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Triggers
LOTRfellowship-SMLA-V.5.2.w3x
Variables
First steps
Start
daytime
daytime Kopieren
Unbezeichneter Auslöser 004
Camp of Fellow
Unbezeichneter Auslöser 011
lotr music
Snowlavine
a noise in the snow
MORIA
Unbezeichneter Auslöser 001
more fro the watcher
Gate of Durin opens
other music
no mine
threeways
zwergenbinge
gimli gets crazy
Cavetroll dies
BLROG OMING
enter balrog duel
player leaing
player 1
player 1 Kopieren
player 1 Kopieren 2
player 1 Kopieren 3
player 1 Kopieren 4
player 1 Kopieren 5
player 1 Kopieren 6
player 1 Kopieren 7
player 1 Kopieren 8
Lorien and Amon-Hen
cy
Galadriel
Unbezeichneter Auslöser 009
Unbezeichneter Auslöser 009 Kopieren 2
Unbezeichneter Auslöser 009 Kopieren
gobi
gobi Kopieren
gobi Kopieren 2
Aon hen entering
Boromirs death
uruk death amon
shps away
balrogs death
stopping
gog
Fellowshiüs rising
into fangorn
into rohan
riddermark fellow
into fangorn with aragorn
found gandalf again
must move to edoras
save theodens ghost
grima dead
helms deep
entr
Eomers help
FANGORN ON ISENGARD
meet treebeard
enthing
break dam
Sarumans death
Frodo and Sam
near gollum
on gollum
a wrath
deathcoasthaha
at gate
to upper
oli
helo farair
go gondor
Unbezeichneter Auslöser 002
next way out of osgi
hey call me
angmar nazgul
stair mess
smeagol hides
shelobs lair
shelob runs
shelob hurt
shelob dies
sam goes to ungol
mordor walk
mordor walk Kopieren
Rohans Camp and Dead King
speech in the camp
dead king
dead king dies
corsairs end
minas tirith battle
entering minas tirith
Denethor
denethors dead
theodens help
eomerplay
final battle at mordor gate
set in 64
super gate spawn
mouths death
unit position
Unbezeichneter Auslöser 003
losing
Unbezeichneter Auslöser 005
Unbezeichneter Auslöser 006
Unbezeichneter Auslöser 007
Unbezeichneter Auslöser 008
Unbezeichneter Auslöser 008 Kopieren
musics
MUSICdeath
other music Kopieren
other music Kopieren Kopieren
MUSICdamned
Kartenspezifischen eigenen Skript-Code unten eingeben. Dieser Text wird in das Karten-Skript nach der Deklaration der Variablen und vor jeglichem Auslöser-Code eingefügt.
Name
Type
is_array
initial_value
Start
Events
Time - Elapsed game time is 0.20 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Environment - Set sky to Dalaran Sky
Environment - Set fog to style Linear , z-start 2000.00 , z-end 6000.00 , density 0 and color ( 30.00 %, 30.00 %, 30.00 %)
Unit - Change ownership of Lich 0382 <gen> to Neutral Passive and Retain color
Unit - Change ownership of Death Knight 0383 <gen> to Neutral Passive and Retain color
Unit - Change ownership of Dreadlord 0384 <gen> to Neutral Passive and Retain color
Sound - Stop music Immediately
Sound - Play The_Ring_Goes_South <gen>
Camera - . Apply . gg_cam_open1 for Player 1 (Red) over 0.01 seconds
Camera - . Apply . gg_cam_open1 for Player 2 (Blue) over 0.01 seconds
Camera - . Apply . gg_cam_open1 for Player 3 (Teal) over 0.01 seconds
Camera - . Apply . gg_cam_open1 for Player 4 (Purple) over 0.01 seconds
Camera - . Apply . gg_cam_open1 for Player 5 (Yellow) over 0.01 seconds
Camera - . Apply . gg_cam_open1 for Player 6 (Orange) over 0.01 seconds
Camera - . Apply . gg_cam_open1 for Player 9 (Gray) over 0.01 seconds
Camera - . Apply . gg_cam_open1 for Player 12 (Brown) over 0.01 seconds
Camera - . Apply . gg_cam_open1 for Player 11 (Dark Green) over 0.01 seconds
Wait 5.00 seconds
Environment - Set sky to Lordaeron Summer Sky
Camera - . Apply . gg_cam_open2 for Player 1 (Red) over 0.01 seconds
Camera - . Apply . gg_cam_open2 for Player 2 (Blue) over 0.01 seconds
Camera - . Apply . gg_cam_open2 for Player 3 (Teal) over 0.01 seconds
Camera - . Apply . gg_cam_open2 for Player 4 (Purple) over 0.01 seconds
Camera - . Apply . gg_cam_open2 for Player 5 (Yellow) over 0.01 seconds
Camera - . Apply . gg_cam_open2 for Player 6 (Orange) over 0.01 seconds
Camera - . Apply . gg_cam_open2 for Player 9 (Gray) over 0.01 seconds
Camera - . Apply . gg_cam_open2 for Player 11 (Dark Green) over 0.01 seconds
Unit - Change ownership of Son of Arathorn 0533 <gen> to Neutral Passive and Retain color
Unit - Change ownership of Istari 0532 <gen> to Neutral Passive and Retain color
Unit - Change ownership of Son of Gloin 0542 <gen> to Neutral Passive and Retain color
Unit - Change ownership of Son of Denethor 0548 <gen> to Neutral Passive and Retain color
Unit - Change ownership of Son of Eomund 0546 <gen> to Neutral Passive and Retain color
Unit - Change ownership of Son of Thranduil 0547 <gen> to Neutral Passive and Retain color
Camera - . Apply . gg_cam_open2 for Player 12 (Brown) over 0.01 seconds
Wait 5.00 seconds
Camera - . Apply . gg_cam_open3 for Player 1 (Red) over 0.01 seconds
Camera - . Apply . gg_cam_open3 for Player 2 (Blue) over 0.01 seconds
Camera - . Apply . gg_cam_open3 for Player 4 (Purple) over 0.01 seconds
Camera - . Apply . gg_cam_open3 for Player 3 (Teal) over 0.01 seconds
Camera - . Apply . gg_cam_open3 for Player 5 (Yellow) over 0.01 seconds
Camera - . Apply . gg_cam_open3 for Player 6 (Orange) over 0.01 seconds
Camera - . Apply . gg_cam_open3 for Player 9 (Gray) over 0.01 seconds
Camera - . Apply . gg_cam_open3 for Player 11 (Dark Green) over 0.01 seconds
Camera - . Apply . gg_cam_open3 for Player 12 (Brown) over 0.01 seconds
Wait 5.00 seconds
Camera - . Apply . gg_cam_open4 for Player 1 (Red) over 0.01 seconds
Camera - . Apply . gg_cam_open4 for Player 2 (Blue) over 0.01 seconds
Camera - . Apply . gg_cam_open4 for Player 3 (Teal) over 0.01 seconds
Camera - . Apply . gg_cam_open4 for Player 4 (Purple) over 0.01 seconds
Camera - . Apply . gg_cam_open4 for Player 5 (Yellow) over 0.01 seconds
Camera - . Apply . gg_cam_open4 for Player 6 (Orange) over 0.01 seconds
Camera - . Apply . gg_cam_open4 for Player 11 (Dark Green) over 0.01 seconds
Camera - . Apply . gg_cam_open4 for Player 12 (Brown) over 0.01 seconds
Camera - . Apply . gg_cam_open4 for Player 9 (Gray) over 0.01 seconds
Wait 5.00 seconds
Environment - Set sky to None
Camera - . Apply . gg_cam_open5 for Player 1 (Red) over 0.01 seconds
Camera - . Apply . gg_cam_open5 for Player 2 (Blue) over 0.01 seconds
Camera - . Apply . gg_cam_open5 for Player 3 (Teal) over 0.01 seconds
Camera - . Apply . gg_cam_open5 for Player 4 (Purple) over 0.01 seconds
Camera - . Apply . gg_cam_open5 for Player 5 (Yellow) over 0.01 seconds
Camera - . Apply . gg_cam_open5 for Player 6 (Orange) over 0.01 seconds
Camera - . Apply . gg_cam_open5 for Player 9 (Gray) over 0.01 seconds
Camera - . Apply . gg_cam_open5 for Player 11 (Dark Green) over 0.01 seconds
Camera - . Apply . gg_cam_open5 for Player 12 (Brown) over 0.01 seconds
Wait 5.00 seconds
Environment - Set sky to Lordaeron Summer Sky
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0.01 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 2 (Blue) over 0.01 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 3 (Teal) over 0.01 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 4 (Purple) over 0.01 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 5 (Yellow) over 0.01 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 6 (Orange) over 0.01 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 9 (Gray) over 0.01 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 12 (Brown) over 0.01 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 11 (Dark Green) over 0.01 seconds
Cinematic - Send transmission to (All players) from Elrond 0063 <gen> named Elrond : Play No sound and display You nine are parts of the Fellowship of the Ring. Go to Mordor and destroy the One Ring. . Modify duration: Add 0 seconds and Don't wait
Wait 7.00 seconds
Unit - Change ownership of Hobbit 0007 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Hobbit 0006 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of Hobbit 0008 <gen> to Player 3 (Teal) and Change color
Unit - Change ownership of Son of Denethor 0003 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of King of Rohan 0101 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of Hobbit 0009 <gen> to Player 5 (Yellow) and Change color
Unit - Change ownership of Son of Gloin 0005 <gen> to Player 6 (Orange) and Change color
Unit - Change ownership of Istari 0002 <gen> to Player 9 (Gray) and Change color
Unit - Change ownership of Son of Thranduil 0004 <gen> to Player 11 (Dark Green) and Change color
Unit - Change ownership of Son of Arathorn 0001 <gen> to Player 12 (Brown) and Change color
Quest - Create a Required quest titled The Quest with the description Help Frodo to bring the One Ring to the fires of Mount Doom.It can be destroyed there. Only there! , using icon path ReplaceableTextures\CommandButtons\BTNTransmute.blp
Quest - Create a Optional quest titled Important with the description Frodo, Sam, Aragorn and Gandalf must survive. , using icon path ReplaceableTextures\CommandButtons\BTNTomeRed.blp
Player - Set Player 1 (Red) . Current gold to 200
Destructible - Open Massive Ruined Gate 6007 <gen>
Destructible - Open Elven Gate 8337 <gen>
Player - Set Player 2 (Blue) . Current gold to 200
Player - Set Player 3 (Teal) . Current gold to 200
Player - Set Player 4 (Purple) . Current gold to 200
Player - Set Player 5 (Yellow) . Current gold to 200
Player - Set Player 6 (Orange) . Current gold to 200
Player - Set Player 11 (Dark Green) . Current gold to 200
Player - Set Player 12 (Brown) . Current gold to 200
Player - Set Player 9 (Gray) . Current gold to 200
Player - Set name of Player 1 (Red) to Frodo
Player - Set name of Player 4 (Purple) to Boromir
Player - Set name of Player 12 (Brown) to Aragorn
Player - Set name of Player 11 (Dark Green) to Legolas
Player - Set name of Player 6 (Orange) to Gimli
Player - Set name of Player 9 (Gray) to Gandalf
Player - Set name of Player 2 (Blue) to Sam
Player - Set name of Player 5 (Yellow) to Pippin
Player - Set name of Player 3 (Teal) to Merry
Cinematic - Turn cinematic mode Off for (All players)
Camera - . Apply . gg_cam_fellowmastercam for Player 1 (Red) over 0.01 seconds
Camera - . Apply . gg_cam_fellowmastercam for Player 2 (Blue) over 0.01 seconds
Camera - . Apply . gg_cam_fellowmastercam for Player 3 (Teal) over 0.01 seconds
Camera - . Apply . gg_cam_fellowmastercam for Player 4 (Purple) over 0.01 seconds
Camera - . Apply . gg_cam_fellowmastercam for Player 5 (Yellow) over 0.01 seconds
Camera - . Apply . gg_cam_fellowmastercam for Player 6 (Orange) over 0.01 seconds
Camera - . Apply . gg_cam_fellowmastercam for Player 9 (Gray) over 0.01 seconds
Camera - . Apply . gg_cam_fellowmastercam for Player 12 (Brown) over 0.01 seconds
Camera - . Apply . gg_cam_fellowmastercam for Player 11 (Dark Green) over 0.01 seconds
Wait 16.00 seconds
Quest - Display to (All players) the New Item Received message: PART1: THE FELLOWSHIP OF THE RING
Wait 20.00 seconds
Quest - Display to (All players) the Warning message: Frodo, Sam, Aragorn, and Gandalf MUST survive!!!
Trigger - Turn on lotr_music <gen>
daytime
Events
Time - Every 0.01 seconds of game time
Conditions
Actions
Game - Set the time of day to 14.00
daytime Kopieren
Events
Time - Every 0.01 seconds of game time
Conditions
Actions
Game - Set the time of day to 0.00
Unbezeichneter Auslöser 004
Events
Time - Every 0.01 seconds of game time
Conditions
Actions
Sound - Stop music Immediately
Camp of Fellow
Events
Unit - A unit enters Spies <gen>
Conditions
Actions
Quest - Display to (All players) the Quest Update message: GANDALF: Beware! These are Spies of Saruman. We must go to the Snowpass.
Trigger - Turn off (This trigger)
Unbezeichneter Auslöser 011
Events
Unit - A unit enters Gebiet_156 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Gebiet_157 <gen>)
lotr music
Events
Time - Every 0.01 seconds of game time
Conditions
Actions
Sound - Play The_Ring_Goes_South <gen>
Snowlavine
Events
Unit - A unit enters HIGH_karad <gen>
Conditions
Actions
Environment - Set sky to Fogged Sky
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_lavine1 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_lavine1 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_lavine1 for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_lavine1 for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_lavine1 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_lavine1 for Player 6 (Orange) over 0 seconds
Camera - . Apply . gg_cam_lavine1 for Player 11 (Dark Green) over 0 seconds
Camera - . Apply . gg_cam_lavine1 for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_lavine1 for Player 12 (Brown) over 0 seconds
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Istari 0002 <gen> named Gandalf : Play No sound and display It is Saruman! . Modify duration: Add 0 seconds and Don't wait
Wait 4.00 seconds
Special Effect - Create a special effect at (Center of karadrim <gen>) using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Sound - Play LightningBolt1 <gen>
Unit - Move Rocks 0085 <gen> instantly to (Center of LAWINEEEEEEEEEEEEEEEEE <gen>)
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Son of Gloin 0005 <gen> named Gimli : Play No sound and display We cannot go over the mountain. Let us go through the Mines of Moria. . Modify duration: Add 0 seconds and Don't wait
Wait 7.00 seconds
Destructible - Kill Snowy Tree Wall 1659 <gen>
Destructible - Kill Snowy Tree Wall 1657 <gen>
Destructible - Kill Snowy Tree Wall 1656 <gen>
Cinematic - Turn cinematic mode Off for (All players)
Camera - . Apply . gg_cam_lavine2 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_lavine2 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_lavine2 for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_lavine2 for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_lavine2 for Player 11 (Dark Green) over 0 seconds
Camera - . Apply . gg_cam_lavine2 for Player 12 (Brown) over 0 seconds
Camera - . Apply . gg_cam_lavine2 for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_lavine2 for Player 6 (Orange) over 0 seconds
Camera - . Apply . gg_cam_lavine2 for Player 5 (Yellow) over 0 seconds
Trigger - Turn off (This trigger)
a noise in the snow
Events
Unit - A unit enters low_karad <gen>
Conditions
Actions
Quest - Display to (All players) the Quest Update message: LEGOLAS: I hear dark words in the sky.
Trigger - Turn off (This trigger)
Unbezeichneter Auslöser 001
Events
Unit - A unit enters moria_say_friend <gen>
Conditions
Actions
Quest - Display to (All players) the Quest Update message: GANDALF: The gate of Durin, the Lord of Moria. Say friend and enter.
Trigger - Turn off (This trigger)
Wait 15.00 seconds
Unit - Move Tentacle 0056 <gen> instantly to (Center of arms <gen>)
Quest - Display to (All players) the Quest Update message: FRODO: Aragorn !
Trigger - Turn off (This trigger)
more fro the watcher
Events
Unit - Tentacle 0056 <gen> Dies
Conditions
Actions
Unit - Move The Watcher 0053 <gen> instantly to (Center of watcher <gen>)
Unit - Move Tentacle 0057 <gen> instantly to (Center of arms <gen>)
Unit - Move Tentacle 0058 <gen> instantly to (Center of arms <gen>)
Unit - Move Tentacle 0059 <gen> instantly to (Center of arms <gen>)
Unit - Move Tentacle 0060 <gen> instantly to (Center of arms <gen>)
Unit - Move Tentacle 0061 <gen> instantly to (Center of MORE_WATCHER_ARMS <gen>)
Unit - Move Tentacle 0054 <gen> instantly to (Center of MORE_WATCHER_ARMS <gen>)
Unit - Move Tentacle 0055 <gen> instantly to (Center of MORE_WATCHER_ARMS <gen>)
Quest - Display to (All players) the Quest Update message: GANDALF: Aim the Watchers head !
Gate of Durin opens
Events
Unit - The Watcher 0053 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Quest Update message: GANDALF: Now i know... MELLON ! Go in, fast!
Quest - Display to (All players) the Quest Update message: BOROMIR: It is no Mine. It is a tomb.
Trigger - Turn off (This trigger)
threeways
Events
Unit - A unit enters 3ways_in_moria <gen>
Conditions
Actions
Quest - Display to (All players) the Quest Update message: GANDALF: I can not remember this part.
Trigger - Turn off (This trigger)
zwergenbinge
Events
Unit - A unit enters watch_the_dwarfentown <gen>
Conditions
Actions
Quest - Display to (All players) the Quest Update message: GANDALF: Look, this is the great Kingdom of the Dwarfes.
Trigger - Turn off (This trigger)
gimli gets crazy
Events
Unit - A unit enters door_of_durn <gen>
Conditions
Actions
Quest - Display to (All players) the Quest Update message: GIMLI: Haargh, no!
Trigger - Turn off (This trigger)
Wait 10.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_cave_troll_balin for Player 1 (Red) over 0.02 seconds
Camera - . Apply . gg_cam_cave_troll_balin for Player 2 (Blue) over 0.02 seconds
Camera - . Apply . gg_cam_cave_troll_balin for Player 3 (Teal) over 0.02 seconds
Camera - . Apply . gg_cam_cave_troll_balin for Player 4 (Purple) over 0.02 seconds
Camera - . Apply . gg_cam_cave_troll_balin for Player 5 (Yellow) over 0.02 seconds
Camera - . Apply . gg_cam_cave_troll_balin for Player 6 (Orange) over 0.02 seconds
Camera - . Apply . gg_cam_cave_troll_balin for Player 9 (Gray) over 0.02 seconds
Camera - . Apply . gg_cam_cave_troll_balin for Player 12 (Brown) over 0.02 seconds
Camera - . Apply . gg_cam_cave_troll_balin for Player 11 (Dark Green) over 0.02 seconds
Unit - Move Son of Arathorn 0001 <gen> instantly to (Center of balins_grove <gen>)
Unit - Move Istari 0002 <gen> instantly to (Center of balins_grove <gen>)
Unit - Move Son of Denethor 0003 <gen> instantly to (Center of balins_grove <gen>)
Unit - Move Son of Thranduil 0004 <gen> instantly to (Center of balins_grove <gen>)
Unit - Move Hobbit 0006 <gen> instantly to (Center of balins_grove <gen>)
Unit - Move Son of Gloin 0005 <gen> instantly to (Center of balins_grove <gen>)
Unit - Move Hobbit 0009 <gen> instantly to (Center of balins_grove <gen>)
Unit - Move Hobbit 0008 <gen> instantly to (Center of balins_grove <gen>)
Unit - Move Hobbit 0007 <gen> instantly to (Center of balins_grove <gen>)
Destructible - Close Gate 1936 <gen>
Trigger - Turn off (This trigger)
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Istari 0002 <gen> named Gandalf : Play No sound and display Here lies Balin, son of Fundin, Lord of Moria. He is dead then. I have expected that. . Modify duration: Add 0 seconds and Don't wait
Wait 9.00 seconds
Cinematic - Send transmission to (All players) from Son of Gloin 0005 <gen> named Gimli : Play No sound and display No... . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Quest - Display to (All players) the Quest Update message: Gandalf picks up a Dwarfen-Diary.
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Istari 0002 <gen> named Gandalf : Play No sound and display They have taken the Bridge and the second Hall. We can not get out. They are coming. . Modify duration: Add 0 seconds and Don't wait
Trigger - Turn off (This trigger)
Wait 8.00 seconds
Sound - Play DoorSlam1 <gen>
Cinematic - Send transmission to (All players) from Son of Thranduil 0004 <gen> named Legolas : Play No sound and display Goblins . Modify duration: Add 0 seconds and Don't wait
Trigger - Turn off (This trigger)
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Son of Gloin 0005 <gen> named Gimli : Play No sound and display Haa! Let them come! There is still one Dwarf in Moria alive! . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Son of Denethor 0003 <gen> named Boromir : Play No sound and display They have a Cavetroll! . Modify duration: Add 0 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Camera - . Apply . gg_cam_the_balin_battle for Player 1 (Red) over 1.00 seconds
Camera - . Apply . gg_cam_the_balin_battle for Player 2 (Blue) over 1.00 seconds
Camera - . Apply . gg_cam_the_balin_battle for Player 3 (Teal) over 1.00 seconds
Camera - . Apply . gg_cam_the_balin_battle for Player 4 (Purple) over 1.00 seconds
Camera - . Apply . gg_cam_the_balin_battle for Player 5 (Yellow) over 1.00 seconds
Camera - . Apply . gg_cam_the_balin_battle for Player 6 (Orange) over 1.00 seconds
Camera - . Apply . gg_cam_the_balin_battle for Player 9 (Gray) over 1.00 seconds
Camera - . Apply . gg_cam_the_balin_battle for Player 11 (Dark Green) over 1.00 seconds
Camera - . Apply . gg_cam_the_balin_battle for Player 12 (Brown) over 1.00 seconds
Destructible - Kill Gate 1936 <gen>
Unit - Create 35 . Goblin for Player 7 (Green) at (Center of door_of_durn <gen>) facing Default building facing degrees
Unit - Create 3 . Armored Goblin for Player 7 (Green) at (Center of door_of_durn <gen>) facing Default building facing degrees
Wait 2.00 seconds
Unit - Move Cavetroll 0073 <gen> instantly to (Center of door_of_durn <gen>)
Unit - Order Cavetroll 0073 <gen> to Patrol To . (Center of balins_grove <gen>)
Trigger - Turn off (This trigger)
Cavetroll dies
Events
Unit - Cavetroll 0073 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Quest Update message: GANDALF: To the bridge of Kazad-Dum!!!
Destructible - Kill Rock Chunks 1939 <gen>
Destructible - Kill Rock Chunks 1937 <gen>
Destructible - Kill Rock Chunks 1938 <gen>
BLROG OMING
Events
Unit - A unit enters balrog_comes <gen>
Conditions
Actions
Sound - Play DoomGuardWhat5 <gen>
Quest - Display to (All players) the Quest Update message: BOROMIR: What is it?
Trigger - Turn off (This trigger)
Wait 3.00 seconds
Quest - Display to (All players) the Quest Update message: GANDALF: A Balrog. Run!
Trigger - Turn off (This trigger)
enter balrog duel
Events
Unit - A unit enters you_shall_not_pass <gen>
Conditions
Actions
Environment - Set sky to None
Cinematic - Turn cinematic mode On for (All players)
Unit - Kill Armored Goblin 0580 <gen>
Unit - Kill Armored Goblin 0581 <gen>
Unit - Kill Armored Goblin 0709 <gen>
Unit - Kill Armored Goblin 0582 <gen>
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Camera - . Apply . gg_cam_balrog_gambit for Player 1 (Red) over 0.02 seconds
Camera - . Apply . gg_cam_balrog_gambit for Player 2 (Blue) over 0.02 seconds
Camera - . Apply . gg_cam_balrog_gambit for Player 3 (Teal) over 0.02 seconds
Camera - . Apply . gg_cam_balrog_gambit for Player 4 (Purple) over 0.02 seconds
Camera - . Apply . gg_cam_balrog_gambit for Player 5 (Yellow) over 0.02 seconds
Camera - . Apply . gg_cam_balrog_gambit for Player 6 (Orange) over 0.02 seconds
Camera - . Apply . gg_cam_balrog_gambit for Player 9 (Gray) over 0.02 seconds
Camera - . Apply . gg_cam_balrog_gambit for Player 11 (Dark Green) over 0.02 seconds
Camera - . Apply . gg_cam_balrog_gambit for Player 12 (Brown) over 0.02 seconds
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across KAZAD_DUM <gen>
Unit - Move Son of Denethor 0003 <gen> instantly to (Center of fellow_gets_outa_here <gen>)
Unit - Move Son of Arathorn 0001 <gen> instantly to (Center of fellow_gets_outa_here <gen>)
Unit - Move Son of Thranduil 0004 <gen> instantly to (Center of fellow_gets_outa_here <gen>)
Unit - Move Hobbit 0006 <gen> instantly to (Center of fellow_gets_outa_here <gen>)
Unit - Move Hobbit 0007 <gen> instantly to (Center of fellow_gets_outa_here <gen>)
Unit - Move Hobbit 0008 <gen> instantly to (Center of fellow_gets_outa_here <gen>)
Unit - Move Hobbit 0009 <gen> instantly to (Center of fellow_gets_outa_here <gen>)
Unit - Move Son of Gloin 0005 <gen> instantly to (Center of fellow_gets_outa_here <gen>)
Unit - Move Istari 0002 <gen> instantly to (Center of you_shall_not_pass <gen>) , facing 90.00 degrees
Unit - Change ownership of Istari 0002 <gen> to Neutral Passive and Change color
Unit - Move Balrog 0074 <gen> instantly to (Center of balrog_here <gen>) , facing 270.00 degrees
Sound - Play SargerasRoar <gen>
Wait 3.00 seconds
Trigger - Turn off (This trigger)
Wait 2.00 seconds
Sound - Play GANDALF <gen>
Cinematic - Send transmission to (All players) from Istari 0002 <gen> named Gandalf : Play No sound and display I am the Weilder of the Flames of Anor. You shall not pass. . Modify duration: Add 0 seconds and Don't wait
Special Effect - Create a special effect at (Center of you_shall_not_pass <gen>) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Trigger - Turn off (This trigger)
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 1 (Red) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 2 (Blue) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 3 (Teal) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 4 (Purple) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 5 (Yellow) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 6 (Orange) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 9 (Gray) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 11 (Dark Green) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 12 (Brown) over 5.00 seconds
Cinematic - Send transmission to (All players) from Istari 0002 <gen> named Gandalf : Play No sound and display You... Shall not... pass! . Modify duration: Add 0 seconds and Don't wait
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Special Effect - Create a special effect at (Center of you_shall_not_pass <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 1.00 seconds
Destructible - Kill Short Stone Bridge 0590 <gen>
Destructible - Kill Short Stone Bridge 0589 <gen>
Cinematic - Send transmission to (All players) from Istari 0002 <gen> named Gandalf : Play No sound and display Fly, you fools! . Modify duration: Add 0 seconds and Don't wait
Unit - Move Istari 0002 <gen> instantly to (Center of balrog_battle <gen>)
Unit - Change ownership of Istari 0002 <gen> to Player 9 (Gray) and Change color
Unit - Kill Balrog 0074 <gen>
Sound - Play GateEpicBash <gen>
Trigger - Turn off (This trigger)
Wait 3.00 seconds
Cinematic - Turn cinematic mode Off for Player Group - Player 9 (Gray)
Camera - . Apply . gg_cam_Camera_045 for Player 9 (Gray) over 0 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Hobbit 0007 <gen> named Frodo : Play No sound and display Gandalf! Nooooo! . Modify duration: Add 0 seconds and Don't wait
Wait 4.00 seconds
Destructible - Kill Dungeon Gate 1929 <gen>
Cinematic - Turn cinematic mode Off for (All players)
Camera - . Apply . gg_cam_normal_cam_in_balrog_hole for Player 1 (Red) over 0.02 seconds
Camera - . Apply . gg_cam_normal_cam_in_balrog_hole for Player 2 (Blue) over 0.02 seconds
Camera - . Apply . gg_cam_normal_cam_in_balrog_hole for Player 3 (Teal) over 0.02 seconds
Camera - . Apply . gg_cam_normal_cam_in_balrog_hole for Player 4 (Purple) over 0.02 seconds
Camera - . Apply . gg_cam_normal_cam_in_balrog_hole for Player 5 (Yellow) over 0.02 seconds
Camera - . Apply . gg_cam_normal_cam_in_balrog_hole for Player 6 (Orange) over 0.02 seconds
Camera - . Apply . gg_cam_normal_cam_in_balrog_hole for Player 12 (Brown) over 0.02 seconds
Camera - . Apply . gg_cam_normal_cam_in_balrog_hole for Player 11 (Dark Green) over 0.02 seconds
Environment - Set sky to Lordaeron Summer Sky
Trigger - Turn off (This trigger)
player 1
Events
Time - Every 2.00 seconds of game time
Conditions
((Player 1 (Red) slot status) Equal to Is unused) or ((Player 1 (Red) slot status) Equal to Has left the game)
Actions
Game - Grant shared vision and full shared unit control of Player 1 (Red) units with his/her allies
Trigger - Turn off (This trigger)
player 1 Kopieren
Events
Time - Every 2.00 seconds of game time
Conditions
((Player 2 (Blue) slot status) Equal to Is unused) or ((Player 2 (Blue) slot status) Equal to Has left the game)
Actions
Game - Grant shared vision and full shared unit control of Player 2 (Blue) units with his/her allies
Trigger - Turn off (This trigger)
player 1 Kopieren 2
Events
Time - Every 2.00 seconds of game time
Conditions
((Player 3 (Teal) slot status) Equal to Is unused) or ((Player 3 (Teal) slot status) Equal to Has left the game)
Actions
Game - Grant shared vision and full shared unit control of Player 3 (Teal) units with his/her allies
Trigger - Turn off (This trigger)
player 1 Kopieren 3
Events
Time - Every 2.00 seconds of game time
Conditions
((Player 4 (Purple) slot status) Equal to Is unused) or ((Player 4 (Purple) slot status) Equal to Has left the game)
Actions
Game - Grant shared vision and full shared unit control of Player 4 (Purple) units with his/her allies
Trigger - Turn off (This trigger)
player 1 Kopieren 4
Events
Time - Every 2.00 seconds of game time
Conditions
((Player 5 (Yellow) slot status) Equal to Is unused) or ((Player 5 (Yellow) slot status) Equal to Has left the game)
Actions
Game - Grant shared vision and full shared unit control of Player 5 (Yellow) units with his/her allies
Trigger - Turn off (This trigger)
player 1 Kopieren 5
Events
Time - Every 2.00 seconds of game time
Conditions
((Player 6 (Orange) slot status) Equal to Is unused) or ((Player 6 (Orange) slot status) Equal to Has left the game)
Actions
Game - Grant shared vision and full shared unit control of Player 6 (Orange) units with his/her allies
Trigger - Turn off (This trigger)
player 1 Kopieren 6
Events
Time - Every 2.00 seconds of game time
Conditions
((Player 9 (Gray) slot status) Equal to Is unused) or ((Player 9 (Gray) slot status) Equal to Has left the game)
Actions
Game - Grant shared vision and full shared unit control of Player 9 (Gray) units with his/her allies
Trigger - Turn off (This trigger)
player 1 Kopieren 7
Events
Time - Every 2.00 seconds of game time
Conditions
((Player 11 (Dark Green) slot status) Equal to Is unused) or ((Player 11 (Dark Green) slot status) Equal to Has left the game)
Actions
Game - Grant shared vision and full shared unit control of Player 11 (Dark Green) units with his/her allies
Trigger - Turn off (This trigger)
player 1 Kopieren 8
Events
Time - Every 2.00 seconds of game time
Conditions
((Player 12 (Brown) slot status) Equal to Is unused) or ((Player 12 (Brown) slot status) Equal to Has left the game)
Actions
Game - Grant shared vision and full shared unit control of Player 12 (Brown) units with his/her allies
Trigger - Turn off (This trigger)
cy
Events
Unit - A unit enters CRY_for_gandalf <gen>
Conditions
Actions
Quest - Display to (All players) the Quest Update message: ARAGORN: We have to go to Lorien. There is no time to cry for Gandalf.
Trigger - Turn off (This trigger)
Galadriel
Events
Unit - A unit enters lorien_welcome <gen>
Conditions
Actions
Quest - Display to (All players) the Quest Update message: GALADRIEL: Welcome to Lorien. Get some things and use our boats.
Trigger - Turn off (This trigger)
Unbezeichneter Auslöser 009
Events
Unit - A unit enters anti_escaper <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hobbit
Actions
Unit - Move (Triggering unit) instantly to (Center of BOROMIRS_FIGHT <gen>)
Unbezeichneter Auslöser 009 Kopieren 2
Events
Unit - A unit enters anti_escaper <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hobbit
Actions
Unit - Move (Triggering unit) instantly to (Center of BOROMIRS_FIGHT <gen>)
Unbezeichneter Auslöser 009 Kopieren
Events
Unit - A unit enters anti_escaper <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Son of Denethor (wielding Frostmourne)
Actions
Unit - Move (Triggering unit) instantly to (Center of BOROMIRS_FIGHT <gen>)
gobi
Events
Unit - A unit enters escape2 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Son of Arathorn (wielding Frostmourne)
Actions
Unit - Move (Triggering unit) instantly to (Center of aragorns_coming_to_amon <gen>)
gobi Kopieren
Events
Unit - A unit enters escape2 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Son of Thranduil
Actions
Unit - Move (Triggering unit) instantly to (Center of aragorns_coming_to_amon <gen>)
gobi Kopieren 2
Events
Unit - A unit enters escape2 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Son of Gloin
Actions
Unit - Move (Triggering unit) instantly to (Center of aragorns_coming_to_amon <gen>)
Aon hen entering
Events
Unit - A unit enters ships <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Quest - Display to (All players) the Quest Update message: The Fellowship takes the boats in a few seconds.
Wait 20.00 seconds
Unit - Move Son of Arathorn 0001 <gen> instantly to (Center of amon_hen_camp <gen>)
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across argonath_sight <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across amon_hen_sight <gen>
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_boatcam for Player 1 (Red) over 2.00 seconds
Camera - . Apply . gg_cam_boatcam for Player 2 (Blue) over 2.00 seconds
Camera - . Apply . gg_cam_boatcam for Player 3 (Teal) over 2.00 seconds
Camera - . Apply . gg_cam_boatcam for Player 4 (Purple) over 2.00 seconds
Camera - . Apply . gg_cam_boatcam for Player 5 (Yellow) over 2.00 seconds
Camera - . Apply . gg_cam_boatcam for Player 6 (Orange) over 2.00 seconds
Camera - . Apply . gg_cam_boatcam for Player 11 (Dark Green) over 2.00 seconds
Camera - . Apply . gg_cam_boatcam for Player 9 (Gray) over 2.00 seconds
Camera - . Apply . gg_cam_boatcam for Player 12 (Brown) over 2.00 seconds
Unit - Move Son of Gloin 0005 <gen> instantly to (Center of amon_hen_camp <gen>)
Unit - Move Hobbit 0009 <gen> instantly to (Center of amon_hen_camp <gen>)
Unit - Move Hobbit 0008 <gen> instantly to (Center of amon_hen_camp <gen>)
Unit - Move Hobbit 0007 <gen> instantly to (Center of frodo_amon_hen <gen>) , facing 45.00 degrees
Unit - Move Hobbit 0006 <gen> instantly to (Center of amon_hen_camp <gen>)
Unit - Move Son of Thranduil 0004 <gen> instantly to (Center of amon_hen_camp <gen>)
Unit - Move Son of Denethor 0003 <gen> instantly to (Center of frodo_afraid_of_boromir <gen>) , facing 225.00 degrees
Unit - Change ownership of Son of Arathorn 0001 <gen> to Neutral Passive and Retain color
Unit - Change ownership of Son of Denethor 0003 <gen> to Neutral Passive and Retain color
Unit - Change ownership of Son of Gloin 0005 <gen> to Neutral Passive and Retain color
Unit - Change ownership of Son of Thranduil 0004 <gen> to Neutral Passive and Retain color
Unit - Change ownership of Hobbit 0008 <gen> to Neutral Passive and Change color
Unit - Change ownership of Hobbit 0009 <gen> to Neutral Passive and Change color
Unit - Change ownership of Hobbit 0006 <gen> to Neutral Passive and Change color
Unit - Change ownership of Hobbit 0007 <gen> to Neutral Passive and Change color
Trigger - Turn off (This trigger)
Wait 2 seconds
Unit - Order Boat 0351 <gen> to Move To . (Center of ships_end <gen>)
Unit - Order Boat 0350 <gen> to Move To . (Center of ships_end <gen>)
Unit - Order Boat 0349 <gen> to Move To . (Center of ships_end <gen>)
Wait 8.00 seconds
Camera - . Apply . gg_cam_river_camp_cam for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_river_camp_cam for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_river_camp_cam for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_river_camp_cam for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_river_camp_cam for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_river_camp_cam for Player 6 (Orange) over 0 seconds
Camera - . Apply . gg_cam_river_camp_cam for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_river_camp_cam for Player 12 (Brown) over 0 seconds
Camera - . Apply . gg_cam_river_camp_cam for Player 11 (Dark Green) over 0 seconds
Wait 5.00 seconds
Trigger - Turn on other_music_Kopieren_Kopieren <gen>
Trigger - Turn off other_music <gen>
Sound - Stop The_Uruk_Hai <gen> Immediately
Camera - . Apply . gg_cam_frodo_and_boromir for Player 1 (Red) over 1.00 seconds
Camera - . Apply . gg_cam_frodo_and_boromir for Player 2 (Blue) over 1.00 seconds
Camera - . Apply . gg_cam_frodo_and_boromir for Player 3 (Teal) over 1.00 seconds
Camera - . Apply . gg_cam_frodo_and_boromir for Player 4 (Purple) over 1.00 seconds
Camera - . Apply . gg_cam_frodo_and_boromir for Player 5 (Yellow) over 1.00 seconds
Camera - . Apply . gg_cam_frodo_and_boromir for Player 6 (Orange) over 1.00 seconds
Camera - . Apply . gg_cam_frodo_and_boromir for Player 9 (Gray) over 1.00 seconds
Camera - . Apply . gg_cam_frodo_and_boromir for Player 11 (Dark Green) over 1.00 seconds
Camera - . Apply . gg_cam_frodo_and_boromir for Player 12 (Brown) over 1.00 seconds
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Son of Denethor 0003 <gen> named Boromir : Play No sound and display Frodo, you see this is madness. Give me the Ring. Now! . Modify duration: Add 0 seconds and Don't wait
Trigger - Turn off (This trigger)
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Hobbit 0007 <gen> named Frodo : Play No sound and display No! . Modify duration: Add 0 seconds and Don't wait
Unit - Order Hobbit 0007 <gen> to Move To . (Center of aragorn_speak_on_frodo <gen>)
Trigger - Turn off (This trigger)
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Son of Denethor 0003 <gen> named Boromir : Play No sound and display What have I done? Frodo, I´m sorry. Frodo! . Modify duration: Add 0 seconds and Don't wait
Unit - Order Son of Denethor 0003 <gen> to Move To . (Center of BOROMIRS_FIGHT <gen>)
Camera - . Apply . gg_cam_frodo_and_aragorn for Player 1 (Red) over 1.00 seconds
Camera - . Apply . gg_cam_frodo_and_aragorn for Player 2 (Blue) over 1.00 seconds
Camera - . Apply . gg_cam_frodo_and_aragorn for Player 3 (Teal) over 1.00 seconds
Camera - . Apply . gg_cam_frodo_and_aragorn for Player 4 (Purple) over 1.00 seconds
Camera - . Apply . gg_cam_frodo_and_aragorn for Player 5 (Yellow) over 1.00 seconds
Camera - . Apply . gg_cam_frodo_and_aragorn for Player 6 (Orange) over 1.00 seconds
Camera - . Apply . gg_cam_frodo_and_aragorn for Player 9 (Gray) over 1.00 seconds
Camera - . Apply . gg_cam_frodo_and_aragorn for Player 11 (Dark Green) over 1.00 seconds
Camera - . Apply . gg_cam_frodo_and_aragorn for Player 12 (Brown) over 1.00 seconds
Trigger - Turn off (This trigger)
Wait 8.00 seconds
Unit - Move Son of Arathorn 0001 <gen> instantly to (Center of ara_aon_hen <gen>) , facing 45.00 degrees
Cinematic - Send transmission to (All players) from Son of Arathorn 0001 <gen> named Aragorn : Play No sound and display Frodo, where is the ring? . Modify duration: Add 0 seconds and Don't wait
Trigger - Turn off (This trigger)
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Hobbit 0007 <gen> named Frodo : Play No sound and display Stay away! . Modify duration: Add 0 seconds and Don't wait
Trigger - Turn off (This trigger)
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Son of Arathorn 0001 <gen> named Aragorn : Play No sound and display Frodo, I swore to protect you. . Modify duration: Add 0 seconds and Don't wait
Trigger - Turn off (This trigger)
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Hobbit 0007 <gen> named Frodo : Play No sound and display Oh Aragorn, I must go my way alone . Modify duration: Add 0 seconds and Don't wait
Trigger - Turn off (This trigger)
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Son of Arathorn 0001 <gen> named Aragorn : Play No sound and display Enemies are coming. Run... run! . Modify duration: Add 0 seconds and Don't wait
Trigger - Turn off (This trigger)
Wait 6.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Camera - . Apply . gg_cam_amone_hen_cam_battle for Player 1 (Red) over 0.01 seconds
Camera - . Apply . gg_cam_amone_hen_cam_battle for Player 2 (Blue) over 0.01 seconds
Camera - . Apply . gg_cam_amone_hen_cam_battle for Player 3 (Teal) over 0.01 seconds
Camera - . Apply . gg_cam_amone_hen_cam_battle for Player 4 (Purple) over 0.01 seconds
Camera - . Apply . gg_cam_amone_hen_cam_battle for Player 5 (Yellow) over 0.01 seconds
Camera - . Apply . gg_cam_amone_hen_cam_battle for Player 6 (Orange) over 0.01 seconds
Camera - . Apply . gg_cam_amone_hen_cam_battle for Player 9 (Gray) over 0.01 seconds
Camera - . Apply . gg_cam_amone_hen_cam_battle for Player 12 (Brown) over 0.01 seconds
Camera - . Apply . gg_cam_amone_hen_cam_battle for Player 11 (Dark Green) over 0.01 seconds
Unit - Move Hobbit 0007 <gen> instantly to (Center of amon_hen_camp <gen>)
Unit - Move Son of Gloin 0005 <gen> instantly to (Center of aragorns_coming_to_amon <gen>)
Unit - Move Son of Thranduil 0004 <gen> instantly to (Center of aragorns_coming_to_amon <gen>)
Unit - Move Hobbit 0009 <gen> instantly to (Center of BOROMIRS_FIGHT <gen>)
Unit - Move Hobbit 0008 <gen> instantly to (Center of BOROMIRS_FIGHT <gen>)
Unit - Change ownership of Hobbit 0007 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Son of Arathorn 0001 <gen> to Player 12 (Brown) and Change color
Unit - Change ownership of Son of Denethor 0003 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of Hobbit 0006 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of Son of Gloin 0005 <gen> to Player 6 (Orange) and Change color
Unit - Change ownership of Hobbit 0008 <gen> to Player 3 (Teal) and Change color
Unit - Change ownership of Hobbit 0009 <gen> to Player 5 (Yellow) and Change color
Unit - Change ownership of Son of Thranduil 0004 <gen> to Player 11 (Dark Green) and Change color
Unit - Create 6 . Uruk-Hai for Player 7 (Green) at (Center of uruks_for_aragorn <gen>) facing Default building facing degrees
Unit - Create 11 . Uruk-Hai for Player 7 (Green) at (Center of uruks_coming <gen>) facing Default building facing degrees
Trigger - Turn on Boromirs_death <gen>
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Sound - Play horngondor <gen>
Trigger - Turn off (This trigger)
Wait 12.00 seconds
Sound - Play horngondor <gen>
Trigger - Turn off (This trigger)
Boromirs death
Events
Unit - A unit enters BOROMIR_WE_HELP_YOU <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Trigger - Turn off (This trigger)
Camera - . Apply . gg_cam_Camera_051 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_051 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_051 for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_Camera_051 for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_Camera_051 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_051 for Player 6 (Orange) over 0 seconds
Camera - . Apply . gg_cam_Camera_051 for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_Camera_051 for Player 11 (Dark Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_051 for Player 12 (Brown) over 0 seconds
Unit - Move Hobbit 0008 <gen> instantly to (Center of fangorn_corner <gen>)
Unit - Move Hobbit 0009 <gen> instantly to (Center of fangorn_corner <gen>)
Unit - Change ownership of Hobbit 0008 <gen> to Neutral Passive and Change color
Unit - Change ownership of Hobbit 0009 <gen> to Neutral Passive and Change color
Unit - Move Uruk-Hai Captain 0089 <gen> instantly to (Center of uruks_coming <gen>)
Wait 5.00 seconds
Unit - Set life of Son of Denethor 0003 <gen> to 1.00 %
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Son of Arathorn 0001 <gen> named Aragorn : Play No sound and display Boromir!!! Now you will fall, you evil creature!!! . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Trigger - Turn off gobi_Kopieren <gen>
Trigger - Turn off gobi <gen>
Trigger - Turn off gobi_Kopieren_2 <gen>
Cinematic - Turn cinematic mode Off for (All players)
Camera - . Apply . gg_cam_Camera_052 for Player 6 (Orange) over 0 seconds
Camera - . Apply . gg_cam_Camera_052 for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_Camera_052 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_052 for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_Camera_052 for Player 11 (Dark Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_052 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_052 for Player 12 (Brown) over 0 seconds
Camera - . Apply . gg_cam_Camera_052 for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_Camera_052 for Player 5 (Yellow) over 0 seconds
Unit - Kill Son of Denethor 0003 <gen>
uruk death amon
Events
Unit - Uruk-Hai Captain 0089 <gen> Dies
Conditions
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: SAM: Frodo!
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: SAM: Frodo!
Quest - Display to Player Group - Player 5 (Yellow) the Quest Update message: ARAGORN: You fought well, son of Gondor.
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: ARAGORN: You fought well, son of Gondor.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: ARAGORN: You fought well, son of Gondor.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: ARAGORN: You fought well, son of Gondor.
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: ARAGORN: You fought well, son of Gondor.
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: ARAGORN: You fought well, son of Gondor.
Wait 6.00 seconds
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: GIMLI: Frodo is going with Sam and the other Hobbits are captured. The Fellowship has failed.
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: GIMLI: Frodo is going with Sam and the other Hobbits are captured. The Fellowship has failed.
Quest - Display to Player Group - Player 5 (Yellow) the Quest Update message: GIMLI: Frodo is going with Sam and the other Hobbits are captured. The Fellowship has failed.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: GIMLI: Frodo is going with Sam and the other Hobbits are captured. The Fellowship has failed.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: GIMLI: Frodo is going with Sam and the other Hobbits are captured. The Fellowship has failed.
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: GIMLI: Frodo is going with Sam and the other Hobbits are captured. The Fellowship has failed.
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: FRODO: I will go to Mordor, alone.
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: FRODO: I will go to Mordor, alone.
Wait 5.00 seconds
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: ARAGORN: Not if we fight together. We must help Merry and Pippin. Let´s hunt Orcs.
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: ARAGORN: Not if we fight together. We must help Merry and Pippin. Let´s hunt Orcs.
Quest - Display to Player Group - Player 5 (Yellow) the Quest Update message: ARAGORN: Not if we fight together. We must help Merry and Pippin. Let´s hunt Orcs.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: ARAGORN: Not if we fight together. We must help Merry and Pippin. Let´s hunt Orcs.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: ARAGORN: Not if we fight together. We must help Merry and Pippin. Let´s hunt Orcs.
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: ARAGORN: Not if we fight together. We must help Merry and Pippin. Let´s hunt Orcs.
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: SAM: Of course, you will. But I am going with you.
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: SAM: Of course, you will. But I am going with you.
Wait 5.00 seconds
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: GIMLI: Yeah!
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: GIMLI: Yeah!
Quest - Display to Player Group - Player 5 (Yellow) the Quest Update message: GIMLI: Yeah!
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: GIMLI: Yeah!
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: GIMLI: Yeah!
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: GIMLI: Yeah!
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: FRODO: Oh Sam.
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: FRODO: Oh Sam.
Destructible - Kill Fall Tree Wall 2889 <gen>
Destructible - Kill Summer Tree Wall 2875 <gen>
Destructible - Kill Summer Tree Wall 2874 <gen>
Destructible - Kill Fall Tree Wall 2890 <gen>
Wait 5.00 seconds
Trigger - Turn off other_music_Kopieren_Kopieren <gen>
Sound - Stop Amon_Hen <gen> Immediately
Trigger - Turn on other_music <gen>
Unit - Move Hobbit 0007 <gen> instantly to (Center of amon_hen_end <gen>)
Unit - Move Hobbit 0006 <gen> instantly to (Center of amon_hen_end <gen>)
Quest - Display to (All players) the New Item Received message: PART2: THE TWO TOWERS
Player - Set name of Player 4 (Purple) to Theoden
Wait 5.00 seconds
Cinematic - Turn cinematic mode On for Player Group - Player 4 (Purple)
Cinematic - Send transmission to Player Group - Player 4 (Purple) from Wisp 0527 <gen> named Valar : Play No sound and display It is not over for you. Great battles will come and the Fellowship cannot win them without you. . Modify duration: Add 0 seconds and Don't wait
Wait 7.00 seconds
Camera - . Apply . gg_cam_normal_grima for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to Player Group - Player 4 (Purple) from Wisp 0527 <gen> named Valar : Play No sound and display You are Theoden now. If you watched or read "The Lord of the Rings" then you know that you are important. . Modify duration: Add 0 seconds and Don't wait
Wait 7.00 seconds
Cinematic - Turn cinematic mode Off for Player Group - Player 4 (Purple)
shps away
Events
Unit - A unit enters ships_end <gen>
Conditions
Actions
Unit - Remove (Triggering unit) from the game
balrogs death
Events
Unit - The Balrog of Morgoth 0010 <gen> Dies
Conditions
Actions
Trigger - Turn off Unbezeichneter_Ausl__ser_008_Kopieren <gen>
Cinematic - Turn cinematic mode On for Player Group - Player 9 (Gray)
Camera - . Apply . gg_cam_Camera_048 for Player 9 (Gray) over 0 seconds
Wait 2.00 seconds
Cinematic - Send transmission to Player Group - Player 9 (Gray) from Istari 0002 <gen> named Gandalf : Play No sound and display You... you... urgh... did not... pass ! . Modify duration: Add 0 seconds and Don't wait
Wait 7.00 seconds
Unit - Kill Istari 0002 <gen>
Wait 5.00 seconds
Unit - Change ownership of Istari 0099 <gen> to Player 9 (Gray) and Change color
Camera - . Apply . gg_cam_Camera_042 for Player 9 (Gray) over 0 seconds
Cinematic - Send transmission to Player Group - Player 9 (Gray) from Wisp 0527 <gen> named Valar : Play No sound and display It is not over Gandalf. The Fellowship is entering Lorien and they still need you. . Modify duration: Add 0 seconds and Don't wait
Wait 5.00 seconds
Camera - . Apply . gg_cam_gandy_normal_cam for Player 9 (Gray) over 0 seconds
Cinematic - Send transmission to Player Group - Player 9 (Gray) from Wisp 0527 <gen> named Valar : Play No sound and display Wait in the Fangorn forest for your friends. A great war is coming soon. . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Destructible - Open Elven Gate 5813 <gen>
Cinematic - Turn cinematic mode Off for Player Group - Player 9 (Gray)
stopping
Events
Unit - A unit enters BOROMIRS_FIGHT <gen>
Conditions
(Triggering unit) Equal to Son of Denethor 0003 <gen>
Actions
Unit - Move (Triggering unit) instantly to (Center of BOROMIRS_FIGHT <gen>)
Trigger - Turn off (This trigger)
gog
Events
Unit - A unit enters aragorn_speak_on_frodo <gen>
Conditions
(Triggering unit) Equal to Hobbit 0007 <gen>
Actions
Unit - Move (Triggering unit) instantly to (Center of aragorn_speak_on_frodo <gen>) , facing 225.00 degrees
Trigger - Turn off (This trigger)
into fangorn
Events
Unit - A unit enters 2_comon_gimli <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: LEGOLAS: Come on, Gimli.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: LEGOLAS: Come on, Gimli.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: LEGOLAS: Come on, Gimli.
Cinematic - Turn cinematic mode On for Player Group - Player 3 (Teal)
Cinematic - Turn cinematic mode On for Player Group - Player 5 (Yellow)
Camera - . Apply . gg_cam_Camera_056 for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_Camera_056 for Player 5 (Yellow) over 0 seconds
Unit - Order Uruk-Hai 0770 <gen> to Move To . (Center of Gebiet_159 <gen>)
Unit - Order Uruk-Hai 0769 <gen> to Move To . (Center of Gebiet_159 <gen>)
Unit - Order Uruk-Hai 0768 <gen> to Move To . (Center of Gebiet_159 <gen>)
Unit - Order Uruk-Hai 0771 <gen> to Move To . (Center of Gebiet_159 <gen>)
Unit - Order Uruk-Hai 0773 <gen> to Move To . (Center of Gebiet_159 <gen>)
Unit - Order Hobbit 0776 <gen> to Move To . (Center of Gebiet_159 <gen>)
Unit - Order Hobbit 0775 <gen> to Move To . (Center of Gebiet_159 <gen>)
Unit - Order Uruk-Hai 0774 <gen> to Move To . (Center of Gebiet_159 <gen>)
Unit - Order Uruk-Hai 0772 <gen> to Move To . (Center of Gebiet_159 <gen>)
Wait 1.00 seconds
Cinematic - Send transmission to Player Group - Player 3 (Teal) from Uruk-Hai 0773 <gen> named Uruk-Hai : Play No sound and display Haha! We will bring you to Master Saruman! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 5 (Yellow) from Uruk-Hai 0773 <gen> named Uruk-Hai : Play No sound and display Haha! We will bring you to Master Saruman! . Modify duration: Add 0 seconds and Don't wait
Wait 9.00 seconds
Camera - . Apply . gg_cam_pippin_and_gandy_camp for Player 3 (Teal) over 2.00 seconds
Camera - . Apply . gg_cam_pippin_and_gandy_camp for Player 5 (Yellow) over 2.00 seconds
Trigger - Turn off (This trigger)
Wait 2 seconds
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across 2uruk_fangroncamp <gen>
Cinematic - Send transmission to Player Group - Player 3 (Teal) from Uruk-Hai 0090 <gen> named Uruk-Hai : Play No sound and display Let us have a break! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 5 (Yellow) from Uruk-Hai 0090 <gen> named Uruk-Hai : Play No sound and display Let us have a break! . Modify duration: Add 0 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to Player Group - Player 3 (Teal) from Hobbit 0008 <gen> named Merry : Play No sound and display Pippin, let us run into this forest. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 5 (Yellow) from Hobbit 0008 <gen> named Merry : Play No sound and display Pippin, let us run into this forest. . Modify duration: Add 0 seconds and Don't wait
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Cinematic - Send transmission to Player Group - Player 3 (Teal) from Uruk-Hai 0090 <gen> named Uruk-Hai : Play No sound and display Somebody is coming! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 5 (Yellow) from Uruk-Hai 0090 <gen> named Uruk-Hai : Play No sound and display Somebody is coming! . Modify duration: Add 0 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to Player Group - Player 3 (Teal) from Hobbit 0009 <gen> named Pippin : Play No sound and display Oh no! You are right. Let us run! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 5 (Yellow) from Hobbit 0009 <gen> named Pippin : Play No sound and display Oh no! You are right. Let us run! . Modify duration: Add 0 seconds and Don't wait
Unit - Create 10 . Rohirrim for Player 10 (Light Blue) at (Center of night_rohirrim <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Cinematic - Turn cinematic mode Off for Player Group - Player 3 (Teal)
Cinematic - Turn cinematic mode Off for Player Group - Player 5 (Yellow)
Unit - Change ownership of Hobbit 0008 <gen> to Player 3 (Teal) and Change color
Unit - Change ownership of Hobbit 0009 <gen> to Player 5 (Yellow) and Change color
Unit - Move Hobbit 0008 <gen> instantly to (Center of 2fangorn_corner <gen>)
Unit - Move Hobbit 0009 <gen> instantly to (Center of 2fangorn_corner <gen>)
Trigger - Turn off (This trigger)
into rohan
Events
Unit - A unit enters 2_this_is_rohan <gen>
Conditions
Actions
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: ARAGORN: We are entering Rohan, the Kingdom of Theoden.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: ARAGORN: We are entering Rohan, the Kingdom of Theoden.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: ARAGORN: We are entering Rohan, the Kingdom of Theoden.
Trigger - Turn off (This trigger)
riddermark fellow
Events
Unit - A unit enters 2_whats_new_in_the_mark <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for Player Group - Player 6 (Orange)
Cinematic - Turn cinematic mode On for Player Group - Player 11 (Dark Green)
Cinematic - Turn cinematic mode On for Player Group - Player 12 (Brown)
Camera - . Apply . gg_cam_riders_of_rohan for Player 6 (Orange) over 0 seconds
Camera - . Apply . gg_cam_riders_of_rohan for Player 11 (Dark Green) over 0 seconds
Camera - . Apply . gg_cam_riders_of_rohan for Player 12 (Brown) over 0 seconds
Unit - Move Son of Arathorn 0001 <gen> instantly to (Center of 2_whats_new_in_the_mark <gen>) , facing 0.00 degrees
Unit - Move Son of Gloin 0005 <gen> instantly to (Center of 2_whats_new_in_the_mark <gen>) , facing 0.00 degrees
Unit - Move Son of Thranduil 0004 <gen> instantly to (Center of 2_whats_new_in_the_mark <gen>) , facing 0.00 degrees
Trigger - Turn off (This trigger)
Wait 2 seconds
Cinematic - Send transmission to Player Group - Player 6 (Orange) from Son of Arathorn 0001 <gen> named Aragorn : Play No sound and display Riders of Rohan. What is new in the Mark? . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from Son of Arathorn 0001 <gen> named Aragorn : Play No sound and display Riders of Rohan. What is new in the Mark? . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 12 (Brown) from Son of Arathorn 0001 <gen> named Aragorn : Play No sound and display Riders of Rohan. What is new in the Mark? . Modify duration: Add 0 seconds and Don't wait
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Cinematic - Send transmission to Player Group - Player 6 (Orange) from Eomer 0114 <gen> named Eomer : Play No sound and display Saruman and Grima Wormtounge have poisoned our king. They took this country and we get banned. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from Eomer 0114 <gen> named Eomer : Play No sound and display Saruman and Grima Wormtounge have poisoned our king. They took this country and we get banned. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 12 (Brown) from Eomer 0114 <gen> named Eomer : Play No sound and display Saruman and Grima Wormtounge have poisoned our king. They took this country and we get banned. . Modify duration: Add 0 seconds and Don't wait
Trigger - Turn off (This trigger)
Wait 7.00 seconds
Cinematic - Send transmission to Player Group - Player 6 (Orange) from Son of Gloin 0005 <gen> named Gimli : Play No sound and display We are hunting some Uruk-Hai. They captured our friends. Have you seen them? . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 12 (Brown) from Son of Gloin 0005 <gen> named Gimli : Play No sound and display We are hunting some Uruk-Hai. They captured our friends. Have you seen them? . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from Son of Gloin 0005 <gen> named Gimli : Play No sound and display We are hunting some Uruk-Hai. They captured our friends. Have you seen them? . Modify duration: Add 0 seconds and Don't wait
Trigger - Turn off (This trigger)
Wait 7.00 seconds
Cinematic - Send transmission to Player Group - Player 6 (Orange) from Eomer 0114 <gen> named Eomer : Play No sound and display The Uruks are dead. We killed them all. I am sorry. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from Eomer 0114 <gen> named Eomer : Play No sound and display The Uruks are dead. We killed them all. I am sorry. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 12 (Brown) from Eomer 0114 <gen> named Eomer : Play No sound and display The Uruks are dead. We killed them all. I am sorry. . Modify duration: Add 0 seconds and Don't wait
Trigger - Turn off (This trigger)
Wait 6.00 seconds
Camera - . Apply . gg_cam_uruk_liches for Player 11 (Dark Green) over 3.00 seconds
Camera - . Apply . gg_cam_uruk_liches for Player 12 (Brown) over 3.00 seconds
Camera - . Apply . gg_cam_uruk_liches for Player 6 (Orange) over 3.00 seconds
Cinematic - Send transmission to Player Group - Player 6 (Orange) from Eomer 0114 <gen> named Eomer : Play No sound and display Go to the dead Uruks and look for your friends. But there is no hope. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from Eomer 0114 <gen> named Eomer : Play No sound and display Go to the dead Uruks and look for your friends. But there is no hope. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 12 (Brown) from Eomer 0114 <gen> named Eomer : Play No sound and display Go to the dead Uruks and look for your friends. But there is no hope. . Modify duration: Add 0 seconds and Don't wait
Wait 3.00 seconds
Unit - Remove Rohirrim 0122 <gen> from the game
Unit - Remove Rohirrim 0125 <gen> from the game
Unit - Remove Rohirrim 0118 <gen> from the game
Unit - Remove Rohirrim 0115 <gen> from the game
Wait 3.00 seconds
Cinematic - Turn cinematic mode Off for Player Group - Player 6 (Orange)
Cinematic - Turn cinematic mode Off for Player Group - Player 12 (Brown)
Cinematic - Turn cinematic mode Off for Player Group - Player 11 (Dark Green)
Camera - . Apply . gg_cam_eomers_normal_cam for Player 6 (Orange) over 1.00 seconds
Camera - . Apply . gg_cam_eomers_normal_cam for Player 11 (Dark Green) over 1.00 seconds
Camera - . Apply . gg_cam_eomers_normal_cam for Player 12 (Brown) over 1.00 seconds
Trigger - Turn off (This trigger)
into fangorn with aragorn
Events
Unit - A unit enters 2_hobbits_didnt_die_but_ran <gen>
Conditions
Actions
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: ARAGORN: The Hobbits didn´t die. They ran into Fangorn Forest. Come!
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: ARAGORN: The Hobbits didn´t die. They ran into Fangorn Forest. Come!
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: ARAGORN: The Hobbits didn´t die. They ran into Fangorn Forest. Come!
Trigger - Turn off (This trigger)
found gandalf again
Events
Unit - A unit enters 2_gandalf_is_alive <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for Player Group - Player 9 (Gray)
Cinematic - Turn cinematic mode On for Player Group - Player 11 (Dark Green)
Cinematic - Turn cinematic mode On for Player Group - Player 12 (Brown)
Cinematic - Turn cinematic mode On for Player Group - Player 6 (Orange)
Camera - . Apply . gg_cam_gandy_is_back for Player 9 (Gray) over 0.01 seconds
Camera - . Apply . gg_cam_gandy_is_back for Player 6 (Orange) over 0.01 seconds
Camera - . Apply . gg_cam_gandy_is_back for Player 11 (Dark Green) over 0.01 seconds
Camera - . Apply . gg_cam_gandy_is_back for Player 12 (Brown) over 0.01 seconds
Unit - Move Son of Arathorn 0001 <gen> instantly to (Center of Gebiet_122 <gen>) , facing 90.00 degrees
Unit - Move Son of Gloin 0005 <gen> instantly to (Center of Gebiet_122 <gen>) , facing 90.00 degrees
Unit - Move Son of Thranduil 0004 <gen> instantly to (Center of Gebiet_122 <gen>) , facing 90.00 degrees
Trigger - Turn off (This trigger)
Wait 2 seconds
Cinematic - Send transmission to Player Group - Player 6 (Orange) from Istari 0099 <gen> named The White Wizard : Play No sound and display You are looking for two little Hobbits. Do not worry. They came here and are alive. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 12 (Brown) from Istari 0099 <gen> named The White Wizard : Play No sound and display You are looking for two little Hobbits. Do not worry. They came here and are alive. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 9 (Gray) from Istari 0099 <gen> named The White Wizard : Play No sound and display You are looking for two little Hobbits. Do not worry. They came here and are alive. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from Istari 0099 <gen> named The White Wizard : Play No sound and display You are looking for two little Hobbits. Do not worry. They came here and are alive. . Modify duration: Add 0 seconds and Don't wait
Trigger - Turn off (This trigger)
Wait 8.00 seconds
Cinematic - Send transmission to Player Group - Player 6 (Orange) from Son of Gloin 0005 <gen> named Gimli : Play No sound and display It is impossible. Gandalf! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 9 (Gray) from Son of Gloin 0005 <gen> named Gimli : Play No sound and display It is impossible. Gandalf! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from Son of Gloin 0005 <gen> named Gimli : Play No sound and display It is impossible. Gandalf! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 12 (Brown) from Son of Gloin 0005 <gen> named Gimli : Play No sound and display It is impossible. Gandalf! . Modify duration: Add 0 seconds and Don't wait
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Destructible - Kill Rock Chunks 4322 <gen>
Cinematic - Send transmission to Player Group - Player 6 (Orange) from Istari 0099 <gen> named Gandalf : Play No sound and display Yes, I came back to help you! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 9 (Gray) from Istari 0099 <gen> named Gandalf : Play No sound and display Yes, I came back to help you! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from Istari 0099 <gen> named Gandalf : Play No sound and display Yes, I came back to help you! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 12 (Brown) from Istari 0099 <gen> named Gandalf : Play No sound and display Yes, I came back to help you! . Modify duration: Add 0 seconds and Don't wait
Wait 4.00 seconds
Camera - . Apply . gg_cam_gandy_normal_cam for Player 6 (Orange) over 1.00 seconds
Cinematic - Turn cinematic mode Off for Player Group - Player 6 (Orange)
Cinematic - Turn cinematic mode Off for Player Group - Player 9 (Gray)
Cinematic - Turn cinematic mode Off for Player Group - Player 11 (Dark Green)
Cinematic - Turn cinematic mode Off for Player Group - Player 12 (Brown)
Camera - . Apply . gg_cam_gandy_normal_cam for Player 9 (Gray) over 1.00 seconds
Camera - . Apply . gg_cam_gandy_normal_cam for Player 11 (Dark Green) over 1.00 seconds
Camera - . Apply . gg_cam_gandy_normal_cam for Player 12 (Brown) over 1.00 seconds
Wait 5.00 seconds
Trigger - Turn off (This trigger)
must move to edoras
Events
Unit - A unit enters 2_we_ust_go_to_theodenshome <gen>
Conditions
Actions
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: GANDALF: We must move to Edoras and help the King
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: GANDALF: We must move to Edoras and help the King
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: GANDALF: We must move to Edoras and help the King
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: GANDALF: We must move to Edoras and help the King
Trigger - Turn off (This trigger)
save theodens ghost
Events
Unit - A unit enters 2_grimas_time_is_over <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for Player Group - Player 6 (Orange)
Cinematic - Turn cinematic mode On for Player Group - Player 4 (Purple)
Cinematic - Turn cinematic mode On for Player Group - Player 9 (Gray)
Cinematic - Turn cinematic mode On for Player Group - Player 11 (Dark Green)
Cinematic - Turn cinematic mode On for Player Group - Player 12 (Brown)
Unit - Move Son of Arathorn 0001 <gen> instantly to (Center of 2_grimas_time_is_over <gen>) , facing 90.00 degrees
Unit - Move Istari 0099 <gen> instantly to (Center of 2_grimas_time_is_over <gen>) , facing 90.00 degrees
Unit - Move Son of Gloin 0005 <gen> instantly to (Center of 2_grimas_time_is_over <gen>) , facing 90.00 degrees
Unit - Move Son of Thranduil 0004 <gen> instantly to (Center of 2_grimas_time_is_over <gen>) , facing 90.00 degrees
Camera - . Apply . gg_cam_grima_cam for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_grima_cam for Player 11 (Dark Green) over 0 seconds
Camera - . Apply . gg_cam_grima_cam for Player 6 (Orange) over 0 seconds
Camera - . Apply . gg_cam_grima_cam for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_grima_cam for Player 12 (Brown) over 0 seconds
Trigger - Turn off (This trigger)
Wait 2.00 seconds
Cinematic - Send transmission to Player Group - Player 4 (Purple) from Grima Wormtounge 0102 <gen> named Grima Wormtounge : Play No sound and display What do you want, old wizard. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 6 (Orange) from Grima Wormtounge 0102 <gen> named Grima Wormtounge : Play No sound and display What do you want, old wizard. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from Grima Wormtounge 0102 <gen> named Grima Wormtounge : Play No sound and display What do you want, old wizard. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 12 (Brown) from Grima Wormtounge 0102 <gen> named Grima Wormtounge : Play No sound and display What do you want, old wizard. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 9 (Gray) from Grima Wormtounge 0102 <gen> named Grima Wormtounge : Play No sound and display What do you want, old wizard. . Modify duration: Add 0 seconds and Don't wait
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Cinematic - Send transmission to Player Group - Player 4 (Purple) from Istari 0099 <gen> named Gandalf : Play No sound and display I am here to save the soul of Theoden. Go away snake! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 6 (Orange) from Istari 0099 <gen> named Gandalf : Play No sound and display I am here to save the soul of Theoden. Go away snake! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 9 (Gray) from Istari 0099 <gen> named Gandalf : Play No sound and display I am here to save the soul of Theoden. Go away snake! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from Istari 0099 <gen> named Gandalf : Play No sound and display I am here to save the soul of Theoden. Go away snake! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 12 (Brown) from Istari 0099 <gen> named Gandalf : Play No sound and display I am here to save the soul of Theoden. Go away snake! . Modify duration: Add 0 seconds and Don't wait
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Cinematic - Send transmission to Player Group - Player 4 (Purple) from Grima Wormtounge 0102 <gen> named Grima Wormtounge : Play No sound and display No! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 9 (Gray) from Grima Wormtounge 0102 <gen> named Grima Wormtounge : Play No sound and display No! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 6 (Orange) from Grima Wormtounge 0102 <gen> named Grima Wormtounge : Play No sound and display No! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 12 (Brown) from Grima Wormtounge 0102 <gen> named Grima Wormtounge : Play No sound and display No! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from Grima Wormtounge 0102 <gen> named Grima Wormtounge : Play No sound and display No! . Modify duration: Add 0 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Turn cinematic mode Off for Player Group - Player 4 (Purple)
Cinematic - Turn cinematic mode Off for Player Group - Player 6 (Orange)
Cinematic - Turn cinematic mode Off for Player Group - Player 11 (Dark Green)
Cinematic - Turn cinematic mode Off for Player Group - Player 12 (Brown)
Cinematic - Turn cinematic mode Off for Player Group - Player 9 (Gray)
Camera - . Apply . gg_cam_normal_grima for Player 4 (Purple) over 1.00 seconds
Camera - . Apply . gg_cam_normal_grima for Player 9 (Gray) over 1.00 seconds
Camera - . Apply . gg_cam_normal_grima for Player 6 (Orange) over 1.00 seconds
Camera - . Apply . gg_cam_normal_grima for Player 11 (Dark Green) over 1.00 seconds
Camera - . Apply . gg_cam_normal_grima for Player 12 (Brown) over 1.00 seconds
Unit - Change ownership of Grima Wormtounge 0102 <gen> to Player 7 (Green) and Change color
Trigger - Turn off (This trigger)
grima dead
Events
Unit - Grima Wormtounge 0102 <gen> Dies
Conditions
Actions
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: THEODEN: Thank you, Gandalf.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: THEODEN: Thank you, Gandalf.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: THEODEN: Thank you, Gandalf.
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: THEODEN: Thank you, Gandalf.
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: THEODEN: Thank you, Gandalf.
Unit - Remove King of Rohan 0101 <gen> from the game
Unit - Move King of Rohan 0139 <gen> instantly to (Center of 2_new_theoden <gen>)
Unit - Change ownership of King of Rohan 0139 <gen> to Player 4 (Purple) and Change color
Unit - Kill Way Gate 0191 <gen>
Wait 6.00 seconds
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: ARAGORN: Saruman destroyed Rohan. He will try to kill you and your villagers.
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: ARAGORN: Saruman destroyed Rohan. He will try to kill you and your villagers.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: ARAGORN: Saruman destroyed Rohan. He will try to kill you and your villagers.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: ARAGORN: Saruman destroyed Rohan. He will try to kill you and your villagers.
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: ARAGORN: Saruman destroyed Rohan. He will try to kill you and your villagers.
Wait 6.00 seconds
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: THEODEN: So we go to Helms Deep. Saruman can come.
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: THEODEN: So we go to Helms Deep. Saruman can come.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: THEODEN: So we go to Helms Deep. Saruman can come.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: THEODEN: So we go to Helms Deep. Saruman can come.
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: THEODEN: So we go to Helms Deep. Saruman can come.
Wait 6.00 seconds
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: GANDALF: And I will try to find the Rohirrim.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: GANDALF: And I will try to find the Rohirrim.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: GANDALF: And I will try to find the Rohirrim.
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: GANDALF: And I will try to find the Rohirrim.
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: GANDALF: And I will try to find the Rohirrim.
Wait 6.00 seconds
Unit - Move Son of Arathorn 0001 <gen> instantly to (Center of 2_way_to_helms <gen>)
Unit - Move King of Rohan 0139 <gen> instantly to (Center of 2_way_to_helms <gen>)
Unit - Move Son of Thranduil 0004 <gen> instantly to (Center of 2_way_to_helms <gen>)
Unit - Move Son of Gloin 0005 <gen> instantly to (Center of 2_way_to_helms <gen>)
Unit - Move Istari 0099 <gen> instantly to (Center of 2_gandalf_and_eomer <gen>)
entr
Events
Unit - A unit enters 2_entering_helms <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Wait 10.00 seconds
Environment - Set sky to Lordaeron Winter Sky (Purple)
Trigger - Turn off daytime <gen>
Trigger - Turn on daytime_Kopieren <gen>
Unit - Move Son of Arathorn 0001 <gen> instantly to (Center of fimli <gen>) , facing 90.00 degrees
Unit - Move Son of Thranduil 0004 <gen> instantly to (Center of legolas <gen>) , facing 90.00 degrees
Unit - Move King of Rohan 0139 <gen> instantly to (Center of theden <gen>) , facing 90.00 degrees
Unit - Move Son of Gloin 0005 <gen> instantly to (Center of aragorn <gen>) , facing 90.00 degrees
Game - Set the time of day to 0.00
Cinematic - Turn cinematic mode On for Player Group - Player 4 (Purple)
Cinematic - Turn cinematic mode On for Player Group - Player 6 (Orange)
Cinematic - Turn cinematic mode On for Player Group - Player 11 (Dark Green)
Cinematic - Turn cinematic mode On for Player Group - Player 12 (Brown)
Camera - . Apply . gg_cam_helmsMOVIE for Player 4 (Purple) over 2.00 seconds
Camera - . Apply . gg_cam_helmsMOVIE for Player 6 (Orange) over 2.00 seconds
Camera - . Apply . gg_cam_helmsMOVIE for Player 11 (Dark Green) over 2.00 seconds
Camera - . Apply . gg_cam_helmsMOVIE for Player 12 (Brown) over 2.00 seconds
Unit - Change ownership of Son of Arathorn 0001 <gen> to Neutral Passive and Change color
Unit - Change ownership of Son of Gloin 0005 <gen> to Neutral Passive and Change color
Unit - Change ownership of Son of Thranduil 0004 <gen> to Neutral Passive and Change color
Unit - Change ownership of King of Rohan 0139 <gen> to Neutral Passive and Change color
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Cinematic - Send transmission to Player Group - Player 4 (Purple) from Son of Thranduil 0004 <gen> named Legolas : Play No sound and display They are coming... . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 12 (Brown) from Son of Thranduil 0004 <gen> named Legolas : Play No sound and display They are coming... . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 6 (Orange) from Son of Thranduil 0004 <gen> named Legolas : Play No sound and display They are coming... . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from Son of Thranduil 0004 <gen> named Legolas : Play No sound and display They are coming... . Modify duration: Add 0 seconds and Don't wait
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Cinematic - Send transmission to Player Group - Player 6 (Orange) from Son of Arathorn 0001 <gen> named Aragorn : Play No sound and display Haldir, you and your warriors are welcome. Thank you for help. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 4 (Purple) from Son of Arathorn 0001 <gen> named Aragorn : Play No sound and display Haldir, you and your warriors are welcome. Thank you for help. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from Son of Arathorn 0001 <gen> named Aragorn : Play No sound and display Haldir, you and your warriors are welcome. Thank you for help. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 12 (Brown) from Son of Arathorn 0001 <gen> named Aragorn : Play No sound and display Haldir, you and your warriors are welcome. Thank you for help. . Modify duration: Add 0 seconds and Don't wait
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Unit - Create 100 . Uruk-Hai Warrior for Player 7 (Green) at (Center of 2_some_uruks <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Wait 7.00 seconds
Camera - . Apply . gg_cam_allyougot for Player 4 (Purple) over 5.00 seconds
Camera - . Apply . gg_cam_allyougot for Player 6 (Orange) over 5.00 seconds
Camera - . Apply . gg_cam_allyougot for Player 12 (Brown) over 5.00 seconds
Camera - . Apply . gg_cam_allyougot for Player 11 (Dark Green) over 5.00 seconds
Wait 5.00 seconds
Cinematic - Send transmission to Player Group - Player 12 (Brown) from King of Rohan 0139 <gen> named Theoden : Play No sound and display Is this all what you have got, Saruman? . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 4 (Purple) from King of Rohan 0139 <gen> named Theoden : Play No sound and display Is this all what you have got, Saruman? . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from King of Rohan 0139 <gen> named Theoden : Play No sound and display Is this all what you have got, Saruman? . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 6 (Orange) from King of Rohan 0139 <gen> named Theoden : Play No sound and display Is this all what you have got, Saruman? . Modify duration: Add 0 seconds and Don't wait
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Camera - . Apply . gg_cam_gothewallll for Player 4 (Purple) over 4.00 seconds
Camera - . Apply . gg_cam_gothewallll for Player 6 (Orange) over 4.00 seconds
Camera - . Apply . gg_cam_gothewallll for Player 11 (Dark Green) over 4.00 seconds
Camera - . Apply . gg_cam_gothewallll for Player 12 (Brown) over 4.00 seconds
Wait 5.00 seconds
Destructible - Remove Short Stone Bridge 5060 <gen>
Special Effect - Create a special effect at (Center of 2_exploding_bridge <gen>) using Objects\Spawnmodels\Human\HCancelDeath\HCancelDeath.mdl
Sound - Play GateEpicBash <gen>
Cinematic - Send transmission to Player Group - Player 4 (Purple) from Rohan Soldier 0182 <gen> named Rohan Soldier : Play No sound and display They took the wall! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 6 (Orange) from Rohan Soldier 0182 <gen> named Rohan Soldier : Play No sound and display They took the wall! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 12 (Brown) from Rohan Soldier 0182 <gen> named Rohan Soldier : Play No sound and display They took the wall! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from Rohan Soldier 0182 <gen> named Rohan Soldier : Play No sound and display They took the wall! . Modify duration: Add 0 seconds and Don't wait
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Cinematic - Turn cinematic mode Off for Player Group - Player 4 (Purple)
Cinematic - Turn cinematic mode Off for Player Group - Player 11 (Dark Green)
Cinematic - Turn cinematic mode Off for Player Group - Player 6 (Orange)
Cinematic - Turn cinematic mode Off for Player Group - Player 12 (Brown)
Camera - . Apply . gg_cam_aragorn_helms for Player 4 (Purple) over 2.00 seconds
Camera - . Apply . gg_cam_aragorn_helms for Player 6 (Orange) over 2.00 seconds
Camera - . Apply . gg_cam_aragorn_helms for Player 12 (Brown) over 2.00 seconds
Camera - . Apply . gg_cam_aragorn_helms for Player 11 (Dark Green) over 2.00 seconds
Unit - Change ownership of King of Rohan 0139 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of Son of Arathorn 0001 <gen> to Player 12 (Brown) and Change color
Unit - Change ownership of Son of Thranduil 0004 <gen> to Player 11 (Dark Green) and Change color
Unit - Change ownership of Son of Gloin 0005 <gen> to Player 6 (Orange) and Change color
Unit - Order (Last created unit) to Patrol To . (Center of Gebiet_059 <gen>)
Trigger - Turn off (This trigger)
Wait 15.00 seconds
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: ARAGORN: Haldir!
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: ARAGORN: Haldir!
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: ARAGORN: Haldir!
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: ARAGORN: Haldir!
Unit - Create 5 . Uruk-Hai Warrior for Player 7 (Green) at (Center of LADDERR <gen>) facing Default building facing degrees
Unit - Create 5 . Uruk-Hai Warrior for Player 7 (Green) at (Center of LADDER <gen>) facing Default building facing degrees
Unit - Kill First Archer of Lorien 0218 <gen>
Trigger - Turn off (This trigger)
Wait 20.00 seconds
Unit - Create 30 . Uruk-Hai Warrior for Player 7 (Green) at (Center of Gebiet_060 <gen>) facing Default building facing degrees
Destructible - Kill Gate 5059 <gen>
Wait 2 seconds
Unit - Order (Last created unit) to Patrol To . (Center of theden <gen>)
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: THEODEN: Now they got the Gate. We are Lost.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: THEODEN: Now they got the Gate. We are Lost.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: THEODEN: Now they got the Gate. We are Lost.
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: THEODEN: Now they got the Gate. We are Lost.
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Destructible - Kill Rock Chunks 5325 <gen>
Destructible - Kill Rock Chunks 5326 <gen>
Destructible - Kill Rock Chunks 5327 <gen>
Destructible - Kill Rock Chunks 5328 <gen>
Trigger - Turn off (This trigger)
Wait 10.00 seconds
Trigger - Turn off (This trigger)
Eomers help
Events
Unit - A unit enters found_rohirrim <gen>
Conditions
Actions
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: GANDALF: Eomer. Theodens soul is saved. But he needs you in Helms Deep.
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Destructible - Kill Rock Chunks 5804 <gen>
Destructible - Kill Rock Chunks 5805 <gen>
Destructible - Kill Rock Chunks 5806 <gen>
Destructible - Kill Rock Chunks 5807 <gen>
Destructible - Kill Rock Chunks 5808 <gen>
Destructible - Kill Rock Chunks 5809 <gen>
Destructible - Kill Rock Chunks 5811 <gen>
Destructible - Kill Rock Chunks 5812 <gen>
Destructible - Kill Rock Chunks 5810 <gen>
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: EOMER: Then we will help him.
Wait 4.00 seconds
Trigger - Turn off daytime_Kopieren <gen>
Trigger - Turn on daytime <gen>
Camera - . Apply . gg_cam_Camera_047 for Player 4 (Purple) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_047 for Player 12 (Brown) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_047 for Player 6 (Orange) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_047 for Player 11 (Dark Green) over 2.00 seconds
Unit - Order Eomer 0207 <gen> to Patrol To . (Center of theden <gen>)
Unit - Order Rohirrim 0217 <gen> to Patrol To . (Center of theden <gen>)
Unit - Order Rohirrim 0216 <gen> to Patrol To . (Center of theden <gen>)
Unit - Order Rohirrim 0208 <gen> to Patrol To . (Center of theden <gen>)
Unit - Order Rohirrim 0209 <gen> to Patrol To . (Center of theden <gen>)
Unit - Order Rohirrim 0211 <gen> to Patrol To . (Center of fimli <gen>)
Unit - Order Rohirrim 0212 <gen> to Patrol To . (Center of fimli <gen>)
Unit - Order Rohirrim 0210 <gen> to Patrol To . (Center of fimli <gen>)
Unit - Order Rohirrim 0213 <gen> to Patrol To . (Center of fimli <gen>)
Unit - Order Rohirrim 0214 <gen> to Patrol To . (Center of fimli <gen>)
Unit - Order Rohirrim 0215 <gen> to Patrol To . (Center of fimli <gen>)
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: THEODEN: Look! Gandalf and Eomer are coming!
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: THEODEN: Look! Gandalf and Eomer are coming!
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: THEODEN: Look! Gandalf and Eomer are coming!
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: THEODEN: Look! Gandalf and Eomer are coming!
Wait 3.00 seconds
Region - Center Gebiet_148 <gen> on (Center of 2_helms_deep <gen>)
Wait 0.05 seconds
Region - Center 2_helms_deep <gen> on (Center of its_a_tomb <gen>)
Wait 67.00 seconds
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: GANDALF: Sarumans armies are destroyed. Let us go to Isengard and talk to him.
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: GANDALF: Sarumans armies are destroyed. Let us go to Isengard and talk to him.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: GANDALF: Sarumans armies are destroyed. Let us go to Isengard and talk to him.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: GANDALF: Sarumans armies are destroyed. Let us go to Isengard and talk to him.
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: GANDALF: Sarumans armies are destroyed. Let us go to Isengard and talk to him.
Wait 10.00 seconds
Unit - Move Son of Arathorn 0001 <gen> instantly to (Center of Gebiet_132 <gen>)
Unit - Move Son of Thranduil 0004 <gen> instantly to (Center of Gebiet_132 <gen>)
Unit - Move Son of Gloin 0005 <gen> instantly to (Center of Gebiet_132 <gen>)
Unit - Move Istari 0099 <gen> instantly to (Center of Gebiet_132 <gen>)
Unit - Move King of Rohan 0139 <gen> instantly to (Center of Gebiet_132 <gen>)
Camera - . Apply . gg_cam_saruman_BATTLE for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_saruman_BATTLE for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_saruman_BATTLE for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_saruman_BATTLE for Player 6 (Orange) over 0 seconds
Camera - . Apply . gg_cam_saruman_BATTLE for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_saruman_BATTLE for Player 11 (Dark Green) over 0 seconds
Camera - . Apply . gg_cam_saruman_BATTLE for Player 12 (Brown) over 0 seconds
Quest - Display to Player Group - Player 3 (Teal) the New Item Received message: PART3: THE RETURN OF THE KING
Quest - Display to Player Group - Player 4 (Purple) the New Item Received message: PART3: THE RETURN OF THE KING
Quest - Display to Player Group - Player 5 (Yellow) the New Item Received message: PART3: THE RETURN OF THE KING
Quest - Display to Player Group - Player 6 (Orange) the New Item Received message: PART3: THE RETURN OF THE KING
Quest - Display to Player Group - Player 9 (Gray) the New Item Received message: PART3: THE RETURN OF THE KING
Quest - Display to Player Group - Player 11 (Dark Green) the New Item Received message: PART3: THE RETURN OF THE KING
Quest - Display to Player Group - Player 12 (Brown) the New Item Received message: PART3: THE RETURN OF THE KING
Wait 5.00 seconds
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: GANDALF: Saruman! Come down and tell us about the plans of Sauron!
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: GANDALF: Saruman! Come down and tell us about the plans of Sauron!
Quest - Display to Player Group - Player 5 (Yellow) the Quest Update message: GANDALF: Saruman! Come down and tell us about the plans of Sauron!
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: GANDALF: Saruman! Come down and tell us about the plans of Sauron!
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: GANDALF: Saruman! Come down and tell us about the plans of Sauron!
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: GANDALF: Saruman! Come down and tell us about the plans of Sauron!
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: GANDALF: Saruman! Come down and tell us about the plans of Sauron!
Wait 6.00 seconds
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: SARUMAN: So you came for some information. I can give you some information.
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: SARUMAN: So you came for some information. I can give you some information.
Quest - Display to Player Group - Player 5 (Yellow) the Quest Update message: SARUMAN: So you came for some information. I can give you some information.
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: SARUMAN: So you came for some information. I can give you some information.
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: SARUMAN: So you came for some information. I can give you some information.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: SARUMAN: So you came for some information. I can give you some information.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: SARUMAN: So you came for some information. I can give you some information.
Wait 5.00 seconds
Unit - Move Saruman 0414 <gen> instantly to (Center of Gebiet_133 <gen>)
meet treebeard
Events
Unit - A unit enters 2_Treebeard_here <gen>
Conditions
Actions
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: MERRY: Look at this tree, Pippin. It can see us!
Quest - Display to Player Group - Player 5 (Yellow) the Quest Update message: MERRY: Look at this tree, Pippin. It can see us!
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: TREEBEARD: Tree? I am no tree. I am an Ent.
Quest - Display to Player Group - Player 5 (Yellow) the Quest Update message: TREEBEARD: Tree? I am no tree. I am an Ent.
Wait 5.00 seconds
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: TREEBEARD: I must go to the Ent meeting. It is called Enthing. We will decide if we fight or not.
Quest - Display to Player Group - Player 5 (Yellow) the Quest Update message: TREEBEARD: I must go to the Ent meeting. It is called Enthing. We will decide if we fight or not.
Unit - Order Treebeard 0228 <gen> to Move To . (Center of 2_enthing_pose <gen>)
enthing
Events
Unit - A unit enters 2_enthing_pose <gen>
Conditions
Actions
Unit - Move Treebeard 0228 <gen> instantly to (Center of 2_enthing_pose <gen>) , facing 270.00 degrees
Trigger - Turn off (This trigger)
Wait 10.00 seconds
Cinematic - Turn cinematic mode On for Player Group - Player 3 (Teal)
Cinematic - Turn cinematic mode On for Player Group - Player 5 (Yellow)
Camera - . Apply . gg_cam_enthing for Player 3 (Teal) over 0.01 seconds
Camera - . Apply . gg_cam_enthing for Player 5 (Yellow) over 0.01 seconds
Unit - Move Hobbit 0008 <gen> instantly to (Center of 2_enthing_pose <gen>)
Unit - Move Hobbit 0009 <gen> instantly to (Center of 2_enthing_pose <gen>)
Wait 7.00 seconds
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: The Ents are speaking in a strange language.
Quest - Display to Player Group - Player 5 (Yellow) the Quest Update message: The Ents are speaking in a strange language.
Wait 10.00 seconds
Cinematic - Send transmission to Player Group - Player 3 (Teal) from Treebeard 0228 <gen> named Treebeard : Play No sound and display We Ents decided to fight. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 5 (Yellow) from Treebeard 0228 <gen> named Treebeard : Play No sound and display We Ents decided to fight. . Modify duration: Add 0 seconds and Don't wait
Wait 5.00 seconds
Destructible - Kill Rock Chunks 5366 <gen>
Destructible - Kill Rock Chunks 5367 <gen>
Destructible - Kill Rock Chunks 5368 <gen>
Destructible - Kill Rock Chunks 5369 <gen>
Destructible - Kill Ashenvale Tree Wall 2628 <gen>
Wait 2.00 seconds
Camera - . Apply . gg_cam_isen_under_attack for Player 3 (Teal) over 2.00 seconds
Camera - . Apply . gg_cam_isen_under_attack for Player 5 (Yellow) over 2.00 seconds
Unit - Order Ent 0223 <gen> to Attack-Move To . (Center of ent_attack <gen>)
Unit - Order Ent 0224 <gen> to Attack-Move To . (Center of ent_attack <gen>)
Unit - Order Ent 0227 <gen> to Attack-Move To . (Center of ent_attack <gen>)
Unit - Order Ent 0222 <gen> to Attack-Move To . (Center of ent_attack <gen>)
Unit - Order Ent 0225 <gen> to Attack-Move To . (Center of patrol_one <gen>)
Unit - Order Ent 0226 <gen> to Attack-Move To . (Center of ent_attack <gen>)
Unit - Order Treebeard 0228 <gen> to Attack-Move To . (Center of ent_attack <gen>)
Cinematic - Send transmission to Player Group - Player 3 (Teal) from Treebeard 0228 <gen> named Treebeard : Play No sound and display Stay behind me, little Hobbits. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 5 (Yellow) from Treebeard 0228 <gen> named Treebeard : Play No sound and display Stay behind me, little Hobbits. . Modify duration: Add 0 seconds and Don't wait
Wait 12.00 seconds
Cinematic - Turn cinematic mode Off for Player Group - Player 3 (Teal)
Cinematic - Turn cinematic mode Off for Player Group - Player 5 (Yellow)
Camera - . Apply . gg_cam_enthing_normal_cam for Player 3 (Teal) over 2.00 seconds
Camera - . Apply . gg_cam_enthing_normal_cam for Player 5 (Yellow) over 2.00 seconds
break dam
Events
Unit - Watchtower 0385 <gen> Dies
Conditions
Actions
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: TREEBEARD: Break the dam! Release the river!
Quest - Display to Player Group - Player 5 (Yellow) the Quest Update message: TREEBEARD: Break the dam! Release the river!
Destructible - Kill Gate 4087 <gen>
Wait 10.00 seconds
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: PIPPIN: We did it, Merry. Now we can wait for Aragorn, Legolas and Gimli.
Quest - Display to Player Group - Player 5 (Yellow) the Quest Update message: PIPPIN: We did it, Merry. Now we can wait for Aragorn, Legolas and Gimli.
Wait 20.00 seconds
Quest - Display to Player Group - Player 3 (Teal) the Warning message: Wait for your friends in Isengard.
Quest - Display to Player Group - Player 5 (Yellow) the Warning message: Wait for your friends in Isengard.
Sarumans death
Events
Unit - Saruman 0414 <gen> Dies
Conditions
Actions
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: GANDALF: Saruman, your staff is broken.
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: GANDALF: Saruman, your staff is broken.
Quest - Display to Player Group - Player 5 (Yellow) the Quest Update message: GANDALF: Saruman, your staff is broken.
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: GANDALF: Saruman, your staff is broken.
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: GANDALF: Saruman, your staff is broken.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: GANDALF: Saruman, your staff is broken.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: GANDALF: Saruman, your staff is broken.
Wait 6.00 seconds
Unit - Move Istari 0099 <gen> instantly to (Center of gandalf_at_isen <gen>)
Unit - Move Hobbit 0009 <gen> instantly to (Center of gandalf_at_isen <gen>)
Unit - Move Son of Arathorn 0001 <gen> instantly to (Center of aragorn_legolas_gimli_at_isen <gen>)
Unit - Move Son of Gloin 0005 <gen> instantly to (Center of aragorn_legolas_gimli_at_isen <gen>)
Unit - Move Son of Thranduil 0004 <gen> instantly to (Center of aragorn_legolas_gimli_at_isen <gen>)
Unit - Move Hobbit 0008 <gen> instantly to (Center of aragorn_legolas_gimli_at_isen <gen>)
Unit - Move King of Rohan 0139 <gen> instantly to (Center of aragorn_legolas_gimli_at_isen <gen>)
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: GANDALF: We will ride to Minas Tirith. But you have to prepare your riders for the battle.
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: GANDALF: We will ride to Minas Tirith. But you have to prepare your riders for the battle.
Quest - Display to Player Group - Player 5 (Yellow) the Quest Update message: GANDALF: We will ride to Minas Tirith. But you have to prepare your riders for the battle.
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: GANDALF: We will ride to Minas Tirith. But you have to prepare your riders for the battle.
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: GANDALF: We will ride to Minas Tirith. But you have to prepare your riders for the battle.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: GANDALF: We will ride to Minas Tirith. But you have to prepare your riders for the battle.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: GANDALF: We will ride to Minas Tirith. But you have to prepare your riders for the battle.
Destructible - Open Demonic Gate 6963 <gen>
near gollum
Events
Unit - A unit enters 2_frodo_and_sam_lost_near_gol <gen>
Conditions
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: SAM: Let´s face to it, Mister Frodo. We are lost.
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: SAM: Let´s face to it, Mister Frodo. We are lost.
Unit - Order Ringwraith 0267 <gen> to Patrol To . (Center of Gebiet_072 <gen>)
Trigger - Turn off (This trigger)
on gollum
Events
Unit - Gollum 0257 <gen> 's life becomes Less than 300.00
Conditions
Actions
Unit - Remove Gollum 0257 <gen> from the game
Unit - Move Smeagol 0266 <gen> instantly to (Center of smeagols_first_talk <gen>)
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: SMEAGOL: No, no! Don´t kill us!
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: SMEAGOL: No, no! Don´t kill us!
Wait 6.00 seconds
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: FRODO: You will stay alive if you help us to go to Mordor.
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: FRODO: You will stay alive if you help us to go to Mordor.
Wait 5.00 seconds
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: SMEAGOL: Yes. We do. For the Master of the precious.
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: SMEAGOL: Yes. We do. For the Master of the precious.
Destructible - Kill Rock Chunks 5953 <gen>
Destructible - Kill Rock Chunks 5954 <gen>
Destructible - Kill Rock Chunks 5952 <gen>
Unit - Order Smeagol 0266 <gen> to Follow . Hobbit 0007 <gen>
Wait 6.00 seconds
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: SAM: No.
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: SAM: No.
a wrath
Events
Unit - A unit enters tt <gen>
Conditions
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: SMEAGOL: Aah! Ghosts on wings!
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: SMEAGOL: Aah! Ghosts on wings!
Unit - Order Ringwraith 0267 <gen> to Patrol To . (Center of Gebiet_072 <gen>)
Trigger - Turn off (This trigger)
deathcoasthaha
Events
Unit - A unit enters 2deathland <gen>
Conditions
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: SMEAGOL: This is a dangerous way to Mordor. Do not follow the lights!
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: SMEAGOL: This is a dangerous way to Mordor. Do not follow the lights!
Trigger - Turn off (This trigger)
at gate
Events
Unit - A unit enters sam_goes_to_hell_gate <gen>
Conditions
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: SAM: There is a way to the Black Gate!
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: SAM: There is a way to the Black Gate!
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across mordor_hobbit_gate <gen>
Trigger - Turn off (This trigger)
Wait 4.00 seconds
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: FRODO: Sam, no!
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: FRODO: Sam, no!
Wait 5.00 seconds
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: SMEAGOL: Don´t let the other bad guys find you!
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: SMEAGOL: Don´t let the other bad guys find you!
to upper
Events
Unit - A unit enters anther_way <gen>
Conditions
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: SMEAGOL: We know another way.
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: SMEAGOL: We know another way.
Trigger - Turn off (This trigger)
oli
Events
Unit - A unit enters sam_and_mumakil <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for Player Group - Player 1 (Red)
Cinematic - Turn cinematic mode On for Player Group - Player 2 (Blue)
Camera - . Apply . gg_cam_mumakilcam for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_mumakilcam for Player 2 (Blue) over 0 seconds
Trigger - Turn off (This trigger)
Unit - Move Hobbit 0007 <gen> instantly to (Center of sam_and_mumakil <gen>)
Unit - Move Hobbit 0006 <gen> instantly to (Center of sam_and_mumakil <gen>)
Wait 1.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Hobbit 0006 <gen> named Sam : Play No sound and display Frodo, look! Oliphants! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 2 (Blue) from Hobbit 0006 <gen> named Sam : Play No sound and display Frodo, look! Oliphants! . Modify duration: Add 0 seconds and Don't wait
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Unit - Create 2 . Archer of Ithilien for Player 10 (Light Blue) at (Center of archer_here <gen>) facing Default building facing degrees
Unit - Create 2 . Archer of Ithilien for Player 10 (Light Blue) at (Center of archer_there <gen>) facing Default building facing degrees
Wait 3.00 seconds
Camera - . Apply . gg_cam_mumakil2_cam for Player 1 (Red) over 2.00 seconds
Camera - . Apply . gg_cam_mumakil2_cam for Player 2 (Blue) over 2.00 seconds
Wait 6.00 seconds
Cinematic - Turn cinematic mode Off for Player Group - Player 1 (Red)
Cinematic - Turn cinematic mode Off for Player Group - Player 2 (Blue)
Camera - . Apply . gg_cam_normal_mumakil_cam for Player 1 (Red) over 1.00 seconds
Camera - . Apply . gg_cam_normal_mumakil_cam for Player 2 (Blue) over 1.00 seconds
helo farair
Events
Unit - A unit enters hello_faramir <gen>
Conditions
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: FARAMR: You are Frodo! The Ringbearer! Follow my men!
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: FARAMR: You are Frodo! The Ringbearer! Follow my men!
Trigger - Turn off (This trigger)
go gondor
Events
Unit - A unit enters go_gondor <gen>
Conditions
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: FARAMIR: The ring will go to Gondor.
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: FARAMIR: The ring will go to Gondor.
Trigger - Turn off (This trigger)
Unbezeichneter Auslöser 002
Events
Unit - A unit enters nazgul_in_sgi <gen>
Conditions
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: FARAMIR: Warriors, defend Osgiliath!!!
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: FARAMIR: Warriors, defend Osgiliath!!!
Trigger - Turn off (This trigger)
Unit - Create 18 . Mordor Orc for Player 7 (Green) at (Center of Gebiet_134 <gen>) facing Default building facing degrees
Wait 40.00 seconds
Sound - Play ringwraith <gen>
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: FARAMIR: Nazgul!!!
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: FARAMIR: Nazgul!!!
Unit - Order Nazgul 0355 <gen> to Patrol To . (Center of nazgul_in_sgi <gen>)
Trigger - Turn off (This trigger)
next way out of osgi
Events
Unit - Nazgul 0355 <gen> Dies
Conditions
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: FARAMIR: Well, I think we let you go your way. Good luck.
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: FARAMIR: Well, I think we let you go your way. Good luck.
Destructible - Kill Rock Chunks 4351 <gen>
Wait 5.00 seconds
Quest - Display to Player Group - Player 1 (Red) the New Item Received message: PART3: THE RETURN OF THE KING
Quest - Display to Player Group - Player 2 (Blue) the New Item Received message: PART3: THE RETURN OF THE KING
hey call me
Events
Unit - A unit enters they_call_frodo <gen>
Conditions
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: FRODO: They call me.
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: FRODO: They call me.
Trigger - Turn off (This trigger)
angmar nazgul
Events
Unit - Nazgul 0362 <gen> Dies
Conditions
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: SMEAGOL: We must move to the secret way now!
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: SMEAGOL: We must move to the secret way now!
Destructible - Kill Rock Chunks 6285 <gen>
stair mess
Events
Unit - A unit enters enter_stair <gen>
Conditions
Actions
Unit - Move Hobbit 0007 <gen> instantly to (Center of frodo_and_sam_mess <gen>)
Unit - Move Hobbit 0006 <gen> instantly to (Center of frodo_and_sam_mess <gen>)
Unit - Move Smeagol 0266 <gen> instantly to (Center of frodo_and_sam_mess <gen>)
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: FRODO: Let´s have a stop.
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: FRODO: Let´s have a stop.
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: SAM: The ring is going to be heavy, isn´t it? Let me carry it for a while.
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: SAM: The ring is going to be heavy, isn´t it? Let me carry it for a while.
Wait 5.00 seconds
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: SMEAGOL: He wants to steal the ring!
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: SMEAGOL: He wants to steal the ring!
Wait 5.00 seconds
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: FRODO: Oh yes. Sam, go home! You are no help for me.
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: FRODO: Oh yes. Sam, go home! You are no help for me.
Wait 5.00 seconds
Unit - Move Hobbit 0007 <gen> instantly to (Center of to_shelob <gen>)
Unit - Move Smeagol 0266 <gen> instantly to (Center of to_shelob <gen>)
Wait 0.20 seconds
Unit - Order Smeagol 0266 <gen> to Move To . (Center of gollum_hides <gen>)
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: SMEAGOL: Follow me, Master.
smeagol hides
Events
Unit - A unit enters gollum_hides <gen>
Conditions
(Triggering unit) Equal to Smeagol 0266 <gen>
Actions
Unit - Remove Smeagol 0266 <gen> from the game
shelobs lair
Events
Unit - A unit enters shelobs_lair <gen>
Conditions
(Triggering unit) Equal to Hobbit 0007 <gen>
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: FRODO: Smeagol?
Trigger - Turn off (This trigger)
shelob runs
Events
Unit - Shelob 0368 <gen> 's life becomes Less than 300.00
Conditions
Actions
Unit - Order Shelob 0368 <gen> to Move To . (Center of kankras_hide <gen>)
Wait 5.00 seconds
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: ORC: Look, a spy! Capture him!
Unit - Move Mordor Orc 0371 <gen> instantly to (Center of orcs_capture_frodo <gen>)
Unit - Move Mordor Gladiator 0370 <gen> instantly to (Center of orcs_capture_frodo <gen>)
Wait 5.00 seconds
Unit - Remove Mordor Orc 0371 <gen> from the game
Unit - Remove Mordor Gladiator 0370 <gen> from the game
Unit - Move Shelob 0369 <gen> instantly to (Center of orcs_capture_frodo <gen>)
Unit - Move Hobbit 0007 <gen> instantly to (Center of frodo_capture <gen>)
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: SAM: No, I can´t leave Frodo alone with Gollum! I am coming Mister Frodo!
Unit - Move Hobbit 0006 <gen> instantly to (Center of to_shelob <gen>)
shelob hurt
Events
Unit - Shelob 0369 <gen> 's life becomes Less than 300.00
Conditions
Actions
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: SAM: Go away!
shelob dies
Events
Unit - Shelob 0369 <gen> Dies
Conditions
Actions
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: SAM: Take this!
Destructible - Kill Rock Chunks 6345 <gen>
Destructible - Kill Rock Chunks 6344 <gen>
Destructible - Kill Rock Chunks 6343 <gen>
Destructible - Kill Rock Chunks 6342 <gen>
sam goes to ungol
Events
Unit - A unit enters freedom_frodo <gen>
Conditions
Actions
Destructible - Kill Magical Pen 6289 <gen>
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: FRODO: Oh Sam. Thank you.
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: FRODO: Oh Sam. Thank you.
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: SAM: Let us bring the ring into this mountain.
Destructible - Open Elven Gate 6330 <gen>
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: SAM: Let us bring the ring into this mountain.
mordor walk
Events
Unit - A unit enters crack_of_doom <gen>
Conditions
Actions
Unit - Move Hobbit 0007 <gen> instantly to (Center of crack_of_doom <gen>)
Unit - Move Hobbit 0006 <gen> instantly to (Center of crack_of_doom <gen>)
Unit - Move GOLLUM 0372 <gen> instantly to (Center of last_smeagol <gen>)
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: SMEAGOL: Aaargh! Noooo!
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: SMEAGOL: Aaargh! Noooo!
Trigger - Turn off (This trigger)
Wait 0.20 seconds
Unit - Order GOLLUM 0372 <gen> to Attack . Hobbit 0007 <gen>
mordor walk Kopieren
Events
Unit - GOLLUM 0372 <gen> Dies
Conditions
Actions
Trigger - Turn off super_gate_spawn <gen>
Trigger - Turn off Unbezeichneter_Ausl__ser_008 <gen>
Trigger - Turn off Unbezeichneter_Ausl__ser_007 <gen>
Trigger - Turn off Unbezeichneter_Ausl__ser_005 <gen>
Trigger - Turn off Unbezeichneter_Ausl__ser_006 <gen>
Quest - Display to Player Group - Player 1 (Red) the Quest Discovered message: FRODO IS THROWING THE RING INTO THE FIRE ! ! !
Quest - Display to Player Group - Player 2 (Blue) the Quest Discovered message: FRODO IS THROWING THE RING INTO THE FIRE ! ! !
Quest - Display to Player Group - Player 3 (Teal) the Quest Discovered message: PIPPIN: The Eagles are coming!!!
Quest - Display to Player Group - Player 4 (Purple) the Quest Discovered message: PIPPIN: The Eagles are coming!!!
Quest - Display to Player Group - Player 5 (Yellow) the Quest Discovered message: PIPPIN: The Eagles are coming!!!
Quest - Display to Player Group - Player 6 (Orange) the Quest Discovered message: PIPPIN: The Eagles are coming!!!
Quest - Display to Player Group - Player 9 (Gray) the Quest Discovered message: PIPPIN: The Eagles are coming!!!
Quest - Display to Player Group - Player 12 (Brown) the Quest Discovered message: PIPPIN: The Eagles are coming!!!
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Discovered message: PIPPIN: The Eagles are coming!!!
Unit - Create 3 . Great Eagle for Player 10 (Light Blue) at (Center of Gebiet_158 <gen>) facing Default building facing degrees
Trigger - Turn off other_music <gen>
Wait 15.00 seconds
Sound - Stop The_Uruk_Hai <gen> Immediately
Sound - Play Fellowship2 <gen>
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_finalcam for Player 1 (Red) over 0.01 seconds
Camera - . Apply . gg_cam_finalcam for Player 2 (Blue) over 0.01 seconds
Camera - . Apply . gg_cam_finalcam for Player 3 (Teal) over 0.01 seconds
Camera - . Apply . gg_cam_finalcam for Player 4 (Purple) over 0.01 seconds
Camera - . Apply . gg_cam_finalcam for Player 5 (Yellow) over 0.01 seconds
Camera - . Apply . gg_cam_finalcam for Player 6 (Orange) over 0.01 seconds
Camera - . Apply . gg_cam_finalcam for Player 12 (Brown) over 0.01 seconds
Camera - . Apply . gg_cam_finalcam for Player 11 (Dark Green) over 0.01 seconds
Camera - . Apply . gg_cam_finalcam for Player 9 (Gray) over 0.01 seconds
Wait 3.00 seconds
Unit - Kill Barad-Dur 0221 <gen>
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Son of Arathorn 0001 <gen> named Aragorn : Play No sound and display It is over! . Modify duration: Add 0 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Son of Gloin 0005 <gen> named Gimli : Play No sound and display Yeah! . Modify duration: Add 0 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Hobbit 0008 <gen> named Merry : Play No sound and display Frodo!!! . Modify duration: Add 0 seconds and Don't wait
Wait 7.00 seconds
Environment - Set sky to Lordaeron Summer Sky
Camera - . Apply . gg_cam_finallastcam for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_finallastcam for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_finallastcam for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_finallastcam for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_finallastcam for Player 6 (Orange) over 0 seconds
Camera - . Apply . gg_cam_finallastcam for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_finallastcam for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_finallastcam for Player 11 (Dark Green) over 0 seconds
Camera - . Apply . gg_cam_finallastcam for Player 12 (Brown) over 0 seconds
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Istari 0532 <gen> named Gandalf : Play No sound and display Hail Aragorn, the king of Gondor. . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Minas Thirit 0531 <gen> named Everybody : Play No sound and display Hail!!! . Modify duration: Add 0 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Son of Arathorn 0533 <gen> named Aragorn : Play No sound and display This day does not belong to only one man. It belongs to all of us. Let us rebuild this world together. . Modify duration: Add 0 seconds and Don't wait
Wait 10.00 seconds
Cinematic - Send transmission to (All players) from Son of Arathorn 0533 <gen> named Aragorn : Play No sound and display Thank you, my friends, thank you. . Modify duration: Add 0 seconds and Don't wait
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_046 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_046 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_046 for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_Camera_046 for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_Camera_046 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_046 for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_Camera_046 for Player 11 (Dark Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_046 for Player 12 (Brown) over 0 seconds
Camera - . Apply . gg_cam_Camera_046 for Player 6 (Orange) over 0 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Death Knight 0383 <gen> named J.R.R.Tolkien : Play No sound and display We hope you have enjoyed our map. :D And I am just a Player not THE Tolkien :p . Modify duration: Add 0 seconds and Don't wait
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0384 <gen> named The-DooM-X : Play No sound and display We would be happy if you play that map with different characters. You can enjoy different stories then :D . Modify duration: Add 0 seconds and Don't wait
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from Lich 0382 <gen> named Licheus : Play No sound and display We wish you good luck for your future battles. Your Clan SMLA =) . Modify duration: Add 0 seconds and Don't wait
Wait 7.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 12 (Brown) ( Show dialogs, Show scores)
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
speech in the camp
Events
Unit - A unit enters Gebiet_096 <gen>
Conditions
Actions
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: THEODEN: I will collect more Riders. Then we ride to Gondor for the great battle.
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: THEODEN: I will collect more Riders. Then we ride to Gondor for the great battle.
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: THEODEN: I will collect more Riders. Then we ride to Gondor for the great battle.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: THEODEN: I will collect more Riders. Then we ride to Gondor for the great battle.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: THEODEN: I will collect more Riders. Then we ride to Gondor for the great battle.
Trigger - Turn off (This trigger)
Wait 7.00 seconds
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: GIMLI: But it won´t be enough. We need a bigger Army.
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: GIMLI: But it won´t be enough. We need a bigger Army.
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: GIMLI: But it won´t be enough. We need a bigger Army.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: GIMLI: But it won´t be enough. We need a bigger Army.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: GIMLI: But it won´t be enough. We need a bigger Army.
Wait 6.00 seconds
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: ARAGORN: I will go to call the Damned. Will somebody follow me?
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: ARAGORN: I will go to call the Damned. Will somebody follow me?
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: ARAGORN: I will go to call the Damned. Will somebody follow me?
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: ARAGORN: I will go to call the Damned. Will somebody follow me?
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: ARAGORN: I will go to call the Damned. Will somebody follow me?
Wait 6.00 seconds
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: GIMLI: Of course! I will!
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: GIMLI: Of course! I will!
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: GIMLI: Of course! I will!
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: GIMLI: Of course! I will!
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: GIMLI: Of course! I will!
Wait 6.00 seconds
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: LEGOLAS: I am with you.
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: LEGOLAS: I am with you.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: LEGOLAS: I am with you.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: LEGOLAS: I am with you.
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: LEGOLAS: I am with you.
Wait 6.00 seconds
Trigger - Turn off other_music <gen>
Sound - Stop The_Uruk_Hai <gen> Immediately
Trigger - Turn on other_music_Kopieren <gen>
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: ARAGORN: Well, let´s go!
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: ARAGORN: Well, let´s go!
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: ARAGORN: Well, let´s go!
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: ARAGORN: Well, let´s go!
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: ARAGORN: Well, let´s go!
Wait 5.00 seconds
Unit - Move Son of Arathorn 0001 <gen> instantly to (Center of death_entrance <gen>)
Unit - Move Son of Thranduil 0004 <gen> instantly to (Center of death_entrance <gen>)
Unit - Move Son of Gloin 0005 <gen> instantly to (Center of death_entrance <gen>)
Destructible - Open Demonic Gate 6963 <gen>
Destructible - Kill Rock Chunks 4554 <gen>
Destructible - Kill Rock Chunks 4555 <gen>
dead king
Events
Unit - A unit enters speak_deathking <gen>
Conditions
Actions
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: DEAD KING: What do you want, fools?
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: DEAD KING: What do you want, fools?
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: DEAD KING: What do you want, fools?
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: ARAGORN: I want you to fight for me. I am Aragorn, the true King of Gondor.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: ARAGORN: I want you to fight for me. I am Aragorn, the true King of Gondor.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: ARAGORN: I want you to fight for me. I am Aragorn, the true King of Gondor.
Wait 5.00 seconds
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: DEAD KING: Hahaha!
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: DEAD KING: Hahaha!
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: DEAD KING: Hahaha!
Unit - Change ownership of King of the Damned 0415 <gen> to Player 7 (Green) and Change color
dead king dies
Events
Unit - King of the Damned 0415 <gen> Dies
Conditions
Actions
Destructible - Kill Dungeon Gate 6698 <gen>
Destructible - Kill Demonic Gate 6963 <gen>
Unit - Kill Damned Warrior 0429 <gen>
Unit - Kill Damned Warrior 0428 <gen>
Unit - Kill Damned Warrior 0427 <gen>
Unit - Kill Damned Warrior 0426 <gen>
Unit - Kill Damned Warrior 0425 <gen>
Unit - Kill Damned Warrior 0424 <gen>
Unit - Kill Damned Warrior 0423 <gen>
Unit - Kill Damned Warrior 0416 <gen>
Unit - Kill Damned Warrior 0417 <gen>
Unit - Kill Damned Warrior 0418 <gen>
Unit - Kill Damned Warrior 0419 <gen>
Unit - Kill Damned Warrior 0422 <gen>
Unit - Kill Damned Warrior 0421 <gen>
Unit - Kill Damned Warrior 0420 <gen>
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: ARAGORN: Go out of here. They will never fight.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: ARAGORN: Go out of here. They will never fight.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: ARAGORN: Go out of here. They will never fight.
corsairs end
Events
Unit - A unit enters die_corsairs <gen>
Conditions
Actions
Unit - Kill Corsair 0434 <gen>
Unit - Kill Corsair 0437 <gen>
Unit - Kill Corsair 0435 <gen>
Unit - Kill Corsair 0433 <gen>
Unit - Kill Corsair 0436 <gen>
Unit - Kill Corsair 0432 <gen>
Unit - Kill Corsair 0430 <gen>
Unit - Kill Corsair 0438 <gen>
Unit - Kill Corsair 0431 <gen>
Trigger - Turn off (This trigger)
Wait 3.00 seconds
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: GIMLI: What?
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: GIMLI: What?
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: GIMLI: What?
Wait 4.00 seconds
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: DEAD KING: We will fight!
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: DEAD KING: We will fight!
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: DEAD KING: We will fight!
Wait 5.00 seconds
Unit - Move Son of Arathorn 0001 <gen> instantly to (Center of Gebiet_139 <gen>)
Unit - Move Son of Gloin 0005 <gen> instantly to (Center of Gebiet_139 <gen>)
Unit - Move Son of Thranduil 0004 <gen> instantly to (Center of Gebiet_139 <gen>)
Unit - Create 20 . Damned Warrior for Player 10 (Light Blue) at (Center of the_dead <gen>) facing Default building facing degrees
Unit - Create 20 . Damned Warrior for Player 10 (Light Blue) at (Center of Gebiet_154 <gen>) facing Default building facing degrees
Unit - Create 10 . Damned Warrior for Player 10 (Light Blue) at (Center of enter_tirith <gen>) facing Default building facing degrees
Unit - Create 10 . Damned Warrior for Player 10 (Light Blue) at (Center of army_of_sauron <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Order (Last created unit) to Patrol To . (Center of thron_ausgang <gen>)
Wait 1.00 seconds
Unit - Create 30 . Mordor Orc Warrior for Player 7 (Green) at (Center of Gebiet_137 <gen>) facing Default building facing degrees
Unit - Create 20 . Mordor Orc Warrior for Player 7 (Green) at (Center of Gebiet_138 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Patrol To . (Center of thron_ausgang <gen>)
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: ARAGORN: Get them!
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: ARAGORN: Get them!
Quest - Display to Player Group - Player 5 (Yellow) the Quest Update message: ARAGORN: Get them!
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: ARAGORN: Get them!
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: ARAGORN: Get them!
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: ARAGORN: Get them!
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: ARAGORN: Get them!
Camera - . Apply . gg_cam_Camera_040 for Player 6 (Orange) over 0 seconds
Camera - . Apply . gg_cam_Camera_040 for Player 11 (Dark Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_040 for Player 12 (Brown) over 0 seconds
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: ARAGORN: We won! But this war is not over. We must move to the Black Gate.
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: ARAGORN: We won! But this war is not over. We must move to the Black Gate.
Quest - Display to Player Group - Player 5 (Yellow) the Quest Update message: ARAGORN: We won! But this war is not over. We must move to the Black Gate.
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: ARAGORN: We won! But this war is not over. We must move to the Black Gate.
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: ARAGORN: We won! But this war is not over. We must move to the Black Gate.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: ARAGORN: We won! But this war is not over. We must move to the Black Gate.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: ARAGORN: We won! But this war is not over. We must move to the Black Gate.
Wait 15.00 seconds
Unit - Move Son of Arathorn 0001 <gen> instantly to (Center of last_battle_war <gen>)
Unit - Move Son of Gloin 0005 <gen> instantly to (Center of last_battle_war <gen>)
Unit - Move Son of Thranduil 0004 <gen> instantly to (Center of last_battle_war <gen>)
Unit - Move Son of Eomund 0539 <gen> instantly to (Center of last_battle_war <gen>)
Unit - Move Hobbit 0008 <gen> instantly to (Center of last_battle_war <gen>)
Unit - Move Hobbit 0009 <gen> instantly to (Center of last_battle_war <gen>)
Unit - Move Istari 0099 <gen> instantly to (Center of last_battle_war <gen>)
Cinematic - Turn cinematic mode On for Player Group - Player 3 (Teal)
Cinematic - Turn cinematic mode On for Player Group - Player 4 (Purple)
Cinematic - Turn cinematic mode On for Player Group - Player 6 (Orange)
Cinematic - Turn cinematic mode On for Player Group - Player 5 (Yellow)
Cinematic - Turn cinematic mode On for Player Group - Player 11 (Dark Green)
Cinematic - Turn cinematic mode On for Player Group - Player 12 (Brown)
Cinematic - Turn cinematic mode On for Player Group - Player 9 (Gray)
Camera - . Apply . gg_cam_Camera_043 for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_Camera_043 for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_Camera_043 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_043 for Player 6 (Orange) over 0 seconds
Camera - . Apply . gg_cam_Camera_043 for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_Camera_043 for Player 11 (Dark Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_043 for Player 12 (Brown) over 0 seconds
Wait 3.00 seconds
Cinematic - Send transmission to Player Group - Player 3 (Teal) from Son of Arathorn 0001 <gen> named Aragorn : Play No sound and display Let the dark Lord come out of there! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 4 (Purple) from Son of Arathorn 0001 <gen> named Aragorn : Play No sound and display Let the dark Lord come out of there! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 5 (Yellow) from Son of Arathorn 0001 <gen> named Aragorn : Play No sound and display Let the dark Lord come out of there! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 6 (Orange) from Son of Arathorn 0001 <gen> named Aragorn : Play No sound and display Let the dark Lord come out of there! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 9 (Gray) from Son of Arathorn 0001 <gen> named Aragorn : Play No sound and display Let the dark Lord come out of there! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from Son of Arathorn 0001 <gen> named Aragorn : Play No sound and display Let the dark Lord come out of there! . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 12 (Brown) from Son of Arathorn 0001 <gen> named Aragorn : Play No sound and display Let the dark Lord come out of there! . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Destructible - Open Massive Ruined Gate 6964 <gen>
Cinematic - Send transmission to Player Group - Player 3 (Teal) from The Mouth of Sauron 0493 <gen> named Mouth of Sauron : Play No sound and display Welcome to Mordor, fools. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 4 (Purple) from The Mouth of Sauron 0493 <gen> named Mouth of Sauron : Play No sound and display Welcome to Mordor, fools. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 5 (Yellow) from The Mouth of Sauron 0493 <gen> named Mouth of Sauron : Play No sound and display Welcome to Mordor, fools. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 6 (Orange) from The Mouth of Sauron 0493 <gen> named Mouth of Sauron : Play No sound and display Welcome to Mordor, fools. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 9 (Gray) from The Mouth of Sauron 0493 <gen> named Mouth of Sauron : Play No sound and display Welcome to Mordor, fools. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from The Mouth of Sauron 0493 <gen> named Mouth of Sauron : Play No sound and display Welcome to Mordor, fools. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 12 (Brown) from The Mouth of Sauron 0493 <gen> named Mouth of Sauron : Play No sound and display Welcome to Mordor, fools. . Modify duration: Add 0 seconds and Don't wait
Wait 5.00 seconds
Unit - Order The Mouth of Sauron 0493 <gen> to Patrol To . (Center of last_battle_war <gen>)
Camera - . Apply . gg_cam_normal_battle_end_cam for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_normal_battle_end_cam for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_normal_battle_end_cam for Player 6 (Orange) over 0 seconds
Camera - . Apply . gg_cam_normal_battle_end_cam for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_normal_battle_end_cam for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_normal_battle_end_cam for Player 11 (Dark Green) over 0 seconds
Camera - . Apply . gg_cam_normal_battle_end_cam for Player 12 (Brown) over 0 seconds
Cinematic - Turn cinematic mode Off for Player Group - Player 3 (Teal)
Cinematic - Turn cinematic mode Off for Player Group - Player 5 (Yellow)
Cinematic - Turn cinematic mode Off for Player Group - Player 4 (Purple)
Cinematic - Turn cinematic mode Off for Player Group - Player 6 (Orange)
Cinematic - Turn cinematic mode Off for Player Group - Player 9 (Gray)
Cinematic - Turn cinematic mode Off for Player Group - Player 11 (Dark Green)
Cinematic - Turn cinematic mode Off for Player Group - Player 12 (Brown)
entering minas tirith
Events
Unit - A unit enters out_of_isen_for_gandy <gen>
Conditions
Actions
Unit - Move Hobbit 0009 <gen> instantly to (Center of pippin_minas <gen>)
Unit - Move Istari 0099 <gen> instantly to (Center of gandy_minas <gen>)
Trigger - Turn off (This trigger)
Camera - . Apply . gg_cam_gandypippin for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_gandypippin for Player 9 (Gray) over 0 seconds
Wait 3.00 seconds
Quest - Display to Player Group - Player 5 (Yellow) the Quest Update message: GANDALF: I will help at the gate for the defense and you have to speak with the confused Lord Denethor.
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: GANDALF: I will help at the gate for the defense and you have to speak with the confused Lord Denethor.
Wait 20.00 seconds
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: GANDALF: They are here!
Unit - Create 220 . Mordor Orc Warrior for Player 7 (Green) at (Center of army_of_sauron <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Patrol To . (Center of enter_tirith <gen>)
Unit - Create 5 . Battle Troll for Player 7 (Green) at (Center of army_of_sauron <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Patrol To . (Center of enter_tirith <gen>)
Unit - Create 3 . Nazgul for Player 7 (Green) at (Center of army_of_sauron <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Patrol To . (Center of enter_tirith <gen>)
Wait 15.00 seconds
Destructible - Kill Iron Gate 6449 <gen>
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: GONDOR-GENERAL: They got the gate!
Unit - Order (Last created unit) to Patrol To . (Center of enter_tirith <gen>)
Wait 30.00 seconds
Quest - Display to Player Group - Player 3 (Teal) the Warning message: Run to Minas Tirith!
Quest - Display to Player Group - Player 4 (Purple) the Warning message: Run to Minas Tirith!
Destructible - Kill Rock Chunks 4554 <gen>
Destructible - Kill Rock Chunks 4555 <gen>
Denethor
Events
Unit - A unit enters denethors_mess <gen>
Conditions
Actions
Quest - Display to Player Group - Player 5 (Yellow) the Quest Update message: DENETHOR: Who are you?
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Quest - Display to Player Group - Player 5 (Yellow) the Quest Update message: PIPPIN: My name is Peregrin Took. I was a friend of your son Boromir.
Wait 5.00 seconds
Quest - Display to Player Group - Player 5 (Yellow) the Quest Update message: DENETHOR: You! He died because of you!
Unit - Change ownership of Denethor 0440 <gen> to Neutral Hostile and Change color
denethors dead
Events
Unit - Denethor 0440 <gen> Dies
Conditions
Actions
Destructible - Kill Rock Chunks 4553 <gen>
theodens help
Events
Unit - A unit enters lets_ride_to_gondor <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_039 for Player 9 (Gray) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_039 for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_Camera_039 for Player 4 (Purple) over 0 seconds
Unit - Move King of Rohan 0139 <gen> instantly to (Center of theoden_attacks_then <gen>)
Unit - Move Hobbit 0008 <gen> instantly to (Center of theoden_attacks_then <gen>)
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: THEODEN: Let us ride to the death!
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: THEODEN: Let us ride to the death!
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: THEODEN: Let us ride to the death!
Quest - Display to Player Group - Player 5 (Yellow) the Quest Update message: THEODEN: Let us ride to the death!
Trigger - Turn off (This trigger)
Unit - Order Rider of Rohan 0525 <gen> to Patrol To . (Center of thron_ausgang <gen>)
Unit - Order Rider of Rohan 0524 <gen> to Patrol To . (Center of thron_ausgang <gen>)
Unit - Order Rider of Rohan 0523 <gen> to Patrol To . (Center of thron_ausgang <gen>)
Unit - Order Rider of Rohan 0522 <gen> to Patrol To . (Center of thron_ausgang <gen>)
Unit - Order Rider of Rohan 0521 <gen> to Patrol To . (Center of thron_ausgang <gen>)
Sound - Play TheHornOfCenarius <gen>
Unit - Order Rider of Rohan 0520 <gen> to Patrol To . (Center of thron_ausgang <gen>)
Unit - Order Rider of Rohan 0519 <gen> to Patrol To . (Center of thron_ausgang <gen>)
Unit - Order Rider of Rohan 0518 <gen> to Patrol To . (Center of thron_ausgang <gen>)
Unit - Order Rider of Rohan 0517 <gen> to Patrol To . (Center of thron_ausgang <gen>)
Unit - Order Rider of Rohan 0441 <gen> to Patrol To . (Center of thron_ausgang <gen>)
Unit - Order King of Rohan 0139 <gen> to Patrol To . (Center of thron_ausgang <gen>)
Wait 20.00 seconds
Cinematic - Turn cinematic mode On for Player Group - Player 4 (Purple)
Camera - . Apply . gg_cam_Camera_038 for Player 4 (Purple) over 0 seconds
Wait 2 seconds
Unit - Kill King of Rohan 0526 <gen>
Unit - Kill King of Rohan 0139 <gen>
Cinematic - Send transmission to Player Group - Player 4 (Purple) from Eowyn 0540 <gen> named Eowyn : Play No sound and display Leave him alone or I kill you! . Modify duration: Add 0 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to Player Group - Player 4 (Purple) from The Witchking of Angmar 0538 <gen> named The Witchking of Angmar : Play No sound and display Hahaha, no man can kill me! . Modify duration: Add 0 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to Player Group - Player 4 (Purple) from Eowyn 0540 <gen> named Eowyn : Play No sound and display I am no man . Modify duration: Add 0 seconds and Don't wait
Unit - Change ownership of Eowyn 0540 <gen> to Player 10 (Light Blue) and Retain color
Unit - Change ownership of The Witchking of Angmar 0538 <gen> to Player 7 (Green) and Retain color
Wait 7.00 seconds
Cinematic - Turn cinematic mode Off for Player Group - Player 4 (Purple)
Camera - . Apply . gg_cam_Camera_039 for Player 4 (Purple) over 0 seconds
eomerplay
Events
Unit - King of Rohan 0139 <gen> Dies
Conditions
Actions
Unit - Move Son of Eomund 0539 <gen> instantly to (Center of theoden_attacks_then <gen>)
Unit - Change ownership of Son of Eomund 0539 <gen> to Player 4 (Purple) and Change color
Destructible - Kill Dungeon Gate 4552 <gen>
Player - Set name of Player 4 (Purple) to Eomer
set in 64
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
Unit - Order (Last created unit) to Patrol To . (Center of last_battle_war <gen>)
super gate spawn
Events
Time - Every 18.00 seconds of game time
Conditions
Actions
Unit - Create 20 . Mordor Orc Warrior for Player 7 (Green) at (Center of great_army <gen>) facing Default building facing degrees
Unit - Create 1 . Battle Troll for Player 7 (Green) at (Center of great_army <gen>) facing Default building facing degrees
mouths death
Events
Unit - The Mouth of Sauron 0493 <gen> Dies
Conditions
Actions
Trigger - Turn on super_gate_spawn <gen>
Destructible - Kill Dungeon Gate 4552 <gen>
Trigger - Turn on set_in_64 <gen>
Wait 60.00 seconds
Destructible - Kill Rock Chunks 4257 <gen>
Sound - Play ringwraith <gen>
Unit - Create 3 . Nazgul for Player 7 (Green) at (Center of nazzziii <gen>) facing Default building facing degrees
unit position
Events
Unit - A unit leaves losing_formation <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of last_battle_war <gen>)
Unbezeichneter Auslöser 003
Events
Unit - A unit enters kankras_hide <gen>
Conditions
(Triggering unit) Equal to Shelob 0368 <gen>
Actions
Unit - Remove (Triggering unit) from the game
Unbezeichneter Auslöser 005
Events
Unit - Hobbit 0007 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Game - Defeat Player 1 (Red) with the message: Frodo is dead!
Game - Defeat Player 2 (Blue) with the message: Frodo is dead!
Game - Defeat Player 3 (Teal) with the message: Frodo is dead!
Game - Defeat Player 4 (Purple) with the message: Frodo is dead!
Game - Defeat Player 5 (Yellow) with the message: Frodo is dead!
Game - Defeat Player 6 (Orange) with the message: Frodo is dead!
Game - Defeat Player 9 (Gray) with the message: Frodo is dead!
Game - Defeat Player 11 (Dark Green) with the message: Frodo is dead!
Game - Defeat Player 12 (Brown) with the message: Frodo is dead!
Unbezeichneter Auslöser 006
Events
Unit - Hobbit 0006 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Game - Defeat Player 1 (Red) with the message: Sam is dead!
Game - Defeat Player 2 (Blue) with the message: Sam is dead!
Game - Defeat Player 3 (Teal) with the message: Sam is dead!
Game - Defeat Player 4 (Purple) with the message: Sam is dead!
Game - Defeat Player 5 (Yellow) with the message: Sam is dead!
Game - Defeat Player 12 (Brown) with the message: Sam is dead!
Game - Defeat Player 11 (Dark Green) with the message: Sam is dead!
Game - Defeat Player 9 (Gray) with the message: Sam is dead!
Game - Defeat Player 6 (Orange) with the message: Sam is dead!
Unbezeichneter Auslöser 007
Events
Unit - Son of Arathorn 0001 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Game - Defeat Player 1 (Red) with the message: Aragorn is dead
Game - Defeat Player 2 (Blue) with the message: Aragorn is dead
Game - Defeat Player 3 (Teal) with the message: Aragorn is dead
Game - Defeat Player 4 (Purple) with the message: Aragorn is dead
Game - Defeat Player 5 (Yellow) with the message: Aragorn is dead
Game - Defeat Player 6 (Orange) with the message: Aragorn is dead
Game - Defeat Player 9 (Gray) with the message: Aragorn is dead
Game - Defeat Player 11 (Dark Green) with the message: Aragorn is dead
Game - Defeat Player 12 (Brown) with the message: Aragorn is dead
Unbezeichneter Auslöser 008
Events
Unit - Istari 0099 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Game - Defeat Player 1 (Red) with the message: Gandalf is dead!
Game - Defeat Player 2 (Blue) with the message: Gandalf is dead!
Game - Defeat Player 3 (Teal) with the message: Gandalf is dead!
Game - Defeat Player 4 (Purple) with the message: Gandalf is dead!
Game - Defeat Player 5 (Yellow) with the message: Gandalf is dead!
Game - Defeat Player 12 (Brown) with the message: Gandalf is dead!
Game - Defeat Player 11 (Dark Green) with the message: Gandalf is dead!
Game - Defeat Player 9 (Gray) with the message: Gandalf is dead!
Game - Defeat Player 6 (Orange) with the message: Gandalf is dead!
Unbezeichneter Auslöser 008 Kopieren
Events
Unit - Istari 0002 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Game - Defeat Player 1 (Red) with the message: Gandalf is dead!
Game - Defeat Player 2 (Blue) with the message: Gandalf is dead!
Game - Defeat Player 3 (Teal) with the message: Gandalf is dead!
Game - Defeat Player 4 (Purple) with the message: Gandalf is dead!
Game - Defeat Player 5 (Yellow) with the message: Gandalf is dead!
Game - Defeat Player 12 (Brown) with the message: Gandalf is dead!
Game - Defeat Player 11 (Dark Green) with the message: Gandalf is dead!
Game - Defeat Player 9 (Gray) with the message: Gandalf is dead!
Game - Defeat Player 6 (Orange) with the message: Gandalf is dead!
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