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Model validation: M-163

M-163b.mdx

0 errors 0 severe 3 warnings 10 unused
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Bone 8 - "UNNAMED"
    • There are no vertices attached to this bone
  • 3 Bone 2 - "Bone-body"
    • 1 Translation
      • Track 1 at frame 1398 is not in any sequence
    • 1 Rotation
      • Track 1 at frame 1398 is not in any sequence
    • 1 Scaling
      • Track 1 at frame 1398 is not in any sequence
  • 1 ParticleEmitter2 3 - "gun"
    • 1 Visibility
      • Track 11 at frame 4100 has exactly the same value as tracks 10 and 12
  • 1 ParticleEmitter2 4 - "smokegun"
    • 1 Visibility
      • Track 11 at frame 4100 has exactly the same value as tracks 10 and 12
  • unused Texture 3 - "LavaLump2.blp"
  • unused Texture 4 - "Flame4.blp"
  • unused Texture 6 - "Shockwave10.blp"
  • unused Texture 9 - "White_64_Foam1.blp"
  • unused Texture 10 - "Flare.blp"
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