• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Model validation: Malfruion Cat Form

MalfurionCatForm.mdx

2 errors 0 severe 33 warnings 49 unused
  • 1 RibbonEmitter 0 - "BlizRibbon01"
    • Invalid material 8
  • 1 RibbonEmitter 1 - "BlizRibbon02"
    • Invalid material 8
  • 11 Model
    • Unknown version: 1200
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Tail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 1 Bone 11 - "mount_L_claw_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 114 at frame 13968 has roughly the same value as tracks 113 and 115
  • 1 Bone 17 - "mount_R_claw_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 32 - "mount_tail_scale_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 33 - "mount_tail_scale_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 34 - "mount_tail_scale_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 35 - "mount_L_ear_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 250 at frame 139267 has roughly the same value as tracks 249 and 251
  • 1 1 Bone 36 - "mount_R_ear_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 264 at frame 139267 has roughly the same value as tracks 263 and 265
  • 1 Bone 43 - "mount_L_upr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 44 - "mount_L_lwr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 45 - "mount_R_upr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 46 - "mount_R_lwr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 61 - "mount_bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 62 - "mount_bone_chest_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 63 - "mount_beard_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 64 - "mount_scroll_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 65 - "mount_book_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 66 - "mount_L_mask_strap_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 67 - "mount_L_mask_strap_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 68 - "mount_L_mask_strap_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 69 - "mount_R_mask_strap_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 70 - "mount_R_mask_strap_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 71 - "mount_R_mask_strap_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 22 at frame 143967 has roughly the same value as tracks 21 and 23
  • 1 Bone 4 - "mount_hd_anim_bind_jnt"
    • 1 Rotation
      • Track 536 at frame 147100 has roughly the same value as tracks 535 and 537
  • 1 Bone 10 - "mount_bone_hand_left"
    • 1 Rotation
      • Track 6 at frame 867 has roughly the same value as tracks 5 and 7
  • 2 Bone 16 - "mount_bone_hand_right"
    • 2 Rotation
      • Track 6 at frame 933 has roughly the same value as tracks 5 and 7
      • Track 193 at frame 10167 has roughly the same value as tracks 192 and 194
  • 1 Bone 20 - "mount_L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 448 at frame 142233 has roughly the same value as tracks 447 and 449
  • 1 Bone 21 - "mount_L_leg_03_bind_jnt"
    • 1 Rotation
      • Track 428 at frame 142233 has roughly the same value as tracks 427 and 429
  • 1 Bone 28 - "mount_tail_02_bind_jnt"
    • 1 Rotation
      • Track 264 at frame 11367 has roughly the same value as tracks 263 and 265
  • 2 Bone 54 - "mount_tongue_01_bind_jnt"
    • 2 Translation
      • Track 128 at frame 6667 has roughly the same value as tracks 127 and 129
      • Track 219 at frame 12034 has roughly the same value as tracks 218 and 220
  • 11 ParticleEmitterPopcorn 0 - "Hero_Glow"
    • 6 Alpha
      • Track 4 at frame 7033 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 7633 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 9501 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 10867 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 10901 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 12034 has exactly the same value as tracks 10 and 12
    • 5 Visibility
      • Track 4 at frame 7033 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 7633 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 9501 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 10867 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 10901 has exactly the same value as tracks 9 and 11
  • 1 CollisionShape 4 - "B_KGS_Leg_L"
    • 1 Rotation
      • Track 365 at frame 140767 has roughly the same value as tracks 364 and 366
  • unused Texture 0 - "MalfurionCat_Main_Diffuse.dds"
  • unused Texture 1 - "NightElf_Naisha_Mount_Normal.tif"
  • unused Texture 2 - "NightElf_Naisha_Mount_ORM.tif"
  • unused Texture 3 - "MalfurionCat_Main_Emissive.dds"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "MalfurionCat_Hair_Diffuse.dds"
  • unused Texture 7 - "NightElf_DruidOfTheClawBear_Hair_Normal.tif"
  • unused Texture 8 - "NightElf_DruidOfTheClawBear_Hair_ORM.tif"
  • unused Texture 9 - "Black32.blp"
  • unused Texture 10 - "NightElf_Malfurion_Pauldron_Diffuse.tif"
  • unused Texture 11 - "NightElf_Malfurion_Pauldron_Normal.tif"
  • unused Texture 12 - "NightElf_Malfurion_Pauldron_ORM.tif"
  • unused Texture 13 - "NightElf_Malfurion_Hair_Diffuse.tif"
  • unused Texture 14 - "NightElf_Malfurion_Hair_Normal.tif"
  • unused Texture 15 - "NightElf_Malfurion_Hair_ORM.tif"
  • unused Texture 16 - "NightElf_Malfurion_Main_Diffuse.tif"
  • unused Texture 17 - "NightElf_Malfurion_Main_Normal.tif"
  • unused Texture 18 - "NightElf_Malfurion_Main_ORM.tif"
  • unused Texture 19 - "NightElf_Malfurion_Main_Emissive.tif"
  • unused Texture 20 - "NightElf_Malfurion_Weapon_Diffuse.tif"
  • unused Texture 21 - "NightElf_Malfurion_Weapon_Normal.tif"
  • unused Texture 22 - "NightElf_Malfurion_Weapon_ORM.tif"
  • unused Texture 23 - "RibbonBlur1.tif"
Back
Top