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Triggers
Minas Tirith v8.w3x
Variables
Initialization
Helms Deep Theme
Untitled Trigger 003
Lord of the rings Copy 2
Lord of the rings Copy 2 Copy
Minas Tirith Theme
Quest
Fallen Warriors
Gandalf Back To The Gate
Gate Breached
Grond Destroy
Grond
Minas Tirith Sign
Pelennor Fields Sign
Reminder
Untitled Trigger 001
Spawn
Fallen Warriors Spawn
Fell Beasts
Orcs Attack
Siege Towers
Siege Towers Copy 2
Siege Towers Copy 2 Copy
Siege Towers Copy 2 Copy 2
Siege Towers Copy
Siege Towers Copy Copy
Victory
Flag Of Gondor Destroy
Flag Of Mordor Destroy
Money
Untitled Trigger 002
Untitled Trigger 002 Copy Copy
Walls
Cheats
Name
Type
is_array
initial_value
Helms Deep Theme
Events
Player - Player 1 (Red) types a chat message containing Helms Deep (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play HelmsDeep <gen>
Untitled Trigger 003
Events
Player - Player 1 (Red) types a chat message containing Help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play TheHornOfCenarius <gen>
Game - Display to (All players) for 20.00 seconds the text: Gondor needs help!
Lord of the rings Copy 2
Events
Player - Player 1 (Red) types a chat message containing Black Gate (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play BlackGateOpens <gen>
Lord of the rings Copy 2 Copy
Events
Player - Player 1 (Red) types a chat message containing Minas Tirith (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play MinasTirith02 <gen>
Minas Tirith Theme
Events
Map initialization
Conditions
Actions
Sound - Play MinasTirith02 <gen>
Fallen Warriors
Events
Unit - A unit enters Ghost_Spawn <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Fallen Warrior
Actions
Unit - Order (Entering unit) to Move To . (Random point in Pelennor_Fields_Battle <gen>)
Gandalf Back To The Gate
Events
Map initialization
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Gandalf : Back To The Gate, Hurry !
Gate Breached
Events
Unit - Dalaran Guard Tower 0075 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Gandalf: Retreat,The Gate Is Breached ...... Fall Back To The Second Level.And Guard The Walls.
Grond Destroy
Events
Destructible - Great Gate 0000 <gen> dies
Conditions
Actions
Unit - Explode Grond 0539 <gen> .
Grond
Events
Map initialization
Conditions
Actions
Unit - Order Grond 0539 <gen> to Attack . Great Gate 0000 <gen>
Minas Tirith Sign
Events
Map initialization
Conditions
Actions
Floating Text - Create floating text that reads Minas Tirith at (Center of Minas_Tirith_Sign <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Pelennor Fields Sign
Events
Map initialization
Conditions
Actions
Floating Text - Create floating text that reads Pelennor Fields at (Center of Pelennor_Fields <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Reminder
Events
Time - Every 300.00 seconds of game time
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Gondorians You Must Destroy The Flag Of The Enemy Mordorian You Must Destroy The Flag Of The Enemy
Untitled Trigger 001
Events
Map initialization
Conditions
Actions
Unit - Order Siege Tower 0248 <gen> to Move To . (Center of Bridge <gen>)
Unit - Order Siege Tower 0247 <gen> to Move To . (Center of Bridge_2 <gen>)
Unit - Order Siege Tower 0246 <gen> to Move To . (Center of Bridge_3 <gen>)
Fallen Warriors Spawn
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 20 . Fallen Warrior for Player 10 (Light Blue) at (Center of Ghost_Spawn <gen>) facing Default building facing degrees
Fell Beasts
Events
Unit - Witch 0536 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Gandalf : Send This Foul Things To The Abyss .
Unit - Create 5 . Lesser FellBeast Rider for Player 5 (Yellow) at (Center of Orc_Minas_Tirith_Gate_Spawn <gen>) facing Default building facing degrees
Unit - Create 1 . Fell Beast Rider for Player 5 (Yellow) at (Center of Orc_Minas_Tirith_Gate_Spawn <gen>) facing Default building facing degrees
Orcs Attack
Events
Unit - A unit enters Minas_Tirith_Sign <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Mordor Orc
Actions
Unit - Order (Entering unit) to Attack . Flag 0085 <gen>
Siege Towers
Events
Unit - A unit enters Bridge <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Siege Tower
Actions
Unit - Create 5 . Mordor Orc for Player 5 (Yellow) at (Random point in Wall_3 <gen>) facing Default building facing degrees
Unit - Create 5 . Warg Rider for Player 5 (Yellow) at (Random point in Wall_3 <gen>) facing Default building facing degrees
Unit - Create 5 . Orc Warchief for Player 5 (Yellow) at (Random point in Wall_3 <gen>) facing Default building facing degrees
Unit - Create 5 . Fel Orc Warlock for Player 5 (Yellow) at (Random point in Wall_3 <gen>) facing Default building facing degrees
Siege Towers Copy 2
Events
Unit - A unit enters Bridge <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Siege Tower
Actions
Unit - Set (Entering unit) movement speed to 0.00
Siege Towers Copy 2 Copy
Events
Unit - A unit enters Bridge_2 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Siege Tower
Actions
Unit - Set (Entering unit) movement speed to 0.00
Siege Towers Copy 2 Copy 2
Events
Unit - A unit enters Bridge_3 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Siege Tower
Actions
Unit - Set (Entering unit) movement speed to 0.00
Siege Towers Copy
Events
Unit - A unit enters Bridge_2 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Siege Tower
Actions
Unit - Create 5 . Mordor Orc for Player 5 (Yellow) at (Random point in Wall_2 <gen>) facing Default building facing degrees
Unit - Create 5 . Warg Rider for Player 5 (Yellow) at (Random point in Wall_2 <gen>) facing Default building facing degrees
Unit - Create 5 . Orc Warchief for Player 5 (Yellow) at (Random point in Wall_2 <gen>) facing Default building facing degrees
Unit - Create 5 . Fel Orc Warlock for Player 5 (Yellow) at (Random point in Wall_2 <gen>) facing Default building facing degrees
Siege Towers Copy Copy
Events
Unit - A unit enters Bridge_3 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Siege Tower
Actions
Unit - Create 5 . Mordor Orc for Player 5 (Yellow) at (Random point in Bridge_3 <gen>) facing Default building facing degrees
Unit - Create 5 . Warg Rider for Player 5 (Yellow) at (Random point in Bridge_3 <gen>) facing Default building facing degrees
Unit - Create 5 . Orc Warchief for Player 5 (Yellow) at (Random point in Bridge_3 <gen>) facing Default building facing degrees
Unit - Create 5 . Fel Orc Warlock for Player 5 (Yellow) at (Random point in Bridge_3 <gen>) facing Default building facing degrees
Flag Of Gondor Destroy
Events
Unit - Flag 0085 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 2 (Blue) with the message: Defeat!
Game - Defeat Player 3 (Teal) with the message: Defeat!
Game - Defeat Player 4 (Purple) with the message: Defeat!
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Flag Of Mordor Destroy
Events
Unit - Flag 0084 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Defeat Player 5 (Yellow) with the message: Defeat!
Untitled Trigger 002
Events
Map initialization
Conditions
Actions
Player - Set Player 1 (Red) . Current gold to 999999
Player - Set Player 1 (Red) . Current lumber to 999999
Player - Set Player 2 (Blue) . Current lumber to 999999
Player - Set Player 3 (Teal) . Current lumber to 999999
Player - Set Player 4 (Purple) . Current lumber to 999999
Player - Set Player 10 (Light Blue) . Current lumber to 999999
Player - Set Player 5 (Yellow) . Current lumber to 999999
Player - Set Player 2 (Blue) . Current gold to 999999
Player - Set Player 3 (Teal) . Current gold to 999999
Player - Set Player 4 (Purple) . Current gold to 999999
Player - Set Player 5 (Yellow) . Current gold to 999999
Player - Set Player 10 (Light Blue) . Current gold to 999999
Untitled Trigger 002 Copy Copy
Events
Player - Player 1 (Red) types a chat message containing Gold (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing Gold (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing Gold (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing Gold (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing Gold (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing Gold (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing Gold (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Set Player 1 (Red) . Current gold to 999999
Player - Set Player 10 (Light Blue) . Current gold to 999999
Player - Set Player 10 (Light Blue) . Current lumber to 999999
Player - Set Player 1 (Red) . Current lumber to 999999
Player - Set Player 2 (Blue) . Current lumber to 999999
Player - Set Player 3 (Teal) . Current lumber to 999999
Player - Set Player 4 (Purple) . Current lumber to 999999
Player - Set Player 5 (Yellow) . Current lumber to 999999
Player - Set Player 2 (Blue) . Current gold to 999999
Player - Set Player 3 (Teal) . Current gold to 999999
Player - Set Player 4 (Purple) . Current gold to 999999
Player - Set Player 5 (Yellow) . Current gold to 999999
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