Model validation: Mage portal

8dl_dalaran_mageportal.mdx

0 errors 1 severe 12 warnings 9 unused
  • 1 1 Model
    • Missing "Death" sequence
    • Missing the Origin attachment point
  • 1 Sequence 2 - "Cinematic 1481"
    • Sequence name "Cinematic 1481" looks auto-generated by a model converter — Warcraft 3 won't reference it.
  • 1 Bone 4 - "bone_b4"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "bone_b5"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "bone_b6"
    • There are no vertices attached to this bone
  • 1 Bone 7 - "bone_b7"
    • There are no vertices attached to this bone
  • 1 7 Bone 8 - "bone_b8"
    • There are no vertices attached to this bone
    • 7 Rotation
      • Track 1 at frame 500 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1000 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1333 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1536 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 2000 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 3000 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 3333 has exactly the same value as tracks 6 and 8
  • 1 Bone 9 - "bone_b9"
    • There are no vertices attached to this bone
  • 1 Bone 10 - "bone_b10"
    • There are no vertices attached to this bone
  • 1 Bone 11 - "bone_b11"
    • There are no vertices attached to this bone
  • 1 Bone 12 - "bone_b12"
    • There are no vertices attached to this bone
  • 1 Bone 13 - "bone_b13"
    • There are no vertices attached to this bone
  • 1 Sequence 1 - "Cinematic Closed"
    • Sequence "Cinematic Closed" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 3 - "Cinematic Close"
    • Sequence "Cinematic Close" is a non-standard cinematic animation; for in-game models this just bloats filesize.
Back
Top