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Model validation: LordaeronSpire
0
errors
14
severe
23
warnings
5
unused
1
Geoset 0
Alpha is 1.000 at end of "Decay" (frame 109634); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 1
Alpha is 1.000 at end of "Decay" (frame 109634); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 2
Alpha is 1.000 at end of "Decay" (frame 109634); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 3
Alpha is 0.320 at end of "Decay" (frame 109634); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 5
Alpha is 1.000 at end of "Decay" (frame 109634); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 6
Alpha is 0.400 at end of "Decay" (frame 109634); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 8
Alpha is 0.750 at end of "Decay" (frame 109634); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
1
Geoset 10
Alpha is 1.000 at end of "Decay" (frame 109634); should be 0 — geoset will remain visible in-game after the unit has decayed.
This geoset has both skin/weights and vertex groups
1
Geoset 11
Alpha is 0.200 at end of "Decay" (frame 109634); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 12
Alpha is 0.300 at end of "Decay" (frame 109634); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
1
Geoset 13
Alpha is 1.000 at end of "Decay" (frame 109634); should be 0 — geoset will remain visible in-game after the unit has decayed.
This geoset has both skin/weights and vertex groups
1
1
Geoset 14
Alpha is 1.000 at end of "Decay" (frame 109634); should be 0 — geoset will remain visible in-game after the unit has decayed.
This geoset has both skin/weights and vertex groups
1
ParticleEmitter2 3 - "LI CM"
Using squirt without animating the emission rate
1
ParticleEmitter2 6 - "LI D"
Using squirt without animating the emission rate
5
Model
Attachment name "Sprite first Ref" is duplicated by attachments 0, 2; only one will be reachable in-game.
Attachment name "Origin Ref" is duplicated by attachments 3, 6; only one will be reachable in-game.
Attachment name "Sprite RallyPoint Ref" is duplicated by attachments 4, 7; only one will be reachable in-game.
Attachment name "OverHead Ref" is duplicated by attachments 5, 8; only one will be reachable in-game.
Attachment name "Sprite second Ref" is duplicated by attachments 9, 10; only one will be reachable in-game.
1
Geoset 4
This geoset has both skin/weights and vertex groups
1
Geoset 7
This geoset has both skin/weights and vertex groups
1
Geoset 9
This geoset has both skin/weights and vertex groups
1
Bone 1 - "CopiedModelDummy"
There are no vertices attached to this bone
1
Bone 3 - "Whirlpool"
There are no vertices attached to this bone
1
Bone 4 - "CopiedModelDummy"
There are no vertices attached to this bone
1
Bone 5 - "Base"
There are no vertices attached to this bone
1
Bone 6 - "Bone_Dome Starred"
There are no vertices attached to this bone
1
Bone 7 - "CopiedModelDummy"
There are no vertices attached to this bone
1
Bone 8 - "Bone_Layers"
There are no vertices attached to this bone
1
Bone 9 - "Descent"
There are no vertices attached to this bone
1
Bone 10 - "Bone_Rim Glow"
There are no vertices attached to this bone
1
Bone 11 - "Bone_Dome Under"
There are no vertices attached to this bone
1
Bone 13 - "Twirl"
There are no vertices attached to this bone
1
Bone 14 - "Bone_Dome Drain"
There are no vertices attached to this bone
1
GeosetAnimation 7
1
Alpha
Track 1 at frame 60067 has exactly the same value as tracks 0 and 2
1
GeosetAnimation 9
1
Alpha
Track 1 at frame 60067 has exactly the same value as tracks 0 and 2
1
ParticleEmitterPopcorn 1 - "DB_Work"
1
Visibility
Track 7 at frame 73567 has exactly the same value as tracks 6 and 8
1
ParticleEmitterPopcorn 3 - "DB_Work"
1
Visibility
Track 7 at frame 73567 has exactly the same value as tracks 6 and 8
1
ParticleEmitterPopcorn 8 - "DB_Work"
1
Visibility
Track 7 at frame 73567 has exactly the same value as tracks 6 and 8