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Triggers
Maze of iPod.w3m
Variables
kick
kick DG
Kick LB
Kick Gray
Kick Pink
Kick Green
Kick Orange
Kick Yellow
Kick Purple
Kick Teal
Kick Blue
Kick Red
end
cp1 Copy 4
go
cp1 Copy 3
cp1 Copy 3 Copy
cp1 Copy 3 Copy 2
cp1 Copy 3 Copy 3
cp1 Copy 3 Copy 4
cp1 Copy 3 Copy 5
cp1 Copy 3 Copy 6
cp1 Copy 3 Copy 7
cp1 Copy 3 Copy 8
attackers
attk
attk Copy
attk Copy 2
Wolf Areas
Wolf Area One
patrols
dragon
dragon Copy
dragon Copy 2
dragon Copy 3
dragon Copy 4
dragon Copy 5
dragon Copy 6
dragon Copy 7
dragon Copy 8
checkpoints
cp1
cp1 Copy
cp1 Copy 2
Unit Collisions
p1 collision Copy
p1 collision Copy 2
p1 collision Copy 3
p1 collision Copy 4
p1 collision Copy 5
p1 collision Copy 6
p1 collision Copy 7
p1 collision Copy 8
p1 collision
Maze Rigs
Pathing
Visibility
Name
Type
is_array
initial_value
kick DG
Events
Player - Player 1 (Red) types a chat message containing -kick darkgreen (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 11 (Dark Green) with the message: Kicked !!!
Kick LB
Events
Player - Player 1 (Red) types a chat message containing -kick lightblue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 10 (Light Blue) with the message: Kicked !!!
Kick Gray
Events
Player - Player 1 (Red) types a chat message containing -kick gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 9 (Gray) with the message: Kicked !!!
Kick Pink
Events
Player - Player 1 (Red) types a chat message containing -kick pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 8 (Pink) with the message: Kicked !!!
Kick Green
Events
Player - Player 1 (Red) types a chat message containing -kick green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 7 (Green) with the message: Kicked !!!
Kick Orange
Events
Player - Player 1 (Red) types a chat message containing -kick orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 6 (Orange) with the message: Kicked !!!
Kick Yellow
Events
Player - Player 1 (Red) types a chat message containing -kick yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 5 (Yellow) with the message: Kicked !!!
Kick Purple
Events
Player - Player 1 (Red) types a chat message containing -kick purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 4 (Purple) with the message: Kicked !!!
Kick Teal
Events
Player - Player 1 (Red) types a chat message containing -kick teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 3 (Teal) with the message: Kicked !!!
Kick Blue
Events
Player - Player 1 (Red) types a chat message containing -kick blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 2 (Blue) with the message: Kicked !!!
Kick Red
Events
Player - Player 1 (Red) types a chat message containing -kick red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Kicked !!!
cp1 Copy 4
Events
Unit - A unit enters Region_082 <gen>
Unit - A unit enters Region_081 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lich (Lich, cinematic)
Actions
Trigger - Turn off (This trigger)
Unit Group - Pick every unit in (Units of type Lich (Lich, cinematic)) and do (Kill (Picked unit))
Wait 1.00 seconds
Unit Group - Pick every unit in (Units of type Lich (Lich, cinematic)) and do (Instantly revive (Picked unit) at (Center of Region_090 <gen>), Hide revival graphics)
Game - Victory Player 1 (Red) ( Show dialogs, Skip scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Skip scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Skip scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Skip scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Skip scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Skip scores)
Game - Victory Player 7 (Green) ( Show dialogs, Skip scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Skip scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Skip scores)
Game - Defeat Player 12 (Brown) with the message: Defeat!
cp1 Copy 3
Events
Unit - A unit enters Region_080 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to (Unit-type of Lich 0020 <gen>)
Actions
Trigger - Turn off (This trigger)
Unit - Kill (Triggering unit)
Wait 0.01 seconds
Unit Group - Pick every unit in (Units of type (Unit-type of Lich 0020 <gen>)) and do (Instantly revive (Picked unit) at (Center of Region_088 <gen>), Hide revival graphics)
cp1 Copy 3 Copy
Events
Unit - A unit enters Region_080 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to (Unit-type of Lich 0021 <gen>)
Actions
Trigger - Turn off (This trigger)
Unit - Kill (Triggering unit)
Wait 0.01 seconds
Unit Group - Pick every unit in (Units of type (Unit-type of Lich 0021 <gen>)) and do (Instantly revive (Picked unit) at (Center of Region_088 <gen>), Hide revival graphics)
cp1 Copy 3 Copy 2
Events
Unit - A unit enters Region_080 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to (Unit-type of Lich 0022 <gen>)
Actions
Trigger - Turn off (This trigger)
Unit - Kill (Triggering unit)
Wait 0.01 seconds
Unit Group - Pick every unit in (Units of type (Unit-type of Lich 0022 <gen>)) and do (Instantly revive (Picked unit) at (Center of Region_088 <gen>), Hide revival graphics)
cp1 Copy 3 Copy 3
Events
Unit - A unit enters Region_080 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to (Unit-type of Lich 0023 <gen>)
Actions
Trigger - Turn off (This trigger)
Unit - Kill (Triggering unit)
Wait 0.01 seconds
Unit Group - Pick every unit in (Units of type (Unit-type of Lich 0023 <gen>)) and do (Instantly revive (Picked unit) at (Center of Region_088 <gen>), Hide revival graphics)
cp1 Copy 3 Copy 4
Events
Unit - A unit enters Region_080 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to (Unit-type of Lich 0024 <gen>)
Actions
Trigger - Turn off (This trigger)
Unit - Kill (Triggering unit)
Wait 0.01 seconds
Unit Group - Pick every unit in (Units of type (Unit-type of Lich 0024 <gen>)) and do (Instantly revive (Picked unit) at (Center of Region_088 <gen>), Hide revival graphics)
cp1 Copy 3 Copy 5
Events
Unit - A unit enters Region_080 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to (Unit-type of Lich 0025 <gen>)
Actions
Trigger - Turn off (This trigger)
Unit - Kill (Triggering unit)
Wait 0.01 seconds
Unit Group - Pick every unit in (Units of type (Unit-type of Lich 0025 <gen>)) and do (Instantly revive (Picked unit) at (Center of Region_088 <gen>), Hide revival graphics)
cp1 Copy 3 Copy 6
Events
Unit - A unit enters Region_080 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to (Unit-type of Lich 0026 <gen>)
Actions
Trigger - Turn off (This trigger)
Unit - Kill (Triggering unit)
Wait 0.01 seconds
Unit Group - Pick every unit in (Units of type (Unit-type of Lich 0026 <gen>)) and do (Instantly revive (Picked unit) at (Center of Region_088 <gen>), Hide revival graphics)
cp1 Copy 3 Copy 7
Events
Unit - A unit enters Region_080 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to (Unit-type of Lich 0027 <gen>)
Actions
Trigger - Turn off (This trigger)
Unit - Kill (Triggering unit)
Wait 0.01 seconds
Unit Group - Pick every unit in (Units of type (Unit-type of Lich 0027 <gen>)) and do (Instantly revive (Picked unit) at (Center of Region_088 <gen>), Hide revival graphics)
cp1 Copy 3 Copy 8
Events
Unit - A unit enters Region_080 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to (Unit-type of Lich 0028 <gen>)
Actions
Trigger - Turn off (This trigger)
Unit - Kill (Triggering unit)
Wait 0.01 seconds
Unit Group - Pick every unit in (Units of type (Unit-type of Lich 0028 <gen>)) and do (Instantly revive (Picked unit) at (Center of Region_088 <gen>), Hide revival graphics)
attk
Events
Map initialization
Conditions
Actions
Unit - Order Meat Wagon 0014 <gen> to Attack Ground . (Center of Region_093 <gen>)
attk Copy
Events
Map initialization
Conditions
Actions
Unit - Order Meat Wagon 0012 <gen> to Attack Ground . (Center of Region_094 <gen>)
attk Copy 2
Events
Map initialization
Conditions
Actions
Unit - Order Meat Wagon 0013 <gen> to Attack Ground . (Center of Region_092 <gen>)
Wolf Area One
Events
Unit - A unit leaves wolf_area <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Crave
Actions
Unit - Order (Triggering unit) to Move To . (Random point in wolf_area <gen>)
dragon
Events
Map initialization
Conditions
Actions
Unit - Order Searinox 0001 <gen> to Patrol To . (Center of Region_098 <gen>)
dragon Copy
Events
Map initialization
Conditions
Actions
Unit - Order Riderless Horse 0000 <gen> to Patrol To . (Center of Region_091 <gen>)
dragon Copy 2
Events
Map initialization
Conditions
Actions
Unit - Order Druid of the Claw 0011 <gen> to Patrol To . (Center of Region_095 <gen>)
dragon Copy 3
Events
Map initialization
Conditions
Actions
Unit - Order Wisp 0010 <gen> to Patrol To . (Center of Region_096 <gen>)
dragon Copy 4
Events
Map initialization
Conditions
Actions
Unit - Order Acolyte 0019 <gen> to Patrol To . (Center of Region_099 <gen>)
dragon Copy 5
Events
Map initialization
Conditions
Actions
Unit - Order Shade 0017 <gen> to Patrol To . (Center of Region_101 <gen>)
dragon Copy 6
Events
Map initialization
Conditions
Actions
Unit - Order Shade 0018 <gen> to Patrol To . (Center of Region_100 <gen>)
dragon Copy 7
Events
Map initialization
Conditions
Actions
Unit - Order Shade 0016 <gen> to Patrol To . (Center of Region_102 <gen>)
dragon Copy 8
Events
Map initialization
Conditions
Actions
Unit - Order Shade 0015 <gen> to Patrol To . (Center of Region_103 <gen>)
cp1
Events
Unit - A unit enters Region_089 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lich (Lich, cinematic)
Actions
Trigger - Turn off (This trigger)
Unit Group - Pick every unit in (Units of type Lich (Lich, cinematic)) and do (Kill (Picked unit))
Wait 1.00 seconds
Unit Group - Pick every unit in (Units of type Lich (Lich, cinematic)) and do (Instantly revive (Picked unit) at (Center of Region_086 <gen>), Hide revival graphics)
cp1 Copy
Events
Unit - A unit enters Region_087 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lich (Lich, cinematic)
Actions
Trigger - Turn off (This trigger)
Unit Group - Pick every unit in (Units of type Lich (Lich, cinematic)) and do (Kill (Picked unit))
Wait 1.00 seconds
Unit Group - Pick every unit in (Units of type Lich (Lich, cinematic)) and do (Instantly revive (Picked unit) at (Center of Region_085 <gen>), Hide revival graphics)
cp1 Copy 2
Events
Unit - A unit enters Region_084 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lich (Lich, cinematic)
Actions
Trigger - Turn off (This trigger)
Unit Group - Pick every unit in (Units of type Lich (Lich, cinematic)) and do (Kill (Picked unit))
Wait 1.00 seconds
Unit Group - Pick every unit in (Units of type Lich (Lich, cinematic)) and do (Instantly revive (Picked unit) at (Center of Region_083 <gen>), Hide revival graphics)
p1 collision Copy
Events
Unit - A unit comes within 75.00 of Lich 0021 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Lich (Lich, cinematic)
Actions
Unit - Kill Lich 0021 <gen>
p1 collision Copy 2
Events
Unit - A unit comes within 75.00 of Lich 0022 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Lich (Lich, cinematic)
Actions
Unit - Kill Lich 0022 <gen>
p1 collision Copy 3
Events
Unit - A unit comes within 75.00 of Lich 0023 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Lich (Lich, cinematic)
Actions
Unit - Kill Lich 0023 <gen>
p1 collision Copy 4
Events
Unit - A unit comes within 75.00 of Lich 0024 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Lich (Lich, cinematic)
Actions
Unit - Kill Lich 0024 <gen>
p1 collision Copy 5
Events
Unit - A unit comes within 75.00 of Lich 0025 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Lich (Lich, cinematic)
Actions
Unit - Kill Lich 0025 <gen>
p1 collision Copy 6
Events
Unit - A unit comes within 75.00 of Lich 0026 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Lich (Lich, cinematic)
Actions
Unit - Kill Lich 0026 <gen>
p1 collision Copy 7
Events
Unit - A unit comes within 75.00 of Lich 0027 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Lich (Lich, cinematic)
Actions
Unit - Kill Lich 0027 <gen>
p1 collision Copy 8
Events
Unit - A unit comes within 75.00 of Lich 0028 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Lich (Lich, cinematic)
Actions
Unit - Kill Lich 0028 <gen>
p1 collision
Events
Unit - A unit comes within 75.00 of Lich 0020 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Lich (Lich, cinematic)
Actions
Unit - Kill Lich 0020 <gen>
Pathing
Events
Unit - A unit enters Region_002 <gen>
Unit - A unit enters Region_003 <gen>
Unit - A unit enters Region_004 <gen>
Unit - A unit enters Region_005 <gen>
Unit - A unit enters Region_020 <gen>
Unit - A unit enters Region_018 <gen>
Unit - A unit enters Region_019 <gen>
Unit - A unit enters Region_016 <gen>
Unit - A unit enters Region_017 <gen>
Unit - A unit enters Region_014 <gen>
Unit - A unit enters Region_015 <gen>
Unit - A unit enters Region_013 <gen>
Unit - A unit enters Region_009 <gen>
Unit - A unit enters Region_008 <gen>
Unit - A unit enters Region_012 <gen>
Unit - A unit enters Region_007 <gen>
Unit - A unit enters Region_010 <gen>
Unit - A unit enters Region_011 <gen>
Unit - A unit enters Region_006 <gen>
Unit - A unit enters Region_050 <gen>
Unit - A unit enters Region_052 <gen>
Unit - A unit enters Region_055 <gen>
Unit - A unit enters Region_054 <gen>
Unit - A unit enters Region_051 <gen>
Unit - A unit enters Region_053 <gen>
Unit - A unit enters Region_056 <gen>
Unit - A unit enters Region_057 <gen>
Unit - A unit enters Region_059 <gen>
Unit - A unit enters Region_058 <gen>
Unit - A unit enters Region_071 <gen>
Unit - A unit enters Region_061 <gen>
Unit - A unit enters Region_060 <gen>
Unit - A unit enters Region_070 <gen>
Unit - A unit enters Region_063 <gen>
Unit - A unit enters Region_062 <gen>
Unit - A unit enters Region_064 <gen>
Unit - A unit enters Region_069 <gen>
Unit - A unit enters Region_065 <gen>
Unit - A unit enters Region_066 <gen>
Unit - A unit enters Region_068 <gen>
Unit - A unit enters Region_067 <gen>
Unit - A unit enters Region_079 <gen>
Unit - A unit enters Region_078 <gen>
Unit - A unit enters Region_077 <gen>
Unit - A unit enters Region_075 <gen>
Unit - A unit enters Region_074 <gen>
Unit - A unit enters Region_073 <gen>
Unit - A unit enters Region_072 <gen>
Unit - A unit enters Region_049 <gen>
Unit - A unit enters Region_048 <gen>
Unit - A unit enters Region_024 <gen>
Unit - A unit enters Region_030 <gen>
Unit - A unit enters Region_032 <gen>
Unit - A unit enters Region_031 <gen>
Unit - A unit enters Region_046 <gen>
Unit - A unit enters Region_023 <gen>
Unit - A unit enters Region_025 <gen>
Unit - A unit enters Region_026 <gen>
Unit - A unit enters Region_027 <gen>
Unit - A unit enters Region_028 <gen>
Unit - A unit enters Region_022 <gen>
Unit - A unit enters Region_029 <gen>
Unit - A unit enters Region_021 <gen>
Unit - A unit enters Region_034 <gen>
Unit - A unit enters Region_033 <gen>
Unit - A unit enters Region_035 <gen>
Unit - A unit enters Region_042 <gen>
Unit - A unit enters Region_041 <gen>
Unit - A unit enters Region_045 <gen>
Unit - A unit enters Region_044 <gen>
Unit - A unit enters Region_043 <gen>
Unit - A unit enters Region_047 <gen>
Unit - A unit enters Region_046 <gen>
Unit - A unit enters Region_037 <gen>
Unit - A unit enters Region_038 <gen>
Unit - A unit enters Region_039 <gen>
Unit - A unit enters Region_040 <gen>
Unit - A unit enters Region_001 <gen>
Unit - A unit enters Region_000 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lich (Lich, cinematic)
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