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Model validation: M-113-Ambulance

M-113b-medic.mdx

0 errors 0 severe 2 warnings 12 unused
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 6 Bone 5 - "Bone-body"
    • 2 Translation
      • Track 1 at frame 1398 is not in any sequence
      • Track 2 at frame 3000 is not in any sequence
    • 2 Rotation
      • Track 1 at frame 1398 is not in any sequence
      • Track 2 at frame 3000 is not in any sequence
    • 2 Scaling
      • Track 1 at frame 1398 is not in any sequence
      • Track 2 at frame 3000 is not in any sequence
  • 1 ParticleEmitter2 3 - "gunfire"
    • 1 Visibility
      • Track 7 at frame 4200 has exactly the same value as tracks 6 and 8
  • 1 ParticleEmitter2 4 - "gunfire"
    • 1 Visibility
      • Track 7 at frame 4200 has exactly the same value as tracks 6 and 8
  • unused Texture 0 - "TinkerBuilding.blp"
  • unused Texture 3 - "LavaLump2.blp"
  • unused Texture 7 - "Shockwave1White.blp"
  • unused Texture 8 - "Star7b.blp"
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