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Triggers
MAZE OF PEON!!!!!.w3x
Variables
Initialization
Melee Initialization
Another melee intilization
Pathways
Gates
Untitled Trigger 001
Untitled Trigger 003
Gates1
Rocks
Rocks 1
Rocks 2
Rocks 2 Copy
Rocks 2 Copy 2
Rocks 2 Copy 3
Ressurection
Untitled Trigger 007
Untitled Trigger 006
second resserection
Third resserection
Teleporting
Untitled Trigger 008
Untitled Trigger 008 Copy
Untitled Trigger 008 Copy 2
Untitled Trigger 008 Copy 6
Untitled Trigger 008 Copy 7
Peon Haters
Boom
Peons Death
Untitled Trigger 002
Untitled Trigger 002 Copy
Untitled Trigger 002 Copy 7
Untitled Trigger 002 Copy 8
Untitled Trigger 002 Copy 5
Untitled Trigger 002 Copy 6
Untitled Trigger 002 Copy 4
Untitled Trigger 002 Copy 3
Untitled Trigger 002 Copy 2
Patrol 1
Patrol
End movie thing
Movie
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Floating Text - Create floating text that reads Peon-A-Twig at (Center of Center_guy <gen>) with Z offset 0 , using font size 10.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Peon-A-Branch at (Center of Right_guy <gen>) with Z offset 0 , using font size 10.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Peon-A-Stick at (Center of Left_Guy <gen>) with Z offset 0 , using font size 10.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Unit - Make Peon-A-Stick 0068 <gen> face (Center of Region_138 <gen>) over 0 seconds
Unit - Make Peon-A-Branch 0069 <gen> face (Center of Region_138 <gen>) over 0 seconds
Unit - Make Peon-A-Twig 0067 <gen> face (Center of Region_138 <gen>) over 0 seconds
Visibility - Disable fog of war
Visibility - Disable black mask
Unit - Order Saw Blade 0048 <gen> to Patrol To . (Center of Region_093 <gen>)
Unit - Order Saw Blade 0001 <gen> to Patrol To . (Center of Region_144 <gen>)
Unit - Order Saw Blade 0002 <gen> to Patrol To . (Center of Region_141 <gen>)
Unit - Order Saw Blade 0003 <gen> to Patrol To . (Center of Region_142 <gen>)
Unit - Order Saw Blade 0004 <gen> to Patrol To . (Center of Region_143 <gen>)
Unit - Order Saw Blade 0012 <gen> to Patrol To . (Center of Region_145 <gen>)
Unit - Order Fast Guy 0046 <gen> to Patrol To . (Center of Region_153 <gen>)
Unit - Order Fast Guy 0045 <gen> to Patrol To . (Center of Region_152 <gen>)
Unit - Order Fast Guy 0047 <gen> to Patrol To . (Center of Region_151 <gen>)
Unit - Order Fast Guy 0049 <gen> to Patrol To . (Center of Region_150 <gen>)
Unit - Order Fast Guy 0050 <gen> to Patrol To . (Center of Region_149 <gen>)
Unit - Order Fast Guy 0051 <gen> to Patrol To . (Center of Region_148 <gen>)
Unit - Order Fast Guy 0066 <gen> to Patrol To . (Center of Region_159 <gen>)
Unit - Order Fast Guy 0065 <gen> to Patrol To . (Center of Region_158 <gen>)
Unit - Order Fast Guy 0064 <gen> to Patrol To . (Center of Region_157 <gen>)
Unit - Order Fast Guy 0063 <gen> to Patrol To . (Center of Region_156 <gen>)
Unit - Order Fast Guy 0062 <gen> to Patrol To . (Center of Region_155 <gen>)
Unit - Order Fast Guy 0061 <gen> to Patrol To . (Center of Region_177 <gen>)
Unit - Order Fast Guy 0060 <gen> to Patrol To . (Center of Region_154 <gen>)
Another melee intilization
Events
Map initialization
Conditions
Actions
Floating Text - Create floating text that reads Welcome to the MAZE OF PEONS Presented by Clan PAG (Peon-A-God) This map was made by Peon-A-Branch at (Center of Region_064 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 2 (Blue) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 3 (Teal) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 4 (Purple) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 5 (Yellow) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 6 (Orange) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 7 (Green) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 8 (Pink) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 9 (Gray) over 3.00 seconds
Wait 10.00 seconds
Floating Text - Destroy (Last created floating text)
Pathways
Events
Unit - A unit enters Region_028 <gen>
Unit - A unit enters Region_002 <gen>
Unit - A unit enters Region_001 <gen>
Unit - A unit enters Region_006 <gen>
Unit - A unit enters Region_003 <gen>
Unit - A unit enters Region_007 <gen>
Unit - A unit enters Region_005 <gen>
Unit - A unit enters Region_004 <gen>
Unit - A unit enters Region_000 <gen>
Unit - A unit enters Region_008 <gen>
Unit - A unit enters Region_009 <gen>
Unit - A unit enters Region_010 <gen>
Unit - A unit enters Region_011 <gen>
Unit - A unit enters Region_012 <gen>
Unit - A unit enters Region_018 <gen>
Unit - A unit enters Region_019 <gen>
Unit - A unit enters Region_020 <gen>
Unit - A unit enters Region_021 <gen>
Unit - A unit enters Region_023 <gen>
Unit - A unit enters Region_017 <gen>
Unit - A unit enters Region_024 <gen>
Unit - A unit enters Region_025 <gen>
Unit - A unit enters Region_016 <gen>
Unit - A unit enters Region_013 <gen>
Unit - A unit enters Region_014 <gen>
Unit - A unit enters Region_015 <gen>
Unit - A unit enters Region_027 <gen>
Unit - A unit enters Region_026 <gen>
Unit - A unit enters Region_077 <gen>
Unit - A unit enters Region_082 <gen>
Unit - A unit enters Region_078 <gen>
Unit - A unit enters Region_079 <gen>
Unit - A unit enters Region_080 <gen>
Unit - A unit enters Region_081 <gen>
Unit - A unit enters Region_083 <gen>
Unit - A unit enters Region_084 <gen>
Unit - A unit enters Region_086 <gen>
Unit - A unit enters Region_085 <gen>
Unit - A unit enters Region_087 <gen>
Unit - A unit enters Region_090 <gen>
Unit - A unit enters Region_091 <gen>
Unit - A unit enters Region_092 <gen>
Unit - A unit enters Region_089 <gen>
Unit - A unit enters Region_099 <gen>
Unit - A unit enters Region_101 <gen>
Unit - A unit enters Region_104 <gen>
Unit - A unit enters Region_102 <gen>
Unit - A unit enters Region_111 <gen>
Unit - A unit enters Region_107 <gen>
Unit - A unit enters Region_109 <gen>
Unit - A unit enters Region_110 <gen>
Unit - A unit enters Region_112 <gen>
Unit - A unit enters Region_113 <gen>
Unit - A unit enters Region_116 <gen>
Unit - A unit enters Region_115 <gen>
Unit - A unit enters Region_114 <gen>
Unit - A unit enters Region_117 <gen>
Unit - A unit enters Region_103 <gen>
Unit - A unit enters Region_119 <gen>
Unit - A unit enters Region_118 <gen>
Unit - A unit enters Region_120 <gen>
Unit - A unit enters Region_122 <gen>
Unit - A unit enters Region_121 <gen>
Unit - A unit enters Region_126 <gen>
Unit - A unit enters Region_130 <gen>
Unit - A unit enters Region_128 <gen>
Unit - A unit enters Region_127 <gen>
Unit - A unit enters Region_131 <gen>
Unit - A unit enters Region_132 <gen>
Unit - A unit enters Region_134 <gen>
Unit - A unit enters Region_135 <gen>
Unit - A unit enters Region_133 <gen>
Unit - A unit enters Region_119 <gen>
Unit - A unit enters Region_123 <gen>
Unit - A unit enters Region_171 <gen>
Unit - A unit enters Region_172 <gen>
Unit - A unit enters Region_174 <gen>
Unit - A unit enters Region_173 <gen>
Unit - A unit enters Region_168 <gen>
Unit - A unit enters Region_167 <gen>
Unit - A unit enters Region_170 <gen>
Unit - A unit enters Region_175 <gen>
Unit - A unit enters Region_176 <gen>
Conditions
(Owner of (Triggering unit)) Not equal to Player 12 (Brown)
Actions
Unit - Explode (Triggering unit) .
Gates
Events
Unit - A unit enters Region_044 <gen>
Conditions
Actions
Destructible - Open City Entrance 0000 <gen>
Untitled Trigger 001
Events
Map initialization
Conditions
Actions
Unit - Create 1 . Kodo Beast (Riderless) for Player 12 (Brown) at (Center of Region_030 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_030 <gen>) and do (Order (Last created unit) to Patrol To.(Center of Region_039 <gen>))
Wait 2 seconds
Unit - Create 1 . Kodo Beast (Riderless) for Player 12 (Brown) at (Center of Region_031 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_031 <gen>) and do (Order (Last created unit) to Patrol To.(Center of Region_040 <gen>))
Wait 2 seconds
Unit - Create 1 . Kodo Beast (Riderless) for Player 12 (Brown) at (Center of Region_032 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_032 <gen>) and do (Order (Last created unit) to Patrol To.(Center of Region_037 <gen>))
Wait 2 seconds
Unit - Create 1 . Kodo Beast (Riderless) for Player 12 (Brown) at (Center of Region_033 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_033 <gen>) and do (Order (Last created unit) to Patrol To.(Center of Region_043 <gen>))
Wait 2 seconds
Unit - Create 1 . Kodo Beast (Riderless) for Player 12 (Brown) at (Center of Region_034 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_034 <gen>) and do (Order (Last created unit) to Patrol To.(Center of Region_041 <gen>))
Wait 2 seconds
Unit - Create 1 . Kodo Beast (Riderless) for Player 12 (Brown) at (Center of Region_035 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_035 <gen>) and do (Order (Last created unit) to Patrol To.(Center of Region_042 <gen>))
Wait 2 seconds
Unit - Create 1 . Kodo Beast (Riderless) for Player 12 (Brown) at (Center of Region_036 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_036 <gen>) and do (Order (Last created unit) to Patrol To.(Center of Region_038 <gen>))
Wait 2 seconds
Untitled Trigger 003
Events
Time - Elapsed game time is 2.00 seconds
Conditions
Actions
Unit - Order Fast Guy 0008 <gen> to Patrol To . (Center of Region_052 <gen>)
Unit - Order Fast Guy 0009 <gen> to Patrol To . (Center of Region_053 <gen>)
Unit - Order Fast Guy 0010 <gen> to Patrol To . (Center of Region_054 <gen>)
Unit - Order Fast Guy 0011 <gen> to Patrol To . (Center of Region_055 <gen>)
Gates1
Events
Unit - A unit enters Region_045 <gen>
Conditions
Actions
Destructible - Open City Entrance 0001 <gen>
Rocks 1
Events
Unit - A unit enters Region_094 <gen>
Conditions
Actions
Destructible - Kill Rock Chunks 0006 <gen>
Rocks 2
Events
Unit - A unit enters Region_095 <gen>
Conditions
Actions
Destructible - Kill Rock Chunks 0005 <gen>
Rocks 2 Copy
Events
Unit - A unit enters Region_096 <gen>
Conditions
Actions
Destructible - Kill Rock Chunks 0004 <gen>
Rocks 2 Copy 2
Events
Unit - A unit enters Region_097 <gen>
Conditions
Actions
Destructible - Kill Rock Chunks 0003 <gen>
Rocks 2 Copy 3
Events
Unit - A unit enters Region_098 <gen>
Conditions
Actions
Destructible - Kill Rock Chunks 0002 <gen>
Untitled Trigger 007
Events
Unit - A unit enters Region_046 <gen>
Conditions
Actions
Unit - Kill Peon-A-Twig 0000 <gen>
Unit - Kill Peon-A-Branch 0053 <gen>
Unit - Kill Peon-A-Stick 0052 <gen>
Unit - Kill Peon-A-Bush 0054 <gen>
Unit - Kill Peon-A-Flower 0055 <gen>
Unit - Kill Peon-A-Baker 0056 <gen>
Unit - Kill Peon-A-Butterz 0057 <gen>
Unit - Kill Peon-A-Tree 0058 <gen>
Unit - Kill Future Peon-A's To COME!!!! 0059 <gen>
Wait 1.00 seconds
Hero - Instantly revive Peon-A-Twig 0000 <gen> at (Center of Region_046 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Stick 0052 <gen> at (Center of Region_046 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Branch 0053 <gen> at (Center of Region_046 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Bush 0054 <gen> at (Center of Region_046 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Flower 0055 <gen> at (Center of Region_046 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Baker 0056 <gen> at (Center of Region_046 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Butterz 0057 <gen> at (Center of Region_046 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Tree 0058 <gen> at (Center of Region_046 <gen>) , Hide revival graphics
Hero - Instantly revive Future Peon-A's To COME!!!! 0059 <gen> at (Center of Region_046 <gen>) , Hide revival graphics
Trigger - Turn on second_resserection <gen>
Trigger - Turn off (This trigger)
Untitled Trigger 006
Events
Player - Player 1 (Red) types a chat message containing -bring me back (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Kill Peon-A-Twig 0000 <gen>
Unit - Kill Peon-A-Stick 0052 <gen>
Unit - Kill Peon-A-Branch 0053 <gen>
Unit - Kill Peon-A-Bush 0054 <gen>
Unit - Kill Peon-A-Flower 0055 <gen>
Unit - Kill Peon-A-Baker 0056 <gen>
Unit - Kill Peon-A-Butterz 0057 <gen>
Unit - Kill Peon-A-Tree 0058 <gen>
Unit - Kill Future Peon-A's To COME!!!! 0059 <gen>
Wait 1.00 seconds
Hero - Instantly revive Peon-A-Twig 0000 <gen> at (Center of Region_064 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Stick 0052 <gen> at (Center of Region_064 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Branch 0053 <gen> at (Center of Region_064 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Bush 0054 <gen> at (Center of Region_064 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Flower 0055 <gen> at (Center of Region_064 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Baker 0056 <gen> at (Center of Region_064 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Butterz 0057 <gen> at (Center of Region_064 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Tree 0058 <gen> at (Center of Region_064 <gen>) , Hide revival graphics
Hero - Instantly revive Future Peon-A's To COME!!!! 0059 <gen> at (Center of Region_064 <gen>) , Hide revival graphics
Wait 2 seconds
Trigger - Turn off (This trigger)
second resserection
Events
Player - Player 1 (Red) types a chat message containing -bring me back (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Kill Peon-A-Twig 0000 <gen>
Unit - Kill Peon-A-Stick 0052 <gen>
Unit - Kill Peon-A-Branch 0053 <gen>
Unit - Kill Peon-A-Bush 0054 <gen>
Unit - Kill Peon-A-Flower 0055 <gen>
Unit - Kill Peon-A-Baker 0056 <gen>
Unit - Kill Peon-A-Butterz 0057 <gen>
Unit - Kill Peon-A-Tree 0058 <gen>
Unit - Kill Future Peon-A's To COME!!!! 0059 <gen>
Wait 1.00 seconds
Hero - Instantly revive Peon-A-Twig 0000 <gen> at (Center of Region_046 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Stick 0052 <gen> at (Center of Region_046 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Branch 0053 <gen> at (Center of Region_046 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Bush 0054 <gen> at (Center of Region_046 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Flower 0055 <gen> at (Center of Region_046 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Baker 0056 <gen> at (Center of Region_046 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Butterz 0057 <gen> at (Center of Region_046 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Tree 0058 <gen> at (Center of Region_046 <gen>) , Hide revival graphics
Hero - Instantly revive Future Peon-A's To COME!!!! 0059 <gen> at (Center of Region_046 <gen>) , Hide revival graphics
Wait 2 seconds
Trigger - Turn on Third_resserection <gen>
Trigger - Turn off (This trigger)
Third resserection
Events
Unit - A unit enters Region_178 <gen>
Conditions
Actions
Unit - Kill Peon-A-Twig 0000 <gen>
Unit - Kill Peon-A-Stick 0052 <gen>
Unit - Kill Peon-A-Branch 0053 <gen>
Unit - Kill Peon-A-Bush 0054 <gen>
Unit - Kill Peon-A-Flower 0055 <gen>
Unit - Kill Peon-A-Baker 0056 <gen>
Unit - Kill Peon-A-Butterz 0057 <gen>
Unit - Kill Peon-A-Tree 0058 <gen>
Unit - Kill Future Peon-A's To COME!!!! 0059 <gen>
Wait 1.00 seconds
Hero - Instantly revive Peon-A-Twig 0000 <gen> at (Center of Region_178 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Stick 0052 <gen> at (Center of Region_178 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Branch 0053 <gen> at (Center of Region_178 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Bush 0054 <gen> at (Center of Region_178 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Flower 0055 <gen> at (Center of Region_178 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Baker 0056 <gen> at (Center of Region_178 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Butterz 0057 <gen> at (Center of Region_178 <gen>) , Hide revival graphics
Hero - Instantly revive Peon-A-Tree 0058 <gen> at (Center of Region_178 <gen>) , Hide revival graphics
Hero - Instantly revive Future Peon-A's To COME!!!! 0059 <gen> at (Center of Region_178 <gen>) , Hide revival graphics
Trigger - Turn off (This trigger)
Untitled Trigger 008
Events
Unit - A unit enters Region_146 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_147 <gen>)
Untitled Trigger 008 Copy
Events
Unit - A unit enters Region_160 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_161 <gen>)
Untitled Trigger 008 Copy 2
Events
Unit - A unit enters Region_162 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_163 <gen>)
Untitled Trigger 008 Copy 6
Events
Unit - A unit enters Region_164 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_165 <gen>)
Untitled Trigger 008 Copy 7
Events
Unit - A unit enters Region_166 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_139 <gen>)
Boom
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
Unit - Order Peon Hater 0030 <gen> to Attack Ground . (Center of Region_065 <gen>)
Unit - Order Peon Hater 0031 <gen> to Attack Ground . (Center of Region_066 <gen>)
Unit - Order Peon Hater 0032 <gen> to Attack Ground . (Center of Region_067 <gen>)
Unit - Order Peon Hater 0033 <gen> to Attack Ground . (Center of Region_071 <gen>)
Unit - Order Peon Hater 0034 <gen> to Attack Ground . (Center of Region_072 <gen>)
Unit - Order Peon Hater 0035 <gen> to Attack Ground . (Center of Region_073 <gen>)
Unit - Order Peon Hater 0036 <gen> to Attack Ground . (Center of Region_068 <gen>)
Unit - Order Peon Hater 0029 <gen> to Attack Ground . (Center of Region_069 <gen>)
Unit - Order Peon Hater 0037 <gen> to Attack Ground . (Center of Region_070 <gen>)
Unit - Order Peon Hater 0038 <gen> to Attack Ground . (Center of Region_074 <gen>)
Unit - Order Peon Hater 0039 <gen> to Attack Ground . (Center of Region_075 <gen>)
Unit - Order Peon Hater 0040 <gen> to Attack Ground . (Center of Region_076 <gen>)
Unit - Order Peon Hater 0042 <gen> to Attack Ground . (Center of Region_065 <gen>)
Unit - Order Peon Hater 0041 <gen> to Attack Ground . (Center of Region_065 <gen>)
Unit - Order Peon Hater 0043 <gen> to Attack Ground . (Center of Region_065 <gen>)
Unit - Order Peon Hater 0044 <gen> to Attack Ground . (Center of Region_065 <gen>)
Untitled Trigger 002
Events
Unit - A unit comes within 50.00 of Peon-A-Twig 0000 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Future Peon-A's To COME!!!!
(Unit-type of (Triggering unit)) Not equal to Peon-A-Baker
(Unit-type of (Triggering unit)) Not equal to Peon-A-Branch
(Unit-type of (Triggering unit)) Not equal to Peon-A-Bush
(Unit-type of (Triggering unit)) Not equal to Peon-A-Butterz
(Unit-type of (Triggering unit)) Not equal to Peon-A-Flower
(Unit-type of (Triggering unit)) Not equal to Peon-A-Stick
(Unit-type of (Triggering unit)) Not equal to Peon-A-Tree
Actions
Unit - Explode Peon-A-Twig 0000 <gen> .
Untitled Trigger 002 Copy
Events
Unit - A unit comes within 50.00 of Peon-A-Stick 0052 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Future Peon-A's To COME!!!!
(Unit-type of (Triggering unit)) Not equal to Peon-A-Baker
(Unit-type of (Triggering unit)) Not equal to Peon-A-Branch
(Unit-type of (Triggering unit)) Not equal to Peon-A-Bush
(Unit-type of (Triggering unit)) Not equal to Peon-A-Butterz
(Unit-type of (Triggering unit)) Not equal to Peon-A-Flower
(Unit-type of (Triggering unit)) Not equal to Peon-A-Twig
(Unit-type of (Triggering unit)) Not equal to Peon-A-Tree
Actions
Unit - Explode Peon-A-Twig 0000 <gen> .
Untitled Trigger 002 Copy 7
Events
Unit - A unit comes within 50.00 of Peon-A-Branch 0053 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Future Peon-A's To COME!!!!
(Unit-type of (Triggering unit)) Not equal to Peon-A-Baker
(Unit-type of (Triggering unit)) Not equal to Peon-A-Twig
(Unit-type of (Triggering unit)) Not equal to Peon-A-Bush
(Unit-type of (Triggering unit)) Not equal to Peon-A-Butterz
(Unit-type of (Triggering unit)) Not equal to Peon-A-Flower
(Unit-type of (Triggering unit)) Not equal to Peon-A-Stick
(Unit-type of (Triggering unit)) Not equal to Peon-A-Tree
Actions
Unit - Explode Peon-A-Twig 0000 <gen> .
Untitled Trigger 002 Copy 8
Events
Unit - A unit comes within 50.00 of Peon-A-Bush 0054 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Future Peon-A's To COME!!!!
(Unit-type of (Triggering unit)) Not equal to Peon-A-Baker
(Unit-type of (Triggering unit)) Not equal to Peon-A-Branch
(Unit-type of (Triggering unit)) Not equal to Peon-A-Twig
(Unit-type of (Triggering unit)) Not equal to Peon-A-Butterz
(Unit-type of (Triggering unit)) Not equal to Peon-A-Flower
(Unit-type of (Triggering unit)) Not equal to Peon-A-Stick
(Unit-type of (Triggering unit)) Not equal to Peon-A-Tree
Actions
Unit - Explode Peon-A-Twig 0000 <gen> .
Untitled Trigger 002 Copy 5
Events
Unit - A unit comes within 50.00 of Peon-A-Flower 0055 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Future Peon-A's To COME!!!!
(Unit-type of (Triggering unit)) Not equal to Peon-A-Baker
(Unit-type of (Triggering unit)) Not equal to Peon-A-Branch
(Unit-type of (Triggering unit)) Not equal to Peon-A-Bush
(Unit-type of (Triggering unit)) Not equal to Peon-A-Butterz
(Unit-type of (Triggering unit)) Not equal to Peon-A-Twig
(Unit-type of (Triggering unit)) Not equal to Peon-A-Stick
(Unit-type of (Triggering unit)) Not equal to Peon-A-Tree
Actions
Unit - Explode Peon-A-Twig 0000 <gen> .
Untitled Trigger 002 Copy 6
Events
Unit - A unit comes within 50.00 of Peon-A-Baker 0056 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Future Peon-A's To COME!!!!
(Unit-type of (Triggering unit)) Not equal to Peon-A-Twig
(Unit-type of (Triggering unit)) Not equal to Peon-A-Branch
(Unit-type of (Triggering unit)) Not equal to Peon-A-Bush
(Unit-type of (Triggering unit)) Not equal to Peon-A-Butterz
(Unit-type of (Triggering unit)) Not equal to Peon-A-Flower
(Unit-type of (Triggering unit)) Not equal to Peon-A-Stick
(Unit-type of (Triggering unit)) Not equal to Peon-A-Tree
Actions
Unit - Explode Peon-A-Twig 0000 <gen> .
Untitled Trigger 002 Copy 4
Events
Unit - A unit comes within 50.00 of Peon-A-Butterz 0057 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Future Peon-A's To COME!!!!
(Unit-type of (Triggering unit)) Not equal to Peon-A-Baker
(Unit-type of (Triggering unit)) Not equal to Peon-A-Branch
(Unit-type of (Triggering unit)) Not equal to Peon-A-Bush
(Unit-type of (Triggering unit)) Not equal to Peon-A-Twig
(Unit-type of (Triggering unit)) Not equal to Peon-A-Flower
(Unit-type of (Triggering unit)) Not equal to Peon-A-Stick
(Unit-type of (Triggering unit)) Not equal to Peon-A-Tree
Actions
Unit - Explode Peon-A-Twig 0000 <gen> .
Untitled Trigger 002 Copy 3
Events
Unit - A unit comes within 50.00 of Peon-A-Tree 0058 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Future Peon-A's To COME!!!!
(Unit-type of (Triggering unit)) Not equal to Peon-A-Baker
(Unit-type of (Triggering unit)) Not equal to Peon-A-Branch
(Unit-type of (Triggering unit)) Not equal to Peon-A-Bush
(Unit-type of (Triggering unit)) Not equal to Peon-A-Butterz
(Unit-type of (Triggering unit)) Not equal to Peon-A-Flower
(Unit-type of (Triggering unit)) Not equal to Peon-A-Stick
(Unit-type of (Triggering unit)) Not equal to Peon-A-Twig
Actions
Unit - Explode Peon-A-Twig 0000 <gen> .
Untitled Trigger 002 Copy 2
Events
Unit - A unit comes within 50.00 of Future Peon-A's To COME!!!! 0059 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Peon-A-Twig
(Unit-type of (Triggering unit)) Not equal to Peon-A-Baker
(Unit-type of (Triggering unit)) Not equal to Peon-A-Branch
(Unit-type of (Triggering unit)) Not equal to Peon-A-Bush
(Unit-type of (Triggering unit)) Not equal to Peon-A-Butterz
(Unit-type of (Triggering unit)) Not equal to Peon-A-Flower
(Unit-type of (Triggering unit)) Not equal to Peon-A-Stick
(Unit-type of (Triggering unit)) Not equal to Peon-A-Tree
Actions
Unit - Explode Peon-A-Twig 0000 <gen> .
Patrol
Events
Map initialization
Conditions
Actions
Unit - Order Fast Guy 0021 <gen> to Patrol To . (Center of Region_057 <gen>)
Unit - Order Fast Guy 0022 <gen> to Patrol To . (Center of Region_058 <gen>)
Unit - Order Fast Guy 0023 <gen> to Patrol To . (Center of Region_059 <gen>)
Unit - Order Fast Guy 0024 <gen> to Patrol To . (Center of Region_060 <gen>)
Unit - Order Fast Guy 0025 <gen> to Patrol To . (Center of Region_061 <gen>)
Unit - Order Fast Guy 0026 <gen> to Patrol To . (Center of Region_062 <gen>)
Unit - Order Fast Guy 0027 <gen> to Patrol To . (Center of Region_063 <gen>)
Movie
Events
Unit - A unit enters Region_139 <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 2 (Blue) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 3 (Teal) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 4 (Purple) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 5 (Yellow) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 6 (Orange) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 7 (Green) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 8 (Pink) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 9 (Gray) over 5.00 seconds
Cinematic - Fade out over 5.00 seconds using texture Panda-n-Cub and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Cinematic - Turn cinematic mode Off for (All players)
Wait 5.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
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