Name | Type | is_array | initial_value |
AlreadyEntered | group | No | |
cooldawn | group | No | |
Defeat | boolean | Yes | false |
defeated | boolean | Yes | |
DEGREE | real | Yes | |
Drobcatapulta | unit | No | |
FROZENBEAM | effect | Yes | |
golder | group | Yes | |
golder2 | group | Yes | |
golder3 | group | Yes | |
goldloss | integer | Yes | 0 |
Index | integer | Yes | |
KILLANG | unit | No | |
Leaderboard | leaderboard | Yes | |
LocPoint1 | location | No | |
LocPoint2 | location | No | |
LocPoint3 | location | No | |
LocReal | real | No | |
loopA | integer | No | 1 |
Number | integer | Yes | |
RACE | integer | Yes | |
RandomGate | integer | No | |
Ready | boolean | Yes | |
seismicloc | location | Yes | |
Soul | effect | Yes | |
Soul2 | lightning | Yes | |
Spec1 | effect | No | |
Spec2 | effect | No | |
SQUADSYSTEMSYS | group | Yes | |
SQUADSYSTEMSYSleader | group | No | |
TempUnitGroup | group | No | |
TerranGenerateIndex | integervar | No | |
TerranGenerateTargetLoc | location | No | |
TOWNBUILDING | group | No | |
TOWNTOWER | group | No | |
TOWNWALL | group | No | |
unit | unit | No | |
wooder | group | Yes | |
wooder2 | group | Yes | |
wooder3 | group | Yes |