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Triggers
Lords Online.w3x
Variables
Sound
sound
Begin
Hiniating
HNortrom
Hranger
HWater
Tele
Poret
Untitled Trigger 001
ViClosewr
tips
Tleport
Dungeon
Items
Drop items
Text
Victory
Champion
Soumnd
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
sound
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Sound - Play Dota_mirana <gen>
Sound - Stop Dota_mirana <gen> Immediately
Sound - Play Training <gen>
Begin
Events
Map initialization
Conditions
Actions
Player Group - Pick every player in (All players) and do (Pan camera for Player 1 (Red) to (Center of Region_000 <gen>) over 0 seconds)
Game - Display to (All players) for 7.00 seconds the text: Select your heroes
Player Group - Pick every player in (All players) and do (Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Region_001 <gen>)
Player Group - Pick every player in (All players) and do (Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility from (Center of (Playable map area)) to a radius of 512.)
Player Group - Pick every player in (All players) and do (Turn Gives bounty On for (Picked player))
Player Group - Pick every player in (All players) and do (Add 5000 to (Picked player).Current gold)
Hiniating
Events
Map initialization
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_000 <gen>) and do (Make (Picked unit) Invulnerable)
HNortrom
Events
Unit - A unit enters Region_001 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Selector
Actions
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . TheBestMeleeFighter (wielding TheBreingSword) for Player 1 (Red) at (Center of Region_002 <gen>) facing Default building facing degrees
Camera - Pan camera for Player 1 (Red) to (Center of Region_002 <gen>) over 0 seconds
Hranger
Events
Unit - A unit enters Region_003 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Selector
Actions
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . Damage Creator for Player 1 (Red) at (Center of Region_002 <gen>) facing Default building facing degrees
Camera - Pan camera for Player 1 (Red) to (Center of Region_002 <gen>) over 0 seconds
HWater
Events
Unit - A unit enters Region_008 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Selector
Actions
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . Nature's Dark Age for Player 1 (Red) at (Center of Region_002 <gen>) facing Default building facing degrees
Camera - Pan camera for Player 1 (Red) to (Center of Region_002 <gen>) over 0 seconds
Poret
Events
Unit - A unit enters Region_014 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_013 <gen>)
Untitled Trigger 001
Events
Conditions
Actions
ViClosewr
Events
Unit - A unit enters Region_012 <gen>
Conditions
Actions
Camera - Pan camera for Player 1 (Red) to (Center of Region_011 <gen>) over 0 seconds
Unit - Move (Triggering unit) instantly to (Center of Region_011 <gen>)
tips
Events
Unit - A unit enters Region_009 <gen>
Conditions
Actions
Game - Display to (All players) the text: .|c00ff0000Buy Now the Tickets to Go in Dungeon.
Tleport
Events
Unit - A unit enters Region_004 <gen>
Conditions
Actions
Camera - Pan camera for Player 1 (Red) to (Center of Region_005 <gen>) over 0 seconds
Unit - Move (Triggering unit) instantly to (Center of Region_005 <gen>)
Dungeon
Events
Unit - A unit enters Region_006 <gen>
Conditions
Actions
Camera - Pan camera for Player 1 (Red) to (Center of Region_007 <gen>) over 0 seconds
Unit - Move (Triggering unit) instantly to (Center of Region_007 <gen>)
Drop items
Events
Conditions
Actions
Text
Events
Conditions
Actions
Champion
Events
Unit - A unit enters Region_010 <gen>
Conditions
Actions
Game - Display to (All players) the text: .|c00ff0000Thanks For Plating You Beat The Game!!!!We Have New LORDS OF CHAOZ!!!!!
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