Model validation: magicmissile

magicmissile.mdx

0 errors 0 severe 2 warnings 0 unused
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 ParticleEmitter2 0 - "BlizParticle01"
    • 1 Visibility
      • Interpolation type not set to None
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