Model validation: Magnataur Champion Portrait

magnataurhero_portrait.mdx

0 errors 3 severe 3 warnings 67 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Geoset 5
    • Too many vertices in one geoset: 8306
  • 1 Bone 1 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 105 - "bone_head"
    • There are no vertices attached to this bone
  • 2 Bone 11 - "L_upr_arm_bind_jnt"
    • 2 Rotation
      • Track 9 at frame 6034 has roughly the same value as tracks 8 and 10
      • Track 19 at frame 9001 has roughly the same value as tracks 18 and 20
  • 4 Bone 13 - "L_hand_bind_jnt"
    • 4 Rotation
      • Track 13 at frame 5434 has roughly the same value as tracks 12 and 14
      • Track 31 at frame 8401 has roughly the same value as tracks 30 and 32
      • Track 40 at frame 10034 has roughly the same value as tracks 39 and 41
      • Track 57 at frame 13001 has roughly the same value as tracks 56 and 58
  • 4 Bone 15 - "L_tmb_02_bind_jnt"
    • 4 Rotation
      • Track 10 at frame 5900 has roughly the same value as tracks 9 and 11
      • Track 21 at frame 8867 has roughly the same value as tracks 20 and 22
      • Track 32 at frame 11834 has roughly the same value as tracks 31 and 33
      • Track 43 at frame 14801 has roughly the same value as tracks 42 and 44
  • 3 Bone 27 - "R_shoulder_bind_jnt"
    • 3 Rotation
      • Track 16 at frame 5600 has roughly the same value as tracks 15 and 17
      • Track 26 at frame 8567 has roughly the same value as tracks 25 and 27
      • Track 36 at frame 11534 has roughly the same value as tracks 35 and 37
  • 4 Bone 29 - "R_lwr_arm_bind_jnt"
    • 4 Rotation
      • Track 3 at frame 4067 has roughly the same value as tracks 2 and 4
      • Track 11 at frame 7034 has roughly the same value as tracks 10 and 12
      • Track 19 at frame 10001 has roughly the same value as tracks 18 and 20
      • Track 27 at frame 12968 has roughly the same value as tracks 26 and 28
  • 3 Bone 48 - "L_lwr_eyelid_bind_jnt"
    • 3 Translation
      • Track 13 at frame 1300 has roughly the same value as tracks 12 and 14
      • Track 31 at frame 8234 has roughly the same value as tracks 30 and 32
      • Track 42 at frame 14635 has roughly the same value as tracks 41 and 43
  • 2 Bone 50 - "L_upr_eyelid_bind_jnt"
    • 2 Translation
      • Track 14 at frame 5167 has roughly the same value as tracks 13 and 15
      • Track 34 at frame 11168 has roughly the same value as tracks 33 and 35
  • 1 Bone 51 - "R_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 123 at frame 16502 has roughly the same value as tracks 122 and 124
  • 5 Bone 52 - "R_lwr_eyelid_bind_jnt"
    • 2 Translation
      • Track 24 at frame 8234 has roughly the same value as tracks 23 and 25
      • Track 44 at frame 17535 has roughly the same value as tracks 43 and 45
    • 3 Rotation
      • Track 112 at frame 14768 has roughly the same value as tracks 111 and 113
      • Track 128 at frame 16502 has roughly the same value as tracks 127 and 129
      • Track 143 at frame 18202 has roughly the same value as tracks 142 and 144
  • 2 Bone 87 - "lower_R_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 3 at frame 867 has roughly the same value as tracks 2 and 4
      • Track 112 at frame 16335 has roughly the same value as tracks 111 and 113
  • 5 Light 0 - "Portrait_Fill_Light"
    • 5 Rotation
      • Track 7 at frame 4800 has roughly the same value as tracks 6 and 8
      • Track 14 at frame 7767 has roughly the same value as tracks 13 and 15
      • Track 21 at frame 10734 has roughly the same value as tracks 20 and 22
      • Track 28 at frame 13701 has roughly the same value as tracks 27 and 29
      • Track 34 at frame 16702 has roughly the same value as tracks 33 and 35
  • 5 Light 1 - "Portrait_Key_Light"
    • 5 Rotation
      • Track 7 at frame 4800 has roughly the same value as tracks 6 and 8
      • Track 14 at frame 7767 has roughly the same value as tracks 13 and 15
      • Track 21 at frame 10734 has roughly the same value as tracks 20 and 22
      • Track 28 at frame 13701 has roughly the same value as tracks 27 and 29
      • Track 34 at frame 16702 has roughly the same value as tracks 33 and 35
  • 8 CollisionShape 3 - "B_KGS_Arm_R"
    • 8 Rotation
      • Track 7 at frame 2333 has roughly the same value as tracks 6 and 8
      • Track 8 at frame 2367 has roughly the same value as tracks 7 and 9
      • Track 9 at frame 2400 has roughly the same value as tracks 8 and 10
      • Track 10 at frame 2433 has roughly the same value as tracks 9 and 11
      • Track 11 at frame 2467 has roughly the same value as tracks 10 and 12
      • Track 12 at frame 2500 has roughly the same value as tracks 11 and 13
      • Track 13 at frame 2533 has roughly the same value as tracks 12 and 14
      • Track 14 at frame 2567 has roughly the same value as tracks 13 and 15
  • unused Texture 0 - "Portrait_BG_Diffuse.tif"
  • unused Texture 1 - "normal.blp"
  • unused Texture 2 - "Portrait_BG_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "MagnataurChampMD.dds"
  • unused Texture 7 - "MagnataurBlue_Main_Normal.tif"
  • unused Texture 8 - "MagnataurBlue_Main_ORM.tif"
  • unused Texture 9 - "MagnataurBlue_Main_Emissive.tif"
  • unused Texture 10 - "MagnataurBlue_Weapon_Diffuse.tif"
  • unused Texture 11 - "MagnataurBlue_Weapon_Normal.tif"
  • unused Texture 12 - "MagnataurBlue_Weapon_ORM.tif"
  • unused Texture 13 - "MagnataurBlue_Corpse_Diffuse.tif"
  • unused Texture 14 - "MagnataurBlue_Corpse_Normal.tif"
  • unused Texture 15 - "MagnataurBlue_Corpse_ORM.tif"
  • unused Texture 16 - "SkeletonOrcChampion_Main_Diffuse.tif"
  • unused Texture 17 - "SkeletonOrcChampion_Main_Normal.tif"
  • unused Texture 18 - "SkeletonOrcChampion_Main_ORM.tif"
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