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Model validation: Magnataur Seer
magnataurmagicranged.mdx
0errors4severe14warnings76unused
1
Geoset 3
Too many vertices in one geoset: 8302
1
Geoset 5
Alpha is 1.000 at end of "Decay Bone" (frame 143798); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 6
Alpha is 1.000 at end of "Decay Bone" (frame 143798); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 7
Alpha is 1.000 at end of "Decay Bone" (frame 143798); should be 0 — geoset will remain visible in-game after the unit has decayed.
8
Model
Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Leg" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Tail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_collision_01" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_collision_00_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
1
2
Bone 11 - "B_cloth_01_bind_jnt"
There are no vertices attached to this bone
2
Rotation
Track 16 at frame 2333 has roughly the same value as tracks 15 and 17
Track 103 at frame 9932 has roughly the same value as tracks 102 and 104
1
Bone 60 - "hair_bind_jnt"
There are no vertices attached to this bone
1
Bone 84 - "bone_head"
There are no vertices attached to this bone
1
Bone 105 - "weapon_03_bind_jnt"
There are no vertices attached to this bone
1
Bone 106 - "weapon_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 108 - "root_bind_jnt"
There are no vertices attached to this bone
1
Bone 1 - "lower_L_lwr_arm_bind_jnt"
1
Rotation
Track 7 at frame 867 has roughly the same value as tracks 6 and 8
2
Bone 8 - "B_shield_bind_jnt"
2
Rotation
Track 16 at frame 2333 has roughly the same value as tracks 15 and 17
Track 103 at frame 9932 has roughly the same value as tracks 102 and 104
2
Bone 12 - "L_tmb_03_bind_jnt"
2
Rotation
Track 6 at frame 800 has roughly the same value as tracks 5 and 7
Track 123 at frame 14630 has roughly the same value as tracks 122 and 124
5
Bone 13 - "L_tmb_02_bind_jnt"
5
Rotation
Track 6 at frame 800 has roughly the same value as tracks 5 and 7
Track 39 at frame 7399 has roughly the same value as tracks 38 and 40
Track 59 at frame 10165 has roughly the same value as tracks 58 and 60
Track 89 at frame 14730 has roughly the same value as tracks 88 and 90
Track 148 at frame 144398 has roughly the same value as tracks 147 and 149
2
Bone 14 - "L_tmb_01_bind_jnt"
2
Rotation
Track 56 at frame 16531 has roughly the same value as tracks 55 and 57
Track 65 at frame 17131 has roughly the same value as tracks 64 and 66
1
Bone 15 - "L_ind_finger_03_bind_jnt"
1
Rotation
Track 86 at frame 8765 has roughly the same value as tracks 85 and 87
1
Bone 16 - "L_ind_finger_02_bind_jnt"
1
Rotation
Track 86 at frame 8731 has roughly the same value as tracks 85 and 87
1
Bone 17 - "L_ind_finger_01_bind_jnt"
1
Rotation
Track 6 at frame 800 has roughly the same value as tracks 5 and 7
2
Bone 18 - "L_mid_finger_03_bind_jnt"
2
Rotation
Track 6 at frame 800 has roughly the same value as tracks 5 and 7
Track 79 at frame 8765 has roughly the same value as tracks 78 and 80
1
Bone 19 - "L_mid_finger_02_bind_jnt"
1
Rotation
Track 6 at frame 800 has roughly the same value as tracks 5 and 7
1
Bone 20 - "L_mid_finger_01_bind_jnt"
1
Rotation
Track 6 at frame 800 has roughly the same value as tracks 5 and 7
1
Bone 21 - "L_pnk_finger_03_bind_jnt"
1
Rotation
Track 6 at frame 800 has roughly the same value as tracks 5 and 7
1
Bone 22 - "L_pnk_finger_02_bind_jnt"
1
Rotation
Track 6 at frame 800 has roughly the same value as tracks 5 and 7
1
Bone 23 - "L_pnk_finger_01_bind_jnt"
1
Rotation
Track 6 at frame 800 has roughly the same value as tracks 5 and 7
4
Bone 25 - "L_lwr_arm_twist_01_bind_jnt"
4
Rotation
Track 46 at frame 12831 has roughly the same value as tracks 45 and 47
Track 51 at frame 13198 has roughly the same value as tracks 50 and 52
Track 81 at frame 16531 has roughly the same value as tracks 80 and 82
Track 174 at frame 147631 has roughly the same value as tracks 173 and 175
1
Bone 26 - "L_lwr_arm_bind_jnt"
1
Rotation
Track 4 at frame 800 has roughly the same value as tracks 3 and 5
2
Bone 28 - "L_shoulder_bind_jnt"
2
Rotation
Track 22 at frame 2133 has roughly the same value as tracks 21 and 23
Track 311 at frame 144331 has roughly the same value as tracks 310 and 312
1
Bone 36 - "R_mid_finger_02_bind_jnt"
1
Rotation
Track 32 at frame 19631 has roughly the same value as tracks 31 and 33
1
Bone 41 - "R_hand_bind_jnt"
1
Rotation
Track 463 at frame 119698 has roughly the same value as tracks 462 and 464
4
Bone 42 - "R_lwr_arm_twist_01_bind_jnt"
4
Rotation
Track 64 at frame 13164 has roughly the same value as tracks 63 and 65
Track 205 at frame 22665 has roughly the same value as tracks 204 and 206
Track 210 at frame 22898 has roughly the same value as tracks 209 and 211
Track 215 at frame 47132 has roughly the same value as tracks 214 and 216
2
Bone 43 - "R_lwr_arm_bind_jnt"
2
Rotation
Track 27 at frame 3033 has roughly the same value as tracks 26 and 28
Track 289 at frame 21398 has roughly the same value as tracks 288 and 290
1
Bone 44 - "R_upr_arm_bind_jnt"
1
Rotation
Track 473 at frame 119698 has roughly the same value as tracks 472 and 474
1
Bone 45 - "R_shoulder_bind_jnt"
1
Rotation
Track 54 at frame 5765 has roughly the same value as tracks 53 and 55
2
Bone 52 - "R_upr_eyelid_bind_jnt"
2
Translation
Track 3 at frame 1799 has roughly the same value as tracks 2 and 4
Track 28 at frame 12598 has roughly the same value as tracks 27 and 29
2
Bone 53 - "R_lwr_eyelid_bind_jnt"
2
Translation
Track 3 at frame 1799 has roughly the same value as tracks 2 and 4
Track 28 at frame 12598 has roughly the same value as tracks 27 and 29
1
Bone 82 - "L_ivory_bind_jnt"
1
Rotation
Track 172 at frame 148830 has roughly the same value as tracks 171 and 173
1
Bone 83 - "hd_anim_bind_jnt"
1
Translation
Track 21 at frame 1767 has exactly the same value as tracks 20 and 22
1
Bone 87 - "R_parts_02_bind_jnt"
1
Rotation
Track 16 at frame 2333 has roughly the same value as tracks 15 and 17
1
Bone 88 - "R_parts_01_bind_jnt"
1
Rotation
Track 16 at frame 2333 has roughly the same value as tracks 15 and 17
1
Bone 90 - "L_parts_01_bind_jnt"
1
Rotation
Track 16 at frame 2333 has roughly the same value as tracks 15 and 17
1
Bone 91 - "L_parts_02_bind_jnt"
1
Rotation
Track 16 at frame 2333 has roughly the same value as tracks 15 and 17
1
Bone 93 - "spine_00_bind_jnt"
1
Rotation
Track 309 at frame 145065 has roughly the same value as tracks 308 and 310
1
Bone 95 - "L_leg_02_bind_jnt"
1
Rotation
Track 381 at frame 146297 has roughly the same value as tracks 380 and 382
1
Bone 98 - "R_leg_02_bind_jnt"
1
Rotation
Track 131 at frame 12431 has roughly the same value as tracks 130 and 132
1
Camera 0 - "Portrait_Camera"
1
Rotation
Track 752 at frame 119698 has roughly the same value as tracks 751 and 753
2
CollisionShape 2 - "B_KGS_Arm_R"
1
Translation
Track 757 at frame 119698 has roughly the same value as tracks 756 and 758
1
Rotation
Track 516 at frame 119698 has roughly the same value as tracks 515 and 517
1
CollisionShape 3 - "B_KGS_Leg"
1
Rotation
Track 309 at frame 145065 has roughly the same value as tracks 308 and 310
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