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(Unit-type of (Triggering unit)) Not equal to Maze runner
Actions
Unit - Set (Entering unit) movement speed to 150.00
Untitled Trigger 001
Events
Unit - A unit enters Region_239 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Maze runner
Actions
Floating Text - Create floating text that reads Made by: InsanityPawnBoy at (Center of Region_239 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Special Effect - Create a special effect at (Center of Region_239 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Trigger - Turn off (This trigger)
Untitled Trigger 002
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Credits with the description Credits: InsanityPawnBoy, Me0wmix , using icon path ReplaceableTextures\CommandButtons\BTNStormEarth&Fire.blp
FIRST GATE
Events
Unit - A unit enters Region_016 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Maze runner
Actions
Unit - Kill Necromancer 0012 <gen>
SECOND GATE
Events
Unit - A unit enters Region_017 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Maze runner
Actions
Unit - Kill Necromancer 0011 <gen>
THIRD GATE
Events
Unit - A unit enters Region_020 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Maze runner
Actions
Unit - Kill Necromancer 0044 <gen>
FOURTH GATE
Events
Unit - A unit enters Region_021 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Maze runner
Actions
Unit - Kill Necromancer 0043 <gen>
FIFTH GATE
Events
Unit - A unit enters Region_022 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Maze runner
Actions
Unit - Kill Necromancer 0035 <gen>
SIXTH GATE
Events
Unit - A unit enters Region_023 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Maze runner
Actions
Unit - Kill Necromancer 0037 <gen>
Unit - Kill Necromancer 0036 <gen>
Unit - Create 1 . Siege Engine for Player 12 (Brown) at (Center of Region_052 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Move To . (Center of Region_059 <gen>)
Unit - Create 1 . Siege Engine for Player 12 (Brown) at (Center of Region_053 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Move To . (Center of Region_060 <gen>)
Unit - Create 1 . Siege Engine for Player 12 (Brown) at (Center of Region_054 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Move To . (Center of Region_061 <gen>)
Unit - Create 1 . Siege Engine for Player 12 (Brown) at (Center of Region_055 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Move To . (Center of Region_062 <gen>)
Unit - Create 1 . Siege Engine for Player 12 (Brown) at (Center of Region_056 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Move To . (Center of Region_063 <gen>)
Unit - Create 1 . Siege Engine for Player 12 (Brown) at (Center of Region_057 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Move To . (Center of Region_064 <gen>)
Unit - Create 1 . Siege Engine for Player 12 (Brown) at (Center of Region_066 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Move To . (Center of Region_065 <gen>)
Trigger - Turn off (This trigger)
something to s
Events
Unit - A unit enters Region_023 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Maze runner
Actions
Wait 2 seconds
Unit - Create 1 . Necromancer for Player 12 (Brown) at (Center of Region_058 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Patrol To . (Center of Region_068 <gen>)
Trigger - Turn off (This trigger)
SEVENTH GATE
Events
Unit - A unit enters Region_024 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Maze runner
Actions
Unit - Kill Necromancer 0038 <gen>
Unit - Kill Necromancer 0039 <gen>
EIGHT GATE
Events
Unit - A unit enters Region_025 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Maze runner
Actions
Unit - Kill Necromancer 0040 <gen>
NINTH GATE
Events
Unit - A unit enters Region_073 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Maze runner
Actions
Unit - Kill Necromancer 0042 <gen>
TENTH GATE
Events
Unit - A unit enters Region_080 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Maze runner
Actions
Unit - Kill Necromancer 0041 <gen>
ELLEVENTH GATE
Events
Unit - A unit enters Region_081 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Maze runner
Actions
Unit - Kill Necromancer 0055 <gen>
SPAWN FFS
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Siege Engine for Player 12 (Brown) at (Random point in Region_026 <gen>) facing Default building facing degrees
FAST SPAWN
Events
Unit - A unit enters Region_048 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Maze runner
Actions
Unit - Create 1 . Poison Treant for Player 12 (Brown) at (Center of Region_044 <gen>) facing Default building facing degrees
GO
Events
Unit - A unit enters Region_027 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Move To . (Center of Region_033 <gen>)
GO Copy
Events
Unit - A unit enters Region_028 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Move To . (Center of Region_034 <gen>)
GO Copy Copy
Events
Unit - A unit enters Region_029 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Move To . (Center of Region_035 <gen>)
GO Copy Copy Copy
Events
Unit - A unit enters Region_030 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Move To . (Center of Region_036 <gen>)
GO Copy Copy Copy Copy
Events
Unit - A unit enters Region_031 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Move To . (Center of Region_037 <gen>)
GO Copy Copy Copy Copy Copy
Events
Unit - A unit enters Region_032 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Move To . (Center of Region_038 <gen>)
GO Copy Copy Copy Copy Copy Copy
Events
Unit - A unit enters Region_044 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Maze runner
Actions
Unit - Order (Entering unit) to Move To . (Center of Region_045 <gen>)
GO Copy Copy Copy Copy Copy Copy Copy
Events
Unit - A unit enters Region_045 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Maze runner
Actions
Unit - Order (Entering unit) to Move To . (Center of Region_046 <gen>)
GO Copy Copy Copy Copy Copy Copy Copy Copy
Events
Unit - A unit enters Region_046 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Maze runner
Actions
Unit - Order (Entering unit) to Move To . (Center of Region_047 <gen>)
DEATH cars
Events
Unit - A unit enters Region_039 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Maze runner
Actions
Unit - Remove (Triggering unit) from the game
DEATH cars Copy
Events
Unit - A unit enters Region_047 <gen>
Unit - A unit enters Region_067 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Maze runner
Actions
Unit - Kill (Triggering unit)
DEAAAATHHH
Events
Unit - A unit enters Region_105 <gen>
Unit - A unit enters Region_111 <gen>
Unit - A unit enters Region_139 <gen>
Unit - A unit enters Region_140 <gen>
Unit - A unit enters Region_138 <gen>
Unit - A unit enters Region_137 <gen>
Unit - A unit enters Region_119 <gen>
Unit - A unit enters Region_118 <gen>
Unit - A unit enters Region_117 <gen>
Unit - A unit enters Region_120 <gen>
Unit - A unit enters Region_127 <gen>
Unit - A unit enters Region_130 <gen>
Unit - A unit enters Region_129 <gen>
Unit - A unit enters Region_128 <gen>
Unit - A unit enters Region_132 <gen>
Unit - A unit enters Region_131 <gen>
Unit - A unit enters Region_133 <gen>
Unit - A unit enters Region_135 <gen>
Unit - A unit enters Region_134 <gen>
Unit - A unit enters Region_113 <gen>
Unit - A unit enters Region_112 <gen>
Unit - A unit enters Region_114 <gen>
Unit - A unit enters Region_125 <gen>
Unit - A unit enters Region_124 <gen>
Unit - A unit enters Region_126 <gen>
Unit - A unit enters Region_136 <gen>
Unit - A unit enters Region_108 <gen>
Unit - A unit enters Region_109 <gen>
Unit - A unit enters Region_116 <gen>
Unit - A unit enters Region_110 <gen>
Unit - A unit enters Region_121 <gen>
Unit - A unit enters Region_115 <gen>
Unit - A unit enters Region_122 <gen>
Unit - A unit enters Region_107 <gen>
Unit - A unit enters Region_106 <gen>
Unit - A unit enters Region_104 <gen>
Unit - A unit enters Region_141 <gen>
Unit - A unit enters Region_142 <gen>
Unit - A unit enters Region_143 <gen>
Unit - A unit enters Region_144 <gen>
Unit - A unit enters Region_145 <gen>
Unit - A unit enters Region_146 <gen>
Unit - A unit enters Region_147 <gen>
Unit - A unit enters Region_148 <gen>
Unit - A unit enters Region_149 <gen>
Unit - A unit enters Region_150 <gen>
Unit - A unit enters Region_151 <gen>
Unit - A unit enters Region_152 <gen>
Unit - A unit enters Region_153 <gen>
Unit - A unit enters Region_154 <gen>
Unit - A unit enters Region_155 <gen>
Unit - A unit enters Region_156 <gen>
Unit - A unit enters Region_157 <gen>
Unit - A unit enters Region_158 <gen>
Unit - A unit enters Region_159 <gen>
Unit - A unit enters Region_160 <gen>
Unit - A unit enters Region_161 <gen>
Unit - A unit enters Region_162 <gen>
Unit - A unit enters Region_163 <gen>
Unit - A unit enters Region_164 <gen>
Unit - A unit enters Region_165 <gen>
Unit - A unit enters Region_166 <gen>
Unit - A unit enters Region_167 <gen>
Unit - A unit enters Region_168 <gen>
Unit - A unit enters Region_169 <gen>
Unit - A unit enters Region_170 <gen>
Unit - A unit enters Region_171 <gen>
Unit - A unit enters Region_172 <gen>
Unit - A unit enters Region_173 <gen>
Unit - A unit enters Region_174 <gen>
Unit - A unit enters Region_175 <gen>
Unit - A unit enters Region_176 <gen>
Unit - A unit enters Region_177 <gen>
Unit - A unit enters Region_178 <gen>
Unit - A unit enters Region_179 <gen>
Unit - A unit enters Region_180 <gen>
Unit - A unit enters Region_181 <gen>
Unit - A unit enters Region_182 <gen>
Unit - A unit enters Region_183 <gen>
Unit - A unit enters Region_184 <gen>
Unit - A unit enters Region_185 <gen>
Unit - A unit enters Region_186 <gen>
Unit - A unit enters Region_187 <gen>
Unit - A unit enters Region_188 <gen>
Unit - A unit enters Region_189 <gen>
Unit - A unit enters Region_190 <gen>
Unit - A unit enters Region_191 <gen>
Unit - A unit enters Region_192 <gen>
Unit - A unit enters Region_193 <gen>
Unit - A unit enters Region_194 <gen>
Unit - A unit enters Region_195 <gen>
Unit - A unit enters Region_196 <gen>
Unit - A unit enters Region_197 <gen>
Unit - A unit enters Region_198 <gen>
Unit - A unit enters Region_199 <gen>
Unit - A unit enters Region_200 <gen>
Unit - A unit enters Region_201 <gen>
Unit - A unit enters Region_202 <gen>
Unit - A unit enters Region_203 <gen>
Unit - A unit enters Region_204 <gen>
Unit - A unit enters Region_205 <gen>
Unit - A unit enters Region_206 <gen>
Unit - A unit enters Region_207 <gen>
Unit - A unit enters Region_208 <gen>
Unit - A unit enters Region_209 <gen>
Unit - A unit enters Region_210 <gen>
Unit - A unit enters Region_211 <gen>
Unit - A unit enters Region_212 <gen>
Unit - A unit enters Region_213 <gen>
Unit - A unit enters Region_214 <gen>
Unit - A unit enters Region_215 <gen>
Unit - A unit enters Region_216 <gen>
Unit - A unit enters Region_217 <gen>
Unit - A unit enters Region_218 <gen>
Unit - A unit enters Region_219 <gen>
Unit - A unit enters Region_220 <gen>
Unit - A unit enters Region_221 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Maze runner
Actions
Unit - Kill (Triggering unit)
first
Events
Unit - A unit comes within 80.00 of Maze runner 0013 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Maze runner
Actions
Unit - Kill Maze runner 0013 <gen>
next
Events
Unit - A unit comes within 80.00 of Maze runner 0014 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Maze runner
Actions
Unit - Kill Maze runner 0014 <gen>
third
Events
Unit - A unit comes within 80.00 of Maze runner 0015 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Maze runner
Actions
Unit - Kill Maze runner 0015 <gen>
third Copy
Events
Unit - A unit comes within 80.00 of Maze runner 0016 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Maze runner
Actions
Unit - Kill Maze runner 0016 <gen>
third Copy Copy
Events
Unit - A unit comes within 80.00 of Maze runner 0017 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Maze runner
Actions
Unit - Kill Maze runner 0017 <gen>
third Copy Copy Copy
Events
Unit - A unit comes within 80.00 of Maze runner 0018 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Maze runner
Actions
Unit - Kill Maze runner 0018 <gen>
third Copy Copy Copy Copy
Events
Unit - A unit comes within 80.00 of Maze runner 0019 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Maze runner
Actions
Unit - Kill Maze runner 0019 <gen>
third Copy Copy Copy Copy Copy
Events
Unit - A unit comes within 80.00 of Maze runner 0020 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Maze runner
Actions
Unit - Kill Maze runner 0020 <gen>
third Copy Copy Copy Copy Copy Copy
Events
Unit - A unit comes within 80.00 of Maze runner 0021 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Maze runner
Actions
Unit - Kill Maze runner 0021 <gen>
third Copy Copy Copy Copy Copy Copy Copy
Events
Unit - A unit comes within 80.00 of Maze runner 0022 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Maze runner
Actions
Unit - Kill Maze runner 0022 <gen>
third Copy Copy Copy Copy Copy Copy Copy Copy
Events
Unit - A unit comes within 80.00 of Maze runner 0023 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Maze runner
Actions
Unit - Kill Maze runner 0023 <gen>
Untitled Trigger 005
Events
Unit - A unit enters Region_010 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Maze runner
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Region_012 <gen>) over 0 seconds)
Unit - Unpause all units
Unit - Kill Maze runner 0013 <gen>
Unit - Kill Maze runner 0014 <gen>
Unit - Kill Maze runner 0015 <gen>
Unit - Kill Maze runner 0016 <gen>
Unit - Kill Maze runner 0017 <gen>
Unit - Kill Maze runner 0018 <gen>
Unit - Kill Maze runner 0019 <gen>
Unit - Kill Maze runner 0020 <gen>
Unit - Kill Maze runner 0021 <gen>
Unit - Kill Maze runner 0022 <gen>
Unit - Kill Maze runner 0023 <gen>
Hero - Instantly revive Maze runner 0013 <gen> at (Center of Region_012 <gen>) , Hide revival graphics
Hero - Instantly revive Maze runner 0014 <gen> at (Center of Region_012 <gen>) , Hide revival graphics
Hero - Instantly revive Maze runner 0015 <gen> at (Center of Region_012 <gen>) , Hide revival graphics
Hero - Instantly revive Maze runner 0016 <gen> at (Center of Region_012 <gen>) , Hide revival graphics
Hero - Instantly revive Maze runner 0017 <gen> at (Center of Region_012 <gen>) , Hide revival graphics
Hero - Instantly revive Maze runner 0018 <gen> at (Center of Region_012 <gen>) , Hide revival graphics
Hero - Instantly revive Maze runner 0019 <gen> at (Center of Region_012 <gen>) , Hide revival graphics
Hero - Instantly revive Maze runner 0020 <gen> at (Center of Region_012 <gen>) , Hide revival graphics
Hero - Instantly revive Maze runner 0021 <gen> at (Center of Region_012 <gen>) , Hide revival graphics
Hero - Instantly revive Maze runner 0022 <gen> at (Center of Region_012 <gen>) , Hide revival graphics
Hero - Instantly revive Maze runner 0023 <gen> at (Center of Region_012 <gen>) , Hide revival graphics
Trigger - Turn off (This trigger)
Untitled Trigger 005 Copy Copy Copy
Events
Unit - A unit enters Region_013 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Maze runner
Actions
Unit - Pause all units
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Region_013 <gen>) over 0 seconds)
Game - Display to (All players) the text: |cffD0C82FYOU WON THE MAP AND GOT THE MAGIC ZHRIMP! YAY!!!! SEQUAL TO THIS MAP SOON WILL COME!!!CREATED BY: InsanityPawnBoy of clan w00t!!!
Wait 6.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Victory Player 10 (Light Blue) ( Show dialogs, Show scores)
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
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