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Triggers
Test.w3x
Variables
cinematic
cinematik all
fani
tobe
vocalista
vocalista 2
scena
fan 1
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
cinematik all
Events
Map initialization
Conditions
Actions
Visibility - Disable fog of war
Visibility - Disable black mask
Cinematic - Turn cinematic mode On for (All players) over 0.20 seconds
Cinematic - Send transmission to (All players) from Blademaster 0105 <gen> named FAN : Play No sound and display For Us Tonight Manian & Winter - Black Toys The Best Song Ever!! . Modify duration: Add 0 seconds and Wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Footman 0011 <gen> named FAN : Play No sound and display Omg Omg so Fucking Great!!! . Modify duration: Add 0 seconds and Wait
Wait 5.00 seconds
Sound - Play Credits <gen>
Camera - . Apply . gg_cam_Intro for Player 1 (Red) over 2.00 seconds
Unit - Move Chitara 2 0001 <gen> instantly to (Center of Intrare <gen>)
Wait 0.01 seconds
Unit - Move Chitara 1 0000 <gen> instantly to (Center of Intrare <gen>)
Wait 0.01 seconds
Unit - Move Vocal 0003 <gen> instantly to (Center of Intrare <gen>)
Wait 0.01 seconds
Unit - Move Tobe 0002 <gen> instantly to (Center of Intrare <gen>)
Wait 0.01 seconds
Unit - Order Chitara 1 0000 <gen> to Move To . (Center of Chitara <gen>)
Wait 0.01 seconds
Unit - Order Chitara 2 0001 <gen> to Move To . (Center of Chitara_2 <gen>)
Wait 0.01 seconds
Unit - Order Tobe 0002 <gen> to Move To . (Center of toba_corect <gen>)
Wait 1.00 seconds
Unit - Order Vocal 0003 <gen> to Move To . (Center of Vocal <gen>)
Sound - Stop Credits <gen> Immediately
Camera - . Apply . gg_cam_Tobe for Player 1 (Red) over 2.00 seconds
Wait 1.50 seconds
Sound - Play Sharkremix <gen>
Sound - Set music volume to 100 %
Camera - . Apply . gg_cam_Toata_scena for Player 1 (Red) over 2.00 seconds
Wait 2.50 seconds
Camera - . Apply . gg_cam_fani_3 for Player 1 (Red) over 2.00 seconds
Wait 2.50 seconds
Camera - . Apply . gg_cam_fani_2 for Player 1 (Red) over 2.00 seconds
Wait 2.50 seconds
Camera - . Apply . gg_cam_Tobe for Player 1 (Red) over 2.00 seconds
Wait 1.00 seconds
Unit - Order Vocal 0003 <gen> to Move To . (Center of miscare <gen>)
Wait 1.00 seconds
Camera - . Apply . gg_cam_Miscare for Player 1 (Red) over 2.00 seconds
Wait 2.00 seconds
Trigger - Turn off vocalista_2 <gen>
Unit Group - Order (Units in miscare <gen>) to Human Mountain King - Thunder Clap
Unit - Order Vocal 0003 <gen> to Human Mountain King - Thunder Clap .
Wait 0.10 seconds
Unit - Order Vocal 0003 <gen> to Human Mountain King - Thunder Clap .
Wait 0.10 seconds
Wait 2.00 seconds
Camera - . Apply . gg_cam_fani_1 for Player 1 (Red) over 2.00 seconds
Wait 3.00 seconds
Trigger - Turn on vocalista_2 <gen>
Wait 3.00 seconds
Unit - Order Blademaster 0105 <gen> to Move To . (Center of fan_1 <gen>)
Camera - . Apply . gg_cam_Miscare for Player 1 (Red) over 2.00 seconds
Wait 10.00 seconds
Unit - Order Blademaster 0105 <gen> to Move To . (Center of Vocal <gen>)
Wait 3.00 seconds
Camera - . Apply . gg_cam_Vocal for Player 1 (Red) over 2.00 seconds
Wait 1.00 seconds
Trigger - Turn on fan_1 <gen>
Wait 3.00 seconds
Unit - Move Mountain Giant 0040 <gen> instantly to (Center of Intrare <gen>)
Wait 1.00 seconds
Unit - Order Mountain Giant 0040 <gen> to Move To . (Position of Blademaster 0105 <gen>)
Wait 1.00 seconds
Unit - Order Blademaster 0105 <gen> to Move To . (Center of fani_2 <gen>)
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Blademaster 0105 <gen> named Fan: : Play No sound and display Let me alone!! . Modify duration: Add 0 seconds and Wait
Unit - Order Mountain Giant 0040 <gen> to Move To . (Center of fani_2 <gen>)
Wait 1.00 seconds
Camera - . Apply . gg_cam_Chitara_1 for Player 1 (Red) over 2.00 seconds
Wait 2.00 seconds
Camera - . Apply . gg_cam_Chitara_2 for Player 1 (Red) over 2.00 seconds
Wait 2.00 seconds
Camera - . Apply . gg_cam_Tobe for Player 1 (Red) over 2.00 seconds
Wait 2.00 seconds
Camera - . Apply . gg_cam_fani_2 for Player 1 (Red) over 2.00 seconds
Wait 2.00 seconds
Camera - . Apply . gg_cam_Miscare for Player 1 (Red) over 2.00 seconds
Wait 2.00 seconds
Camera - . Apply . gg_cam_alta_camera for Player 1 (Red) over 2.00 seconds
Wait 2.00 seconds
Unit - Order Vocal 0003 <gen> to Move To . (Center of miscare_2 <gen>)
Wait 2.00 seconds
Camera - . Apply . gg_cam_Tobe for Player 1 (Red) over 2.00 seconds
Wait 1.50 seconds
Camera - . Apply . gg_cam_Toata_scena for Player 1 (Red) over 2.00 seconds
Wait 2.50 seconds
Camera - . Apply . gg_cam_fani_3 for Player 1 (Red) over 2.00 seconds
Wait 2.50 seconds
Camera - . Apply . gg_cam_fani_2 for Player 1 (Red) over 2.00 seconds
Wait 2.50 seconds
Camera - . Apply . gg_cam_Tobe for Player 1 (Red) over 2.00 seconds
Wait 1.00 seconds
Unit - Order Vocal 0003 <gen> to Move To . (Center of miscare <gen>)
Wait 1.00 seconds
Camera - . Apply . gg_cam_Miscare for Player 1 (Red) over 2.00 seconds
Wait 2.00 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_Chitara_1 for Player 1 (Red) over 2.00 seconds
Wait 2.00 seconds
Camera - . Apply . gg_cam_Chitara_2 for Player 1 (Red) over 2.00 seconds
Wait 2.00 seconds
Camera - . Apply . gg_cam_Tobe for Player 1 (Red) over 2.00 seconds
Wait 2.00 seconds
Camera - . Apply . gg_cam_fani_2 for Player 1 (Red) over 2.00 seconds
Wait 2.00 seconds
Camera - . Apply . gg_cam_Miscare for Player 1 (Red) over 2.00 seconds
Wait 2.00 seconds
Sound - Stop music After fading
Camera - . Apply . gg_cam_alta_camera for Player 1 (Red) over 2.00 seconds
Wait 2.00 seconds
Unit - Order Vocal 0003 <gen> to Move To . (Center of miscare_2 <gen>)
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Vocal 0003 <gen> named Vocalist: : Play No sound and display We Finished to sing this song you where a great public see you next time!! . Modify duration: Add 0 seconds and Wait
Sound - Play Credits <gen>
Unit - Order Vocal 0003 <gen> to Move To . (Center of Intrare <gen>)
Wait 1.00 seconds
Unit - Order Chitara 2 0001 <gen> to Move To . (Center of Intrare <gen>)
Sound - Stop Credits <gen> Immediately
Wait 1.00 seconds
Unit - Order Chitara 1 0000 <gen> to Move To . (Center of Intrare <gen>)
Wait 1.00 seconds
Sound - Play Credits <gen>
Unit - Order Tobe 0002 <gen> to Move To . (Center of Intrare <gen>)
Wait 1.00 seconds
Unit - Order Mountain Giant 0040 <gen> to Move To . (Center of Intrare <gen>)
Sound - Stop Credits <gen> Immediately
Wait 1.00 seconds
Unit - Move Vocal 0003 <gen> instantly to (Center of acasa <gen>)
Wait 1.00 seconds
Unit - Move Chitara 2 0001 <gen> instantly to (Center of acasa <gen>)
Wait 1.00 seconds
Unit - Move Chitara 1 0000 <gen> instantly to (Center of acasa <gen>)
Wait 1.00 seconds
Unit - Move Tobe 0002 <gen> instantly to (Center of acasa <gen>)
Wait 1.00 seconds
Unit - Move Mountain Giant 0040 <gen> instantly to (Center of acasa <gen>)
Wait 1.00 seconds
Cinematic - Turn cinematic mode Off for (All players) over 0.20 seconds
fani
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in fani_1 <gen>) and do (Actions)
Loop - Actions
Animation - Play (Picked unit) 's Spell Slam animation
Unit Group - Pick every unit in (Units in fani_2 <gen>) and do (Actions)
Loop - Actions
Animation - Play (Picked unit) 's stand victory animation
Unit Group - Pick every unit in (Units in fani_3 <gen>) and do (Actions)
Loop - Actions
Animation - Play (Picked unit) 's stand victory animation
tobe
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in toba_corect <gen>) and do (Actions)
Loop - Actions
Animation - Play (Picked unit) 's attack animation
vocalista
Events
Time - Every 1.50 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in Vocal <gen>) and do (Actions)
Loop - Actions
Animation - Play (Picked unit) 's Stand Hit animation, using only Rare animations
vocalista 2
Events
Time - Every 1.50 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in miscare <gen>) and do (Actions)
Loop - Actions
Animation - Play (Picked unit) 's Stand Victory animation, using only Rare animations
Unit Group - Pick every unit in (Units in miscare_2 <gen>) and do (Actions)
Loop - Actions
Animation - Play Vocal 0003 <gen> 's stand hit animation
scena
Events
Time - Every 2.50 seconds of game time
Conditions
Actions
Special Effect - Create a special effect at (Random point in Scena <gen>) using Objects\Spawnmodels\Demon\InfernalMeteor\InfernalMeteor.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in Scena <gen>) using Objects\Spawnmodels\Demon\InfernalMeteor\InfernalMeteor2.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in Scena <gen>) using Objects\Spawnmodels\Demon\InfernalMeteor\InfernalMeteor3.mdl
fan 1
Events
Time - Every 1.50 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in Vocal <gen>) and do (Actions)
Loop - Actions
Animation - Play (Picked unit) 's Stand Victory animation
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