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Triggers
Mansion Murder Series Part 2 - Genius.w3x
Variables
Initialization
Untitled Trigger 001
Name
Type
is_array
initial_value
Untitled Trigger 001
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 0 seconds
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Game - Display to (All players) for 10.00 seconds the text: 3 days,,, noone found detective grimoire's body untill 3 days after he was murdered Detective Grant was told about the incident and hurried there,,, he then recieved a phone call......
Wait 10.00 seconds
Cinematic - Fade in over 5.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Detective Grant 0008 <gen> named Detective Grant : Play No sound and display Hmm....The killer was probly the one from the mansion,, after detective Grimoire investigated he killed him,,,, . Modify duration: Add 9.00 seconds and Wait
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 0 seconds
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Game - Display to (All players) for 2.00 seconds the text: *RING* *RING* *RING*
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Detective Grant 0008 <gen> named Detective Grant : Play No sound and display Sorry thats my phone,,*takes phone out from back pocket* Hello? this is Detective Grant speaking im on a urgent case right now . Modify duration: Add 6.00 seconds and Wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from No unit named L : Play No sound and display Hello Grant and i already know witch case your are on,,, this is L, so take a picture of the whole area and send it to me! Now! . Modify duration: Add 8.00 seconds and Wait
Sound - Play Death_Note___L_s_Theme_Br <gen>
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Detective Grant 0008 <gen> named Detective Grant : Play No sound and display YES SIR*takes a picture of the body, and surronding enviroment* . Modify duration: Add 7.00 seconds and Wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from No unit named L : Play No sound and display Ok now put me on speaker so everyone can hear me . Modify duration: Add 5.00 seconds and Wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from No unit named L : Play No sound and display ...hmm.. ok the killer must have killed detective Grimoire due to what case he was on,,, the only people who would have known this is with the investigators working with him on that case,, whoever it was,, most likely knew where he was going, . Modify duration: Add 12.00 seconds and Wait
Wait 12.00 seconds
Cinematic - Send transmission to (All players) from No unit named L : Play No sound and display Detective Grant send me officer Josh Hazlett, Mark Jenerson, Leon zatsuya,John williams, and officer Stan Nikerson.. ASAP they are suspects of this case . Modify duration: Add 7.00 seconds and Wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Cop 0007 <gen> named S.W.A.T Officer : Play No sound and display Who was that.. he sounded as though he knew the whole case . Modify duration: Add 4.00 seconds and Wait
Wait 3.00 seconds
Unit - Make Detective Grant 0008 <gen> face Cop 0007 <gen> over 0 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Detective Grant 0008 <gen> named Detective Grant : Play No sound and display That was L a genius,, he has never been wrong about a case before . Modify duration: Add 3.00 seconds and Wait
Wait 3.00 seconds
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 0.01 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 0 seconds
Wait 2 seconds
Cinematic - Fade in over 3.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0 seconds
Wait 3.00 seconds
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
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