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Model validation: Mage of the Veil

MageOfTheVeil.mdx

0 errors 12 severe 37 warnings 240 unused
  • 1 1 Geoset 3
    • Alpha is 1.000 at end of "Decay Bone" (frame 138767); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 5
    • Alpha is 1.000 at end of "Decay Bone" (frame 138767); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 6
    • Alpha is 1.000 at end of "Decay Bone" (frame 138767); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 7
    • Alpha is 1.000 at end of "Decay Bone" (frame 138767); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 8
    • Alpha is 1.000 at end of "Decay Bone" (frame 138767); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 9
    • Alpha is 1.000 at end of "Decay Bone" (frame 138767); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 10
    • Alpha is 1.000 at end of "Decay Bone" (frame 138767); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 11
    • Alpha is 1.000 at end of "Decay Bone" (frame 138767); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 12
    • Alpha is 1.000 at end of "Decay Bone" (frame 138767); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 13
    • Alpha is 1.000 at end of "Decay Bone" (frame 138767); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 14
    • Alpha is 1.000 at end of "Decay Bone" (frame 138767); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 16
    • Alpha is 1.000 at end of "Decay Bone" (frame 138767); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 7 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_FullBody" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_BoxCol_2" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_BoxCol_0" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_BoxCol_1" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 15
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 17
    • This geoset has both skin/weights and vertex groups
  • 1 4 Bone 62 - "L_gauntlet_bind_jnt"
    • There are no vertices attached to this bone
    • 4 Rotation
      • Track 51 at frame 5300 has roughly the same value as tracks 50 and 52
      • Track 247 at frame 14966 has roughly the same value as tracks 246 and 248
      • Track 352 at frame 154333 has roughly the same value as tracks 351 and 353
      • Track 392 at frame 158833 has roughly the same value as tracks 391 and 393
  • 1 5 Bone 63 - "R_gauntlet_bind_jnt"
    • There are no vertices attached to this bone
    • 5 Rotation
      • Track 28 at frame 3367 has roughly the same value as tracks 27 and 29
      • Track 278 at frame 59500 has roughly the same value as tracks 277 and 279
      • Track 296 at frame 94800 has roughly the same value as tracks 295 and 297
      • Track 297 at frame 101834 has roughly the same value as tracks 296 and 298
      • Track 397 at frame 154400 has roughly the same value as tracks 396 and 398
  • 1 Bone 101 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 103 - "R_pauldron_bind_jnt"
    • There are no vertices attached to this bone
  • 1 4 Bone 105 - "weapon_tassel_A_01_bind_jnt"
    • There are no vertices attached to this bone
    • 4 Rotation
      • Track 67 at frame 5600 has roughly the same value as tracks 66 and 68
      • Track 73 at frame 6100 has roughly the same value as tracks 72 and 74
      • Track 80 at frame 6600 has roughly the same value as tracks 79 and 81
      • Track 92 at frame 7567 has roughly the same value as tracks 91 and 93
  • 1 Bone 106 - "weapon_tassel_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 107 - "weapon_tassel_B_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 56 at frame 5867 has roughly the same value as tracks 55 and 57
  • 1 1 Bone 108 - "weapon_tassel_B_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 65 at frame 4300 has roughly the same value as tracks 64 and 66
  • 1 Bone 109 - "weapon_tassel_C_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 110 - "weapon_tassel_C_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 111 - "weapon_tassel_C_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 358 at frame 15066 has roughly the same value as tracks 357 and 359
  • 1 Bone 117 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 2 GeosetAnimation 1
    • 2 Color
      • Track 13 at frame 77667 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 77700 has exactly the same value as tracks 13 and 15
  • 2 GeosetAnimation 2
    • 2 Color
      • Track 13 at frame 77667 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 77700 has exactly the same value as tracks 13 and 15
  • 4 GeosetAnimation 5
    • 4 Alpha
      • Track 13 at frame 19200 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 19233 has exactly the same value as tracks 13 and 15
      • Track 17 at frame 138600 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 138634 has exactly the same value as tracks 17 and 19
  • 1 Bone 0 - "bone_turret"
    • 1 Translation
      • Track 23 at frame 1367 has roughly the same value as tracks 22 and 24
  • 1 Bone 1 - "spine_02_bind_jnt"
    • 1 Rotation
      • Track 239 at frame 150733 has roughly the same value as tracks 238 and 240
  • 1 Bone 3 - "neck_bind_jnt"
    • 1 Rotation
      • Track 177 at frame 154133 has roughly the same value as tracks 176 and 178
  • 3 Bone 4 - "hd_anim_bind_jnt"
    • 3 Rotation
      • Track 361 at frame 141300 has roughly the same value as tracks 360 and 362
      • Track 371 at frame 144567 has roughly the same value as tracks 370 and 372
      • Track 381 at frame 147834 has roughly the same value as tracks 380 and 382
  • 1 Bone 5 - "jaw_bind_jnt"
    • 1 Rotation
      • Track 78 at frame 151733 has roughly the same value as tracks 77 and 79
  • 2 Bone 8 - "L_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 229 at frame 13966 has roughly the same value as tracks 228 and 230
      • Track 388 at frame 158867 has roughly the same value as tracks 387 and 389
  • 4 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 4 Rotation
      • Track 61 at frame 7500 has roughly the same value as tracks 60 and 62
      • Track 101 at frame 9466 has roughly the same value as tracks 100 and 102
      • Track 189 at frame 13933 has roughly the same value as tracks 188 and 190
      • Track 216 at frame 14966 has roughly the same value as tracks 215 and 217
  • 4 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 4 Rotation
      • Track 61 at frame 7500 has roughly the same value as tracks 60 and 62
      • Track 101 at frame 9466 has roughly the same value as tracks 100 and 102
      • Track 189 at frame 13933 has roughly the same value as tracks 188 and 190
      • Track 216 at frame 14966 has roughly the same value as tracks 215 and 217
  • 1 Bone 11 - "bone_hand_left"
    • 1 Rotation
      • Track 65 at frame 5467 has roughly the same value as tracks 64 and 66
  • 1 Bone 15 - "L_ind_finger_01_bind_jnt"
    • 1 Rotation
      • Track 43 at frame 7167 has roughly the same value as tracks 42 and 44
  • 2 Bone 18 - "L_mid_finger_01_bind_jnt"
    • 2 Rotation
      • Track 5 at frame 1367 has roughly the same value as tracks 4 and 6
      • Track 83 at frame 9666 has roughly the same value as tracks 82 and 84
  • 2 Bone 19 - "L_mid_finger_02_bind_jnt"
    • 2 Rotation
      • Track 1 at frame 367 has roughly the same value as tracks 0 and 2
      • Track 133 at frame 11566 has roughly the same value as tracks 132 and 134
  • 2 Bone 20 - "L_mid_finger_03_bind_jnt"
    • 2 Rotation
      • Track 1 at frame 367 has roughly the same value as tracks 0 and 2
      • Track 137 at frame 11566 has roughly the same value as tracks 136 and 138
  • 2 Bone 21 - "L_rng_finger_01_bind_jnt"
    • 2 Rotation
      • Track 6 at frame 1433 has roughly the same value as tracks 5 and 7
      • Track 83 at frame 9666 has roughly the same value as tracks 82 and 84
  • 3 Bone 22 - "L_rng_finger_02_bind_jnt"
    • 3 Rotation
      • Track 6 at frame 1433 has roughly the same value as tracks 5 and 7
      • Track 60 at frame 7234 has roughly the same value as tracks 59 and 61
      • Track 132 at frame 11566 has roughly the same value as tracks 131 and 133
  • 3 Bone 23 - "L_rng_finger_03_bind_jnt"
    • 3 Rotation
      • Track 6 at frame 1433 has roughly the same value as tracks 5 and 7
      • Track 60 at frame 7234 has roughly the same value as tracks 59 and 61
      • Track 134 at frame 11566 has roughly the same value as tracks 133 and 135
  • 2 Bone 24 - "L_pnk_finger_01_bind_jnt"
    • 2 Rotation
      • Track 6 at frame 1433 has roughly the same value as tracks 5 and 7
      • Track 82 at frame 9666 has roughly the same value as tracks 81 and 83
  • 3 Bone 25 - "L_pnk_finger_02_bind_jnt"
    • 3 Rotation
      • Track 6 at frame 1433 has roughly the same value as tracks 5 and 7
      • Track 56 at frame 7234 has roughly the same value as tracks 55 and 57
      • Track 128 at frame 11566 has roughly the same value as tracks 127 and 129
  • 3 Bone 26 - "L_pnk_finger_03_bind_jnt"
    • 3 Rotation
      • Track 6 at frame 1433 has roughly the same value as tracks 5 and 7
      • Track 60 at frame 7234 has roughly the same value as tracks 59 and 61
      • Track 134 at frame 11566 has roughly the same value as tracks 133 and 135
  • 9 Bone 29 - "R_lwr_arm_bind_jnt"
    • 9 Rotation
      • Track 6 at frame 1067 has roughly the same value as tracks 5 and 7
      • Track 42 at frame 3667 has roughly the same value as tracks 41 and 43
      • Track 77 at frame 5334 has roughly the same value as tracks 76 and 78
      • Track 104 at frame 6800 has roughly the same value as tracks 103 and 105
      • Track 186 at frame 10633 has roughly the same value as tracks 185 and 187
      • Track 345 at frame 141234 has roughly the same value as tracks 344 and 346
      • Track 362 at frame 144501 has roughly the same value as tracks 361 and 363
      • Track 379 at frame 147767 has roughly the same value as tracks 378 and 380
      • Track 393 at frame 149867 has roughly the same value as tracks 392 and 394
  • 5 Bone 30 - "R_lwr_arm_twist_01_bind_jnt"
    • 5 Rotation
      • Track 211 at frame 14966 has roughly the same value as tracks 210 and 212
      • Track 250 at frame 140700 has roughly the same value as tracks 249 and 251
      • Track 261 at frame 143967 has roughly the same value as tracks 260 and 262
      • Track 272 at frame 147234 has roughly the same value as tracks 271 and 273
      • Track 291 at frame 149933 has roughly the same value as tracks 290 and 292
  • 5 Bone 31 - "R_lwr_arm_twist_02_bind_jnt"
    • 5 Rotation
      • Track 211 at frame 14966 has roughly the same value as tracks 210 and 212
      • Track 250 at frame 140700 has roughly the same value as tracks 249 and 251
      • Track 261 at frame 143967 has roughly the same value as tracks 260 and 262
      • Track 272 at frame 147234 has roughly the same value as tracks 271 and 273
      • Track 291 at frame 149933 has roughly the same value as tracks 290 and 292
  • 2 Bone 32 - "bone_hand_right"
    • 2 Rotation
      • Track 433 at frame 154433 has roughly the same value as tracks 432 and 434
      • Track 444 at frame 156000 has roughly the same value as tracks 443 and 445
  • 1 Bone 37 - "R_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 5 at frame 8366 has roughly the same value as tracks 4 and 6
  • 1 Bone 39 - "R_mid_finger_01_bind_jnt"
    • 1 Rotation
      • Track 5 at frame 8366 has roughly the same value as tracks 4 and 6
  • 1 Bone 46 - "R_pnk_finger_02_bind_jnt"
    • 1 Rotation
      • Track 25 at frame 10100 has roughly the same value as tracks 24 and 26
  • 1 Bone 48 - "pelvis_bind_jnt"
    • 1 Translation
      • Track 23 at frame 1367 has roughly the same value as tracks 22 and 24
  • 1 Bone 50 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 340 at frame 149000 has roughly the same value as tracks 339 and 341
  • 1 Bone 52 - "L_leg_04_bind_jnt"
    • 1 Rotation
      • Track 7 at frame 8433 has roughly the same value as tracks 6 and 8
  • 3 Bone 55 - "bone_leg_right"
    • 3 Rotation
      • Track 310 at frame 140400 has roughly the same value as tracks 309 and 311
      • Track 316 at frame 143667 has roughly the same value as tracks 315 and 317
      • Track 322 at frame 146934 has roughly the same value as tracks 321 and 323
  • 1 Bone 60 - "L_skirt_armor_bind_jnt"
    • 1 Translation
      • Track 98 at frame 11632 has roughly the same value as tracks 97 and 99
  • 1 Bone 61 - "R_skirt_armor_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 3567 has roughly the same value as tracks 2 and 4
  • 2 Bone 65 - "L_mid_eyebrow_bind_jnt"
    • 2 Translation
      • Track 44 at frame 140967 has roughly the same value as tracks 43 and 45
      • Track 70 at frame 144234 has roughly the same value as tracks 69 and 71
  • 2 Bone 68 - "R_mid_eyebrow_bind_jnt"
    • 1 Translation
      • Track 156 at frame 150167 has roughly the same value as tracks 155 and 157
    • 1 Rotation
      • Track 43 at frame 150167 has roughly the same value as tracks 42 and 44
  • 1 Bone 70 - "L_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 192 at frame 45000 has roughly the same value as tracks 191 and 193
  • 1 Bone 71 - "L_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 200 at frame 45000 has roughly the same value as tracks 199 and 201
  • 2 Bone 72 - "R_upr_eyelid_bind_jnt"
    • 1 Translation
      • Track 26 at frame 147101 has roughly the same value as tracks 25 and 27
    • 1 Rotation
      • Track 192 at frame 45000 has roughly the same value as tracks 191 and 193
  • 2 Bone 73 - "R_lwr_eyelid_bind_jnt"
    • 2 Rotation
      • Track 200 at frame 45000 has roughly the same value as tracks 199 and 201
      • Track 451 at frame 157933 has roughly the same value as tracks 450 and 452
  • 2 Bone 76 - "L_ear_bind_jnt"
    • 2 Rotation
      • Track 121 at frame 149833 has roughly the same value as tracks 120 and 122
      • Track 126 at frame 150233 has roughly the same value as tracks 125 and 127
  • 2 Bone 77 - "R_ear_bind_jnt"
    • 2 Rotation
      • Track 118 at frame 149833 has roughly the same value as tracks 117 and 119
      • Track 123 at frame 150233 has roughly the same value as tracks 122 and 124
  • 1 Bone 82 - "L_cheek_02_bind_jnt"
    • 1 Translation
      • Track 206 at frame 150367 has roughly the same value as tracks 205 and 207
  • 1 Bone 84 - "R_cheek_bind_jnt"
    • 1 Translation
      • Track 148 at frame 150367 has roughly the same value as tracks 147 and 149
  • 8 Bone 87 - "L_upr_lip_bind_jnt"
    • 7 Translation
      • Track 1 at frame 140667 has roughly the same value as tracks 0 and 2
      • Track 6 at frame 141067 has roughly the same value as tracks 5 and 7
      • Track 14 at frame 143934 has roughly the same value as tracks 13 and 15
      • Track 19 at frame 144334 has roughly the same value as tracks 18 and 20
      • Track 27 at frame 147201 has roughly the same value as tracks 26 and 28
      • Track 32 at frame 147601 has roughly the same value as tracks 31 and 33
      • Track 73 at frame 150567 has roughly the same value as tracks 72 and 74
    • 1 Rotation
      • Track 17 at frame 150567 has roughly the same value as tracks 16 and 18
  • 1 Bone 88 - "M_upr_lip_bind_jnt"
    • 1 Rotation
      • Track 17 at frame 150567 has roughly the same value as tracks 16 and 18
  • 7 Bone 89 - "R_upr_lip_bind_jnt"
    • 6 Translation
      • Track 1 at frame 140667 has roughly the same value as tracks 0 and 2
      • Track 6 at frame 141067 has roughly the same value as tracks 5 and 7
      • Track 14 at frame 143934 has roughly the same value as tracks 13 and 15
      • Track 19 at frame 144334 has roughly the same value as tracks 18 and 20
      • Track 27 at frame 147201 has roughly the same value as tracks 26 and 28
      • Track 32 at frame 147601 has roughly the same value as tracks 31 and 33
    • 1 Rotation
      • Track 17 at frame 150567 has roughly the same value as tracks 16 and 18
  • 1 Bone 91 - "tongue_01_bind_jnt"
    • 1 Rotation
      • Track 78 at frame 151733 has roughly the same value as tracks 77 and 79
  • 5 Bone 93 - "lwr_teeth_bind_jnt"
    • 4 Translation
      • Track 91 at frame 140934 has roughly the same value as tracks 90 and 92
      • Track 123 at frame 144201 has roughly the same value as tracks 122 and 124
      • Track 155 at frame 147467 has roughly the same value as tracks 154 and 156
      • Track 235 at frame 154333 has roughly the same value as tracks 234 and 236
    • 1 Rotation
      • Track 78 at frame 151733 has roughly the same value as tracks 77 and 79
  • 7 Bone 94 - "L_lip_corner_bind_jnt"
    • 6 Translation
      • Track 91 at frame 140934 has roughly the same value as tracks 90 and 92
      • Track 123 at frame 144201 has roughly the same value as tracks 122 and 124
      • Track 155 at frame 147467 has roughly the same value as tracks 154 and 156
      • Track 216 at frame 150600 has roughly the same value as tracks 215 and 217
      • Track 272 at frame 154333 has roughly the same value as tracks 271 and 273
      • Track 287 at frame 155133 has roughly the same value as tracks 286 and 288
    • 1 Rotation
      • Track 81 at frame 151067 has roughly the same value as tracks 80 and 82
  • 5 Bone 95 - "L_lwr_lip_01_bind_jnt"
    • 4 Translation
      • Track 91 at frame 140934 has roughly the same value as tracks 90 and 92
      • Track 123 at frame 144201 has roughly the same value as tracks 122 and 124
      • Track 155 at frame 147467 has roughly the same value as tracks 154 and 156
      • Track 259 at frame 154333 has roughly the same value as tracks 258 and 260
    • 1 Rotation
      • Track 81 at frame 151067 has roughly the same value as tracks 80 and 82
  • 5 Bone 96 - "L_lwr_lip_02_bind_jnt"
    • 4 Translation
      • Track 91 at frame 140934 has roughly the same value as tracks 90 and 92
      • Track 123 at frame 144201 has roughly the same value as tracks 122 and 124
      • Track 155 at frame 147467 has roughly the same value as tracks 154 and 156
      • Track 267 at frame 154333 has roughly the same value as tracks 266 and 268
    • 1 Rotation
      • Track 81 at frame 151067 has roughly the same value as tracks 80 and 82
  • 2 Bone 97 - "M_lwr_lip_bind_jnt"
    • 1 Translation
      • Track 307 at frame 154333 has roughly the same value as tracks 306 and 308
    • 1 Rotation
      • Track 111 at frame 151067 has roughly the same value as tracks 110 and 112
  • 5 Bone 98 - "R_lwr_lip_02_bind_jnt"
    • 4 Translation
      • Track 91 at frame 140934 has roughly the same value as tracks 90 and 92
      • Track 123 at frame 144201 has roughly the same value as tracks 122 and 124
      • Track 155 at frame 147467 has roughly the same value as tracks 154 and 156
      • Track 263 at frame 154333 has roughly the same value as tracks 262 and 264
    • 1 Rotation
      • Track 81 at frame 151067 has roughly the same value as tracks 80 and 82
  • 6 Bone 99 - "R_lwr_lip_01_bind_jnt"
    • 5 Translation
      • Track 91 at frame 140934 has roughly the same value as tracks 90 and 92
      • Track 123 at frame 144201 has roughly the same value as tracks 122 and 124
      • Track 155 at frame 147467 has roughly the same value as tracks 154 and 156
      • Track 187 at frame 149867 has roughly the same value as tracks 186 and 188
      • Track 247 at frame 154333 has roughly the same value as tracks 246 and 248
    • 1 Rotation
      • Track 81 at frame 151067 has roughly the same value as tracks 80 and 82
  • 7 Bone 100 - "R_lip_corner_bind_jnt"
    • 6 Translation
      • Track 91 at frame 140934 has roughly the same value as tracks 90 and 92
      • Track 123 at frame 144201 has roughly the same value as tracks 122 and 124
      • Track 155 at frame 147467 has roughly the same value as tracks 154 and 156
      • Track 186 at frame 149867 has roughly the same value as tracks 185 and 187
      • Track 247 at frame 154333 has roughly the same value as tracks 246 and 248
      • Track 262 at frame 155133 has roughly the same value as tracks 261 and 263
    • 1 Rotation
      • Track 81 at frame 151067 has roughly the same value as tracks 80 and 82
  • 1 Bone 102 - "L_pauldron_bind_jnt"
    • 1 Rotation
      • Track 22 at frame 11699 has roughly the same value as tracks 21 and 23
  • 2 Bone 104 - "weapon_bind_jnt"
    • 2 Rotation
      • Track 320 at frame 152400 has roughly the same value as tracks 319 and 321
      • Track 321 at frame 152433 has roughly the same value as tracks 320 and 322
  • 2 Light 0 - "Portrait_Fill_Light"
    • 2 Intensity
      • Track 13 at frame 77667 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 77700 has exactly the same value as tracks 13 and 15
  • 2 Light 1 - "Portrait_Key_Light"
    • 2 Intensity
      • Track 13 at frame 77667 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 77700 has exactly the same value as tracks 13 and 15
  • 2 Light 2 - "Portrait_Rim_Light02"
    • 2 Intensity
      • Track 13 at frame 77667 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 77700 has exactly the same value as tracks 13 and 15
  • 2 Light 3 - "Portrait_Rim_Light03"
    • 2 Intensity
      • Track 13 at frame 77667 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 77700 has exactly the same value as tracks 13 and 15
  • 2 Light 4 - "Portrait_Rim_Light05"
    • 2 Intensity
      • Track 13 at frame 77667 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 77700 has exactly the same value as tracks 13 and 15
  • 2 Light 5 - "Portrait_Rim_Light06"
    • 2 Intensity
      • Track 13 at frame 77667 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 77700 has exactly the same value as tracks 13 and 15
  • 1 CollisionShape 1 - "B_KGS_Arm_L"
    • 1 Rotation
      • Track 297 at frame 33600 has roughly the same value as tracks 296 and 298
  • 1 CollisionShape 2 - "B_KGS_Arm_R"
    • 1 Translation
      • Track 508 at frame 76100 has roughly the same value as tracks 507 and 509
  • unused Texture 0 - "MageOfTheVeil_Main_Diffuse.dds"
  • unused Texture 1 - "Nightelf_DruidOfTheTalon_Main_Normal.tif"
  • unused Texture 2 - "Nightelf_DruidOfTheTalon_Main_ORM.tif"
  • unused Texture 3 - "NightElf_DruidOfTheTalon_Main_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Neutral_ForestTrollShadowPriest_Lvl_2_Hair_Diffuse.tif"
  • unused Texture 7 - "Neutral_ForestTrollShadowPriest_Lvl_2_Hair_Normal.tif"
  • unused Texture 8 - "Neutral_ForestTrollShadowPriest_Lvl_2_Hair_ORM.tif"
  • unused Texture 9 - "Black32.blp"
  • unused Texture 10 - "TeamColor24.blp"
  • unused Texture 11 - "Neutral_ForestTrollHighPriest_Lvl_4_Hair_Diffuse.tif"
  • unused Texture 12 - "Neutral_ForestTrollHighPriest_Lvl_4_Hair_Normal.tif"
  • unused Texture 13 - "Neutral_ForestTrollHighPriest_Lvl_4_Hair_ORM.tif"
  • unused Texture 14 - "Human_JennallaDeemspring_Main_Diffuse.tif"
  • unused Texture 15 - "Human_JennallaDeemspring_Main_Normal.tif"
  • unused Texture 16 - "Human_JennallaDeemspring_Main_ORM.tif"
  • unused Texture 17 - "Human_JennallaDeemspring_Main_Emissive.tif"
  • unused Texture 18 - "Orc_DrekThar_Main_Diffuse.tif"
  • unused Texture 19 - "Orc_DrekThar_Main_Normal.tif"
  • unused Texture 20 - "Orc_DrekThar_Main_ORM.tif"
  • unused Texture 21 - "Orc_WatcherWard_Main_Diffuse.tif"
  • unused Texture 22 - "Orc_WatcherWard_Main_Normal.tif"
  • unused Texture 23 - "Orc_WatcherWard_Main_ORM.tif"
  • unused Texture 24 - "Orc_WatcherWard_Main_Emissive.tif"
  • unused Texture 25 - "Orc_FarSeer_WolfArmor_Diffuse.tif"
  • unused Texture 26 - "Orc_FarSeer_WolfArmor_Normal.tif"
  • unused Texture 27 - "Orc_FarSeer_Wolfarmor_ORM.tif"
  • unused Texture 28 - "Orc_FarSeer_Wolfarmor_Emissive.tif"
  • unused Texture 29 - "Orc_DrekThar_Pauldron_Diffuse.tif"
  • unused Texture 30 - "Orc_DrekThar_Pauldron_Normal.tif"
  • unused Texture 31 - "Orc_DrekThar_Pauldron_ORM.tif"
  • unused Texture 32 - "NightElf_Dryad_Weapon_Diffuse.tif"
  • unused Texture 33 - "NightElf_Dryad_Weapon_Normal.tif"
  • unused Texture 34 - "NightElf_Dryad_Weapon_ORM.tif"
  • unused Texture 35 - "NightElf_Dryad_Hair_Diffuse.tif"
  • unused Texture 36 - "NightElf_Dryad_Hair_Normal.tif"
  • unused Texture 37 - "NightElf_Dryad_Hair_ORM.tif"
  • unused Texture 38 - "NightElf_Dryad_Main_Diffuse.tif"
  • unused Texture 39 - "NightElf_Dryad_Main_Normal.tif"
  • unused Texture 40 - "NightElf_Dryad_Main_ORM.tif"
  • unused Texture 41 - "NightElf_Dryad_Main_Emissive.tif"
  • unused Texture 42 - "Orc_TaurenChieftain_Weapon_Diffuse.tif"
  • unused Texture 43 - "Orc_TaurenChieftain_Weapon_Normal.tif"
  • unused Texture 44 - "Orc_TaurenChieftain_Weapon_ORM.tif"
  • unused Texture 45 - "NightElf_Male_Corpse_Diffuse.tif"
  • unused Texture 46 - "NightElf_Male_Corpse_Normal.tif"
  • unused Texture 47 - "NightElf_Male_Corpse_ORM.tif"
  • unused Texture 48 - "Portrait_BG_Diffuse.tif"
  • unused Texture 49 - "normal.blp"
  • unused Texture 50 - "Portrait_BG_ORM.tif"
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