• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Model validation: Mage of the Flames

MageOfTheFlames.mdx

0 errors 18 severe 47 warnings 273 unused
  • 1 1 Geoset 0
    • Alpha is 1.000 at end of "Decay Bone" (frame 145368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 1
    • Alpha is 1.000 at end of "Decay Bone" (frame 145368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 2
    • Alpha is 1.000 at end of "Decay Bone" (frame 145368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 3
    • Alpha is 1.000 at end of "Decay Bone" (frame 145368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 4
    • Alpha is 1.000 at end of "Decay Bone" (frame 145368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 5
    • Alpha is 1.000 at end of "Decay Bone" (frame 145368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 6
    • Alpha is 1.000 at end of "Decay Bone" (frame 145368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 7
    • Alpha is 1.000 at end of "Decay Bone" (frame 145368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 8
    • Alpha is 1.000 at end of "Decay Bone" (frame 145368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 9
    • Alpha is 1.000 at end of "Decay Bone" (frame 145368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 10
    • Alpha is 1.000 at end of "Decay Bone" (frame 145368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 11
    • Alpha is 1.000 at end of "Decay Bone" (frame 145368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 12
    • Alpha is 1.000 at end of "Decay Bone" (frame 145368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 13
    • Alpha is 1.000 at end of "Decay Bone" (frame 145368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 14
    • Alpha is 1.000 at end of "Decay Bone" (frame 145368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 15
    • Alpha is 1.000 at end of "Decay Bone" (frame 145368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 16
    • Alpha is 1.000 at end of "Decay Bone" (frame 145368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 18
    • Alpha is 1.000 at end of "Decay Bone" (frame 145368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 9 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Geoset 17
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 72 - "nose_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 76 - "L_cheek_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 77 - "L_cheek_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 79 - "R_cheek_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 80 - "R_cheek_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 82 - "L_upr_lip_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 84 - "R_upr_lip_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 91 - "L_lwr_lip_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 123 at frame 161334 has roughly the same value as tracks 122 and 124
  • 1 1 Bone 92 - "L_lwr_lip_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 140 at frame 164634 has roughly the same value as tracks 139 and 141
  • 1 1 Bone 94 - "R_lwr_lip_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 140 at frame 164634 has roughly the same value as tracks 139 and 141
  • 1 1 Bone 95 - "R_lwr_lip_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 125 at frame 161334 has roughly the same value as tracks 124 and 126
  • 1 1 Bone 97 - "chin_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 107 at frame 156968 has roughly the same value as tracks 106 and 108
  • 1 Bone 98 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 109 - "L_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 2 Bone 110 - "L_hair_02_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 231 at frame 160434 has roughly the same value as tracks 230 and 232
      • Track 264 at frame 169233 has roughly the same value as tracks 263 and 265
  • 1 Bone 111 - "L_hair_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 2 Bone 112 - "R_hair_01_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 14 at frame 7734 has roughly the same value as tracks 13 and 15
      • Track 162 at frame 160467 has roughly the same value as tracks 161 and 163
  • 1 3 Bone 113 - "R_hair_02_bind_jnt"
    • There are no vertices attached to this bone
    • 3 Rotation
      • Track 13 at frame 10867 has roughly the same value as tracks 12 and 14
      • Track 217 at frame 161700 has roughly the same value as tracks 216 and 218
      • Track 256 at frame 173233 has roughly the same value as tracks 255 and 257
  • 1 Bone 114 - "R_hair_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 0 - "bone_turret"
    • 1 Rotation
      • Track 351 at frame 164334 has roughly the same value as tracks 350 and 352
  • 2 Bone 1 - "spine_02_bind_jnt"
    • 2 Rotation
      • Track 10 at frame 3000 has roughly the same value as tracks 9 and 11
      • Track 276 at frame 155768 has roughly the same value as tracks 275 and 277
  • 1 Bone 2 - "spine_03_bind_jnt"
    • 1 Rotation
      • Track 222 at frame 146668 has roughly the same value as tracks 221 and 223
  • 3 Bone 3 - "bone_chest"
    • 2 Translation
      • Track 85 at frame 16635 has roughly the same value as tracks 84 and 86
      • Track 120 at frame 146001 has roughly the same value as tracks 119 and 121
    • 1 Rotation
      • Track 128 at frame 17335 has roughly the same value as tracks 127 and 129
  • 1 Bone 4 - "neck_bind_jnt"
    • 1 Rotation
      • Track 349 at frame 161234 has roughly the same value as tracks 348 and 350
  • 1 Bone 6 - "jaw_bind_jnt"
    • 1 Rotation
      • Track 107 at frame 156968 has roughly the same value as tracks 106 and 108
  • 3 Bone 8 - "L_upr_arm_bind_jnt"
    • 3 Rotation
      • Track 453 at frame 150468 has roughly the same value as tracks 452 and 454
      • Track 468 at frame 152768 has roughly the same value as tracks 467 and 469
      • Track 483 at frame 155068 has roughly the same value as tracks 482 and 484
  • 5 Bone 9 - "L_lwr_arm_bind_jnt"
    • 5 Rotation
      • Track 65 at frame 10101 has roughly the same value as tracks 64 and 66
      • Track 73 at frame 11201 has roughly the same value as tracks 72 and 74
      • Track 86 at frame 14068 has roughly the same value as tracks 85 and 87
      • Track 244 at frame 23235 has roughly the same value as tracks 243 and 245
      • Track 416 at frame 164234 has roughly the same value as tracks 415 and 417
  • 3 Bone 10 - "L_lwr_arm_twist_01_bind_jnt"
    • 3 Rotation
      • Track 110 at frame 19101 has roughly the same value as tracks 109 and 111
      • Track 205 at frame 23202 has roughly the same value as tracks 204 and 206
      • Track 260 at frame 147834 has roughly the same value as tracks 259 and 261
  • 3 Bone 11 - "L_lwr_arm_twist_02_bind_jnt"
    • 3 Rotation
      • Track 110 at frame 19101 has roughly the same value as tracks 109 and 111
      • Track 205 at frame 23202 has roughly the same value as tracks 204 and 206
      • Track 260 at frame 147834 has roughly the same value as tracks 259 and 261
  • 4 Bone 12 - "bone_hand_left"
    • 1 Rotation
      • Track 503 at frame 155734 has roughly the same value as tracks 502 and 504
    • 3 Scaling
      • Track 23 at frame 162200 has roughly the same value as tracks 22 and 24
      • Track 31 at frame 162767 has roughly the same value as tracks 30 and 32
      • Track 41 at frame 163434 has roughly the same value as tracks 40 and 42
  • 1 Bone 15 - "L_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 163 at frame 145934 has roughly the same value as tracks 162 and 164
  • 1 Bone 16 - "L_ind_finger_01_bind_jnt"
    • 1 Translation
      • Track 20 at frame 20502 has exactly the same value as tracks 19 and 21
  • 1 Bone 18 - "L_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 263 at frame 146601 has roughly the same value as tracks 262 and 264
  • 1 Bone 19 - "L_mid_finger_01_bind_jnt"
    • 1 Rotation
      • Track 30 at frame 4967 has roughly the same value as tracks 29 and 31
  • 1 Bone 20 - "L_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 30 at frame 4967 has roughly the same value as tracks 29 and 31
  • 2 Bone 21 - "L_mid_finger_03_bind_jnt"
    • 2 Rotation
      • Track 30 at frame 4967 has roughly the same value as tracks 29 and 31
      • Track 59 at frame 6967 has roughly the same value as tracks 58 and 60
  • 2 Bone 22 - "L_rng_finger_01_bind_jnt"
    • 2 Rotation
      • Track 45 at frame 4967 has roughly the same value as tracks 44 and 46
      • Track 73 at frame 6734 has roughly the same value as tracks 72 and 74
  • 2 Bone 23 - "L_rng_finger_02_bind_jnt"
    • 2 Rotation
      • Track 38 at frame 4967 has roughly the same value as tracks 37 and 39
      • Track 462 at frame 165267 has roughly the same value as tracks 461 and 463
  • 1 Bone 24 - "L_rng_finger_03_bind_jnt"
    • 1 Rotation
      • Track 40 at frame 4967 has roughly the same value as tracks 39 and 41
  • 3 Bone 25 - "L_pnk_finger_01_bind_jnt"
    • 3 Rotation
      • Track 47 at frame 4967 has roughly the same value as tracks 46 and 48
      • Track 195 at frame 17701 has roughly the same value as tracks 194 and 196
      • Track 502 at frame 165267 has roughly the same value as tracks 501 and 503
  • 3 Bone 26 - "L_pnk_finger_02_bind_jnt"
    • 3 Rotation
      • Track 43 at frame 4967 has roughly the same value as tracks 42 and 44
      • Track 186 at frame 17701 has roughly the same value as tracks 185 and 187
      • Track 345 at frame 161267 has roughly the same value as tracks 344 and 346
  • 2 Bone 27 - "L_pnk_finger_03_bind_jnt"
    • 2 Rotation
      • Track 42 at frame 4967 has roughly the same value as tracks 41 and 43
      • Track 184 at frame 17701 has roughly the same value as tracks 183 and 185
  • 3 Bone 28 - "R_shoulder_bind_jnt"
    • 1 Translation
      • Track 123 at frame 149568 has roughly the same value as tracks 122 and 124
    • 2 Rotation
      • Track 53 at frame 6934 has roughly the same value as tracks 52 and 54
      • Track 324 at frame 146634 has roughly the same value as tracks 323 and 325
  • 1 Bone 29 - "R_upr_arm_bind_jnt"
    • 1 Rotation
      • Track 716 at frame 169500 has roughly the same value as tracks 715 and 717
  • 4 Bone 30 - "R_lwr_arm_bind_jnt"
    • 4 Rotation
      • Track 86 at frame 6334 has roughly the same value as tracks 85 and 87
      • Track 253 at frame 17201 has roughly the same value as tracks 252 and 254
      • Track 423 at frame 147368 has roughly the same value as tracks 422 and 424
      • Track 534 at frame 158534 has roughly the same value as tracks 533 and 535
  • 4 Bone 31 - "R_lwr_arm_twist_01_bind_jnt"
    • 4 Rotation
      • Track 150 at frame 19135 has roughly the same value as tracks 149 and 151
      • Track 182 at frame 20668 has roughly the same value as tracks 181 and 183
      • Track 337 at frame 167033 has roughly the same value as tracks 336 and 338
      • Track 347 at frame 172833 has roughly the same value as tracks 346 and 348
  • 4 Bone 32 - "R_lwr_arm_twist_02_bind_jnt"
    • 4 Rotation
      • Track 150 at frame 19135 has roughly the same value as tracks 149 and 151
      • Track 182 at frame 20668 has roughly the same value as tracks 181 and 183
      • Track 337 at frame 167033 has roughly the same value as tracks 336 and 338
      • Track 347 at frame 172833 has roughly the same value as tracks 346 and 348
  • 1 Bone 35 - "R_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 123 at frame 145934 has roughly the same value as tracks 122 and 124
  • 1 Bone 38 - "R_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 70 at frame 17135 has roughly the same value as tracks 69 and 71
  • 1 Bone 44 - "R_rng_finger_02_bind_jnt"
    • 1 Rotation
      • Track 118 at frame 145934 has roughly the same value as tracks 117 and 119
  • 1 Bone 48 - "R_pnk_finger_03_bind_jnt"
    • 1 Rotation
      • Track 114 at frame 145934 has roughly the same value as tracks 113 and 115
  • 1 Bone 49 - "pelvis_bind_jnt"
    • 1 Rotation
      • Track 370 at frame 164400 has roughly the same value as tracks 369 and 371
  • 1 Bone 52 - "bone_leg_left"
    • 1 Rotation
      • Track 27 at frame 3867 has roughly the same value as tracks 26 and 28
  • 2 Bone 53 - "L_leg_04_bind_jnt"
    • 2 Rotation
      • Track 13 at frame 15335 has roughly the same value as tracks 12 and 14
      • Track 61 at frame 22135 has roughly the same value as tracks 60 and 62
  • 2 Bone 55 - "R_leg_02_bind_jnt"
    • 2 Rotation
      • Track 19 at frame 3700 has roughly the same value as tracks 18 and 20
      • Track 399 at frame 165334 has roughly the same value as tracks 398 and 400
  • 1 Bone 56 - "bone_leg_right"
    • 1 Rotation
      • Track 446 at frame 164367 has roughly the same value as tracks 445 and 447
  • 2 Bone 57 - "R_leg_04_bind_jnt"
    • 2 Rotation
      • Track 55 at frame 20235 has roughly the same value as tracks 54 and 56
      • Track 98 at frame 146501 has exactly the same value as tracks 97 and 99
  • 1 Bone 64 - "R_mid_eyebrow_bind_jnt"
    • 1 Translation
      • Track 154 at frame 163334 has roughly the same value as tracks 153 and 155
  • 1 Bone 65 - "R_otr_eyebrow_bind_jnt"
    • 1 Translation
      • Track 153 at frame 163334 has roughly the same value as tracks 152 and 154
  • 6 Bone 66 - "L_upr_eyelid_bind_jnt"
    • 6 Rotation
      • Track 137 at frame 16235 has roughly the same value as tracks 136 and 138
      • Track 371 at frame 156934 has exactly the same value as tracks 370 and 372
      • Track 372 at frame 156968 has exactly the same value as tracks 371 and 373
      • Track 416 at frame 160267 has exactly the same value as tracks 415 and 417
      • Track 417 at frame 160300 has exactly the same value as tracks 416 and 418
      • Track 472 at frame 165000 has exactly the same value as tracks 471 and 473
  • 1 Bone 67 - "L_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 137 at frame 16235 has roughly the same value as tracks 136 and 138
  • 6 Bone 68 - "R_upr_eyelid_bind_jnt"
    • 6 Rotation
      • Track 137 at frame 16235 has roughly the same value as tracks 136 and 138
      • Track 371 at frame 156934 has exactly the same value as tracks 370 and 372
      • Track 372 at frame 156968 has exactly the same value as tracks 371 and 373
      • Track 418 at frame 160267 has exactly the same value as tracks 417 and 419
      • Track 419 at frame 160300 has exactly the same value as tracks 418 and 420
      • Track 472 at frame 165000 has exactly the same value as tracks 471 and 473
  • 1 Bone 69 - "R_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 137 at frame 16235 has roughly the same value as tracks 136 and 138
  • 1 Bone 81 - "L_upr_lip_bind_jnt"
    • 1 Rotation
      • Track 11 at frame 156201 has roughly the same value as tracks 10 and 12
  • 4 Bone 83 - "M_upr_lip_bind_jnt"
    • 4 Translation
      • Track 25 at frame 160934 has roughly the same value as tracks 24 and 26
      • Track 30 at frame 161334 has roughly the same value as tracks 29 and 31
      • Track 31 at frame 162934 has roughly the same value as tracks 30 and 32
      • Track 36 at frame 163334 has roughly the same value as tracks 35 and 37
  • 4 Bone 85 - "R_upr_lip_bind_jnt"
    • 4 Translation
      • Track 34 at frame 160934 has roughly the same value as tracks 33 and 35
      • Track 39 at frame 161334 has roughly the same value as tracks 38 and 40
      • Track 40 at frame 162934 has roughly the same value as tracks 39 and 41
      • Track 45 at frame 163334 has roughly the same value as tracks 44 and 46
  • 2 Bone 87 - "tongue_01_bind_jnt"
    • 1 Translation
      • Track 152 at frame 161334 has roughly the same value as tracks 151 and 153
    • 1 Rotation
      • Track 107 at frame 156968 has roughly the same value as tracks 106 and 108
  • 1 Bone 89 - "lwr_teeth_bind_jnt"
    • 1 Rotation
      • Track 107 at frame 156968 has roughly the same value as tracks 106 and 108
  • 1 Bone 93 - "M_lwr_lip_bind_jnt"
    • 1 Rotation
      • Track 140 at frame 164634 has roughly the same value as tracks 139 and 141
  • 2 Bone 100 - "R_pauldron_bind_jnt"
    • 2 Rotation
      • Track 3 at frame 3000 has roughly the same value as tracks 2 and 4
      • Track 95 at frame 17201 has roughly the same value as tracks 94 and 96
  • 1 Bone 102 - "M_cape_02_bind_jnt"
    • 1 Rotation
      • Track 278 at frame 147568 has roughly the same value as tracks 277 and 279
  • 3 Bone 105 - "R_cape_03_bind_jnt"
    • 3 Rotation
      • Track 416 at frame 23435 has roughly the same value as tracks 415 and 417
      • Track 546 at frame 152702 has roughly the same value as tracks 545 and 547
      • Track 572 at frame 155002 has roughly the same value as tracks 571 and 573
  • 1 Bone 106 - "L_cape_01_bind_jnt"
    • 1 Rotation
      • Track 300 at frame 23302 has roughly the same value as tracks 299 and 301
  • 1 Bone 107 - "L_cape_02_bind_jnt"
    • 1 Rotation
      • Track 147 at frame 14434 has roughly the same value as tracks 146 and 148
  • 2 Bone 115 - "weapon_bind_jnt"
    • 1 Rotation
      • Track 64 at frame 9867 has roughly the same value as tracks 63 and 65
    • 1 Scaling
      • Track 27 at frame 162034 has exactly the same value as tracks 26 and 28
  • 1 Bone 116 - "weapon_01_crystal_bind_jnt"
    • 1 Translation
      • Track 27 at frame 9534 has roughly the same value as tracks 26 and 28
  • 1 Bone 119 - "R_sleeve_02_bind_jnt"
    • 1 Translation
      • Track 7 at frame 20466 has exactly the same value as tracks 6 and 8
  • 3 Bone 120 - "L_sleeve_02_bind_jnt"
    • 3 Translation
      • Track 6 at frame 20466 has exactly the same value as tracks 5 and 7
      • Track 11 at frame 146207 has roughly the same value as tracks 10 and 12
      • Track 12 at frame 147198 has roughly the same value as tracks 11 and 13
  • 4 Bone 122 - "L_skirt_A_02_bind_jnt"
    • 1 Translation
      • Track 17 at frame 146746 has exactly the same value as tracks 16 and 18
    • 3 Rotation
      • Track 17 at frame 21586 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 23138 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 23349 has exactly the same value as tracks 18 and 20
  • 6 Bone 123 - "L_skirt_A_03_bind_jnt"
    • 2 Translation
      • Track 2 at frame 4881 has roughly the same value as tracks 1 and 3
      • Track 20 at frame 146746 has exactly the same value as tracks 19 and 21
    • 4 Rotation
      • Track 15 at frame 21586 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 23138 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 23349 has exactly the same value as tracks 16 and 18
      • Track 22 at frame 146746 has exactly the same value as tracks 21 and 23
  • 3 Bone 124 - "L_skirt_B_01_bind_jnt"
    • 2 Translation
      • Track 2 at frame 4881 has roughly the same value as tracks 1 and 3
      • Track 22 at frame 146746 has exactly the same value as tracks 21 and 23
    • 1 Rotation
      • Track 27 at frame 146746 has exactly the same value as tracks 26 and 28
  • 5 Bone 125 - "L_skirt_B_02_bind_jnt"
    • 1 Translation
      • Track 18 at frame 146746 has exactly the same value as tracks 17 and 19
    • 4 Rotation
      • Track 17 at frame 21586 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 23138 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 23349 has exactly the same value as tracks 18 and 20
      • Track 24 at frame 146746 has exactly the same value as tracks 23 and 25
  • 7 Bone 126 - "L_skirt_B_03_bind_jnt"
    • 2 Translation
      • Track 2 at frame 4881 has roughly the same value as tracks 1 and 3
      • Track 21 at frame 146746 has exactly the same value as tracks 20 and 22
    • 5 Rotation
      • Track 3 at frame 4881 has exactly the same value as tracks 2 and 4
      • Track 16 at frame 21586 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 23138 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 23349 has exactly the same value as tracks 17 and 19
      • Track 23 at frame 146746 has exactly the same value as tracks 22 and 24
  • 4 Bone 127 - "L_skirt_C_01_bind_jnt"
    • 2 Translation
      • Track 2 at frame 4881 has roughly the same value as tracks 1 and 3
      • Track 21 at frame 146746 has exactly the same value as tracks 20 and 22
    • 2 Rotation
      • Track 3 at frame 4881 has exactly the same value as tracks 2 and 4
      • Track 26 at frame 146746 has roughly the same value as tracks 25 and 27
  • 2 Bone 128 - "L_skirt_C_02_bind_jnt"
    • 1 Translation
      • Track 17 at frame 146746 has exactly the same value as tracks 16 and 18
    • 1 Rotation
      • Track 24 at frame 146746 has exactly the same value as tracks 23 and 25
  • 7 Bone 129 - "L_skirt_C_03_bind_jnt"
    • 2 Translation
      • Track 2 at frame 4881 has roughly the same value as tracks 1 and 3
      • Track 20 at frame 146746 has exactly the same value as tracks 19 and 21
    • 5 Rotation
      • Track 3 at frame 4881 has exactly the same value as tracks 2 and 4
      • Track 15 at frame 21586 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 23138 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 23349 has exactly the same value as tracks 16 and 18
      • Track 22 at frame 146746 has exactly the same value as tracks 21 and 23
  • 2 Bone 130 - "F_skirt_01_bind_jnt"
    • 2 Translation
      • Track 2 at frame 4881 has roughly the same value as tracks 1 and 3
      • Track 21 at frame 146746 has exactly the same value as tracks 20 and 22
  • 1 Bone 131 - "F_skirt_02_bind_jnt"
    • 1 Translation
      • Track 17 at frame 146746 has exactly the same value as tracks 16 and 18
  • 9 Bone 132 - "F_skirt_03_bind_jnt"
    • 4 Translation
      • Track 1 at frame 4881 has roughly the same value as tracks 0 and 2
      • Track 13 at frame 23138 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 23349 has exactly the same value as tracks 13 and 15
      • Track 19 at frame 146746 has exactly the same value as tracks 18 and 20
    • 5 Rotation
      • Track 3 at frame 4881 has exactly the same value as tracks 2 and 4
      • Track 15 at frame 21586 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 23138 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 23349 has exactly the same value as tracks 16 and 18
      • Track 22 at frame 146746 has exactly the same value as tracks 21 and 23
  • 1 Bone 133 - "R_skirt_A_01_bind_jnt"
    • 1 Translation
      • Track 21 at frame 146746 has exactly the same value as tracks 20 and 22
  • 4 Bone 134 - "R_skirt_A_02_bind_jnt"
    • 1 Translation
      • Track 18 at frame 146746 has exactly the same value as tracks 17 and 19
    • 3 Rotation
      • Track 19 at frame 21586 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 23138 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 23349 has exactly the same value as tracks 20 and 22
  • 7 Bone 135 - "R_skirt_A_03_bind_jnt"
    • 2 Translation
      • Track 2 at frame 4881 has roughly the same value as tracks 1 and 3
      • Track 20 at frame 146746 has exactly the same value as tracks 19 and 21
    • 5 Rotation
      • Track 3 at frame 4881 has exactly the same value as tracks 2 and 4
      • Track 17 at frame 21586 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 23138 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 23349 has exactly the same value as tracks 18 and 20
      • Track 24 at frame 146746 has exactly the same value as tracks 23 and 25
  • 2 Bone 136 - "R_skirt_B_01_bind_jnt"
    • 1 Translation
      • Track 20 at frame 146746 has exactly the same value as tracks 19 and 21
    • 1 Rotation
      • Track 31 at frame 147399 has roughly the same value as tracks 30 and 32
  • 4 Bone 137 - "R_skirt_B_02_bind_jnt"
    • 1 Translation
      • Track 17 at frame 146746 has exactly the same value as tracks 16 and 18
    • 3 Rotation
      • Track 17 at frame 21586 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 23138 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 23349 has exactly the same value as tracks 18 and 20
  • 7 Bone 138 - "R_skirt_B_03_bind_jnt"
    • 2 Translation
      • Track 2 at frame 4881 has roughly the same value as tracks 1 and 3
      • Track 20 at frame 146746 has exactly the same value as tracks 19 and 21
    • 5 Rotation
      • Track 3 at frame 4881 has exactly the same value as tracks 2 and 4
      • Track 15 at frame 21586 has roughly the same value as tracks 14 and 16
      • Track 16 at frame 23138 has roughly the same value as tracks 15 and 17
      • Track 17 at frame 23349 has roughly the same value as tracks 16 and 18
      • Track 22 at frame 146746 has exactly the same value as tracks 21 and 23
  • 3 Bone 139 - "R_skirt_C_01_bind_jnt"
    • 2 Translation
      • Track 2 at frame 4881 has roughly the same value as tracks 1 and 3
      • Track 21 at frame 146746 has exactly the same value as tracks 20 and 22
    • 1 Rotation
      • Track 3 at frame 4881 has exactly the same value as tracks 2 and 4
  • 5 Bone 140 - "R_skirt_C_02_bind_jnt"
    • 1 Translation
      • Track 17 at frame 146746 has exactly the same value as tracks 16 and 18
    • 4 Rotation
      • Track 16 at frame 21586 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 23138 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 23349 has exactly the same value as tracks 17 and 19
      • Track 23 at frame 146746 has exactly the same value as tracks 22 and 24
  • 7 Bone 141 - "R_skirt_C_03_bind_jnt"
    • 2 Translation
      • Track 2 at frame 4881 has roughly the same value as tracks 1 and 3
      • Track 20 at frame 146746 has exactly the same value as tracks 19 and 21
    • 5 Rotation
      • Track 3 at frame 4881 has exactly the same value as tracks 2 and 4
      • Track 15 at frame 21586 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 23138 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 23349 has exactly the same value as tracks 16 and 18
      • Track 22 at frame 146746 has exactly the same value as tracks 21 and 23
  • 3 Bone 142 - "B_skirt_01_bind_jnt"
    • 2 Translation
      • Track 2 at frame 4881 has roughly the same value as tracks 1 and 3
      • Track 21 at frame 146746 has exactly the same value as tracks 20 and 22
    • 1 Rotation
      • Track 3 at frame 4881 has exactly the same value as tracks 2 and 4
  • 5 Bone 143 - "B_skirt_02_bind_jnt"
    • 1 Translation
      • Track 17 at frame 146746 has exactly the same value as tracks 16 and 18
    • 4 Rotation
      • Track 16 at frame 21586 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 23138 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 23349 has exactly the same value as tracks 17 and 19
      • Track 23 at frame 146746 has exactly the same value as tracks 22 and 24
  • 10 Bone 144 - "B_skirt_03_bind_jnt"
    • 2 Translation
      • Track 2 at frame 4881 has roughly the same value as tracks 1 and 3
      • Track 20 at frame 146746 has exactly the same value as tracks 19 and 21
    • 8 Rotation
      • Track 3 at frame 4881 has exactly the same value as tracks 2 and 4
      • Track 15 at frame 21586 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 23138 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 23349 has exactly the same value as tracks 16 and 18
      • Track 22 at frame 146746 has exactly the same value as tracks 21 and 23
      • Track 28 at frame 149568 has roughly the same value as tracks 27 and 29
      • Track 39 at frame 151868 has roughly the same value as tracks 38 and 40
      • Track 50 at frame 154168 has roughly the same value as tracks 49 and 51
  • unused Texture 0 - "MageOfTheFlames_Main_Diffuse.dds"
  • unused Texture 1 - "MageOfTheFlames_Main_Normal.dds"
  • unused Texture 2 - "MageOfTheFlames_Main_ORM.dds"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Rogue_Wizard_rider_main_Diffuse.tif"
  • unused Texture 7 - "Rogue_Wizard_rider_main_Normal.tif"
  • unused Texture 8 - "Rogue_Wizard_rider_main_ORM.tif"
  • unused Texture 9 - "Rogue_Wizard_rider_main_Emissive.tif"
  • unused Texture 10 - "Human_Antonidas_Main_Diffuse.tif"
  • unused Texture 11 - "Human_Antonidas_Main_Normal.tif"
  • unused Texture 12 - "Human_Antonidas_Main_ORM.tif"
  • unused Texture 13 - "Human_Antonidas_Main_Emissive.tif"
  • unused Texture 14 - "Orc_FarSeer_Main_Diffuse.tif"
  • unused Texture 15 - "Orc_Farseer_Main_Normal.tif"
  • unused Texture 16 - "Orc_FarSeer_Main_ORM.tif"
  • unused Texture 17 - "Orc_FarSeer_Main_Emissive.tif"
  • unused Texture 18 - "Lady_Vashj_weapon_Diffuse.tif"
  • unused Texture 19 - "Lady_Vashj_weapon_Normal.tif"
  • unused Texture 20 - "Lady_Vashj_weapon_ORM.tif"
  • unused Texture 21 - "Unit_Naga_Siren_weapon_Diffuse.tif"
  • unused Texture 22 - "Unit_Naga_Siren_weapon_Normal.tif"
  • unused Texture 23 - "Unit_Naga_Siren_weapon_ORM.tif"
  • unused Texture 24 - "Human_Female_Corpse_Diffuse.tif"
  • unused Texture 25 - "Human_Female_Corpse_Normal.tif"
  • unused Texture 26 - "Human_Female_Corpse_ORM.tif"
  • unused Texture 27 - "Portrait_BG_Diffuse.tif"
  • unused Texture 28 - "normal.blp"
  • unused Texture 29 - "Portrait_BG_ORM.tif"
  • unused Texture 30 - "Human_Antonidas_Pauldron_Diffuse.tif"
  • unused Texture 31 - "Human_Antonidas_Pauldron_Normal.tif"
  • unused Texture 32 - "Human_Antonidas_Pauldron_ORM.tif"
Back
Top