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Model validation: Malfurion Moonkin Form

MalfurionMoonkin.mdx

0 errors 0 severe 32 warnings 109 unused
  • 10 Model
    • Unknown version: 1200
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Bone 0 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "M_feather_16_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 7 - "M_feather_17_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 9 - "hd_anim_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 11 - "L_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 33 - "M_feather_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 34 - "LM_feather_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 35 - "RM_feather_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 50 - "L_feather_09_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 5 at frame 600 has roughly the same value as tracks 4 and 6
  • 1 1 Bone 66 - "R_feather_09_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 366 at frame 155541 has roughly the same value as tracks 365 and 367
  • 1 Bone 90 - "M_feather_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 91 - "M_feather_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 92 - "M_feather_07_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 93 - "M_feather_06_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 94 - "M_feather_10_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 95 - "M_feather_11_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 6 at frame 667 has roughly the same value as tracks 5 and 7
  • 1 Bone 96 - "M_feather_13_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 97 - "M_feather_14_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 98 - "M_feather_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 2 Bone 99 - "LM_feather_02_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 24 at frame 5834 has roughly the same value as tracks 23 and 25
      • Track 60 at frame 164966 has roughly the same value as tracks 59 and 61
  • 1 2 Bone 100 - "RM_feather_02_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 28 at frame 5834 has roughly the same value as tracks 27 and 29
      • Track 68 at frame 164966 has roughly the same value as tracks 67 and 69
  • 1 Bone 1 - "bone_turret"
    • 1 Rotation
      • Track 24 at frame 3600 has roughly the same value as tracks 23 and 25
  • 1 Bone 4 - "bone_chest"
    • 1 Rotation
      • Track 15 at frame 2467 has roughly the same value as tracks 14 and 16
  • 2 Bone 5 - "neck_bind_jnt"
    • 2 Rotation
      • Track 329 at frame 166733 has roughly the same value as tracks 328 and 330
      • Track 339 at frame 167400 has roughly the same value as tracks 338 and 340
  • 1 Bone 10 - "base_head_bind_jnt"
    • 1 Rotation
      • Track 2 at frame 200 has roughly the same value as tracks 1 and 3
  • 1 Bone 19 - "L_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 1 at frame 200 has roughly the same value as tracks 0 and 2
  • 1 Bone 21 - "R_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 1 at frame 200 has roughly the same value as tracks 0 and 2
  • 2 Bone 38 - "L_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 40 at frame 4167 has roughly the same value as tracks 39 and 41
      • Track 135 at frame 144533 has roughly the same value as tracks 134 and 136
  • 1 Bone 39 - "L_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 15 at frame 3100 has roughly the same value as tracks 14 and 16
  • 1 Bone 40 - "L_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 15 at frame 3100 has roughly the same value as tracks 14 and 16
  • 1 Bone 42 - "L_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 6 at frame 900 has roughly the same value as tracks 5 and 7
  • 1 Bone 43 - "L_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 279 at frame 168700 has roughly the same value as tracks 278 and 280
  • 2 Bone 44 - "L_ind_finger_01_bind_jnt"
    • 2 Rotation
      • Track 84 at frame 140566 has roughly the same value as tracks 83 and 85
      • Track 114 at frame 142033 has roughly the same value as tracks 113 and 115
  • 1 Bone 45 - "L_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 140 at frame 142033 has roughly the same value as tracks 139 and 141
  • 1 Bone 49 - "L_pnk_finger_02_bind_jnt"
    • 1 Rotation
      • Track 284 at frame 168700 has roughly the same value as tracks 283 and 285
  • 2 Bone 52 - "R_shoulder_bind_jnt"
    • 2 Rotation
      • Track 27 at frame 3267 has roughly the same value as tracks 26 and 28
      • Track 339 at frame 166800 has roughly the same value as tracks 338 and 340
  • 3 Bone 54 - "R_lwr_arm_bind_jnt"
    • 3 Rotation
      • Track 43 at frame 3900 has roughly the same value as tracks 42 and 44
      • Track 315 at frame 166900 has roughly the same value as tracks 314 and 316
      • Track 327 at frame 167600 has roughly the same value as tracks 326 and 328
  • 3 Bone 58 - "R_tmb_01_bind_jnt"
    • 3 Rotation
      • Track 37 at frame 3600 has roughly the same value as tracks 36 and 38
      • Track 105 at frame 140733 has roughly the same value as tracks 104 and 106
      • Track 148 at frame 144200 has roughly the same value as tracks 147 and 149
  • 1 Bone 59 - "R_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 44 at frame 3600 has roughly the same value as tracks 43 and 45
  • 1 Bone 60 - "R_ind_finger_01_bind_jnt"
    • 1 Rotation
      • Track 27 at frame 3600 has roughly the same value as tracks 26 and 28
  • 1 Bone 61 - "R_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 45 at frame 3600 has roughly the same value as tracks 44 and 46
  • 1 Bone 62 - "R_mid_finger_01_bind_jnt"
    • 1 Rotation
      • Track 27 at frame 3600 has roughly the same value as tracks 26 and 28
  • 1 Bone 63 - "R_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 44 at frame 3600 has roughly the same value as tracks 43 and 45
  • 1 Bone 64 - "R_pnk_finger_01_bind_jnt"
    • 1 Rotation
      • Track 27 at frame 3600 has roughly the same value as tracks 26 and 28
  • 1 Bone 65 - "R_pnk_finger_02_bind_jnt"
    • 1 Rotation
      • Track 42 at frame 3600 has roughly the same value as tracks 41 and 43
  • 1 Bone 72 - "L_feather_07_bind_jnt"
    • 1 Rotation
      • Track 41 at frame 2467 has roughly the same value as tracks 40 and 42
  • 1 Bone 73 - "R_feather_07_bind_jnt"
    • 1 Rotation
      • Track 47 at frame 2467 has roughly the same value as tracks 46 and 48
  • 1 Bone 80 - "pelvis_bind_jnt"
    • 1 Rotation
      • Track 19 at frame 3600 has roughly the same value as tracks 18 and 20
  • 1 Bone 81 - "L_leg_01_bind_jnt"
    • 1 Rotation
      • Track 129 at frame 140966 has roughly the same value as tracks 128 and 130
  • 1 Bone 84 - "bone_leg_left"
    • 1 Rotation
      • Track 64 at frame 140300 has roughly the same value as tracks 63 and 65
  • 1 Bone 88 - "bone_leg_right"
    • 1 Rotation
      • Track 179 at frame 163166 has roughly the same value as tracks 178 and 180
  • 39 ParticleEmitterPopcorn 0 - "Hero_Glow"
    • 20 Alpha
      • Track 1 at frame 667 has exactly the same value as tracks 0 and 2
      • Track 6 at frame 5001 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 6467 has exactly the same value as tracks 6 and 8
      • Track 14 at frame 147066 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 147807 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 147816 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 148307 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 148316 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 148807 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 148816 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 149307 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 149316 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 149807 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 149816 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 150307 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 150316 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 150582 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 150591 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 152249 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 152257 has exactly the same value as tracks 29 and 31
    • 19 Visibility
      • Track 1 at frame 667 has exactly the same value as tracks 0 and 2
      • Track 7 at frame 6467 has exactly the same value as tracks 6 and 8
      • Track 14 at frame 147066 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 147807 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 147816 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 148307 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 148316 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 148807 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 148816 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 149307 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 149316 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 149807 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 149816 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 150307 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 150316 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 150582 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 150591 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 152249 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 152257 has exactly the same value as tracks 29 and 31
  • 1 CollisionShape 0 - "B_KGS_Torso"
    • 1 Rotation
      • Track 12 at frame 700 has roughly the same value as tracks 11 and 13
  • 1 CollisionShape 1 - "B_KGS_Head"
    • 1 Rotation
      • Track 16 at frame 800 has roughly the same value as tracks 15 and 17
  • 1 CollisionShape 6 - "B_KGS_Root"
    • 1 Rotation
      • Track 23 at frame 3600 has roughly the same value as tracks 22 and 24
  • unused Texture 0 - "MalfurionMoonkin_Main_Diffuse.dds"
  • unused Texture 1 - "Unit_Owlbear_main_Normal.tif"
  • unused Texture 2 - "MalfurionMoonkin_Orm_Diffuse.dds"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "NightElf_Malfurion_Weapon_Diffuse.tif"
  • unused Texture 7 - "NightElf_Malfurion_Weapon_Normal.tif"
  • unused Texture 8 - "NightElf_Malfurion_Weapon_ORM.tif"
  • unused Texture 9 - "NightElf_Malfurion_Cape_Diffuse.tif"
  • unused Texture 10 - "NightElf_Malfurion_Cape_Normal.tif"
  • unused Texture 11 - "NightElf_Malfurion_Cape_ORM.tif"
  • unused Texture 12 - "NightElf_Malfurion_Pauldron_Diffuse.tif"
  • unused Texture 13 - "NightElf_Malfurion_Pauldron_Normal.tif"
  • unused Texture 14 - "NightElf_Malfurion_Pauldron_ORM.tif"
  • unused Texture 15 - "NightElf_Malfurion_Hair_Diffuse.tif"
  • unused Texture 16 - "NightElf_Malfurion_Hair_Normal.tif"
  • unused Texture 17 - "NightElf_Malfurion_Hair_ORM.tif"
  • unused Texture 18 - "NightElf_Malfurion_Main_Diffuse.tif"
  • unused Texture 19 - "NightElf_Malfurion_Main_Normal.tif"
  • unused Texture 20 - "NightElf_Malfurion_Main_ORM.tif"
  • unused Texture 21 - "NightElf_Malfurion_Main_Emissive.tif"
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