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Model validation: Mage Tower

HU_Mage_Tower.mdx

0 errors 10 severe 13 warnings 40 unused
  • 2 Sequence 5 - "Portrait"
    • This sequence starts at the same frame as sequence 3 "Stand"
    • This sequence starts before sequence 4 "Stand Work" ends
  • 1 1 Geoset 0
    • Alpha is 1.000 at end of "Decay" (frame 68334); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (6)
  • 1 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 68334); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (6)
  • 1 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 68334); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (6)
  • 1 1 Geoset 3
    • Alpha is 1.000 at end of "Decay" (frame 68334); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (6)
  • 1 1 Geoset 4
    • Alpha is 1.000 at end of "Decay" (frame 68334); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (6)
  • 1 1 Geoset 5
    • Alpha is 1.000 at end of "Decay" (frame 68334); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (6)
  • 1 1 Geoset 6
    • Alpha is 1.000 at end of "Decay" (frame 68334); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (6)
  • 1 1 Geoset 7
    • Alpha is 1.000 at end of "Decay" (frame 68334); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (6)
  • 1 Bone 0 - "Bone_Vortex_Ribbon_03"
    • There are no vertices attached to this bone
  • 1 Bone 1 - "Bone_Vortex_Ribbon_02"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "Bone_Vortex_Ribbon_01"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "Bone_0"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "Bone_Vortex"
    • There are no vertices attached to this bone
  • 39 Bone 6 - "Bone_Building"
    • 39 Translation
      • Track 46 at frame 75042 has exactly the same value as tracks 45 and 47
      • Track 47 at frame 75084 has exactly the same value as tracks 46 and 48
      • Track 48 at frame 75125 has exactly the same value as tracks 47 and 49
      • Track 49 at frame 75167 has exactly the same value as tracks 48 and 50
      • Track 50 at frame 75209 has exactly the same value as tracks 49 and 51
      • Track 51 at frame 75250 has exactly the same value as tracks 50 and 52
      • Track 52 at frame 75292 has exactly the same value as tracks 51 and 53
      • Track 53 at frame 75334 has exactly the same value as tracks 52 and 54
      • Track 54 at frame 75375 has exactly the same value as tracks 53 and 55
      • Track 55 at frame 75417 has exactly the same value as tracks 54 and 56
      • Track 56 at frame 75459 has exactly the same value as tracks 55 and 57
      • Track 57 at frame 75500 has exactly the same value as tracks 56 and 58
      • Track 58 at frame 75542 has exactly the same value as tracks 57 and 59
      • Track 59 at frame 75584 has exactly the same value as tracks 58 and 60
      • Track 60 at frame 75625 has exactly the same value as tracks 59 and 61
      • Track 61 at frame 75667 has exactly the same value as tracks 60 and 62
      • Track 62 at frame 75709 has exactly the same value as tracks 61 and 63
      • Track 63 at frame 75750 has exactly the same value as tracks 62 and 64
      • Track 64 at frame 75792 has exactly the same value as tracks 63 and 65
      • Track 65 at frame 75834 has exactly the same value as tracks 64 and 66
      • Track 66 at frame 75875 has exactly the same value as tracks 65 and 67
      • Track 67 at frame 75917 has exactly the same value as tracks 66 and 68
      • Track 68 at frame 75959 has exactly the same value as tracks 67 and 69
      • Track 69 at frame 76000 has exactly the same value as tracks 68 and 70
      • Track 70 at frame 76042 has exactly the same value as tracks 69 and 71
      • Track 71 at frame 76084 has exactly the same value as tracks 70 and 72
      • Track 72 at frame 76125 has exactly the same value as tracks 71 and 73
      • Track 73 at frame 76167 has exactly the same value as tracks 72 and 74
      • Track 74 at frame 76209 has exactly the same value as tracks 73 and 75
      • Track 75 at frame 76250 has exactly the same value as tracks 74 and 76
      • Track 76 at frame 76292 has exactly the same value as tracks 75 and 77
      • Track 77 at frame 76334 has exactly the same value as tracks 76 and 78
      • Track 78 at frame 76375 has exactly the same value as tracks 77 and 79
      • Track 79 at frame 76417 has exactly the same value as tracks 78 and 80
      • Track 80 at frame 76459 has exactly the same value as tracks 79 and 81
      • Track 81 at frame 76500 has exactly the same value as tracks 80 and 82
      • Track 82 at frame 76542 has exactly the same value as tracks 81 and 83
      • Track 83 at frame 76584 has exactly the same value as tracks 82 and 84
      • Track 84 at frame 76625 has exactly the same value as tracks 83 and 85
  • 1 ParticleEmitter2 0 - "BlizParticle05"
    • 1 Visibility
      • Track 5 at frame 700000 is not in any sequence
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