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Model validation: Lord Skeleton by Anzdhar

Maitre des squellettes equipe.mdx

0 errors 0 severe 31 warnings 23 unused
  • 2 Model
    • Attachment 4 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 2 Geoset 0
    • Number of sequence extents (10) does not match the number of sequences (14)
    • 1 Extent
      • Negative extents
  • 2 Geoset 1
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 Geoset 2
    • Number of sequence extents (27) does not match the number of sequences (14)
  • 1 Bone 8 - "sword02"
    • There are no vertices attached to this bone
  • 1 Bone 22 - "Box73"
    • There are no vertices attached to this bone
  • 1 Bone 23 - "DeathShinL"
    • There are no vertices attached to this bone
  • 1 Bone 24 - "rfoot04"
    • There are no vertices attached to this bone
  • 1 Bone 25 - "DeathShinR"
    • There are no vertices attached to this bone
  • 1 Bone 26 - "rfoot05"
    • There are no vertices attached to this bone
  • 1 Bone 27 - "DeathChest"
    • There are no vertices attached to this bone
  • 1 Bone 28 - "Mesh03"
    • There are no vertices attached to this bone
  • 1 Bone 29 - "Mesh08"
    • There are no vertices attached to this bone
  • 1 Bone 30 - "Cone17"
    • There are no vertices attached to this bone
  • 1 Bone 31 - "DeathSkull"
    • There are no vertices attached to this bone
  • 1 Bone 32 - "Object08"
    • There are no vertices attached to this bone
  • 1 Bone 33 - "Object09"
    • There are no vertices attached to this bone
  • 1 Bone 34 - "Object11"
    • There are no vertices attached to this bone
  • 1 Bone 35 - "DeathThighR"
    • There are no vertices attached to this bone
  • 1 Bone 36 - "DeathThighL"
    • There are no vertices attached to this bone
  • 1 Bone 37 - "shield01"
    • There are no vertices attached to this bone
  • 1 Bone 38 - "sword01"
    • There are no vertices attached to this bone
  • 1 Bone 39 - "Box65"
    • There are no vertices attached to this bone
  • 1 Bone 40 - "Cone16"
    • There are no vertices attached to this bone
  • 1 Bone 41 - "Mesh01"
    • There are no vertices attached to this bone
  • 1 Bone 42 - "DeathLowArmR"
    • There are no vertices attached to this bone
  • 1 Bone 43 - "Mesh02"
    • There are no vertices attached to this bone
  • 1 Bone 44 - "Death_Pelvis"
    • There are no vertices attached to this bone
  • 5 Helper 0
    • 2 Translation
      • Track 7 at frame 8967 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 9933 has exactly the same value as tracks 7 and 9
    • 2 Rotation
      • Track 10 at frame 32433 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 32500 has exactly the same value as tracks 10 and 12
    • 1 Scaling
      • Track 1 at frame 50167 has exactly the same value as tracks 0 and 2
  • 2 Helper 2
    • 2 Rotation
      • Track 8 at frame 8967 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 9933 has exactly the same value as tracks 8 and 10
  • 2 Helper 3
    • 2 Rotation
      • Track 9 at frame 8967 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 9933 has exactly the same value as tracks 9 and 11
  • 2 Helper 4
    • 2 Rotation
      • Track 8 at frame 8967 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 9933 has exactly the same value as tracks 8 and 10
  • 3 Helper 5
    • 1 Translation
      • Track 4 at frame 17900 has exactly the same value as tracks 3 and 5
    • 2 Rotation
      • Track 8 at frame 8967 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 9933 has exactly the same value as tracks 8 and 10
  • 2 Helper 6
    • 2 Rotation
      • Track 8 at frame 8967 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 9933 has exactly the same value as tracks 8 and 10
  • 2 Helper 7
    • 2 Rotation
      • Track 8 at frame 8967 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 9933 has exactly the same value as tracks 8 and 10
  • 1 Helper 9
    • 1 Rotation
      • Track 62 at frame 32433 has exactly the same value as tracks 61 and 63
  • 1 Helper 10
    • 1 Rotation
      • Track 56 at frame 32433 has exactly the same value as tracks 55 and 57
  • 1 Helper 13
    • 1 Rotation
      • Track 54 at frame 32433 has roughly the same value as tracks 53 and 55
  • 1 Helper 14
    • 1 Rotation
      • Track 52 at frame 32433 has exactly the same value as tracks 51 and 53
  • unused Material 1
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