• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

How to import Lydia Felwalker (WoW)

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Lydia Felwalker (WoW) of the bundle Lydia Felwalker (WoW). Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Lydia Felwalker (WoW).zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Lydia Felwalker (WoW)
LydiaFelwalker_Body.blp
LydiaFelwalker_Eyes.blp
LydiaFelwalker_Hair.blp
LydiaFelwalker_Shoulders.blp
LydiaFelwalker_Belt.blp
LydiaFelwalker_Staff.blp
LydiaFelwalker.mdx

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing LydiaFelwalker.mdx

Now Click the "Import File" Button:

Next select 'LydiaFelwalker.mdx' in the folder which you extracted from the zip archive:

Lydia Felwalker (WoW)
LydiaFelwalker.mdx
LydiaFelwalker_Belt.blp
LydiaFelwalker_Body.blp
LydiaFelwalker_Eyes.blp
LydiaFelwalker_Hair.blp
LydiaFelwalker_Shoulders.blp
LydiaFelwalker_Staff.blp

The file has been properly added to the map archive:

LydiaFelwalker.mdx
Model
2,037
war3mapimported/LydiaFelwalker.mdx

Done, you have imported the file LydiaFelwalker.mdx.

Importing LydiaFelwalker_Belt.blp

Now Click the "Import File" Button:

Next select 'LydiaFelwalker_Belt.blp' in the folder which you extracted from the zip archive:

Lydia Felwalker (WoW)
LydiaFelwalker.mdx
LydiaFelwalker_Belt.blp
LydiaFelwalker_Body.blp
LydiaFelwalker_Eyes.blp
LydiaFelwalker_Hair.blp
LydiaFelwalker_Shoulders.blp
LydiaFelwalker_Staff.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

LydiaFelwalker.mdx
Model
2,037
war3mapimported/LydiaFelwalker.mdx
LydiaFelwalker_Belt.blp
Image / Texture
79
war3mapimported/LydiaFelwalker_Belt.blp

Double-click the file LydiaFelwalker_Belt.blp:

LydiaFelwalker_Belt.blp
Image / Texture
79
war3mapimported/LydiaFelwalker_Belt.blp

Tick the box "Use Custom Path" and type in the correct path:

LydiaFelwalker_Belt.blp
Image / Texture
79
LydiaFelwalker_Belt.blp

The file has been properly added to the map archive:

LydiaFelwalker.mdx
Model
2,037
war3mapimported/LydiaFelwalker.mdx
LydiaFelwalker_Belt.blp
Image / Texture
79
LydiaFelwalker_Belt.blp

Done, you have imported the file LydiaFelwalker_Belt.blp.

Importing LydiaFelwalker_Body.blp

Now Click the "Import File" Button:

Next select 'LydiaFelwalker_Body.blp' in the folder which you extracted from the zip archive:

Lydia Felwalker (WoW)
LydiaFelwalker.mdx
LydiaFelwalker_Belt.blp
LydiaFelwalker_Body.blp
LydiaFelwalker_Eyes.blp
LydiaFelwalker_Hair.blp
LydiaFelwalker_Shoulders.blp
LydiaFelwalker_Staff.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

LydiaFelwalker.mdx
Model
2,037
war3mapimported/LydiaFelwalker.mdx
LydiaFelwalker_Belt.blp
Image / Texture
79
LydiaFelwalker_Belt.blp
LydiaFelwalker_Body.blp
Image / Texture
459
war3mapimported/LydiaFelwalker_Body.blp

Double-click the file LydiaFelwalker_Body.blp:

LydiaFelwalker_Body.blp
Image / Texture
459
war3mapimported/LydiaFelwalker_Body.blp

Tick the box "Use Custom Path" and type in the correct path:

LydiaFelwalker_Body.blp
Image / Texture
459
LydiaFelwalker_Body.blp

The file has been properly added to the map archive:

LydiaFelwalker.mdx
Model
2,037
war3mapimported/LydiaFelwalker.mdx
LydiaFelwalker_Belt.blp
Image / Texture
79
LydiaFelwalker_Belt.blp
LydiaFelwalker_Body.blp
Image / Texture
459
LydiaFelwalker_Body.blp

Done, you have imported the file LydiaFelwalker_Body.blp.

Importing LydiaFelwalker_Eyes.blp

Now Click the "Import File" Button:

Next select 'LydiaFelwalker_Eyes.blp' in the folder which you extracted from the zip archive:

Lydia Felwalker (WoW)
LydiaFelwalker.mdx
LydiaFelwalker_Belt.blp
LydiaFelwalker_Body.blp
LydiaFelwalker_Eyes.blp
LydiaFelwalker_Hair.blp
LydiaFelwalker_Shoulders.blp
LydiaFelwalker_Staff.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

LydiaFelwalker.mdx
Model
2,037
war3mapimported/LydiaFelwalker.mdx
LydiaFelwalker_Belt.blp
Image / Texture
79
LydiaFelwalker_Belt.blp
LydiaFelwalker_Body.blp
Image / Texture
459
LydiaFelwalker_Body.blp
LydiaFelwalker_Eyes.blp
Image / Texture
32
war3mapimported/LydiaFelwalker_Eyes.blp

Double-click the file LydiaFelwalker_Eyes.blp:

LydiaFelwalker_Eyes.blp
Image / Texture
32
war3mapimported/LydiaFelwalker_Eyes.blp

Tick the box "Use Custom Path" and type in the correct path:

LydiaFelwalker_Eyes.blp
Image / Texture
32
LydiaFelwalker_Eyes.blp

The file has been properly added to the map archive:

LydiaFelwalker.mdx
Model
2,037
war3mapimported/LydiaFelwalker.mdx
LydiaFelwalker_Belt.blp
Image / Texture
79
LydiaFelwalker_Belt.blp
LydiaFelwalker_Body.blp
Image / Texture
459
LydiaFelwalker_Body.blp
LydiaFelwalker_Eyes.blp
Image / Texture
32
LydiaFelwalker_Eyes.blp

Done, you have imported the file LydiaFelwalker_Eyes.blp.

Importing LydiaFelwalker_Hair.blp

Now Click the "Import File" Button:

Next select 'LydiaFelwalker_Hair.blp' in the folder which you extracted from the zip archive:

Lydia Felwalker (WoW)
LydiaFelwalker.mdx
LydiaFelwalker_Belt.blp
LydiaFelwalker_Body.blp
LydiaFelwalker_Eyes.blp
LydiaFelwalker_Hair.blp
LydiaFelwalker_Shoulders.blp
LydiaFelwalker_Staff.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

LydiaFelwalker.mdx
Model
2,037
war3mapimported/LydiaFelwalker.mdx
LydiaFelwalker_Belt.blp
Image / Texture
79
LydiaFelwalker_Belt.blp
LydiaFelwalker_Body.blp
Image / Texture
459
LydiaFelwalker_Body.blp
LydiaFelwalker_Eyes.blp
Image / Texture
32
LydiaFelwalker_Eyes.blp
LydiaFelwalker_Hair.blp
Image / Texture
171
war3mapimported/LydiaFelwalker_Hair.blp

Double-click the file LydiaFelwalker_Hair.blp:

LydiaFelwalker_Hair.blp
Image / Texture
171
war3mapimported/LydiaFelwalker_Hair.blp

Tick the box "Use Custom Path" and type in the correct path:

LydiaFelwalker_Hair.blp
Image / Texture
171
LydiaFelwalker_Hair.blp

The file has been properly added to the map archive:

LydiaFelwalker.mdx
Model
2,037
war3mapimported/LydiaFelwalker.mdx
LydiaFelwalker_Belt.blp
Image / Texture
79
LydiaFelwalker_Belt.blp
LydiaFelwalker_Body.blp
Image / Texture
459
LydiaFelwalker_Body.blp
LydiaFelwalker_Eyes.blp
Image / Texture
32
LydiaFelwalker_Eyes.blp
LydiaFelwalker_Hair.blp
Image / Texture
171
LydiaFelwalker_Hair.blp

Done, you have imported the file LydiaFelwalker_Hair.blp.

Importing LydiaFelwalker_Shoulders.blp

Now Click the "Import File" Button:

Next select 'LydiaFelwalker_Shoulders.blp' in the folder which you extracted from the zip archive:

Lydia Felwalker (WoW)
LydiaFelwalker.mdx
LydiaFelwalker_Belt.blp
LydiaFelwalker_Body.blp
LydiaFelwalker_Eyes.blp
LydiaFelwalker_Hair.blp
LydiaFelwalker_Shoulders.blp
LydiaFelwalker_Staff.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

LydiaFelwalker.mdx
Model
2,037
war3mapimported/LydiaFelwalker.mdx
LydiaFelwalker_Belt.blp
Image / Texture
79
LydiaFelwalker_Belt.blp
LydiaFelwalker_Body.blp
Image / Texture
459
LydiaFelwalker_Body.blp
LydiaFelwalker_Eyes.blp
Image / Texture
32
LydiaFelwalker_Eyes.blp
LydiaFelwalker_Hair.blp
Image / Texture
171
LydiaFelwalker_Hair.blp
LydiaFelwalker_Shoulders.blp
Image / Texture
113
war3mapimported/LydiaFelwalker_Shoulders.blp

Double-click the file LydiaFelwalker_Shoulders.blp:

LydiaFelwalker_Shoulders.blp
Image / Texture
113
war3mapimported/LydiaFelwalker_Shoulders.blp

Tick the box "Use Custom Path" and type in the correct path:

LydiaFelwalker_Shoulders.blp
Image / Texture
113
LydiaFelwalker_Shoulders.blp

The file has been properly added to the map archive:

LydiaFelwalker.mdx
Model
2,037
war3mapimported/LydiaFelwalker.mdx
LydiaFelwalker_Belt.blp
Image / Texture
79
LydiaFelwalker_Belt.blp
LydiaFelwalker_Body.blp
Image / Texture
459
LydiaFelwalker_Body.blp
LydiaFelwalker_Eyes.blp
Image / Texture
32
LydiaFelwalker_Eyes.blp
LydiaFelwalker_Hair.blp
Image / Texture
171
LydiaFelwalker_Hair.blp
LydiaFelwalker_Shoulders.blp
Image / Texture
113
LydiaFelwalker_Shoulders.blp

Done, you have imported the file LydiaFelwalker_Shoulders.blp.

Importing LydiaFelwalker_Staff.blp

Now Click the "Import File" Button:

Next select 'LydiaFelwalker_Staff.blp' in the folder which you extracted from the zip archive:

Lydia Felwalker (WoW)
LydiaFelwalker.mdx
LydiaFelwalker_Belt.blp
LydiaFelwalker_Body.blp
LydiaFelwalker_Eyes.blp
LydiaFelwalker_Hair.blp
LydiaFelwalker_Shoulders.blp
LydiaFelwalker_Staff.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

LydiaFelwalker.mdx
Model
2,037
war3mapimported/LydiaFelwalker.mdx
LydiaFelwalker_Belt.blp
Image / Texture
79
LydiaFelwalker_Belt.blp
LydiaFelwalker_Body.blp
Image / Texture
459
LydiaFelwalker_Body.blp
LydiaFelwalker_Eyes.blp
Image / Texture
32
LydiaFelwalker_Eyes.blp
LydiaFelwalker_Hair.blp
Image / Texture
171
LydiaFelwalker_Hair.blp
LydiaFelwalker_Shoulders.blp
Image / Texture
113
LydiaFelwalker_Shoulders.blp
LydiaFelwalker_Staff.blp
Image / Texture
120
war3mapimported/LydiaFelwalker_Staff.blp

Double-click the file LydiaFelwalker_Staff.blp:

LydiaFelwalker_Staff.blp
Image / Texture
120
war3mapimported/LydiaFelwalker_Staff.blp

Tick the box "Use Custom Path" and type in the correct path:

LydiaFelwalker_Staff.blp
Image / Texture
120
LydiaFelwalker_Staff.blp

The file has been properly added to the map archive:

LydiaFelwalker.mdx
Model
2,037
war3mapimported/LydiaFelwalker.mdx
LydiaFelwalker_Belt.blp
Image / Texture
79
LydiaFelwalker_Belt.blp
LydiaFelwalker_Body.blp
Image / Texture
459
LydiaFelwalker_Body.blp
LydiaFelwalker_Eyes.blp
Image / Texture
32
LydiaFelwalker_Eyes.blp
LydiaFelwalker_Hair.blp
Image / Texture
171
LydiaFelwalker_Hair.blp
LydiaFelwalker_Shoulders.blp
Image / Texture
113
LydiaFelwalker_Shoulders.blp
LydiaFelwalker_Staff.blp
Image / Texture
120
LydiaFelwalker_Staff.blp

Done, you have imported the file LydiaFelwalker_Staff.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
Top