Copy 3
Ghouls4
Ghouls4 Copy
Ghouls4 Copy 2
Ghouls4 Copy 3
Sieges
Sieges Copy
Level 3
HipposDryads
Siege3
Tele
GhoulsKnights
Dryads Copy Copy 3
Dryadsl
Dryads Copy Copy 3 Copy
Dryads Copy Copy 3 Copy 2
Dryadsl Copy
Dryadsl Copy 2
Level 4
Gate 1
Gate 2
Gate 3
teleport
ArchsHunts
huntress Copy 3
huntress
huntress Copy
huntress Copy 2
Dryads23
Dryads Copy Copy 3 Copy Copy
Dryads23 Copy
Dryads Copy Copy 3 Copy Copy Copy
Dryads23 Copy 2
Dryads Copy Copy 3 Copy Copy Copy 2
Dryads23 Copy 3
KNights
Knightss
KNights Copy
Grunt1
Radiers
Radiers Copy
Radiers Copy Copy
Radiers Copy Copy 2
Radiers Copy Copy 3
Radiers Copy Copy 4
Siege33
Level 5
Spiders
Spider1
Spider1 Copy
Spider1 Copy 2
Spider1 Copy 3
Spider1 Copy 4
teless
unitsmoving
archerss2
Knight Copy Copy 7
Knight Copy Copy 7 Copy 2
Knight Copy Copy Copy
Knight Copy Copy 7 Copy
Knight Copy Copy Copy Copy
Knight Copy Copy Copy Copy 2
grunt Copy
grunt Copy Copy
grunt Copy Copy 2
grunt Copy Copy 3
Knight Copy Copy 7 Copy 3
Knight Copy Copy Copy Copy 3
Level 6
unitsmovingg
Hippos02
Hippos02 Copy
Hippos02 Copy 2
Hippos02 Copy 3
gate1
gate2
Spider02
Spider02 Copy
Spider02 Copy 2
Spider02 Copy 3
Spider03
Spider03 Copy
Spider03 Copy 2
Spider03 Copy 3
Knight04
Knight04 Copy 2
Knight04 Copy
Level 7
gate11
untismoving
ambush
dryads die
Level 8
Cheat
units
gate001
gate002
gate003
gate004
teleportation
Hunts01
Hunts Copy Copy 2
Hunts Copy Copy 2 Copy
Hunts Copy Copy 2 Copy 2
Grunts Copy Copy
Grunts Copy Copy Copy
Grunts Copy Copy Copy 2
Grunts Copy Copy Copy 3
Level 9
the last gate
gate is open
ambush2
Dryads444
Dryads Copy 2 Copy 2
Dryads444 Copy
Dryads444 Copy 2
Dryads444 Copy 3
Dryads444 Copy Copy
Dryads444 Copy Copy 2
Dryads444 Copy Copy 3
Dryads444 Copy 4
Dryads444 Copy Copy 3 Copy
Remove Dryad
imconfused
gate441 opens
open gate
close gate
tree revives
tele01
tele02
tele03
tele04
tele05
tele06
tele07
unitsmove
Hippos02 Copy 4
Hippos02 Copy 4 Copy
Hippos02 Copy 4 Copy 2
Hippos02 Copy 4 Copy 3
Knight Copy Copy 8
Knight Copy Copy Copy 2
Knight Copy Copy 8 Copy
Knight55555
Grunt1222
Grunt1222 Copy
Grunt1222 Copy 2
Grunt1222 Copy 3
Cheat2
Cheat2 Copy
Movie
movie
me
Secret areas
rock secret
Birdie secret
secret secret
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Demons
group
No
Checkin' out my map eh? Hope ya find somethin useful! Not much to look at...
Defeat
Events
Unit - A unit Dies
Conditions
(All units of Demons are dead) Equal to True
Actions
Wait 5.00 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(All units of Demons are dead) Equal to True
Then - Actions
Sound - Play SadMystery01 <gen>
Cinematic - Fade out over 10.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Game - Defeat Player 1 (Red) with the message: Well At Least You Tryed
Game - Defeat Player 2 (Blue) with the message: Well At Least You Tryed
Game - Defeat Player 3 (Teal) with the message: Well At Least You Tryed
Game - Defeat Player 4 (Purple) with the message: Well At Least You Tryed
Game - Defeat Player 5 (Yellow) with the message: Well At Least You Tryed
Game - Defeat Player 6 (Orange) with the message: Well At Least You Tryed
Game - Defeat Player 7 (Green) with the message: Well At Least You Tryed
Game - Defeat Player 8 (Pink) with the message: Well At Least You Tryed
Game - Defeat Player 9 (Gray) with the message: Well At Least You Tryed
Game - Defeat Player 10 (Light Blue) with the message: Well At Least You Tryed
Game - Defeat Player 11 (Dark Green) with the message: Well At Least You Tryed
Else - Actions
VisibilityQuests
Events
Map initialization
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Peon Log
Quest - Create a Required quest titled Clan PAG with the description Well Once apon a time a Kid named Peon-A-Twig Decided... Hey im gonna make me a clan... So he called up his pal Peon-A-Stick and said "hey man wanna start a Clan on the sweet game called Warcraft3?" Sticky said "Well of course there Buddy"So the clan started... Then they met this KEWL cat named Peon-A-Branch he was one hot DAWG They asked at the same time "WHOA DUDE UR THE KEWLEST KID IN TOWN!!! WANNA JOIN OUR CLAN!?!?!?" Peon-A-Branch said "Well i dont know... um... u guys look a little fruity..." They said in chours if u join well be your slaves for eternity!!" Branch Master Kewl Dawg pondered on this ... would he keep his kewl exterior or ... hang out with these lower cats here... he thought... well i guess i might as well ... at least for a while. he told them "sure sticky and twig myster" Them Peeps screamed with joy there life long dream accuired. AND THATS HOW IT ALL HAPPENED!!!! , using icon path ReplaceableTextures\CommandButtons\BTNOrbOfVenom.blp
Quest - Create a Required quest titled Updates with the description There were tons of bugs and I tried to fix a few of them. Siege: Decreased splash damageSecret: New Secrets!!Players: Players are now removed when unusedRegions: Fixed a few misplaced regionsUnits: Removed a few units to make the game easier , using icon path ReplaceableTextures\CommandButtons\BTNOrbOfVenom.blp
Quest - Create a Required quest titled Clan PAG (Peon-A-God) with the description This map was made by Clan PAG. You can join if you want we have made 3 maps so far and many more to come!-!This map is Protected!-! , using icon path ReplaceableTextures\CommandButtons\BTNVillagerKid.blp
Quest - Create a Required quest titled Can You Beat This? with the description If you actually beat this map whisper me! I think this maze is freakin' hard, Peon-A-BranchHave fun , using icon path ReplaceableTextures\CommandButtons\BTNStaffOfPreservation.blp
Quest - Create a Optional quest titled Special Thanks with the description Special thanks to Peon-A-Twig for making this sweet Clan ... even though i do all the hard work.... , using icon path ReplaceableTextures\CommandButtons\BTNDrum.blp
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Peon Runner 0012 <gen> using units\humans\jaina\jaina.mdx
Player Group - Pick every player in (All players) and do (Create an initially Enabled visibility modifier for (Picked player) emitting Visibility across (Playable map area))
Player Group - Pick every player in (All players) and do (Enable (Last created visibility modifier))
Set Variable Set Demons = (Units in Region_870 <gen>)
Cinematic - Fade out over 0.00 seconds using texture Panda-n-Cub and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 2.00 seconds
Game - Display to (All players) the text: So ya think you're good enough for the PAG Clan eh? We shall see...
Sound - Play EggSackDeath1 <gen> at 100 % volume, located at (Center of Region_870 <gen>) with Z offset 0
Cinematic - Fade in over 6.00 seconds using texture Panda-n-Cub and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Do nothing means break between players
Demons3
Events
Time - Every 0.01 seconds of game time
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 1 (Red) slot status) Equal to Has left the game
Then - Actions
Unit - Remove Peon Runner 0012 <gen> from the game
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 1 (Red) slot status) Equal to Is unused
Then - Actions
Unit - Remove Peon Runner 0012 <gen> from the game
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 2 (Blue) slot status) Equal to Has left the game
Then - Actions
Unit - Remove Peon Runner 0013 <gen> from the game
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 2 (Blue) slot status) Equal to Is unused
Then - Actions
Unit - Remove Peon Runner 0013 <gen> from the game
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 3 (Teal) slot status) Equal to Has left the game
Then - Actions
Unit - Remove Peon Runner 0014 <gen> from the game
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 3 (Teal) slot status) Equal to Is unused
Then - Actions
Unit - Remove Peon Runner 0014 <gen> from the game
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 4 (Purple) slot status) Equal to Has left the game
Then - Actions
Unit - Remove Peon Runner 0015 <gen> from the game
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 4 (Purple) slot status) Equal to Is unused
Then - Actions
Unit - Remove Peon Runner 0015 <gen> from the game
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 5 (Yellow) slot status) Equal to Has left the game
Then - Actions
Unit - Remove Peon Runner 0016 <gen> from the game
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 5 (Yellow) slot status) Equal to Is unused
Then - Actions
Unit - Remove Peon Runner 0016 <gen> from the game
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 6 (Orange) slot status) Equal to Has left the game
Then - Actions
Unit - Remove Peon Runner 0017 <gen> from the game
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 6 (Orange) slot status) Equal to Is unused
Then - Actions
Unit - Remove Peon Runner 0017 <gen> from the game
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 7 (Green) slot status) Equal to Is unused
Then - Actions
Unit - Remove Peon Runner 0018 <gen> from the game
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 7 (Green) slot status) Equal to Has left the game
Then - Actions
Unit - Remove Peon Runner 0018 <gen> from the game
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 8 (Pink) slot status) Equal to Is unused
Then - Actions
Unit - Remove Peon Runner 0019 <gen> from the game
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 8 (Pink) slot status) Equal to Has left the game
Then - Actions
Unit - Remove Peon Runner 0019 <gen> from the game
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 9 (Gray) slot status) Equal to Is unused
Then - Actions
Unit - Remove Peon Runner 0020 <gen> from the game
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 9 (Gray) slot status) Equal to Has left the game
Then - Actions
Unit - Remove Peon Runner 0020 <gen> from the game
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 10 (Light Blue) slot status) Equal to Is unused
Then - Actions
Unit - Remove Peon Runner 0021 <gen> from the game
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 10 (Light Blue) slot status) Equal to Has left the game
Then - Actions
Unit - Remove Peon Runner 0021 <gen> from the game
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 11 (Dark Green) slot status) Equal to Has left the game
Then - Actions
Unit - Remove Peon Runner 0022 <gen> from the game
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 11 (Dark Green) slot status) Equal to Is unused
Then - Actions
Unit - Remove Peon Runner 0022 <gen> from the game
Else - Actions
Please don't use these cheats! They are Top Secret!
Ultimate Cheat
Events
Player - Player 1 (Red) types a chat message containing Find File 12345 (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Name of (Triggering player)) Equal to worldedit
Actions
Unit - Move Peon Runner 0012 <gen> instantly to (Center of Region_871 <gen>)
Default melee game initialization for all players
Demons
Events
Unit - A unit comes within 60.00 of Peon Runner 0012 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Peon Person
(Unit-type of (Triggering unit)) Not equal to Peon Leader
(Unit-type of (Triggering unit)) Not equal to Map maker of Clan
Actions
Unit - Kill Peon Runner 0012 <gen>
Default melee game initialization for all players
Demons Copy
Events
Unit - A unit comes within 60.00 of Peon Runner 0013 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Peon Person
(Unit-type of (Triggering unit)) Not equal to Peon Leader
(Unit-type of (Triggering unit)) Not equal to Map maker of Clan
Actions
Unit - Kill Peon Runner 0013 <gen>
Default melee game initialization for all players
Demons Copy 2
Events
Unit - A unit comes within 60.00 of Peon Runner 0014 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Peon Person
(Unit-type of (Triggering unit)) Not equal to Peon Leader
(Unit-type of (Triggering unit)) Not equal to Map maker of Clan
Actions
Unit - Kill Peon Runner 0014 <gen>
Default melee game initialization for all players
Demons Copy 3
Events
Unit - A unit comes within 60.00 of Peon Runner 0015 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Peon Person
(Unit-type of (Triggering unit)) Not equal to Peon Leader
(Unit-type of (Triggering unit)) Not equal to Map maker of Clan
Actions
Unit - Kill Peon Runner 0015 <gen>
Default melee game initialization for all players
Demons Copy 4
Events
Unit - A unit comes within 60.00 of Peon Runner 0016 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Peon Person
(Unit-type of (Triggering unit)) Not equal to Peon Leader
(Unit-type of (Triggering unit)) Not equal to Map maker of Clan
Actions
Unit - Kill Peon Runner 0016 <gen>
Default melee game initialization for all players
Demons Copy 5
Events
Unit - A unit comes within 60.00 of Peon Runner 0017 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Peon Person
(Unit-type of (Triggering unit)) Not equal to Peon Leader
(Unit-type of (Triggering unit)) Not equal to Map maker of Clan
Actions
Unit - Kill Peon Runner 0017 <gen>
Default melee game initialization for all players
Demons Copy 6
Events
Unit - A unit comes within 60.00 of Peon Runner 0018 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Peon Person
(Unit-type of (Triggering unit)) Not equal to Peon Leader
(Unit-type of (Triggering unit)) Not equal to Map maker of Clan
Actions
Unit - Kill Peon Runner 0018 <gen>
Default melee game initialization for all players
Demons Copy 7
Events
Unit - A unit comes within 60.00 of Peon Runner 0019 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Peon Person
(Unit-type of (Triggering unit)) Not equal to Peon Leader
(Unit-type of (Triggering unit)) Not equal to Map maker of Clan
Actions
Unit - Kill Peon Runner 0019 <gen>
Default melee game initialization for all players
Demons Copy 8
Events
Unit - A unit comes within 60.00 of Peon Runner 0020 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Peon Person
(Unit-type of (Triggering unit)) Not equal to Peon Leader
(Unit-type of (Triggering unit)) Not equal to Map maker of Clan
Actions
Unit - Kill Peon Runner 0020 <gen>
Default melee game initialization for all players
Demons Copy 9
Events
Unit - A unit comes within 60.00 of Peon Runner 0021 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Peon Person
(Unit-type of (Triggering unit)) Not equal to Peon Leader
(Unit-type of (Triggering unit)) Not equal to Map maker of Clan
Actions
Unit - Kill Peon Runner 0021 <gen>
Default melee game initialization for all players
Demons Copy 10
Events
Unit - A unit comes within 60.00 of Peon Runner 0022 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Peon Person
(Unit-type of (Triggering unit)) Not equal to Peon Leader
(Unit-type of (Triggering unit)) Not equal to Map maker of Clan
Actions
Unit - Kill Peon Runner 0022 <gen>
Demons2
Events
Unit - A unit Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Item - Create A Peon Runner's Used TP at (Position of (Triggering unit))
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DemonBoltImpact\DemonBoltImpact.mdl
Item - Remove (Target item of ability being cast)
Regions
Events
Unit - A unit enters Region_039 <gen>
Unit - A unit enters Region_040 <gen>
Unit - A unit enters Region_042 <gen>
Unit - A unit enters Region_054 <gen>
Unit - A unit enters Region_043 <gen>
Unit - A unit enters Region_044 <gen>
Unit - A unit enters Region_044 <gen>
Unit - A unit enters Region_045 <gen>
Unit - A unit enters Region_046 <gen>
Unit - A unit enters Region_047 <gen>
Unit - A unit enters Region_048 <gen>
Unit - A unit enters Region_049 <gen>
Unit - A unit enters Region_050 <gen>
Unit - A unit enters Region_051 <gen>
Unit - A unit enters Region_052 <gen>
Unit - A unit enters Region_053 <gen>
Unit - A unit enters Region_055 <gen>
Unit - A unit enters Region_056 <gen>
Unit - A unit enters Region_057 <gen>
Unit - A unit enters Region_058 <gen>
Unit - A unit enters Region_059 <gen>
Unit - A unit enters Region_060 <gen>
Unit - A unit enters Region_061 <gen>
Unit - A unit enters Region_062 <gen>
Unit - A unit enters Region_063 <gen>
Unit - A unit enters Region_064 <gen>
Unit - A unit enters Region_065 <gen>
Unit - A unit enters Region_066 <gen>
Unit - A unit enters Region_067 <gen>
Unit - A unit enters Region_068 <gen>
Unit - A unit enters Region_069 <gen>
Unit - A unit enters Region_070 <gen>
Unit - A unit enters Region_071 <gen>
Unit - A unit enters Region_072 <gen>
Unit - A unit enters Region_073 <gen>
Unit - A unit enters Region_074 <gen>
Unit - A unit enters Region_075 <gen>
Unit - A unit enters Region_076 <gen>
Unit - A unit enters Region_077 <gen>
Unit - A unit enters Region_078 <gen>
Unit - A unit enters Region_079 <gen>
Unit - A unit enters Region_080 <gen>
Unit - A unit enters Region_081 <gen>
Unit - A unit enters Region_082 <gen>
Unit - A unit enters Region_083 <gen>
Unit - A unit enters Region_084 <gen>
Unit - A unit enters Region_085 <gen>
Unit - A unit enters Region_086 <gen>
Unit - A unit enters Region_087 <gen>
Unit - A unit enters Region_087 <gen>
Unit - A unit enters Region_088 <gen>
Unit - A unit enters Region_089 <gen>
Unit - A unit enters Region_090 <gen>
Unit - A unit enters Region_091 <gen>
Unit - A unit enters Region_092 <gen>
Unit - A unit enters Region_093 <gen>
Unit - A unit enters Region_094 <gen>
Unit - A unit enters Region_095 <gen>
Unit - A unit enters Region_096 <gen>
Unit - A unit enters Region_097 <gen>
Unit - A unit enters Region_098 <gen>
Unit - A unit enters Region_099 <gen>
Unit - A unit enters Region_100 <gen>
Unit - A unit enters Region_101 <gen>
Unit - A unit enters Region_102 <gen>
Unit - A unit enters Region_103 <gen>
Unit - A unit enters Region_104 <gen>
Unit - A unit enters Region_105 <gen>
Unit - A unit enters Region_106 <gen>
Unit - A unit enters Region_107 <gen>
Unit - A unit enters Region_108 <gen>
Unit - A unit enters Region_109 <gen>
Unit - A unit enters Region_110 <gen>
Unit - A unit enters Region_111 <gen>
Unit - A unit enters Region_112 <gen>
Unit - A unit enters Region_113 <gen>
Unit - A unit enters Region_114 <gen>
Unit - A unit enters Region_115 <gen>
Unit - A unit enters Region_116 <gen>
Unit - A unit enters Region_117 <gen>
Unit - A unit enters Region_118 <gen>
Unit - A unit enters Region_119 <gen>
Unit - A unit enters Region_120 <gen>
Unit - A unit enters Region_121 <gen>
Unit - A unit enters Region_122 <gen>
Unit - A unit enters Region_123 <gen>
Unit - A unit enters Region_124 <gen>
Unit - A unit enters Region_125 <gen>
Unit - A unit enters Region_126 <gen>
Unit - A unit enters Region_161 <gen>
Unit - A unit enters Region_162 <gen>
Unit - A unit enters Region_163 <gen>
Unit - A unit enters Region_164 <gen>
Unit - A unit enters Region_165 <gen>
Unit - A unit enters Region_166 <gen>
Unit - A unit enters Region_175 <gen>
Unit - A unit enters Region_176 <gen>
Unit - A unit enters Region_177 <gen>
Unit - A unit enters Region_178 <gen>
Unit - A unit enters Region_179 <gen>
Unit - A unit enters Region_180 <gen>
Unit - A unit enters Region_181 <gen>
Unit - A unit enters Region_182 <gen>
Unit - A unit enters Region_183 <gen>
Unit - A unit enters Region_184 <gen>
Unit - A unit enters Region_185 <gen>
Unit - A unit enters Region_186 <gen>
Unit - A unit enters Region_187 <gen>
Unit - A unit enters Region_189 <gen>
Unit - A unit enters Region_190 <gen>
Unit - A unit enters Region_191 <gen>
Unit - A unit enters Region_192 <gen>
Unit - A unit enters Region_243 <gen>
Unit - A unit enters Region_244 <gen>
Unit - A unit enters Region_245 <gen>
Unit - A unit enters Region_246 <gen>
Unit - A unit enters Region_247 <gen>
Unit - A unit enters Region_248 <gen>
Unit - A unit enters Region_249 <gen>
Unit - A unit enters Region_250 <gen>
Unit - A unit enters Region_251 <gen>
Unit - A unit enters Region_252 <gen>
Unit - A unit enters Region_253 <gen>
Unit - A unit enters Region_254 <gen>
Unit - A unit enters Region_255 <gen>
Unit - A unit enters Region_256 <gen>
Unit - A unit enters Region_257 <gen>
Unit - A unit enters Region_258 <gen>
Unit - A unit enters Region_259 <gen>
Unit - A unit enters Region_260 <gen>
Unit - A unit enters Region_261 <gen>
Unit - A unit enters Region_262 <gen>
Unit - A unit enters Region_263 <gen>
Unit - A unit enters Region_264 <gen>
Unit - A unit enters Region_265 <gen>
Unit - A unit enters Region_266 <gen>
Unit - A unit enters Region_267 <gen>
Unit - A unit enters Region_268 <gen>
Unit - A unit enters Region_269 <gen>
Unit - A unit enters Region_270 <gen>
Unit - A unit enters Region_271 <gen>
Unit - A unit enters Region_272 <gen>
Unit - A unit enters Region_273 <gen>
Unit - A unit enters Region_274 <gen>
Unit - A unit enters Region_275 <gen>
Unit - A unit enters Region_276 <gen>
Unit - A unit enters Region_277 <gen>
Unit - A unit enters Region_278 <gen>
Unit - A unit enters Region_279 <gen>
Unit - A unit enters Region_280 <gen>
Unit - A unit enters Region_281 <gen>
Unit - A unit enters Region_282 <gen>
Unit - A unit enters Region_283 <gen>
Unit - A unit enters Region_284 <gen>
Unit - A unit enters Region_285 <gen>
Unit - A unit enters Region_286 <gen>
Unit - A unit enters Region_287 <gen>
Unit - A unit enters Region_288 <gen>
Unit - A unit enters Region_289 <gen>
Unit - A unit enters Region_290 <gen>
Unit - A unit enters Region_298 <gen>
Unit - A unit enters Region_299 <gen>
Unit - A unit enters Region_300 <gen>
Unit - A unit enters Region_301 <gen>
Unit - A unit enters Region_302 <gen>
Unit - A unit enters Region_303 <gen>
Unit - A unit enters Region_304 <gen>
Unit - A unit enters Region_305 <gen>
Unit - A unit enters Region_306 <gen>
Unit - A unit enters Region_307 <gen>
Unit - A unit enters Region_308 <gen>
Unit - A unit enters Region_309 <gen>
Unit - A unit enters Region_310 <gen>
Unit - A unit enters Region_311 <gen>
Unit - A unit enters Region_312 <gen>
Unit - A unit enters Region_313 <gen>
Unit - A unit enters Region_314 <gen>
Unit - A unit enters Region_315 <gen>
Unit - A unit enters Region_316 <gen>
Unit - A unit enters Region_317 <gen>
Unit - A unit enters Region_318 <gen>
Unit - A unit enters Region_319 <gen>
Unit - A unit enters Region_320 <gen>
Unit - A unit enters Region_326 <gen>
Unit - A unit enters Region_327 <gen>
Unit - A unit enters Region_874 <gen>
Unit - A unit enters Region_882 <gen>
Unit - A unit enters Region_883 <gen>
Unit - A unit enters Region_880 <gen>
Unit - A unit enters Region_878 <gen>
Unit - A unit enters Region_880 <gen>
Unit - A unit enters Region_876 <gen>
Unit - A unit enters Region_881 <gen>
Unit - A unit enters Region_875 <gen>
Unit - A unit enters Region_876 <gen>
Unit - A unit enters Region_876 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Kill (Triggering unit)
Regions2
Events
Unit - A unit enters Region_326 <gen>
Unit - A unit enters Region_245 <gen>
Unit - A unit enters Region_325 <gen>
Unit - A unit enters Region_327 <gen>
Unit - A unit enters Region_342 <gen>
Unit - A unit enters Region_343 <gen>
Unit - A unit enters Region_344 <gen>
Unit - A unit enters Region_345 <gen>
Unit - A unit enters Region_346 <gen>
Unit - A unit enters Region_347 <gen>
Unit - A unit enters Region_348 <gen>
Unit - A unit enters Region_349 <gen>
Unit - A unit enters Region_350 <gen>
Unit - A unit enters Region_351 <gen>
Unit - A unit enters Region_352 <gen>
Unit - A unit enters Region_353 <gen>
Unit - A unit enters Region_354 <gen>
Unit - A unit enters Region_355 <gen>
Unit - A unit enters Region_356 <gen>
Unit - A unit enters Region_357 <gen>
Unit - A unit enters Region_358 <gen>
Unit - A unit enters Region_359 <gen>
Unit - A unit enters Region_360 <gen>
Unit - A unit enters Region_361 <gen>
Unit - A unit enters Region_362 <gen>
Unit - A unit enters Region_363 <gen>
Unit - A unit enters Region_364 <gen>
Unit - A unit enters Region_365 <gen>
Unit - A unit enters Region_366 <gen>
Unit - A unit enters Region_367 <gen>
Unit - A unit enters Region_369 <gen>
Unit - A unit enters Region_370 <gen>
Unit - A unit enters Region_371 <gen>
Unit - A unit enters Region_372 <gen>
Unit - A unit enters Region_373 <gen>
Unit - A unit enters Region_374 <gen>
Unit - A unit enters Region_375 <gen>
Unit - A unit enters Region_376 <gen>
Unit - A unit enters Region_377 <gen>
Unit - A unit enters Region_378 <gen>
Unit - A unit enters Region_379 <gen>
Unit - A unit enters Region_380 <gen>
Unit - A unit enters Region_381 <gen>
Unit - A unit enters Region_382 <gen>
Unit - A unit enters Region_383 <gen>
Unit - A unit enters Region_384 <gen>
Unit - A unit enters Region_385 <gen>
Unit - A unit enters Region_386 <gen>
Unit - A unit enters Region_387 <gen>
Unit - A unit enters Region_388 <gen>
Unit - A unit enters Region_389 <gen>
Unit - A unit enters Region_390 <gen>
Unit - A unit enters Region_391 <gen>
Unit - A unit enters Region_392 <gen>
Unit - A unit enters Region_393 <gen>
Unit - A unit enters Region_213 <gen>
Unit - A unit enters Region_419 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Kill (Triggering unit)
Regions3
Events
Unit - A unit enters Region_448 <gen>
Unit - A unit enters Region_449 <gen>
Unit - A unit enters Region_450 <gen>
Unit - A unit enters Region_451 <gen>
Unit - A unit enters Region_452 <gen>
Unit - A unit enters Region_453 <gen>
Unit - A unit enters Region_454 <gen>
Unit - A unit enters Region_455 <gen>
Unit - A unit enters Region_456 <gen>
Unit - A unit enters Region_457 <gen>
Unit - A unit enters Region_458 <gen>
Unit - A unit enters Region_459 <gen>
Unit - A unit enters Region_460 <gen>
Unit - A unit enters Region_461 <gen>
Unit - A unit enters Region_462 <gen>
Unit - A unit enters Region_463 <gen>
Unit - A unit enters Region_464 <gen>
Unit - A unit enters Region_465 <gen>
Unit - A unit enters Region_466 <gen>
Unit - A unit enters Region_467 <gen>
Unit - A unit enters Region_468 <gen>
Unit - A unit enters Region_469 <gen>
Unit - A unit enters Region_470 <gen>
Unit - A unit enters Region_471 <gen>
Unit - A unit enters Region_472 <gen>
Unit - A unit enters Region_473 <gen>
Unit - A unit enters Region_474 <gen>
Unit - A unit enters Region_475 <gen>
Unit - A unit enters Region_476 <gen>
Unit - A unit enters Region_477 <gen>
Unit - A unit enters Region_478 <gen>
Unit - A unit enters Region_479 <gen>
Unit - A unit enters Region_480 <gen>
Unit - A unit enters Region_481 <gen>
Unit - A unit enters Region_482 <gen>
Unit - A unit enters Region_483 <gen>
Unit - A unit enters Region_484 <gen>
Unit - A unit enters Region_485 <gen>
Unit - A unit enters Region_486 <gen>
Unit - A unit enters Region_487 <gen>
Unit - A unit enters Region_488 <gen>
Unit - A unit enters Region_489 <gen>
Unit - A unit enters Region_490 <gen>
Unit - A unit enters Region_491 <gen>
Unit - A unit enters Region_492 <gen>
Unit - A unit enters Region_493 <gen>
Unit - A unit enters Region_494 <gen>
Unit - A unit enters Region_495 <gen>
Unit - A unit enters Region_496 <gen>
Unit - A unit enters Region_497 <gen>
Unit - A unit enters Region_498 <gen>
Unit - A unit enters Region_499 <gen>
Unit - A unit enters Region_500 <gen>
Unit - A unit enters Region_501 <gen>
Unit - A unit enters Region_502 <gen>
Unit - A unit enters Region_503 <gen>
Unit - A unit enters Region_504 <gen>
Unit - A unit enters Region_505 <gen>
Unit - A unit enters Region_506 <gen>
Unit - A unit enters Region_508 <gen>
Unit - A unit enters Region_509 <gen>
Unit - A unit enters Region_510 <gen>
Unit - A unit enters Region_511 <gen>
Unit - A unit enters Region_512 <gen>
Unit - A unit enters Region_513 <gen>
Unit - A unit enters Region_514 <gen>
Unit - A unit enters Region_515 <gen>
Unit - A unit enters Region_516 <gen>
Unit - A unit enters Region_517 <gen>
Unit - A unit enters Region_519 <gen>
Unit - A unit enters Region_000 <gen>
Unit - A unit enters Region_001 <gen>
Unit - A unit enters Region_002 <gen>
Unit - A unit enters Region_003 <gen>
Unit - A unit enters Region_004 <gen>
Unit - A unit enters Region_005 <gen>
Unit - A unit enters Region_006 <gen>
Unit - A unit enters Region_007 <gen>
Unit - A unit enters Region_008 <gen>
Unit - A unit enters Region_009 <gen>
Unit - A unit enters Region_010 <gen>
Unit - A unit enters Region_011 <gen>
Unit - A unit enters Region_596 <gen>
Unit - A unit enters Region_537 <gen>
Unit - A unit enters Region_538 <gen>
Unit - A unit enters Region_539 <gen>
Unit - A unit enters Region_597 <gen>
Unit - A unit enters Region_598 <gen>
Unit - A unit enters Region_599 <gen>
Unit - A unit enters Region_600 <gen>
Unit - A unit enters Region_601 <gen>
Unit - A unit enters Region_602 <gen>
Unit - A unit enters Region_603 <gen>
Unit - A unit enters Region_604 <gen>
Unit - A unit enters Region_605 <gen>
Unit - A unit enters Region_606 <gen>
Unit - A unit enters Region_607 <gen>
Unit - A unit enters Region_608 <gen>
Unit - A unit enters Region_564 <gen>
Unit - A unit enters Region_565 <gen>
Unit - A unit enters Region_609 <gen>
Unit - A unit enters Region_610 <gen>
Unit - A unit enters Region_611 <gen>
Unit - A unit enters Region_612 <gen>
Unit - A unit enters Region_613 <gen>
Unit - A unit enters Region_614 <gen>
Unit - A unit enters Region_615 <gen>
Unit - A unit enters Region_616 <gen>
Unit - A unit enters Region_617 <gen>
Unit - A unit enters Region_618 <gen>
Unit - A unit enters Region_619 <gen>
Unit - A unit enters Region_620 <gen>
Unit - A unit enters Region_621 <gen>
Unit - A unit enters Region_622 <gen>
Unit - A unit enters Region_624 <gen>
Unit - A unit enters Region_625 <gen>
Unit - A unit enters Region_626 <gen>
Unit - A unit enters Region_627 <gen>
Unit - A unit enters Region_628 <gen>
Unit - A unit enters Region_629 <gen>
Unit - A unit enters Region_630 <gen>
Unit - A unit enters Region_631 <gen>
Unit - A unit enters Region_632 <gen>
Unit - A unit enters Region_633 <gen>
Unit - A unit enters Region_634 <gen>
Unit - A unit enters Region_635 <gen>
Unit - A unit enters Region_636 <gen>
Unit - A unit enters Region_637 <gen>
Unit - A unit enters Region_638 <gen>
Unit - A unit enters Region_639 <gen>
Unit - A unit enters Region_640 <gen>
Unit - A unit enters Region_641 <gen>
Unit - A unit enters Region_642 <gen>
Unit - A unit enters Region_643 <gen>
Unit - A unit enters Region_644 <gen>
Unit - A unit enters Region_645 <gen>
Unit - A unit enters Region_646 <gen>
Unit - A unit enters Region_647 <gen>
Unit - A unit enters Region_648 <gen>
Unit - A unit enters Region_649 <gen>
Unit - A unit enters Region_650 <gen>
Unit - A unit enters Region_651 <gen>
Unit - A unit enters Region_652 <gen>
Unit - A unit enters Region_653 <gen>
Unit - A unit enters Region_654 <gen>
Unit - A unit enters Region_655 <gen>
Unit - A unit enters Region_656 <gen>
Unit - A unit enters Region_657 <gen>
Unit - A unit enters Region_658 <gen>
Unit - A unit enters Region_659 <gen>
Unit - A unit enters Region_660 <gen>
Unit - A unit enters Region_661 <gen>
Unit - A unit enters Region_662 <gen>
Unit - A unit enters Region_663 <gen>
Unit - A unit enters Region_664 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Kill (Triggering unit)
Regions4
Events
Unit - A unit enters Region_665 <gen>
Unit - A unit enters Region_666 <gen>
Unit - A unit enters Region_667 <gen>
Unit - A unit enters Region_668 <gen>
Unit - A unit enters Region_669 <gen>
Unit - A unit enters Region_670 <gen>
Unit - A unit enters Region_671 <gen>
Unit - A unit enters Region_672 <gen>
Unit - A unit enters Region_673 <gen>
Unit - A unit enters Region_693 <gen>
Unit - A unit enters Region_694 <gen>
Unit - A unit enters Region_695 <gen>
Unit - A unit enters Region_696 <gen>
Unit - A unit enters Region_697 <gen>
Unit - A unit enters Region_698 <gen>
Unit - A unit enters Region_699 <gen>
Unit - A unit enters Region_700 <gen>
Unit - A unit enters Region_713 <gen>
Unit - A unit enters Region_714 <gen>
Unit - A unit enters Region_715 <gen>
Unit - A unit enters Region_716 <gen>
Unit - A unit enters Region_717 <gen>
Unit - A unit enters Region_718 <gen>
Unit - A unit enters Region_719 <gen>
Unit - A unit enters Region_720 <gen>
Unit - A unit enters Region_721 <gen>
Unit - A unit enters Region_722 <gen>
Unit - A unit enters Region_723 <gen>
Unit - A unit enters Region_724 <gen>
Unit - A unit enters Region_725 <gen>
Unit - A unit enters Region_726 <gen>
Unit - A unit enters Region_727 <gen>
Unit - A unit enters Region_728 <gen>
Unit - A unit enters Region_729 <gen>
Unit - A unit enters Region_730 <gen>
Unit - A unit enters Region_731 <gen>
Unit - A unit enters Region_732 <gen>
Unit - A unit enters Region_733 <gen>
Unit - A unit enters Region_734 <gen>
Unit - A unit enters Region_735 <gen>
Unit - A unit enters Region_736 <gen>
Unit - A unit enters Region_737 <gen>
Unit - A unit enters Region_738 <gen>
Unit - A unit enters Region_739 <gen>
Unit - A unit enters Region_740 <gen>
Unit - A unit enters Region_741 <gen>
Unit - A unit enters Region_742 <gen>
Unit - A unit enters Region_743 <gen>
Unit - A unit enters Region_744 <gen>
Unit - A unit enters Region_745 <gen>
Unit - A unit enters Region_746 <gen>
Unit - A unit enters Region_747 <gen>
Unit - A unit enters Region_748 <gen>
Unit - A unit enters Region_749 <gen>
Unit - A unit enters Region_750 <gen>
Unit - A unit enters Region_751 <gen>
Unit - A unit enters Region_752 <gen>
Unit - A unit enters Region_753 <gen>
Unit - A unit enters Region_754 <gen>
Unit - A unit enters Region_755 <gen>
Unit - A unit enters Region_756 <gen>
Unit - A unit enters Region_757 <gen>
Unit - A unit enters Region_758 <gen>
Unit - A unit enters Region_759 <gen>
Unit - A unit enters Region_760 <gen>
Unit - A unit enters Region_761 <gen>
Unit - A unit enters Region_762 <gen>
Unit - A unit enters Region_763 <gen>
Unit - A unit enters Region_764 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Kill (Triggering unit)
Regions5
Events
Unit - A unit enters Region_766 <gen>
Unit - A unit enters Region_767 <gen>
Unit - A unit enters Region_768 <gen>
Unit - A unit enters Region_769 <gen>
Unit - A unit enters Region_770 <gen>
Unit - A unit enters Region_771 <gen>
Unit - A unit enters Region_772 <gen>
Unit - A unit enters Region_773 <gen>
Unit - A unit enters Region_774 <gen>
Unit - A unit enters Region_775 <gen>
Unit - A unit enters Region_776 <gen>
Unit - A unit enters Region_777 <gen>
Unit - A unit enters Region_778 <gen>
Unit - A unit enters Region_779 <gen>
Unit - A unit enters Region_780 <gen>
Unit - A unit enters Region_781 <gen>
Unit - A unit enters Region_782 <gen>
Unit - A unit enters Region_783 <gen>
Unit - A unit enters Region_784 <gen>
Unit - A unit enters Region_785 <gen>
Unit - A unit enters Region_786 <gen>
Unit - A unit enters Region_787 <gen>
Unit - A unit enters Region_788 <gen>
Unit - A unit enters Region_789 <gen>
Unit - A unit enters Region_790 <gen>
Unit - A unit enters Region_791 <gen>
Unit - A unit enters Region_792 <gen>
Unit - A unit enters Region_793 <gen>
Unit - A unit enters Region_794 <gen>
Unit - A unit enters Region_795 <gen>
Unit - A unit enters Region_796 <gen>
Unit - A unit enters Region_797 <gen>
Unit - A unit enters Region_798 <gen>
Unit - A unit enters Region_799 <gen>
Unit - A unit enters Region_800 <gen>
Unit - A unit enters Region_801 <gen>
Unit - A unit enters Region_802 <gen>
Unit - A unit enters Region_803 <gen>
Unit - A unit enters Region_804 <gen>
Unit - A unit enters Region_805 <gen>
Unit - A unit enters Region_806 <gen>
Unit - A unit enters Region_807 <gen>
Unit - A unit enters Region_808 <gen>
Unit - A unit enters Region_809 <gen>
Unit - A unit enters Region_810 <gen>
Unit - A unit enters Region_811 <gen>
Unit - A unit enters Region_812 <gen>
Unit - A unit enters Region_813 <gen>
Unit - A unit enters Region_814 <gen>
Unit - A unit enters Region_815 <gen>
Unit - A unit enters Region_816 <gen>
Unit - A unit enters Region_817 <gen>
Unit - A unit enters Region_818 <gen>
Unit - A unit enters Region_819 <gen>
Unit - A unit enters Region_820 <gen>
Unit - A unit enters Region_821 <gen>
Unit - A unit enters Region_822 <gen>
Unit - A unit enters Region_868 <gen>
Unit - A unit enters Region_869 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Kill (Triggering unit)
Check 1
Events
Unit - A unit enters Check_1 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Pause all units
Unit - Kill Peon Runner 0012 <gen>
Unit - Kill Peon Runner 0013 <gen>
Unit - Kill Peon Runner 0014 <gen>
Unit - Kill Peon Runner 0015 <gen>
Unit - Kill Peon Runner 0016 <gen>
Unit - Kill Peon Runner 0017 <gen>
Unit - Kill Peon Runner 0018 <gen>
Unit - Kill Peon Runner 0019 <gen>
Unit - Kill Peon Runner 0020 <gen>
Unit - Kill Peon Runner 0021 <gen>
Unit - Kill Peon Runner 0022 <gen>
Wait 1.00 seconds
Hero - Instantly revive Peon Runner 0012 <gen> at (Random point in Check_1 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0013 <gen> at (Random point in Check_1 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0014 <gen> at (Random point in Check_1 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0015 <gen> at (Random point in Check_1 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0016 <gen> at (Random point in Check_1 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0017 <gen> at (Random point in Check_1 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0018 <gen> at (Random point in Check_1 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0019 <gen> at (Random point in Check_1 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0020 <gen> at (Random point in Check_1 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0021 <gen> at (Random point in Check_1 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0022 <gen> at (Random point in Check_1 <gen>) , Hide revival graphics
Sound - Play EggSackDeath1 <gen> at 100 % volume, located at (Center of Check_1 <gen>) with Z offset 0
Unit - Unpause all units
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Check_1 <gen>) over 0 seconds)
Hero - Add 450 experience to (Triggering unit) , Show level-up graphics
Trigger - Turn off (This trigger)
Check 2
Events
Unit - A unit enters Check_2 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Pause all units
Unit - Kill Peon Runner 0012 <gen>
Unit - Kill Peon Runner 0013 <gen>
Unit - Kill Peon Runner 0014 <gen>
Unit - Kill Peon Runner 0015 <gen>
Unit - Kill Peon Runner 0016 <gen>
Unit - Kill Peon Runner 0017 <gen>
Unit - Kill Peon Runner 0018 <gen>
Unit - Kill Peon Runner 0019 <gen>
Unit - Kill Peon Runner 0020 <gen>
Unit - Kill Peon Runner 0021 <gen>
Unit - Kill Peon Runner 0022 <gen>
Wait 1.00 seconds
Hero - Instantly revive Peon Runner 0012 <gen> at (Random point in Check_2 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0013 <gen> at (Random point in Check_2 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0014 <gen> at (Random point in Check_2 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0015 <gen> at (Random point in Check_2 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0016 <gen> at (Random point in Check_2 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0017 <gen> at (Random point in Check_2 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0018 <gen> at (Random point in Check_2 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0019 <gen> at (Random point in Check_2 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0020 <gen> at (Random point in Check_2 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0021 <gen> at (Random point in Check_2 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0022 <gen> at (Random point in Check_2 <gen>) , Hide revival graphics
Sound - Play EggSackDeath1 <gen> at 100 % volume, located at (Center of Check_2 <gen>) with Z offset 0
Unit - Unpause all units
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Check_2 <gen>) over 0 seconds)
Hero - Add 450 experience to (Triggering unit) , Show level-up graphics
Trigger - Turn off (This trigger)
Check 3
Events
Unit - A unit enters Check_3 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Pause all units
Unit - Kill Peon Runner 0012 <gen>
Unit - Kill Peon Runner 0013 <gen>
Unit - Kill Peon Runner 0014 <gen>
Unit - Kill Peon Runner 0015 <gen>
Unit - Kill Peon Runner 0016 <gen>
Unit - Kill Peon Runner 0017 <gen>
Unit - Kill Peon Runner 0018 <gen>
Unit - Kill Peon Runner 0019 <gen>
Unit - Kill Peon Runner 0020 <gen>
Unit - Kill Peon Runner 0021 <gen>
Unit - Kill Peon Runner 0022 <gen>
Wait 1.50 seconds
Hero - Instantly revive Peon Runner 0012 <gen> at (Random point in Check_3 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0013 <gen> at (Random point in Check_3 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0014 <gen> at (Random point in Check_3 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0015 <gen> at (Random point in Check_3 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0016 <gen> at (Random point in Check_3 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0017 <gen> at (Random point in Check_3 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0018 <gen> at (Random point in Check_3 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0019 <gen> at (Random point in Check_3 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0020 <gen> at (Random point in Check_3 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0021 <gen> at (Random point in Check_3 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0022 <gen> at (Random point in Check_3 <gen>) , Hide revival graphics
Sound - Play EggSackDeath1 <gen> at 100 % volume, located at (Center of Check_3 <gen>) with Z offset 0
Unit - Unpause all units
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Check_3 <gen>) over 0 seconds)
Hero - Add 450 experience to (Triggering unit) , Show level-up graphics
Trigger - Turn off (This trigger)
Check 4
Events
Unit - A unit enters Check_4 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Pause all units
Unit - Kill Peon Runner 0012 <gen>
Unit - Kill Peon Runner 0013 <gen>
Unit - Kill Peon Runner 0014 <gen>
Unit - Kill Peon Runner 0015 <gen>
Unit - Kill Peon Runner 0016 <gen>
Unit - Kill Peon Runner 0017 <gen>
Unit - Kill Peon Runner 0018 <gen>
Unit - Kill Peon Runner 0019 <gen>
Unit - Kill Peon Runner 0020 <gen>
Unit - Kill Peon Runner 0021 <gen>
Unit - Kill Peon Runner 0022 <gen>
Wait 1.50 seconds
Hero - Instantly revive Peon Runner 0012 <gen> at (Random point in Check_4 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0013 <gen> at (Random point in Check_4 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0014 <gen> at (Random point in Check_4 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0015 <gen> at (Random point in Check_4 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0016 <gen> at (Random point in Check_4 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0017 <gen> at (Random point in Check_4 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0018 <gen> at (Random point in Check_4 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0019 <gen> at (Random point in Check_4 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0020 <gen> at (Random point in Check_4 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0021 <gen> at (Random point in Check_4 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0022 <gen> at (Random point in Check_4 <gen>) , Hide revival graphics
Sound - Play EggSackDeath1 <gen> at 100 % volume, located at (Center of Check_4 <gen>) with Z offset 0
Unit - Unpause all units
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Check_4 <gen>) over 0 seconds)
Hero - Add 450 experience to (Triggering unit) , Show level-up graphics
Trigger - Turn off (This trigger)
Check 5
Events
Unit - A unit enters Check_5 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Pause all units
Unit - Kill Peon Runner 0012 <gen>
Unit - Kill Peon Runner 0013 <gen>
Unit - Kill Peon Runner 0014 <gen>
Unit - Kill Peon Runner 0015 <gen>
Unit - Kill Peon Runner 0016 <gen>
Unit - Kill Peon Runner 0017 <gen>
Unit - Kill Peon Runner 0018 <gen>
Unit - Kill Peon Runner 0019 <gen>
Unit - Kill Peon Runner 0020 <gen>
Unit - Kill Peon Runner 0021 <gen>
Unit - Kill Peon Runner 0022 <gen>
Wait 1.50 seconds
Hero - Instantly revive Peon Runner 0012 <gen> at (Random point in Check_5 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0013 <gen> at (Random point in Check_5 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0014 <gen> at (Random point in Check_5 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0015 <gen> at (Random point in Check_5 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0016 <gen> at (Random point in Check_5 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0017 <gen> at (Random point in Check_5 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0018 <gen> at (Random point in Check_5 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0019 <gen> at (Random point in Check_5 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0020 <gen> at (Random point in Check_5 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0021 <gen> at (Random point in Check_5 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0022 <gen> at (Random point in Check_5 <gen>) , Hide revival graphics
Sound - Play EggSackDeath1 <gen> at 100 % volume, located at (Center of Check_5 <gen>) with Z offset 0
Unit - Unpause all units
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Check_5 <gen>) over 0 seconds)
Hero - Add 450 experience to (Triggering unit) , Show level-up graphics
Trigger - Turn off (This trigger)
Check 6
Events
Unit - A unit enters Check_6 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Pause all units
Unit - Kill Peon Runner 0012 <gen>
Unit - Kill Peon Runner 0013 <gen>
Unit - Kill Peon Runner 0014 <gen>
Unit - Kill Peon Runner 0015 <gen>
Unit - Kill Peon Runner 0016 <gen>
Unit - Kill Peon Runner 0017 <gen>
Unit - Kill Peon Runner 0018 <gen>
Unit - Kill Peon Runner 0019 <gen>
Unit - Kill Peon Runner 0020 <gen>
Unit - Kill Peon Runner 0021 <gen>
Unit - Kill Peon Runner 0022 <gen>
Wait 1.50 seconds
Hero - Instantly revive Peon Runner 0012 <gen> at (Random point in Check_6 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0013 <gen> at (Random point in Check_6 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0014 <gen> at (Random point in Check_6 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0015 <gen> at (Random point in Check_6 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0016 <gen> at (Random point in Check_6 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0017 <gen> at (Random point in Check_6 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0018 <gen> at (Random point in Check_6 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0019 <gen> at (Random point in Check_6 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0020 <gen> at (Random point in Check_6 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0021 <gen> at (Random point in Check_6 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0022 <gen> at (Random point in Check_6 <gen>) , Hide revival graphics
Sound - Play EggSackDeath1 <gen> at 100 % volume, located at (Center of Check_6 <gen>) with Z offset 0
Unit - Unpause all units
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Check_6 <gen>) over 0 seconds)
Hero - Add 450 experience to (Triggering unit) , Show level-up graphics
Trigger - Turn off (This trigger)
Check 7
Events
Unit - A unit enters Check_7 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Pause all units
Unit - Kill Peon Runner 0012 <gen>
Unit - Kill Peon Runner 0013 <gen>
Unit - Kill Peon Runner 0014 <gen>
Unit - Kill Peon Runner 0015 <gen>
Unit - Kill Peon Runner 0016 <gen>
Unit - Kill Peon Runner 0017 <gen>
Unit - Kill Peon Runner 0018 <gen>
Unit - Kill Peon Runner 0019 <gen>
Unit - Kill Peon Runner 0020 <gen>
Unit - Kill Peon Runner 0021 <gen>
Unit - Kill Peon Runner 0022 <gen>
Wait 1.50 seconds
Hero - Instantly revive Peon Runner 0012 <gen> at (Random point in Check_7 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0013 <gen> at (Random point in Check_7 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0014 <gen> at (Random point in Check_7 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0015 <gen> at (Random point in Check_7 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0016 <gen> at (Random point in Check_7 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0017 <gen> at (Random point in Check_7 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0018 <gen> at (Random point in Check_7 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0019 <gen> at (Random point in Check_7 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0020 <gen> at (Random point in Check_7 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0021 <gen> at (Random point in Check_7 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0022 <gen> at (Random point in Check_7 <gen>) , Hide revival graphics
Sound - Play EggSackDeath1 <gen> at 100 % volume, located at (Center of Check_7 <gen>) with Z offset 0
Unit - Unpause all units
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Check_7 <gen>) over 0 seconds)
Hero - Add 450 experience to (Triggering unit) , Show level-up graphics
Trigger - Turn off (This trigger)
Check 8
Events
Unit - A unit enters Check_8 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Pause all units
Unit - Kill Peon Runner 0012 <gen>
Unit - Kill Peon Runner 0013 <gen>
Unit - Kill Peon Runner 0014 <gen>
Unit - Kill Peon Runner 0015 <gen>
Unit - Kill Peon Runner 0016 <gen>
Unit - Kill Peon Runner 0017 <gen>
Unit - Kill Peon Runner 0018 <gen>
Unit - Kill Peon Runner 0019 <gen>
Unit - Kill Peon Runner 0020 <gen>
Unit - Kill Peon Runner 0021 <gen>
Unit - Kill Peon Runner 0022 <gen>
Wait 1.50 seconds
Hero - Instantly revive Peon Runner 0012 <gen> at (Random point in Check_8 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0013 <gen> at (Random point in Check_8 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0014 <gen> at (Random point in Check_8 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0015 <gen> at (Random point in Check_8 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0016 <gen> at (Random point in Check_8 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0017 <gen> at (Random point in Check_8 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0018 <gen> at (Random point in Check_8 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0019 <gen> at (Random point in Check_8 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0020 <gen> at (Random point in Check_8 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0021 <gen> at (Random point in Check_8 <gen>) , Hide revival graphics
Hero - Instantly revive Peon Runner 0022 <gen> at (Random point in Check_8 <gen>) , Hide revival graphics
Sound - Play EggSackDeath1 <gen> at 100 % volume, located at (Center of Check_8 <gen>) with Z offset 0
Unit - Unpause all units
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Check_8 <gen>) over 0 seconds)
Hero - Add 450 experience to (Triggering unit) , Show level-up graphics
Trigger - Turn off (This trigger)
Spider
Events
Map initialization
Conditions
Actions
Unit - Order Crypt Fiend 0010 <gen> to Patrol To . (Center of Region_013 <gen>)
Siege
Events
Map initialization
Time - Every 4.00 seconds of game time
Conditions
Actions
Unit - Order Glaive Thrower 0024 <gen> to Attack Ground . (Center of Region_014 <gen>)
Unit - Order Glaive Thrower 0025 <gen> to Attack Ground . (Center of Region_015 <gen>)
Hunts
Events
Map initialization
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Huntress 0026 <gen> to Move To . (Center of Region_016 <gen>)
Unit - Order Huntress 0027 <gen> to Move To . (Center of Region_020 <gen>)
Unit - Order Huntress 0029 <gen> to Patrol To . (Center of Region_022 <gen>)
Hunts Copy
Events
Unit - A unit enters Region_016 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Huntress 0026 <gen> to Move To . (Center of Region_017 <gen>)
Hunts Copy Copy
Events
Unit - A unit enters Region_017 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Huntress 0026 <gen> to Move To . (Center of Region_018 <gen>)
Hunts Copy Copy Copy
Events
Unit - A unit enters Region_018 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Special Effect - Create a special effect at (Center of Region_018 <gen>) using Abilities\Spells\Human\FlakCannons\FlakTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_019 <gen>)
Hunts Copy Copy Copy 2
Events
Unit - A unit enters Region_019 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Huntress 0026 <gen> to Move To . (Center of Region_016 <gen>)
Hunts2
Events
Unit - A unit enters Region_020 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Special Effect - Create a special effect at (Center of Region_020 <gen>) using Abilities\Spells\Human\FlakCannons\FlakTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_021 <gen>)
Hunts2 Copy
Events
Unit - A unit enters Region_021 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Huntress 0027 <gen> to Move To . (Center of Region_020 <gen>)
Knight
Events
Map initialization
Conditions
Actions
Unit - Order Knight 0030 <gen> to Move To . (Center of Region_024 <gen>)
Knight Copy
Events
Unit - A unit enters Region_024 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Equal to Knight
Actions
Special Effect - Create a special effect at (Center of Region_024 <gen>) using Abilities\Spells\Human\FlakCannons\FlakTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_025 <gen>)
Knight Copy Copy
Events
Unit - A unit enters Region_025 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Knight 0030 <gen> to Move To . (Center of Region_026 <gen>)
Knight Copy Copy 2
Events
Unit - A unit enters Region_026 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Special Effect - Create a special effect at (Center of Region_026 <gen>) using Abilities\Spells\Human\FlakCannons\FlakTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_027 <gen>)
Knight Copy Copy 3
Events
Unit - A unit enters Region_027 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Knight 0030 <gen> to Move To . (Center of Region_028 <gen>)
Knight Copy Copy 4
Events
Unit - A unit enters Region_028 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Knight 0030 <gen> to Move To . (Center of Region_029 <gen>)
Knight Copy Copy 5
Events
Unit - A unit enters Region_029 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Special Effect - Create a special effect at (Center of Region_029 <gen>) using Abilities\Spells\Human\FlakCannons\FlakTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_030 <gen>)
Knight Copy Copy 6
Events
Unit - A unit enters Region_030 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Knight 0030 <gen> to Move To . (Center of Region_024 <gen>)
DryadsandGrunts
Events
Map initialization
Conditions
Actions
Unit - Order Dryad 0031 <gen> to Patrol To . (Center of Region_031 <gen>)
Unit - Order Dryad 0032 <gen> to Patrol To . (Center of Region_032 <gen>)
Unit - Order Dryad 0033 <gen> to Patrol To . (Center of Region_033 <gen>)
Unit - Order Grunt 0035 <gen> to Move To . (Center of Region_034 <gen>)
Unit - Order Grunt 0034 <gen> to Move To . (Center of Region_035 <gen>)
Grunts
Events
Unit - A unit enters Region_034 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_036 <gen>)
Grunts Copy
Events
Unit - A unit enters Region_036 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_035 <gen>)
Grunts Copy 2
Events
Unit - A unit enters Region_035 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_037 <gen>)
Grunts Copy 3
Events
Unit - A unit enters Region_037 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_034 <gen>)
Volcano
Events
Unit - A unit enters Region_038 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Animation - Change (Triggering unit) 's vertex coloring to ( 30.00 %, 20.00 %, 60.00 %) with 50.00 % transparency
Hero - Set (Triggering unit) Hero-level to 4 , Show level-up graphics
DryadsandArcher
Events
Map initialization
Conditions
Actions
Unit - Order Dryad 0008 <gen> to Move To . (Center of Region_127 <gen>)
Unit - Order Archer 0037 <gen> to Move To . (Center of Region_135 <gen>)
Unit - Order Grunt 0038 <gen> to Patrol To . (Center of Region_139 <gen>)
Unit - Order Grunt 0039 <gen> to Move To . (Center of Region_140 <gen>)
Unit - Order Huntress 0044 <gen> to Patrol To . (Center of Region_158 <gen>)
Unit - Order Huntress 0046 <gen> to Patrol To . (Center of Region_159 <gen>)
Unit - Order Huntress 0045 <gen> to Patrol To . (Center of Region_160 <gen>)
Dryads Copy
Events
Unit - A unit enters Region_127 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Special Effect - Create a special effect at (Center of Region_127 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_128 <gen>)
Dryads Copy 2
Events
Unit - A unit enters Region_128 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Dryad 0008 <gen> to Move To . (Center of Region_129 <gen>)
Dryads Copy Copy
Events
Unit - A unit enters Region_129 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Special Effect - Create a special effect at (Center of Region_129 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_130 <gen>)
Dryads Copy 2 Copy
Events
Unit - A unit enters Region_130 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Dryad 0008 <gen> to Move To . (Center of Region_131 <gen>)
Dryads Copy Copy 2
Events
Unit - A unit enters Region_131 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Special Effect - Create a special effect at (Center of Region_131 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_132 <gen>)
Dryads Copy 2 Copy Copy
Events
Unit - A unit enters Region_132 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Dryad 0008 <gen> to Move To . (Center of Region_133 <gen>)
Dryads Copy Copy Copy
Events
Unit - A unit enters Region_133 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Special Effect - Create a special effect at (Center of Region_133 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_134 <gen>)
Dryads Copy 2 Copy Copy 2
Events
Unit - A unit enters Region_134 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Dryad 0008 <gen> to Move To . (Center of Region_127 <gen>)
Archer
Events
Unit - A unit enters Region_135 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Archer 0037 <gen> to Move To . (Center of Region_136 <gen>)
Archer Copy
Events
Unit - A unit enters Region_136 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Archer 0037 <gen> to Move To . (Center of Region_137 <gen>)
Archer Copy 2
Events
Unit - A unit enters Region_137 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Archer 0037 <gen> to Move To . (Center of Region_138 <gen>)
Archer Copy 3
Events
Unit - A unit enters Region_138 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Archer 0037 <gen> to Move To . (Center of Region_135 <gen>)
Grunt
Events
Unit - A unit enters Region_140 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Grunt 0039 <gen> to Patrol To . (Center of Region_141 <gen>)
Ghouls
Events
Map initialization
Conditions
Actions
Unit - Order Ghoul 0040 <gen> to Move To . (Center of Region_142 <gen>)
Unit - Order Ghoul 0041 <gen> to Move To . (Center of Region_143 <gen>)
Unit - Order Ghoul 0042 <gen> to Move To . (Center of Region_144 <gen>)
Unit - Order Ghoul 0043 <gen> to Move To . (Center of Region_145 <gen>)
Ghouls1
Events
Unit - A unit enters Region_143 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_146 <gen>)
Ghouls1 Copy
Events
Unit - A unit enters Region_146 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_147 <gen>)
Ghouls1 Copy 2
Events
Unit - A unit enters Region_147 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_148 <gen>)
Ghouls1 Copy 3
Events
Unit - A unit enters Region_148 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_143 <gen>)
Ghouls2
Events
Unit - A unit enters Region_142 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_149 <gen>)
Ghouls2 Copy
Events
Unit - A unit enters Region_149 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_150 <gen>)
Ghouls2 Copy 2
Events
Unit - A unit enters Region_150 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_151 <gen>)
Ghouls2 Copy 3
Events
Unit - A unit enters Region_151 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_142 <gen>)
Ghouls3
Events
Unit - A unit enters Region_144 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_152 <gen>)
Ghouls3 Copy
Events
Unit - A unit enters Region_152 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_153 <gen>)
Ghouls3 Copy 2
Events
Unit - A unit enters Region_153 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_154 <gen>)
Ghouls3 Copy 3
Events
Unit - A unit enters Region_154 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_144 <gen>)
Ghouls4
Events
Unit - A unit enters Region_145 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_155 <gen>)
Ghouls4 Copy
Events
Unit - A unit enters Region_155 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_156 <gen>)
Ghouls4 Copy 2
Events
Unit - A unit enters Region_156 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_157 <gen>)
Ghouls4 Copy 3
Events
Unit - A unit enters Region_157 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_145 <gen>)
Sieges
Events
Map initialization
Time - Every 6.00 seconds of game time
Conditions
Actions
Unit - Order Glaive Thrower 0048 <gen> to Attack Ground . (Center of Region_168 <gen>)
Sieges Copy
Events
Map initialization
Time - Every 4.00 seconds of game time
Conditions
Actions
Unit - Order Glaive Thrower 0047 <gen> to Attack Ground . (Center of Region_169 <gen>)
HipposDryads
Events
Map initialization
Conditions
Actions
Unit - Order Hippogryph 0049 <gen> to Patrol To . (Center of Region_172 <gen>)
Unit - Order Hippogryph 0050 <gen> to Patrol To . (Center of Region_173 <gen>)
Unit - Order Hippogryph 0060 <gen> to Patrol To . (Center of Region_208 <gen>)
Unit - Order Dryad 0059 <gen> to Move To . (Center of Region_202 <gen>)
Siege3
Events
Map initialization
Conditions
Actions
Unit - Order Glaive Thrower 0051 <gen> to Attack Ground . (Center of Region_174 <gen>)
Unit - Order Glaive Thrower 0056 <gen> to Attack Ground . (Center of Region_199 <gen>)
Unit - Order Glaive Thrower 0057 <gen> to Attack Ground . (Center of Region_200 <gen>)
Unit - Order Glaive Thrower 0058 <gen> to Attack Ground . (Center of Region_201 <gen>)
Tele
Events
Unit - A unit enters Region_193 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_194 <gen>)
GhoulsKnights
Events
Map initialization
Conditions
Actions
Unit - Order Ghoul 0052 <gen> to Patrol To . (Center of Region_195 <gen>)
Unit - Order Ghoul 0053 <gen> to Patrol To . (Center of Region_196 <gen>)
Unit - Order Ghoul 0054 <gen> to Patrol To . (Center of Region_197 <gen>)
Unit - Order Ghoul 0055 <gen> to Patrol To . (Center of Region_198 <gen>)
Unit - Order Knight 0062 <gen> to Patrol To . (Center of Region_210 <gen>)
Unit - Order Knight 0064 <gen> to Patrol To . (Center of Region_212 <gen>)
Unit - Order Knight 0063 <gen> to Patrol To . (Center of Region_211 <gen>)
Unit - Order Knight 0066 <gen> to Patrol To . (Center of Region_215 <gen>)
Dryads Copy Copy 3
Events
Unit - A unit enters Region_202 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Hippogryph
Actions
Special Effect - Create a special effect at (Center of Region_202 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_203 <gen>)
Dryadsl
Events
Unit - A unit enters Region_203 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Hippogryph
Actions
Unit - Order Dryad 0059 <gen> to Move To . (Center of Region_204 <gen>)
Dryads Copy Copy 3 Copy
Events
Unit - A unit enters Region_204 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Hippogryph
Actions
Special Effect - Create a special effect at (Center of Region_204 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_205 <gen>)
Dryads Copy Copy 3 Copy 2
Events
Unit - A unit enters Region_206 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Hippogryph
Actions
Special Effect - Create a special effect at (Center of Region_206 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_207 <gen>)
Dryadsl Copy
Events
Unit - A unit enters Region_205 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Hippogryph
Actions
Unit - Order Dryad 0059 <gen> to Move To . (Center of Region_206 <gen>)
Dryadsl Copy 2
Events
Unit - A unit enters Region_207 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Hippogryph
Actions
Unit - Order Dryad 0059 <gen> to Move To . (Center of Region_202 <gen>)
Gate 1
Events
Unit - A unit enters Region_216 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Special Effect - Create a special effect at (Center of Region_216 <gen>) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Destructible - Kill Elven Gate 0093 <gen>
Unit - Move (Triggering unit) instantly to (Center of Region_217 <gen>)
Item - Create |cfff10434PIMP SHOES|r at (Center of Region_217 <gen>)
Gate 2
Events
Unit - A unit enters Region_218 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Special Effect - Create a special effect at (Center of Region_218 <gen>) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Destructible - Kill Elven Gate 0092 <gen>
Unit - Move (Triggering unit) instantly to (Center of Region_217 <gen>)
Gate 3
Events
Unit - A unit enters Region_219 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Special Effect - Create a special effect at (Center of Region_219 <gen>) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Destructible - Kill Elven Gate 0091 <gen>
Unit - Move (Triggering unit) instantly to (Center of Region_217 <gen>)
teleport
Events
Unit - A unit enters Region_220 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_221 <gen>)
ArchsHunts
Events
Map initialization
Conditions
Actions
Unit - Order Archer 0069 <gen> to Patrol To . (Center of Region_223 <gen>)
Unit - Order Huntress 0067 <gen> to Move To . (Center of Region_224 <gen>)
Unit - Order Archer 0070 <gen> to Patrol To . (Center of Region_225 <gen>)
Unit - Order Archer 0068 <gen> to Patrol To . (Center of Region_238 <gen>)
Unit - Order Archer 0073 <gen> to Patrol To . (Center of Region_239 <gen>)
Unit - Order Hippogryph 0065 <gen> to Patrol To . (Center of Region_237 <gen>)
Unit - Order Hippogryph 0072 <gen> to Patrol To . (Center of Region_240 <gen>)
huntress Copy 3
Events
Unit - A unit enters Region_224 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Huntress 0067 <gen> to Move To . (Center of Region_226 <gen>)
huntress
Events
Unit - A unit enters Region_226 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Huntress 0067 <gen> to Move To . (Center of Region_227 <gen>)
huntress Copy
Events
Unit - A unit enters Region_227 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Huntress 0067 <gen> to Move To . (Center of Region_228 <gen>)
huntress Copy 2
Events
Unit - A unit enters Region_228 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Huntress 0067 <gen> to Move To . (Center of Region_224 <gen>)
Dryads23
Events
Map initialization
Conditions
Actions
Unit - Order Dryad 0071 <gen> to Move To . (Center of Region_229 <gen>)
Dryads Copy Copy 3 Copy Copy
Events
Unit - A unit enters Region_229 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Special Effect - Create a special effect at (Center of Region_229 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_230 <gen>)
Dryads23 Copy
Events
Unit - A unit enters Region_230 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Dryad 0071 <gen> to Move To . (Center of Region_231 <gen>)
Dryads Copy Copy 3 Copy Copy Copy
Events
Unit - A unit enters Region_231 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Special Effect - Create a special effect at (Center of Region_231 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_232 <gen>)
Dryads23 Copy 2
Events
Unit - A unit enters Region_232 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Dryad 0071 <gen> to Move To . (Center of Region_233 <gen>)
Dryads Copy Copy 3 Copy Copy Copy 2
Events
Unit - A unit enters Region_233 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Special Effect - Create a special effect at (Center of Region_233 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_234 <gen>)
Dryads23 Copy 3
Events
Unit - A unit enters Region_234 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Dryad 0071 <gen> to Move To . (Center of Region_229 <gen>)
KNights
Events
Map initialization
Conditions
Actions
Unit - Order Knight 0028 <gen> to Move To . (Center of Region_235 <gen>)
Knightss
Events
Unit - A unit enters Region_235 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Special Effect - Create a special effect at (Center of Region_024 <gen>) using Abilities\Spells\Human\FlakCannons\FlakTarget.mdl
Unit - Move Knight 0028 <gen> instantly to (Center of Region_236 <gen>)
KNights Copy
Events
Unit - A unit enters Region_236 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Knight 0028 <gen> to Move To . (Center of Region_235 <gen>)
Grunt1
Events
Map initialization
Conditions
Actions
Unit - Order Grunt 0074 <gen> to Patrol To . (Center of Region_241 <gen>)
Unit - Order Grunt 0075 <gen> to Patrol To . (Center of Region_242 <gen>)
Radiers
Events
Map initialization
Time - Every 3.00 seconds of game time
Conditions
Actions
Unit - Create 1 Raider for Player 12 (Brown) at (Center of Region_291 <gen>) facing (Center of Region_292 <gen>)
Unit - Order (Last created unit) to Move To . (Center of Region_292 <gen>)
Radiers Copy
Events
Unit - A unit enters Region_292 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_293 <gen>)
Radiers Copy Copy
Events
Unit - A unit enters Region_293 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_294 <gen>)
Radiers Copy Copy 2
Events
Unit - A unit enters Region_294 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_295 <gen>)
Radiers Copy Copy 3
Events
Unit - A unit enters Region_295 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_296 <gen>)
Radiers Copy Copy 4
Events
Unit - A unit enters Region_296 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Remove (Triggering unit) from the game
Siege33
Events
Map initialization
Conditions
Actions
Unit - Order Glaive Thrower 0076 <gen> to Attack Ground . (Center of Region_297 <gen>)
Unit - Order Glaive Thrower 0077 <gen> to Attack Ground . (Center of Region_321 <gen>)
Unit - Order Glaive Thrower 0078 <gen> to Attack Ground . (Center of Region_322 <gen>)
Spiders
Events
Map initialization
Conditions
Actions
Unit - Order Crypt Fiend 0086 <gen> to Move To . (Center of Region_332 <gen>)
Unit - Order Crypt Fiend 0080 <gen> to Move To . (Center of Region_328 <gen>)
Unit - Order Crypt Fiend 0082 <gen> to Move To . (Center of Region_329 <gen>)
Unit - Order Crypt Fiend 0084 <gen> to Move To . (Center of Region_330 <gen>)
Unit - Order Crypt Fiend 0087 <gen> to Move To . (Center of Region_331 <gen>)
Unit - Order Crypt Fiend 0085 <gen> to Patrol To . (Center of Region_333 <gen>)
Unit - Order Crypt Fiend 0083 <gen> to Patrol To . (Center of Region_334 <gen>)
Unit - Order Crypt Fiend 0081 <gen> to Patrol To . (Center of Region_335 <gen>)
Unit - Order Crypt Fiend 0079 <gen> to Patrol To . (Center of Region_336 <gen>)
Spider1
Events
Unit - A unit enters Region_331 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Crypt Fiend 0087 <gen> to Patrol To . (Center of Region_337 <gen>)
Spider1 Copy
Events
Unit - A unit enters Region_330 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Crypt Fiend 0084 <gen> to Patrol To . (Center of Region_338 <gen>)
Spider1 Copy 2
Events
Unit - A unit enters Region_329 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Crypt Fiend 0082 <gen> to Patrol To . (Center of Region_339 <gen>)
Spider1 Copy 3
Events
Unit - A unit enters Region_328 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Crypt Fiend 0080 <gen> to Patrol To . (Center of Region_340 <gen>)
Spider1 Copy 4
Events
Unit - A unit enters Region_332 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Crypt Fiend 0086 <gen> to Patrol To . (Center of Region_341 <gen>)
teless
Events
Unit - A unit enters Region_368 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_324 <gen>)
unitsmoving
Events
Map initialization
Conditions
Actions
Unit - Order Archer 0089 <gen> to Move To . (Center of Region_394 <gen>)
Unit - Order Archer 0088 <gen> to Patrol To . (Center of Region_395 <gen>)
Unit - Order Glaive Thrower 0090 <gen> to Attack Ground . (Center of Region_397 <gen>)
Unit - Order Huntress 0091 <gen> to Patrol To . (Center of Region_405 <gen>)
Unit - Order Huntress 0098 <gen> to Patrol To . (Center of Region_414 <gen>)
Unit - Order Hippogryph 0093 <gen> to Patrol To . (Center of Region_404 <gen>)
Unit - Order to Patrol To . (Center of Region_406 <gen>)
Unit - Order Knight 0092 <gen> to Move To . (Center of Region_399 <gen>)
Unit - Order Knight 0099 <gen> to Move To . (Center of Region_415 <gen>)
Unit - Order Druid of the Talon 0096 <gen> to Patrol To . (Center of Region_407 <gen>)
Unit - Order Druid of the Talon 0061 <gen> to Patrol To . (Center of Region_408 <gen>)
Unit - Order Druid of the Talon 0095 <gen> to Patrol To . (Center of Region_409 <gen>)
Unit - Order Grunt 0100 <gen> to Patrol To . (Center of Region_417 <gen>)
Unit - Order Grunt 0097 <gen> to Move To . (Center of Region_410 <gen>)
archerss2
Events
Unit - A unit enters Region_394 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Archer 0089 <gen> to Patrol To . (Center of Region_396 <gen>)
Knight Copy Copy 7
Events
Unit - A unit enters Region_399 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Hippogryph
Actions
Special Effect - Create a special effect at (Center of Region_399 <gen>) using Abilities\Spells\Human\FlakCannons\FlakTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_400 <gen>)
Knight Copy Copy 7 Copy 2
Events
Unit - A unit enters Region_402 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Huntress
(Unit-type of (Triggering unit)) Not equal to Hippogryph
Actions
Special Effect - Create a special effect at (Center of Region_402 <gen>) using Abilities\Spells\Human\FlakCannons\FlakTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_403 <gen>)
Knight Copy Copy Copy
Events
Unit - A unit enters Region_400 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Huntress
(Unit-type of (Triggering unit)) Not equal to Hippogryph
Actions
Unit - Order Knight 0092 <gen> to Move To . (Center of Region_401 <gen>)
Knight Copy Copy 7 Copy
Events
Unit - A unit enters Region_401 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Huntress
(Unit-type of (Triggering unit)) Not equal to Hippogryph
Actions
Special Effect - Create a special effect at (Center of Region_401 <gen>) using Abilities\Spells\Human\FlakCannons\FlakTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_398 <gen>)
Knight Copy Copy Copy Copy
Events
Unit - A unit enters Region_398 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Huntress
(Unit-type of (Triggering unit)) Not equal to Hippogryph
Actions
Unit - Order Knight 0092 <gen> to Move To . (Center of Region_402 <gen>)
Knight Copy Copy Copy Copy 2
Events
Unit - A unit enters Region_403 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Huntress
(Unit-type of (Triggering unit)) Not equal to Hippogryph
Actions
Unit - Order Knight 0092 <gen> to Move To . (Center of Region_399 <gen>)
grunt Copy
Events
Unit - A unit enters Region_410 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Grunt 0097 <gen> to Move To . (Center of Region_411 <gen>)
grunt Copy Copy
Events
Unit - A unit enters Region_411 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Grunt 0097 <gen> to Move To . (Center of Region_412 <gen>)
grunt Copy Copy 2
Events
Unit - A unit enters Region_412 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Grunt 0097 <gen> to Move To . (Center of Region_413 <gen>)
grunt Copy Copy 3
Events
Unit - A unit enters Region_413 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Grunt 0097 <gen> to Move To . (Center of Region_410 <gen>)
Knight Copy Copy 7 Copy 3
Events
Unit - A unit enters Region_415 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Hippogryph
Actions
Special Effect - Create a special effect at (Center of Region_415 <gen>) using Abilities\Spells\Human\FlakCannons\FlakTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_416 <gen>)
Knight Copy Copy Copy Copy 3
Events
Unit - A unit enters Region_416 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Not equal to Huntress
(Unit-type of (Triggering unit)) Not equal to Hippogryph
Actions
Unit - Order Knight 0099 <gen> to Move To . (Center of Region_415 <gen>)
unitsmovingg
Events
Map initialization
Conditions
Actions
Unit - Order Hippogryph 0101 <gen> to Move To . (Center of Region_420 <gen>)
Unit - Order Hippogryph 0102 <gen> to Move To . (Center of Region_421 <gen>)
Unit - Order Knight 0117 <gen> to Move To . (Center of Region_445 <gen>)
Unit - Order Tauren 0103 <gen> to Patrol To . (Center of Region_424 <gen>)
Unit - Order Tauren 0104 <gen> to Patrol To . (Center of Region_423 <gen>)
Unit - Order Tauren 0105 <gen> to Patrol To . (Center of Region_427 <gen>)
Unit - Order Tauren 0106 <gen> to Patrol To . (Center of Region_428 <gen>)
Unit - Order Grunt 0107 <gen> to Patrol To . (Center of Region_429 <gen>)
Unit - Order to Patrol To . (Center of Region_430 <gen>)
Unit - Order Grunt 0109 <gen> to Patrol To . (Center of Region_431 <gen>)
Unit - Order Grunt 0110 <gen> to Patrol To . (Center of Region_432 <gen>)
Unit - Order Crypt Fiend 0111 <gen> to Move To . (Center of Region_433 <gen>)
Unit - Order Crypt Fiend 0112 <gen> to Move To . (Center of Region_437 <gen>)
Unit - Order Huntress 0113 <gen> to Patrol To . (Center of Region_441 <gen>)
Unit - Order Druid of the Talon 0114 <gen> to Patrol To . (Center of Region_442 <gen>)
Unit - Order Druid of the Talon 0115 <gen> to Patrol To . (Center of Region_443 <gen>)
Unit - Order Druid of the Talon 0116 <gen> to Patrol To . (Center of Region_444 <gen>)
Hippos02
Events
Unit - A unit enters Region_420 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hippogryph
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_422 <gen>)
Hippos02 Copy
Events
Unit - A unit enters Region_422 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hippogryph
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_421 <gen>)
Hippos02 Copy 2
Events
Unit - A unit enters Region_421 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hippogryph
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_423 <gen>)
Hippos02 Copy 3
Events
Unit - A unit enters Region_423 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hippogryph
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_420 <gen>)
gate1
Events
Unit - A unit enters Region_425 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Special Effect - Create a special effect at (Center of Region_425 <gen>) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Destructible - Kill Elven Gate 0172 <gen>
Unit - Explode Crypt Fiend 0111 <gen> .
gate2
Events
Unit - A unit enters Region_426 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Special Effect - Create a special effect at (Center of Region_426 <gen>) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Destructible - Kill Elven Gate 0173 <gen>
Spider02
Events
Unit - A unit enters Region_433 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Crypt Fiend
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_434 <gen>)
Spider02 Copy
Events
Unit - A unit enters Region_434 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Crypt Fiend
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_435 <gen>)
Spider02 Copy 2
Events
Unit - A unit enters Region_435 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Crypt Fiend
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_436 <gen>)
Spider02 Copy 3
Events
Unit - A unit enters Region_436 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Crypt Fiend
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_433 <gen>)
Spider03
Events
Unit - A unit enters Region_437 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Crypt Fiend
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_438 <gen>)
Spider03 Copy
Events
Unit - A unit enters Region_438 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Crypt Fiend
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_439 <gen>)
Spider03 Copy 2
Events
Unit - A unit enters Region_439 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Crypt Fiend
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_440 <gen>)
Spider03 Copy 3
Events
Unit - A unit enters Region_440 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Crypt Fiend
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_437 <gen>)
Knight04
Events
Unit - A unit enters Region_445 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Knight
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_446 <gen>)
Knight04 Copy 2
Events
Unit - A unit enters Region_447 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Knight
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_445 <gen>)
Knight04 Copy
Events
Unit - A unit enters Region_446 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Special Effect - Create a special effect at (Center of Region_446 <gen>) using Abilities\Spells\Human\FlakCannons\FlakTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_447 <gen>)
gate11
Events
Unit - A unit enters Region_520 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Special Effect - Create a special effect at (Center of Region_520 <gen>) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Destructible - Kill Elven Gate 0200 <gen>
Unit - Move (Triggering unit) instantly to (Center of Region_521 <gen>)
untismoving
Events
Map initialization
Conditions
Actions
Unit - Order Crypt Fiend 0118 <gen> to Patrol To . (Center of Region_522 <gen>)
Unit - Order Crypt Fiend 0119 <gen> to Patrol To . (Center of Region_523 <gen>)
Unit - Order Glaive Thrower 0120 <gen> to Attack Ground . (Center of Region_524 <gen>)
Unit - Order Glaive Thrower 0122 <gen> to Attack Ground . (Center of Region_525 <gen>)
Unit - Order Glaive Thrower 0121 <gen> to Attack Ground . (Center of Region_526 <gen>)
Unit - Order Glaive Thrower 0123 <gen> to Attack Ground . (Center of Region_527 <gen>)
Unit - Order Huntress 0124 <gen> to Patrol To . (Center of Region_528 <gen>)
Unit - Order Huntress 0131 <gen> to Patrol To . (Center of Region_535 <gen>)
Unit - Order Ghoul 0125 <gen> to Patrol To . (Center of Region_529 <gen>)
Unit - Order Ghoul 0126 <gen> to Patrol To . (Center of Region_530 <gen>)
Unit - Order Ghoul 0127 <gen> to Patrol To . (Center of Region_531 <gen>)
Unit - Order Ghoul 0128 <gen> to Patrol To . (Center of Region_532 <gen>)
Unit - Order Ghoul 0129 <gen> to Patrol To . (Center of Region_533 <gen>)
Unit - Order Ghoul 0130 <gen> to Patrol To . (Center of Region_534 <gen>)
ambush
Events
Unit - A unit enters Region_540 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Special Effect - Create a special effect at (Center of Region_540 <gen>) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Destructible - Kill Elven Gate 0321 <gen>
Unit - Create 1 Dryad for Player 12 (Brown) at (Center of Region_541 <gen>) facing (Position of (Triggering unit))
Unit Group - Order (Last created unit group) to Move To . (Center of Region_540 <gen>)
Unit - Create 1 Dryad for Player 12 (Brown) at (Center of Region_542 <gen>) facing (Position of (Triggering unit))
Unit Group - Order (Last created unit group) to Move To . (Center of Region_540 <gen>)
Unit - Create 1 Dryad for Player 12 (Brown) at (Center of Region_543 <gen>) facing (Position of (Triggering unit))
Unit Group - Order (Last created unit group) to Move To . (Center of Region_540 <gen>)
Unit - Create 1 Dryad for Player 12 (Brown) at (Center of Region_544 <gen>) facing (Position of (Triggering unit))
Unit Group - Order (Last created unit group) to Move To . (Center of Region_540 <gen>)
Unit - Create 1 Dryad for Player 12 (Brown) at (Center of Region_545 <gen>) facing (Position of (Triggering unit))
Unit Group - Order (Last created unit group) to Move To . (Center of Region_540 <gen>)
Unit - Create 1 Dryad for Player 12 (Brown) at (Center of Region_546 <gen>) facing (Position of (Triggering unit))
Unit Group - Order (Last created unit group) to Move To . (Center of Region_540 <gen>)
Unit - Create 1 Dryad for Player 12 (Brown) at (Center of Region_547 <gen>) facing (Position of (Triggering unit))
Unit Group - Order (Last created unit group) to Move To . (Center of Region_540 <gen>)
Unit - Create 1 Dryad for Player 12 (Brown) at (Center of Region_548 <gen>) facing (Position of (Triggering unit))
Unit Group - Order (Last created unit group) to Move To . (Center of Region_540 <gen>)
Unit - Create 1 Dryad for Player 12 (Brown) at (Center of Region_549 <gen>) facing (Position of (Triggering unit))
Unit Group - Order (Last created unit group) to Move To . (Center of Region_540 <gen>)
Trigger - Turn off (This trigger)
dryads die
Events
Unit - A unit enters Region_540 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Special Effect - Create a special effect at (Center of Region_540 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Unit - Remove (Triggering unit) from the game
Cheat
Events
Unit - A unit enters Region_550 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Special Effect - Create a special effect at (Center of Region_550 <gen>) using Abilities\Spells\NightElf\Taunt\TauntCaster.mdl
Animation - Change (Triggering unit) 's vertex coloring to ( 30.00 %, 90.00 %, 60.00 %) with 30.00 % transparency
units
Events
Map initialization
Conditions
Actions
Unit - Order Crypt Fiend 0133 <gen> to Patrol To . (Center of Region_553 <gen>)
Unit - Order Crypt Fiend 0132 <gen> to Patrol To . (Center of Region_579 <gen>)
Unit - Order Raider 0134 <gen> to Patrol To . (Center of Region_012 <gen>)
Unit - Order Raider 0135 <gen> to Patrol To . (Center of Region_554 <gen>)
Unit - Order Raider 0136 <gen> to Patrol To . (Center of Region_555 <gen>)
Unit - Order Raider 0137 <gen> to Patrol To . (Center of Region_556 <gen>)
Unit - Order Raider 0138 <gen> to Patrol To . (Center of Region_557 <gen>)
Unit - Order Raider 0139 <gen> to Patrol To . (Center of Region_558 <gen>)
Unit - Order Raider 0140 <gen> to Patrol To . (Center of Region_559 <gen>)
Unit - Order Raider 0141 <gen> to Patrol To . (Center of Region_560 <gen>)
Unit - Order Hippogryph 0155 <gen> to Patrol To . (Center of Region_562 <gen>)
Unit - Order Hippogryph 0154 <gen> to Patrol To . (Center of Region_561 <gen>)
Unit - Order Hippogryph 0153 <gen> to Patrol To . (Center of Region_563 <gen>)
Unit - Order Hippogryph 0142 <gen> to Patrol To . (Center of Region_566 <gen>)
Unit - Order Hippogryph 0166 <gen> to Patrol To . (Center of Region_587 <gen>)
Unit - Order Tauren 0156 <gen> to Patrol To . (Center of Region_571 <gen>)
Unit - Order Grunt 0157 <gen> to Patrol To . (Center of Region_574 <gen>)
Unit - Order Grunt 0159 <gen> to Patrol To . (Center of Region_576 <gen>)
Unit - Order Huntress 0160 <gen> to Move To . (Center of Region_577 <gen>)
Unit - Order Grunt 0167 <gen> to Move To . (Center of Region_592 <gen>)
Unit - Order Grunt 0168 <gen> to Move To . (Center of Region_593 <gen>)
Unit - Order Glaive Thrower 0165 <gen> to Attack Ground . (Center of Region_582 <gen>)
Unit - Order Glaive Thrower 0164 <gen> to Attack Ground . (Center of Region_583 <gen>)
Unit - Order Glaive Thrower 0163 <gen> to Attack Ground . (Center of Region_584 <gen>)
Unit - Order Glaive Thrower 0162 <gen> to Attack Ground . (Center of Region_585 <gen>)
Unit - Order Glaive Thrower 0161 <gen> to Attack Ground . (Center of Region_586 <gen>)
gate001
Events
Unit - A unit enters Region_567 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Special Effect - Create a special effect at (Center of Region_567 <gen>) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Destructible - Kill Elven Gate 0422 <gen>
gate002
Events
Unit - A unit enters Region_568 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Special Effect - Create a special effect at (Center of Region_568 <gen>) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Destructible - Kill Elven Gate 0300 <gen>
gate003
Events
Unit - A unit enters Region_569 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Special Effect - Create a special effect at (Center of Region_569 <gen>) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Destructible - Kill Elven Gate 0420 <gen>
gate004
Events
Unit - A unit enters Region_570 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Special Effect - Create a special effect at (Center of Region_570 <gen>) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Destructible - Kill Elven Gate 0421 <gen>
teleportation
Events
Unit - A unit enters Region_572 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_573 <gen>)
Hunts01
Events
Unit - A unit enters Region_580 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Special Effect - Create a special effect at (Center of Region_580 <gen>) using Abilities\Spells\Human\FlakCannons\FlakTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_581 <gen>)
Hunts Copy Copy 2
Events
Unit - A unit enters Region_577 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Huntress 0160 <gen> to Move To . (Center of Region_578 <gen>)
Hunts Copy Copy 2 Copy
Events
Unit - A unit enters Region_578 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Huntress 0160 <gen> to Move To . (Center of Region_580 <gen>)
Hunts Copy Copy 2 Copy 2
Events
Unit - A unit enters Region_581 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order Huntress 0160 <gen> to Move To . (Center of Region_577 <gen>)
Grunts Copy Copy
Events
Unit - A unit enters Region_593 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_594 <gen>)
Grunts Copy Copy Copy
Events
Unit - A unit enters Region_594 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_592 <gen>)
Grunts Copy Copy Copy 2
Events
Unit - A unit enters Region_592 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_595 <gen>)
Grunts Copy Copy Copy 3
Events
Unit - A unit enters Region_595 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_593 <gen>)
the last gate
Events
Unit - A unit enters Region_551 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Special Effect - Create a special effect at (Center of Region_551 <gen>) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Destructible - Kill Elven Gate 0442 <gen>
Unit - Move (Triggering unit) instantly to (Center of Region_623 <gen>)
gate is open
Events
Map initialization
Conditions
Actions
Destructible - Open Elven Gate 0441 <gen>
ambush2
Events
Unit - A unit enters Region_707 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Special Effect - Create a special effect at (Center of Region_707 <gen>) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Destructible - Close Elven Gate 0441 <gen>
Unit - Create 1 Dryad for Player 12 (Brown) at (Center of Region_675 <gen>) facing (Position of (Triggering unit))
Unit Group - Order (Last created unit group) to Move To . (Center of Region_680 <gen>)
Trigger - Turn off (This trigger)
Dryads444
Events
Unit - A unit enters Region_680 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Special Effect - Create a special effect at (Center of Region_680 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_676 <gen>)
Dryads Copy 2 Copy 2
Events
Unit - A unit enters Region_676 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_677 <gen>)
Dryads444 Copy
Events
Unit - A unit enters Region_677 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_678 <gen>)
Dryads444 Copy 2
Events
Unit - A unit enters Region_678 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_679 <gen>)
Dryads444 Copy 3
Events
Unit - A unit enters Region_679 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Special Effect - Create a special effect at (Center of Region_679 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_681 <gen>)
Dryads444 Copy Copy
Events
Unit - A unit enters Region_681 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_682 <gen>)
Dryads444 Copy Copy 2
Events
Unit - A unit enters Region_682 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_683 <gen>)
Dryads444 Copy Copy 3
Events
Unit - A unit enters Region_683 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_684 <gen>)
Dryads444 Copy 4
Events
Unit - A unit enters Region_684 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Special Effect - Create a special effect at (Center of Region_684 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Unit - Remove (Triggering unit) from the game
Wait 4.00 seconds
Unit - Create 1 Dryad for Player 12 (Brown) at (Center of Region_708 <gen>) facing (Position of (Triggering unit))
Unit Group - Order (Last created unit group) to Move To . (Center of Region_709 <gen>)
Dryads444 Copy Copy 3 Copy
Events
Unit - A unit enters Region_708 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_709 <gen>)
Remove Dryad
Events
Unit - A unit enters Region_709 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Special Effect - Create a special effect at (Center of Region_709 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Unit - Remove (Triggering unit) from the game
Destructible - Kill Cityscape Fall Tree Wall 0448 <gen>
imconfused
Events
Destructible - A destructible within Region_710 <gen> dies
Conditions
(Number of units in (Units in Region_711 <gen>)) Equal to 1
Actions
Destructible - Open Elven Gate 0447 <gen>
Destructible - Close Elven Gate 0441 <gen>
gate441 opens
Events
Unit - A unit enters Region_712 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Destructible - Close Elven Gate 0447 <gen>
Destructible - Open Elven Gate 0441 <gen>
open gate
Events
Unit - A unit enters Region_709 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Destructible - Open Elven Gate 0441 <gen>
close gate
Events
Unit - A unit enters Region_701 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Destructible - Close Elven Gate 0441 <gen>
tree revives
Events
Destructible - Cityscape Fall Tree Wall 0448 <gen> dies
Conditions
Actions
Destructible - Resurrect Cityscape Fall Tree Wall 0448 <gen> with (Max life of (Last created destructible)) life and Hide birth animation
Trigger - Turn on ambush2 <gen>
tele01
Events
Unit - A unit enters Region_685 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_623 <gen>)
tele02
Events
Unit - A unit enters Region_686 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_687 <gen>)
tele03
Events
Unit - A unit enters Region_688 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_689 <gen>)
tele04
Events
Unit - A unit enters Region_690 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_691 <gen>)
tele05
Events
Unit - A unit enters Region_692 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_702 <gen>)
tele06
Events
Unit - A unit enters Region_703 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_704 <gen>)
tele07
Events
Unit - A unit enters Region_705 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_706 <gen>)
unitsmove
Events
Map initialization
Conditions
Actions
Unit - Order Tauren 0169 <gen> to Patrol To . (Center of Region_674 <gen>)
Unit - Order Tauren 0170 <gen> to Patrol To . (Center of Region_765 <gen>)
Unit - Order Tauren 0186 <gen> to Patrol To . (Center of Region_851 <gen>)
Unit - Order Tauren 0185 <gen> to Patrol To . (Center of Region_852 <gen>)
Unit - Order Druid of the Talon 0189 <gen> to Patrol To . (Center of Region_853 <gen>)
Unit - Order Druid of the Talon 0188 <gen> to Patrol To . (Center of Region_854 <gen>)
Unit - Order Druid of the Talon 0187 <gen> to Patrol To . (Center of Region_855 <gen>)
Unit - Order Druid of the Talon 0193 <gen> to Patrol To . (Center of Region_862 <gen>)
Unit - Order Druid of the Talon 0196 <gen> to Patrol To . (Center of Region_865 <gen>)
Unit - Order Raider 0194 <gen> to Patrol To . (Center of Region_863 <gen>)
Unit - Order Raider 0195 <gen> to Patrol To . (Center of Region_864 <gen>)
Unit - Order Archer 0172 <gen> to Patrol To . (Center of Region_826 <gen>)
Unit - Order Archer 0173 <gen> to Patrol To . (Center of Region_827 <gen>)
Unit - Order Ghoul 0174 <gen> to Patrol To . (Center of Region_828 <gen>)
Unit - Order Ghoul 0176 <gen> to Patrol To . (Center of Region_829 <gen>)
Unit - Order Ghoul 0175 <gen> to Patrol To . (Center of Region_830 <gen>)
Unit - Order Ghoul 0180 <gen> to Patrol To . (Center of Region_841 <gen>)
Unit - Order Ghoul 0181 <gen> to Patrol To . (Center of Region_843 <gen>)
Unit - Order Huntress 0177 <gen> to Patrol To . (Center of Region_840 <gen>)
Unit - Order Hippogryph 0171 <gen> to Move To . (Center of Region_823 <gen>)
Unit - Order Hippogryph 0183 <gen> to Patrol To . (Center of Region_848 <gen>)
Unit - Order Hippogryph 0184 <gen> to Patrol To . (Center of Region_849 <gen>)
Unit - Order Hippogryph 0191 <gen> to Patrol To . (Center of Region_860 <gen>)
Unit - Order Hippogryph 0192 <gen> to Patrol To . (Center of Region_861 <gen>)
Unit - Order Grunt 0190 <gen> to Move To . (Center of Region_856 <gen>)
Unit - Order Knight 0182 <gen> to Move To . (Center of Region_844 <gen>)
Unit - Order Glaive Thrower 0179 <gen> to Attack Ground . (Center of Region_842 <gen>)
Hippos02 Copy 4
Events
Unit - A unit enters Region_823 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hippogryph
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_824 <gen>)
Hippos02 Copy 4 Copy
Events
Unit - A unit enters Region_824 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hippogryph
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_825 <gen>)
Hippos02 Copy 4 Copy 2
Events
Unit - A unit enters Region_825 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hippogryph
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_674 <gen>)
Hippos02 Copy 4 Copy 3
Events
Unit - A unit enters Region_674 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hippogryph
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_823 <gen>)
Knight Copy Copy 8
Events
Unit - A unit enters Region_844 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Equal to Knight
Actions
Special Effect - Create a special effect at (Center of Region_844 <gen>) using Abilities\Spells\Human\FlakCannons\FlakTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_845 <gen>)
Knight Copy Copy Copy 2
Events
Unit - A unit enters Region_845 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_846 <gen>)
Knight Copy Copy 8 Copy
Events
Unit - A unit enters Region_846 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
(Unit-type of (Triggering unit)) Equal to Knight
Actions
Special Effect - Create a special effect at (Center of Region_846 <gen>) using Abilities\Spells\Human\FlakCannons\FlakTarget.mdl
Unit - Move (Triggering unit) instantly to (Center of Region_847 <gen>)
Knight55555
Events
Unit - A unit enters Region_847 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon Runner
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_844 <gen>)
Grunt1222
Events
Unit - A unit enters Region_856 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Grunt
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_857 <gen>)
Grunt1222 Copy
Events
Unit - A unit enters Region_857 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Grunt
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_858 <gen>)
Grunt1222 Copy 2
Events
Unit - A unit enters Region_858 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Grunt
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_859 <gen>)
Grunt1222 Copy 3
Events
Unit - A unit enters Region_859 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Grunt
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_856 <gen>)
Cheat2
Events
Unit - A unit comes within 100.00 of Map maker of Clan 0178 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Special Effect - Create a special effect at (Center of Region_866 <gen>) using Abilities\Spells\Orc\SpiritLink\SpiritLinkZapTarget.mdl
Item - Create |cfff10434PIMP SHOES|r at (Center of Region_867 <gen>)
Trigger - Turn off (This trigger)
Cheat2 Copy
Events
Unit - A unit enters Region_872 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Special Effect - Create a special effect at (Center of Region_866 <gen>) using Abilities\Spells\Orc\SpiritLink\SpiritLinkZapTarget.mdl
Item - Create Potato at (Center of Region_872 <gen>)
Trigger - Turn off (This trigger)
movie
Events
Unit - A unit enters Region_588 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Peon Runner
Actions
Cinematic - Turn cinematic mode On for (All players)
Unit - Order (Triggering unit) to Move To . (Center of Region_589 <gen>)
Wait 2.00 seconds
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Camera_001 for (Picked player) over 5.00 seconds)
Wait 2.00 seconds
Sound - Play EggSackDeath1 <gen>
Cinematic - Send transmission to (All players) from Peon Person 0144 <gen> named Jimmy : Play No sound and display *Gasp* Look one of the Demon hunters has completed the maze! . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Camera_002 for (Picked player) over 5.00 seconds)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Peon Leader 0143 <gen> using Abilities\Spells\Human\Polymorph\PolyMorphTarget.mdl
Sound - Play EggSackDeath1 <gen>
Cinematic - Send transmission to (All players) from Peon Leader 0143 <gen> named Cheif Chikijawnaga : Play No sound and display What?!? That's impossible! . Modify duration: Set to 5.00 seconds and Don't wait
Special Effect - Destroy (Last created special effect)
Wait 5.00 seconds
Unit - Order Peon Leader 0143 <gen> to Move To . (Center of Region_590 <gen>)
Unit - Make Peon Leader 0143 <gen> face (Center of Region_589 <gen>) over 0 seconds
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Camera_001 for (Picked player) over 5.00 seconds)
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Peon Leader 0143 <gen> named Cheif Chikijawnaga : Play No sound and display Amazing! You have proved to us that you are able to join our tribe. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from (Triggering unit) named Demon Hunter : Play No sound and display Aight, that's cool I guess... . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Peon Leader 0143 <gen> named Cheif Chikijawnaga : Play No sound and display Let's celebrate!!! . Modify duration: Set to 5.00 seconds and Don't wait
Unit - Order Tauren 0170 <gen> to Patrol To . (Center of Region_765 <gen>)
Special Effect - Create a special effect at (Center of Region_591 <gen>) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Special Effect - Create a special effect at (Random point in Region_591 <gen>) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Special Effect - Create a special effect at (Random point in Region_591 <gen>) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Map maker of Clan 0152 <gen> named silver-cricket : Play No sound and display woooooooooooooo... . Modify duration: Set to 5.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Trigger - Turn off (This trigger)
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Victory Player 10 (Light Blue) ( Show dialogs, Show scores)
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
Game - Defeat Player 12 (Brown) with the message: Defeat!
me
Events
Map initialization
Time - Every 0.87 seconds of game time
Conditions
Actions
Animation - Play Map maker of Clan 0178 <gen> 's Attack Slam (0.867 s) animation
rock secret
Events
Unit - A unit enters Region_158 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Destructible - Kill Rock Chunks 0082 <gen>
Birdie secret
Events
Unit - A unit enters secret_1 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Item - Create Urinal Cake at (Center of secret_1 <gen>)
secret secret
Events
Unit - A unit enters Region_887 <gen>
Conditions
Actions
Item - Create Scroll of Town Portal at (Center of Region_887 <gen>)
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