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Triggers
Maths.w3x
Variables
Inizializzazione
Francesca
Telecamera
Mappa
Operazioni e Risultati
Operazioni
Risultati
Risultati Giusti e Sbagliati
Risultati Sbagliati
Risultato Giusto A
Risultato Giusto B
Risultato Giusto C
Risultato Giusto D
Risultato Giusto E
Risultato Giusto F
Risultato Giusto G
Risultato Giusto H
Risultato Giusto I
Risultato Giusto L
Risultato Giusto M
Risultato Giusto N
Risultato Giusto O
Risultato Giusto P
Risultato Giusto Q
Risultato Giusto R
Risultato Giusto S
Risultato Giusto T
Risultato Giusto U
Risultato Giusto V
Risultato Giusto Z
Parti
Parte 1
Parte 2
Parte 3
Finale
Fine
Complimenti
Fine Sbagliata
Fine Giusta
Fine Morte
Inserisci il codice dello script personalizzato per la mappa nello spazio sottostante. Il testo verrà incluso nello script della mappa dopo che le variabili sono state dichiarate e prima di qualsiasi codice trigger.
Name
Type
is_array
initial_value
Francesca
Events
Map initialization
Conditions
Actions
Unit - Change color of Francesca 0001 <gen> to Red
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_A <gen>)
Unit - Set mana of Francesca 0001 <gen> to 100 %
Selection - Select Francesca 0001 <gen> for Player 1 (Red)
Telecamera
Events
Time - Every 0.00 seconds of game time
Conditions
Actions
Camera - Lock camera target for Player 1 (Red) to Francesca 0001 <gen> , offset by ( 0 , 0 ) using Default rotation
Mappa
Events
Map initialization
Conditions
Actions
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Playable map area)
Game - Set the time of day to 24.00
Game - Turn the day/night cycle Off
Operazioni
Events
Map initialization
Conditions
Actions
Floating Text - Create floating text that reads 16 + 8 at (Center of Operazione_A <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 22 - 9 at (Center of Operazione_B <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 4 x 6 at (Center of Operazione_C <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 63 : 7 at (Center of Operazione_D <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 213 + 21 at (Center of Operazione_E <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 210 - 206 at (Center of Operazione_F <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 19 - 7 + 10 at (Center of Operazione_G <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 741 _ 739 at (Center of Operazione_H <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 231 _ 274 at (Center of Operazione_I <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 999 _ 1000 at (Center of Operazione_L <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 518 _ 518 at (Center of Operazione_M <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 422 _ 424 at (Center of Operazione_N <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 767 _ 769 at (Center of Operazione_O <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 648 _ 629 at (Center of Operazione_P <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 1 2 0 +2 3 6 =----------- at (Center of Operazione_Q <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 9 4 8 -6 3 5 =----------- at (Center of Operazione_R <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 2 8 5 +1 2 8 -1 3 6 =----------- at (Center of Operazione_S <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 1 2 x1 1 =-------- at (Center of Operazione_T <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 1 7 6 |_11 | | at (Center of Operazione_U <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 1 4 8 2 +2 1 9 4 +1 2 5 6 =-------------- at (Center of Operazione_V <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 1 3 7 9 - 2 5 7 - 1 1 2 =-------------- at (Center of Operazione_Z <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Risultati
Events
Map initialization
Conditions
Actions
Floating Text - Create floating text that reads 20 at (Center of Risultato_A_1 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 24 at (Center of Risultato_A_2 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 23 at (Center of Risultato_A_3 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 25 at (Center of Risultato_A_4 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 31 at (Center of Risultato_B_1 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 16 at (Center of Risultato_B_2 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 14 at (Center of Risultato_B_3 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 13 at (Center of Risultato_B_4 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 22 at (Center of Risultato_C_1 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 10 at (Center of Risultato_C_2 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 24 at (Center of Risultato_C_3 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 30 at (Center of Risultato_C_4 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 8 at (Center of Risultato_D_1 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 9 at (Center of Risultato_D_2 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 7 at (Center of Risultato_D_3 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 56 at (Center of Risultato_D_4 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 234 at (Center of Risultato_E_1 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 228 at (Center of Risultato_E_2 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 241 at (Center of Risultato_E_3 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 198 at (Center of Risultato_E_4 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 2 at (Center of Risultato_F_1 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 416 at (Center of Risultato_F_2 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 4 at (Center of Risultato_F_3 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 5 at (Center of Risultato_F_4 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 17 at (Center of Risultato_G_1 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 36 at (Center of Risultato_G_2 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 2 at (Center of Risultato_G_3 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 22 at (Center of Risultato_G_4 <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads > at (Center of Risultato_H_1 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads > at (Center of Risultato_I_1 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads > at (Center of Risultato_L_1 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads > at (Center of Risultato_M_1 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads > at (Center of Risultato_N_1 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads > at (Center of Risultato_O_1 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads > at (Center of Risultato_P_1 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads = at (Center of Risultato_H_2 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads = at (Center of Risultato_I_2 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads = at (Center of Risultato_L_2 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads = at (Center of Risultato_M_2 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads = at (Center of Risultato_N_2 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads = at (Center of Risultato_O_2 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads = at (Center of Risultato_P_2 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads < at (Center of Risultato_H_3 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads < at (Center of Risultato_I_3 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads < at (Center of Risultato_L_3 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads < at (Center of Risultato_M_3 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads < at (Center of Risultato_N_3 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads < at (Center of Risultato_O_3 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads < at (Center of Risultato_P_3 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 347 at (Center of Risultato_Q_1 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 356 at (Center of Risultato_Q_2 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 303 at (Center of Risultato_R_1 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 313 at (Center of Risultato_R_2 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 277 at (Center of Risultato_S_1 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 291 at (Center of Risultato_S_2 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 132 at (Center of Risultato_T_1 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 142 at (Center of Risultato_T_2 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 17 at (Center of Risultato_U_1 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 16 at (Center of Risultato_U_2 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 4932 at (Center of Risultato_V_1 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 4832 at (Center of Risultato_V_2 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 1000 at (Center of Risultato_Z_1 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads 1010 at (Center of Risultato_Z_2 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Risultati Sbagliati
Events
Unit - A unit enters Risultato_Sbagliato_A_1 <gen>
Unit - A unit enters Risultato_Sbagliato_A_3 <gen>
Unit - A unit enters Risultato_Sbagliato_A_4 <gen>
Unit - A unit enters Risultato_Sbagliato_B_1 <gen>
Unit - A unit enters Risultato_Sbagliato_B_2 <gen>
Unit - A unit enters Risultato_Sbagliato_B_3 <gen>
Unit - A unit enters Risultato_Sbagliato_C_1 <gen>
Unit - A unit enters Risultato_Sbagliato_C_2 <gen>
Unit - A unit enters Risultato_Sbagliato_C_4 <gen>
Unit - A unit enters Risultato_Sbagliato_D_1 <gen>
Unit - A unit enters Risultato_Sbagliato_D_3 <gen>
Unit - A unit enters Risultato_Sbagliato_D_4 <gen>
Unit - A unit enters Risultato_Sbagliato_E_2 <gen>
Unit - A unit enters Risultato_Sbagliato_E_3 <gen>
Unit - A unit enters Risultato_Sbagliato_E_4 <gen>
Unit - A unit enters Risultato_Sbagliato_F_1 <gen>
Unit - A unit enters Risultato_Sbagliato_F_2 <gen>
Unit - A unit enters Risultato_Sbagliato_F_4 <gen>
Unit - A unit enters Risultato_Sbagliato_G_1 <gen>
Unit - A unit enters Risultato_Sbagliato_G_2 <gen>
Unit - A unit enters Risultato_Sbagliato_G_3 <gen>
Unit - A unit enters Risultato_Sbagliato_H_2 <gen>
Unit - A unit enters Risultato_Sbagliato_H_3 <gen>
Unit - A unit enters Risultato_Sbagliato_I_1 <gen>
Unit - A unit enters Risultato_Sbagliato_I_2 <gen>
Unit - A unit enters Risultato_Sbagliato_L_2 <gen>
Unit - A unit enters Risultato_Sbagliato_L_1 <gen>
Unit - A unit enters Risultato_Sbagliato_M_1 <gen>
Unit - A unit enters Risultato_Sbagliato_M_3 <gen>
Unit - A unit enters Risultato_Sbagliato_N_1 <gen>
Unit - A unit enters Risultato_Sbagliato_N_2 <gen>
Unit - A unit enters Risultato_Sbagliato_O_1 <gen>
Unit - A unit enters Risultato_Sbagliato_O_2 <gen>
Unit - A unit enters Risultato_Sbagliato_P_2 <gen>
Unit - A unit enters Risultato_Sbagliato_P_3 <gen>
Unit - A unit enters Risultato_Sbagliato_Q_1 <gen>
Unit - A unit enters Risultato_Sbagliato_R_1 <gen>
Unit - A unit enters Risultato_Sbagliato_S_2 <gen>
Unit - A unit enters Risultato_Sbagliato_T_2 <gen>
Unit - A unit enters Risultato_Sbagliato_U_1 <gen>
Unit - A unit enters Risultato_Sbagliato_V_2 <gen>
Unit - A unit enters Risultato_Sbagliato_Z_1 <gen>
Conditions
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.25 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Abilities\Spells\Undead\Impale\ImpaleMissTarget.mdl
Wait 0.25 seconds
Unit - Kill Francesca 0001 <gen>
Risultato Giusto A
Events
Unit - A unit enters Risultato_Giusto_A_2 <gen>
Conditions
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.25 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Wait 0.25 seconds
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_B <gen>)
Unit - Unpause Francesca 0001 <gen>
Risultato Giusto B
Events
Unit - A unit enters Risultato_Giusto_B_4 <gen>
Conditions
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.25 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Wait 0.25 seconds
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_C <gen>)
Unit - Unpause Francesca 0001 <gen>
Risultato Giusto C
Events
Unit - A unit enters Risultato_Giusto_C_3 <gen>
Conditions
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.25 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Wait 0.25 seconds
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_D <gen>)
Unit - Unpause Francesca 0001 <gen>
Risultato Giusto D
Events
Unit - A unit enters Risultato_Giusto_D_2 <gen>
Conditions
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.25 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Wait 0.25 seconds
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_E <gen>)
Unit - Unpause Francesca 0001 <gen>
Risultato Giusto E
Events
Unit - A unit enters Risultato_Giusto_E_1 <gen>
Conditions
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.25 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Wait 0.25 seconds
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_F <gen>)
Unit - Unpause Francesca 0001 <gen>
Risultato Giusto F
Events
Unit - A unit enters Risultato_Giusto_F_3 <gen>
Conditions
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.25 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Wait 0.25 seconds
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_G <gen>)
Unit - Unpause Francesca 0001 <gen>
Risultato Giusto G
Events
Unit - A unit enters Risultato_Giusto_G_4 <gen>
Conditions
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.25 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Wait 0.25 seconds
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_H <gen>)
Unit - Unpause Francesca 0001 <gen>
Risultato Giusto H
Events
Unit - A unit enters Risultato_Giusto_H_1 <gen>
Conditions
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.25 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Wait 0.25 seconds
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_I <gen>)
Unit - Unpause Francesca 0001 <gen>
Risultato Giusto I
Events
Unit - A unit enters Risultato_Giusto_I_3 <gen>
Conditions
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.25 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Wait 0.25 seconds
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_L <gen>)
Unit - Unpause Francesca 0001 <gen>
Risultato Giusto L
Events
Unit - A unit enters Risultato_Giusto_L_3 <gen>
Conditions
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.25 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Wait 0.25 seconds
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_M <gen>)
Unit - Unpause Francesca 0001 <gen>
Risultato Giusto M
Events
Unit - A unit enters Risultato_Giusto_M_2 <gen>
Conditions
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.25 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Wait 0.25 seconds
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_N <gen>)
Unit - Unpause Francesca 0001 <gen>
Risultato Giusto N
Events
Unit - A unit enters Risultato_Giusto_N_3 <gen>
Conditions
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.25 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Wait 0.25 seconds
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_O <gen>)
Unit - Unpause Francesca 0001 <gen>
Risultato Giusto O
Events
Unit - A unit enters Risultato_Giusto_O_3 <gen>
Conditions
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.25 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Wait 0.25 seconds
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_P <gen>)
Unit - Unpause Francesca 0001 <gen>
Risultato Giusto P
Events
Unit - A unit enters Risultato_Giusto_P_1 <gen>
Conditions
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.25 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Wait 0.25 seconds
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_Q <gen>)
Unit - Unpause Francesca 0001 <gen>
Risultato Giusto Q
Events
Unit - A unit enters Risultato_Giusto_Q_2 <gen>
Conditions
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.25 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Wait 0.25 seconds
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_R <gen>)
Unit - Unpause Francesca 0001 <gen>
Risultato Giusto R
Events
Unit - A unit enters Risultato_Giusto_R_2 <gen>
Conditions
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.25 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Wait 0.25 seconds
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_S <gen>)
Unit - Unpause Francesca 0001 <gen>
Risultato Giusto S
Events
Unit - A unit enters Risultato_Giusto_S_1 <gen>
Conditions
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.25 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Wait 0.25 seconds
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_T <gen>)
Unit - Unpause Francesca 0001 <gen>
Risultato Giusto T
Events
Unit - A unit enters Risultato_Giusto_T_1 <gen>
Conditions
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.25 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Wait 0.25 seconds
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_U <gen>)
Unit - Unpause Francesca 0001 <gen>
Risultato Giusto U
Events
Unit - A unit enters Risultato_Giusto_U_2 <gen>
Conditions
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.25 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Wait 0.25 seconds
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_V <gen>)
Unit - Unpause Francesca 0001 <gen>
Risultato Giusto V
Events
Unit - A unit enters Risultato_Giusto_V_1 <gen>
Conditions
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.25 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Wait 0.25 seconds
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_Z <gen>)
Unit - Unpause Francesca 0001 <gen>
Risultato Giusto Z
Events
Unit - A unit enters Risultato_Giusto_Z_2 <gen>
Conditions
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.25 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Wait 0.25 seconds
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Fine <gen>)
Unit - Unpause Francesca 0001 <gen>
Parte 1
Events
Player - Player 1 (Red) types a chat message containing Parte 1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_A <gen>)
Parte 2
Events
Player - Player 1 (Red) types a chat message containing Parte 2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_H <gen>)
Parte 3
Events
Player - Player 1 (Red) types a chat message containing Parte 3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Operazione_Q <gen>)
Finale
Events
Player - Player 1 (Red) types a chat message containing Finale (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Make Francesca 0001 <gen> face 90.00 over 0 seconds
Unit - Move Francesca 0001 <gen> instantly to (Center of Fine <gen>)
Complimenti
Events
Map initialization
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Neutral Passive.) and do (Change color of (Picked unit) to Light Blue)
Unit Group - Pick every unit in (Units owned by Neutral Passive.) and do (Play (Picked unit)'s stand victory animation)
Unit Group - Pick every unit in (Units owned by Neutral Passive.) and do (Make (Picked unit) Invulnerable)
Floating Text - Create floating text that reads CONGRATULATIONS!!! at (Center of Fine <gen>) with Z offset 0 , using font size 12.50 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Fine Sbagliata
Events
Unit - A unit enters Fine_Sbagliata <gen>
Conditions
(Entering unit) Equal to Francesca 0001 <gen>
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.00 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 0.50 seconds
Unit - Kill Francesca 0001 <gen>
Fine Giusta
Events
Unit - A unit enters Fine_Giusta <gen>
Conditions
(Entering unit) Equal to Francesca 0001 <gen>
Actions
Unit - Pause Francesca 0001 <gen>
Wait 2.00 seconds
Special Effect - Create a special effect at (Position of Francesca 0001 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Wait 0.50 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Fine Morte
Events
Unit - Francesca 0001 <gen> Dies
Conditions
Actions
Wait 2.50 seconds
Game - Defeat Player 1 (Red) with the message: Sconfitta!
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