Model validation: Mantid Empress

mantidempress.mdx

0 errors 18 severe 8 warnings 100 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay Bone" (frame 129467); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay Bone" (frame 129467); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay Bone" (frame 129467); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay Bone" (frame 129467); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay Bone" (frame 129467); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay Bone" (frame 129467); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 6
    • Alpha is 1.000 at end of "Decay Bone" (frame 129467); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 7
    • Alpha is 1.000 at end of "Decay Bone" (frame 129467); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 8
    • Alpha is 1.000 at end of "Decay Bone" (frame 129467); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 9
    • Alpha is 1.000 at end of "Decay Bone" (frame 129467); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 10
    • Alpha is 1.000 at end of "Decay Bone" (frame 129467); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 11
    • Alpha is 1.000 at end of "Decay Bone" (frame 129467); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 12
    • Alpha is 1.000 at end of "Decay Bone" (frame 129467); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 13
    • Alpha is 1.000 at end of "Decay Bone" (frame 129467); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 14
    • Alpha is 1.000 at end of "Decay Bone" (frame 129467); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 15
    • Alpha is 1.000 at end of "Decay Bone" (frame 129467); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 16
    • Alpha is 1.000 at end of "Decay Bone" (frame 129467); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 17
    • Alpha is 1.000 at end of "Decay Bone" (frame 129467); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 6 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_collision_00_BB_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Bone 71 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 77 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "abdomen_02_bind_jnt"
    • 1 Scaling
      • Track 18 at frame 129900 has roughly the same value as tracks 17 and 19
  • 1 Bone 6 - "L_foot_rear_03_bind_jnt"
    • 1 Rotation
      • Track 191 at frame 49134 has roughly the same value as tracks 190 and 192
  • 1 Bone 8 - "L_foot_02_bind_jnt"
    • 1 Rotation
      • Track 245 at frame 48434 has roughly the same value as tracks 244 and 246
  • 1 Bone 9 - "L_foot_03_bind_jnt"
    • 1 Rotation
      • Track 202 at frame 84033 has roughly the same value as tracks 201 and 203
  • 2 Bone 22 - "lower_L_hand_bind_jnt"
    • 2 Rotation
      • Track 53 at frame 3734 has roughly the same value as tracks 52 and 54
      • Track 192 at frame 109433 has roughly the same value as tracks 191 and 193
  • 1 Bone 23 - "lower_L_mid_finger_01_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 400 has roughly the same value as tracks 2 and 4
  • 1 Bone 24 - "lower_L_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 400 has roughly the same value as tracks 2 and 4
  • 1 Bone 25 - "lower_L_mid_finger_03_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 400 has roughly the same value as tracks 2 and 4
  • 1 Bone 26 - "lower_L_ind_finger_01_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 400 has roughly the same value as tracks 2 and 4
  • 1 Bone 27 - "lower_L_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 400 has roughly the same value as tracks 2 and 4
  • 1 Bone 28 - "lower_L_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 400 has roughly the same value as tracks 2 and 4
  • 1 Bone 33 - "R_mouth_02_bind_jnt"
    • 1 Rotation
      • Track 4 at frame 300 has roughly the same value as tracks 3 and 5
  • 2 Bone 34 - "R_mouth_01_bind_jnt"
    • 2 Rotation
      • Track 12 at frame 900 has roughly the same value as tracks 11 and 13
      • Track 126 at frame 6133 has roughly the same value as tracks 125 and 127
  • 1 Bone 36 - "upper_R_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 37 at frame 3167 has roughly the same value as tracks 36 and 38
  • 1 Bone 45 - "lower_R_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 9 at frame 800 has roughly the same value as tracks 8 and 10
  • 1 Bone 48 - "lower_R_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 45 at frame 3167 has roughly the same value as tracks 44 and 46
  • 1 Bone 51 - "lower_R_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 44 at frame 3167 has roughly the same value as tracks 43 and 45
  • 3 Bone 56 - "R_foot_rear_01_bind_jnt"
    • 3 Rotation
      • Track 10 at frame 833 has roughly the same value as tracks 9 and 11
      • Track 122 at frame 7167 has roughly the same value as tracks 121 and 123
      • Track 160 at frame 50601 has roughly the same value as tracks 159 and 161
  • 2 Bone 60 - "cloth_02_bind_jnt"
    • 2 Rotation
      • Track 12 at frame 833 has roughly the same value as tracks 11 and 13
      • Track 202 at frame 110267 has roughly the same value as tracks 201 and 203
  • 1 Bone 63 - "L_cloth_f_02_bind_jnt"
    • 1 Rotation
      • Track 12 at frame 900 has roughly the same value as tracks 11 and 13
  • 1 Bone 65 - "L_cloth_b_02_bind_jnt"
    • 1 Rotation
      • Track 126 at frame 7333 has roughly the same value as tracks 125 and 127
  • 1 Bone 68 - "R_cloth_b_01_bind_jnt"
    • 1 Rotation
      • Track 56 at frame 3167 has roughly the same value as tracks 55 and 57
  • 1 Bone 70 - "R_cloth_f_01_bind_jnt"
    • 1 Rotation
      • Track 25 at frame 1600 has roughly the same value as tracks 24 and 26
  • 1 Bone 74 - "lower_L_bandage_bind_jnt"
    • 1 Rotation
      • Track 43 at frame 3167 has roughly the same value as tracks 42 and 44
  • 33 CollisionShape 1 - "B_KGS_Head"
    • 1 Translation
      • Track 315 at frame 77867 has roughly the same value as tracks 314 and 316
    • 32 Rotation
      • Track 145 at frame 7133 has roughly the same value as tracks 144 and 146
      • Track 146 at frame 7167 has roughly the same value as tracks 145 and 147
      • Track 147 at frame 7200 has roughly the same value as tracks 146 and 148
      • Track 148 at frame 7233 has roughly the same value as tracks 147 and 149
      • Track 149 at frame 7267 has roughly the same value as tracks 148 and 150
      • Track 150 at frame 7300 has roughly the same value as tracks 149 and 151
      • Track 151 at frame 7333 has roughly the same value as tracks 150 and 152
      • Track 152 at frame 7367 has roughly the same value as tracks 151 and 153
      • Track 153 at frame 7400 has roughly the same value as tracks 152 and 154
      • Track 154 at frame 7433 has roughly the same value as tracks 153 and 155
      • Track 155 at frame 7467 has roughly the same value as tracks 154 and 156
      • Track 156 at frame 7500 has roughly the same value as tracks 155 and 157
      • Track 157 at frame 7533 has roughly the same value as tracks 156 and 158
      • Track 158 at frame 7567 has roughly the same value as tracks 157 and 159
      • Track 159 at frame 7600 has roughly the same value as tracks 158 and 160
      • Track 160 at frame 7633 has roughly the same value as tracks 159 and 161
      • Track 161 at frame 7667 has roughly the same value as tracks 160 and 162
      • Track 162 at frame 7700 has roughly the same value as tracks 161 and 163
      • Track 163 at frame 7733 has roughly the same value as tracks 162 and 164
      • Track 164 at frame 7767 has roughly the same value as tracks 163 and 165
      • Track 165 at frame 7800 has roughly the same value as tracks 164 and 166
      • Track 166 at frame 7833 has roughly the same value as tracks 165 and 167
      • Track 167 at frame 7867 has roughly the same value as tracks 166 and 168
      • Track 168 at frame 7900 has roughly the same value as tracks 167 and 169
      • Track 169 at frame 7933 has roughly the same value as tracks 168 and 170
      • Track 170 at frame 7967 has roughly the same value as tracks 169 and 171
      • Track 171 at frame 8000 has roughly the same value as tracks 170 and 172
      • Track 172 at frame 8033 has roughly the same value as tracks 171 and 173
      • Track 173 at frame 8067 has roughly the same value as tracks 172 and 174
      • Track 174 at frame 8100 has roughly the same value as tracks 173 and 175
      • Track 175 at frame 8133 has roughly the same value as tracks 174 and 176
      • Track 215 at frame 47567 has roughly the same value as tracks 214 and 216
  • 17 CollisionShape 2 - "B_KGS_Arm_L"
    • 1 Translation
      • Track 302 at frame 51401 has roughly the same value as tracks 301 and 303
    • 16 Rotation
      • Track 176 at frame 7167 has roughly the same value as tracks 175 and 177
      • Track 191 at frame 7667 has roughly the same value as tracks 190 and 192
      • Track 192 at frame 7700 has roughly the same value as tracks 191 and 193
      • Track 193 at frame 7733 has roughly the same value as tracks 192 and 194
      • Track 194 at frame 7767 has roughly the same value as tracks 193 and 195
      • Track 195 at frame 7800 has roughly the same value as tracks 194 and 196
      • Track 196 at frame 7833 has roughly the same value as tracks 195 and 197
      • Track 197 at frame 7867 has roughly the same value as tracks 196 and 198
      • Track 198 at frame 7900 has roughly the same value as tracks 197 and 199
      • Track 199 at frame 7933 has roughly the same value as tracks 198 and 200
      • Track 200 at frame 7967 has roughly the same value as tracks 199 and 201
      • Track 201 at frame 8000 has roughly the same value as tracks 200 and 202
      • Track 202 at frame 8033 has roughly the same value as tracks 201 and 203
      • Track 203 at frame 8067 has roughly the same value as tracks 202 and 204
      • Track 204 at frame 8100 has roughly the same value as tracks 203 and 205
      • Track 205 at frame 8133 has roughly the same value as tracks 204 and 206
  • 20 CollisionShape 3 - "B_KGS_Arm_R"
    • 20 Rotation
      • Track 61 at frame 2567 has roughly the same value as tracks 60 and 62
      • Track 62 at frame 2600 has roughly the same value as tracks 61 and 63
      • Track 63 at frame 2634 has roughly the same value as tracks 62 and 64
      • Track 64 at frame 2667 has roughly the same value as tracks 63 and 65
      • Track 65 at frame 2700 has roughly the same value as tracks 64 and 66
      • Track 210 at frame 7700 has roughly the same value as tracks 209 and 211
      • Track 211 at frame 7733 has roughly the same value as tracks 210 and 212
      • Track 212 at frame 7767 has roughly the same value as tracks 211 and 213
      • Track 213 at frame 7800 has roughly the same value as tracks 212 and 214
      • Track 214 at frame 7833 has roughly the same value as tracks 213 and 215
      • Track 215 at frame 7867 has roughly the same value as tracks 214 and 216
      • Track 216 at frame 7900 has roughly the same value as tracks 215 and 217
      • Track 217 at frame 7933 has roughly the same value as tracks 216 and 218
      • Track 218 at frame 7967 has roughly the same value as tracks 217 and 219
      • Track 219 at frame 8000 has roughly the same value as tracks 218 and 220
      • Track 220 at frame 8033 has roughly the same value as tracks 219 and 221
      • Track 221 at frame 8067 has roughly the same value as tracks 220 and 222
      • Track 222 at frame 8100 has roughly the same value as tracks 221 and 223
      • Track 223 at frame 8133 has roughly the same value as tracks 222 and 224
      • Track 273 at frame 110200 has roughly the same value as tracks 272 and 274
  • 1 CollisionShape 4 - "B_KGS_Leg"
    • 1 Rotation
      • Track 73 at frame 6133 has roughly the same value as tracks 72 and 74
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