Model validation: LWP WWII Sapper

LWP_WWII_Sapper.mdx

0 errors 3 severe 4 warnings 71 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay Bone" (frame 308000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay Bone" (frame 308000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Attachment 5 - "Chest Ref"
    • 1 Rotation
      • Missing opening track for sequence "Attack" at frame 146033 where it is needed
  • 3 Model
    • Attachment 4 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 1 3 Light 1 - "OmniSpell"
    • Minimum attenuation should probably be bigger than or equal to 80, but is 0
    • 3 Visibility
      • Track 3 at frame 146210 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 146829 has exactly the same value as tracks 3 and 5
      • Track 29 at frame 317800 has exactly the same value as tracks 28 and 30
  • 1 Material 0
    • 1 Layer 0
      • 1 Alpha
        • Track 27 at frame 317800 has exactly the same value as tracks 26 and 28
  • 1 GeosetAnimation 0
    • 1 Alpha
      • Track 27 at frame 317800 has exactly the same value as tracks 26 and 28
  • 1 GeosetAnimation 1
    • 1 Alpha
      • Track 23 at frame 317800 has exactly the same value as tracks 22 and 24
  • 1 GeosetAnimation 2
    • 1 Alpha
      • Track 27 at frame 317800 has exactly the same value as tracks 26 and 28
  • 1 GeosetAnimation 13
    • 1 Alpha
      • Track 5 at frame 317800 has exactly the same value as tracks 4 and 6
  • 3 Bone 0 - "gutz00"
    • 1 Translation
      • Track 25 at frame 317800 has exactly the same value as tracks 24 and 26
    • 1 Rotation
      • Track 25 at frame 317800 has exactly the same value as tracks 24 and 26
    • 1 Scaling
      • Track 26 at frame 317800 has exactly the same value as tracks 25 and 27
  • 1 Bone 1 - "Wrench"
    • 1 Scaling
      • Track 27 at frame 317800 has exactly the same value as tracks 26 and 28
  • 1 Bone 3 - "Bone_Head"
    • 1 Translation
      • Track 29 at frame 317800 has exactly the same value as tracks 28 and 30
  • 1 Bone 9 - "Bone_Arm1_R"
    • 1 Rotation
      • Track 37 at frame 317800 has exactly the same value as tracks 36 and 38
  • 23 Bone 10 - "Bone_Arm1_L"
    • 23 Rotation
      • Track 3 at frame 146158 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 146164 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 146168 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 146265 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 146276 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 146341 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 146348 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 146379 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 146400 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 146453 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 146520 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 146522 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 146594 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 146666 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 146668 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 146732 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 146733 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 146780 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 146781 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 146827 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 146829 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 146833 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 146835 has exactly the same value as tracks 24 and 26
  • 5 Bone 11 - "Bone_Arm2_L"
    • 5 Rotation
      • Track 3 at frame 146158 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 146164 has exactly the same value as tracks 3 and 5
      • Track 24 at frame 146829 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 146833 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 146835 has exactly the same value as tracks 25 and 27
  • 2 Bone 12 - "Bone_Hand_L"
    • 1 Translation
      • Track 27 at frame 317800 has exactly the same value as tracks 26 and 28
    • 1 Scaling
      • Track 27 at frame 317800 has exactly the same value as tracks 26 and 28
  • 1 Bone 13 - "Bone_Arm2_R"
    • 1 Translation
      • Track 39 at frame 317800 has exactly the same value as tracks 38 and 40
  • 3 Bone 14 - "Bone_Hand_R"
    • 1 Translation
      • Track 39 at frame 317800 has exactly the same value as tracks 38 and 40
    • 1 Rotation
      • Track 31 at frame 317800 has exactly the same value as tracks 30 and 32
    • 1 Scaling
      • Track 27 at frame 317800 has exactly the same value as tracks 26 and 28
  • 2 Bone 15 - "Bone_Leg1_R"
    • 1 Translation
      • Track 38 at frame 317800 has exactly the same value as tracks 37 and 39
    • 1 Rotation
      • Track 40 at frame 317800 has exactly the same value as tracks 39 and 41
  • 1 Bone 16 - "Bone_Leg2_R"
    • 1 Rotation
      • Track 38 at frame 317800 has exactly the same value as tracks 37 and 39
  • 2 Bone 17 - "Bone_Foot_R"
    • 1 Translation
      • Track 32 at frame 317800 has exactly the same value as tracks 31 and 33
    • 1 Rotation
      • Track 39 at frame 317800 has exactly the same value as tracks 38 and 40
  • 2 Bone 18 - "Bone_Foot_L"
    • 1 Translation
      • Track 32 at frame 317800 has exactly the same value as tracks 31 and 33
    • 1 Rotation
      • Track 39 at frame 317800 has exactly the same value as tracks 38 and 40
  • 2 Bone 19 - "Bone_Leg2_L"
    • 1 Translation
      • Track 28 at frame 317800 has exactly the same value as tracks 27 and 29
    • 1 Rotation
      • Track 43 at frame 317800 has exactly the same value as tracks 42 and 44
  • 2 Bone 20 - "Bone_Leg1_L"
    • 1 Translation
      • Track 38 at frame 317800 has exactly the same value as tracks 37 and 39
    • 1 Rotation
      • Track 43 at frame 317800 has exactly the same value as tracks 42 and 44
  • 2 Bone 21 - "Bone_Pelvis"
    • 1 Translation
      • Track 27 at frame 317800 has exactly the same value as tracks 26 and 28
    • 1 Rotation
      • Track 32 at frame 317800 has exactly the same value as tracks 31 and 33
  • 2 Bone 24 - "MachineGun"
    • 1 Translation
      • Track 38 at frame 317800 has exactly the same value as tracks 37 and 39
    • 1 Rotation
      • Track 31 at frame 317800 has exactly the same value as tracks 30 and 32
  • 1 Light 0 - "omni1"
    • 1 Visibility
      • Track 29 at frame 317800 has exactly the same value as tracks 28 and 30
  • 3 Helper 0
    • 1 Translation
      • Track 40 at frame 317800 has exactly the same value as tracks 39 and 41
    • 1 Rotation
      • Track 31 at frame 317800 has exactly the same value as tracks 30 and 32
    • 1 Scaling
      • Track 27 at frame 317800 has exactly the same value as tracks 26 and 28
  • 1 ParticleEmitter2 0 - "Machinegun Flash"
    • 1 Visibility
      • Track 29 at frame 317800 has exactly the same value as tracks 28 and 30
  • 3 ParticleEmitter2 1 - "Spell"
    • 3 Visibility
      • Track 3 at frame 146210 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 146829 has exactly the same value as tracks 3 and 5
      • Track 29 at frame 317800 has exactly the same value as tracks 28 and 30
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