Name | Type | is_array | initial_value |
Attackers | player | No | Player11 |
Attackers_Bottom_left | group | No | |
Attackers_Bottom_Right | group | No | |
Attackers_LeftSide | group | No | |
Attackers_Middle_LeftSide | group | No | |
Attackers_Middle_RightSide | group | No | |
Attackers_RightSide | group | No | |
attackers_spawn_lila | group | No | |
BootSysOn | boolean | No | false |
BootSysTimer | timer | No | |
Chances | player | No | |
Clefable | integer | No | 1 |
Defeat | boolean | No | false |
Defenders | force | No | |
DiffDialog | dialog | No | |
Easy | button | No | |
Gold_Amount | integer | No | 10 |
Hard | button | No | |
kills | integer | Yes | |
Level_Number | integer | No | 0 |
Lives | integer | No | 20 |
Lives_Lost | integer | No | 0 |
Monster_Amount | integer | No | |
Monster_Type | unitcode | No | |
Next_Level | timer | No | |
NoLivesLost | boolean | No | true |
Normal | button | No | |
Perfection | button | No | |
RandomTip | integer | No | 0 |
Sell | unitcode | No | nC57 |
TestMode | string | No | Duke-Wintermaul |
Tip | string | Yes |