How to import Lord Jaraxxus

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Lord Jaraxxus of the bundle Lord Jaraxxus. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Lord Jaraxxus.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Lord Jaraxxus
Jaraxxus U.mdx
Jaraxxus Body.blp
Jaraxxus Armor.blp
Jaraxxus Staff Glow.blp
Jaraxxus Staff.blp

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing Jaraxxus U.mdx

Now Click the "Import File" Button:

Next select 'Jaraxxus U.mdx' in the folder which you extracted from the zip archive:

Lord Jaraxxus
Jaraxxus U.mdx
Jaraxxus Armor.blp
Jaraxxus Body.blp
Jaraxxus Staff Glow.blp
Jaraxxus Staff.blp

The file has been properly added to the map archive:

Jaraxxus U.mdx
Model
1,126
war3mapimported/Jaraxxus U.mdx

Done, you have imported the file Jaraxxus U.mdx.

Importing Jaraxxus Armor.blp

Now Click the "Import File" Button:

Next select 'Jaraxxus Armor.blp' in the folder which you extracted from the zip archive:

Lord Jaraxxus
Jaraxxus U.mdx
Jaraxxus Armor.blp
Jaraxxus Body.blp
Jaraxxus Staff Glow.blp
Jaraxxus Staff.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Jaraxxus U.mdx
Model
1,126
war3mapimported/Jaraxxus U.mdx
Jaraxxus Armor.blp
Image / Texture
83
war3mapimported/Jaraxxus Armor.blp

Double-click the file Jaraxxus Armor.blp:

Jaraxxus Armor.blp
Image / Texture
83
war3mapimported/Jaraxxus Armor.blp

Tick the box "Use Custom Path" and type in the correct path:

Jaraxxus Armor.blp
Image / Texture
83
Jaraxxus Armor.blp

The file has been properly added to the map archive:

Jaraxxus U.mdx
Model
1,126
war3mapimported/Jaraxxus U.mdx
Jaraxxus Armor.blp
Image / Texture
83
Jaraxxus Armor.blp

Done, you have imported the file Jaraxxus Armor.blp.

Importing Jaraxxus Body.blp

Now Click the "Import File" Button:

Next select 'Jaraxxus Body.blp' in the folder which you extracted from the zip archive:

Lord Jaraxxus
Jaraxxus U.mdx
Jaraxxus Armor.blp
Jaraxxus Body.blp
Jaraxxus Staff Glow.blp
Jaraxxus Staff.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Jaraxxus U.mdx
Model
1,126
war3mapimported/Jaraxxus U.mdx
Jaraxxus Armor.blp
Image / Texture
83
Jaraxxus Armor.blp
Jaraxxus Body.blp
Image / Texture
43
war3mapimported/Jaraxxus Body.blp

Double-click the file Jaraxxus Body.blp:

Jaraxxus Body.blp
Image / Texture
43
war3mapimported/Jaraxxus Body.blp

Tick the box "Use Custom Path" and type in the correct path:

Jaraxxus Body.blp
Image / Texture
43
Jaraxxus Body.blp

The file has been properly added to the map archive:

Jaraxxus U.mdx
Model
1,126
war3mapimported/Jaraxxus U.mdx
Jaraxxus Armor.blp
Image / Texture
83
Jaraxxus Armor.blp
Jaraxxus Body.blp
Image / Texture
43
Jaraxxus Body.blp

Done, you have imported the file Jaraxxus Body.blp.

Importing Jaraxxus Staff Glow.blp

Now Click the "Import File" Button:

Next select 'Jaraxxus Staff Glow.blp' in the folder which you extracted from the zip archive:

Lord Jaraxxus
Jaraxxus U.mdx
Jaraxxus Armor.blp
Jaraxxus Body.blp
Jaraxxus Staff Glow.blp
Jaraxxus Staff.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Jaraxxus U.mdx
Model
1,126
war3mapimported/Jaraxxus U.mdx
Jaraxxus Armor.blp
Image / Texture
83
Jaraxxus Armor.blp
Jaraxxus Body.blp
Image / Texture
43
Jaraxxus Body.blp
Jaraxxus Staff Glow.blp
Image / Texture
35
war3mapimported/Jaraxxus Staff Glow.blp

Double-click the file Jaraxxus Staff Glow.blp:

Jaraxxus Staff Glow.blp
Image / Texture
35
war3mapimported/Jaraxxus Staff Glow.blp

Tick the box "Use Custom Path" and type in the correct path:

Jaraxxus Staff Glow.blp
Image / Texture
35
Jaraxxus Staff Glow.blp

The file has been properly added to the map archive:

Jaraxxus U.mdx
Model
1,126
war3mapimported/Jaraxxus U.mdx
Jaraxxus Armor.blp
Image / Texture
83
Jaraxxus Armor.blp
Jaraxxus Body.blp
Image / Texture
43
Jaraxxus Body.blp
Jaraxxus Staff Glow.blp
Image / Texture
35
Jaraxxus Staff Glow.blp

Done, you have imported the file Jaraxxus Staff Glow.blp.

Importing Jaraxxus Staff.blp

Now Click the "Import File" Button:

Next select 'Jaraxxus Staff.blp' in the folder which you extracted from the zip archive:

Lord Jaraxxus
Jaraxxus U.mdx
Jaraxxus Armor.blp
Jaraxxus Body.blp
Jaraxxus Staff Glow.blp
Jaraxxus Staff.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Jaraxxus U.mdx
Model
1,126
war3mapimported/Jaraxxus U.mdx
Jaraxxus Armor.blp
Image / Texture
83
Jaraxxus Armor.blp
Jaraxxus Body.blp
Image / Texture
43
Jaraxxus Body.blp
Jaraxxus Staff Glow.blp
Image / Texture
35
Jaraxxus Staff Glow.blp
Jaraxxus Staff.blp
Image / Texture
95
war3mapimported/Jaraxxus Staff.blp

Double-click the file Jaraxxus Staff.blp:

Jaraxxus Staff.blp
Image / Texture
95
war3mapimported/Jaraxxus Staff.blp

Tick the box "Use Custom Path" and type in the correct path:

Jaraxxus Staff.blp
Image / Texture
95
Jaraxxus Staff.blp

The file has been properly added to the map archive:

Jaraxxus U.mdx
Model
1,126
war3mapimported/Jaraxxus U.mdx
Jaraxxus Armor.blp
Image / Texture
83
Jaraxxus Armor.blp
Jaraxxus Body.blp
Image / Texture
43
Jaraxxus Body.blp
Jaraxxus Staff Glow.blp
Image / Texture
35
Jaraxxus Staff Glow.blp
Jaraxxus Staff.blp
Image / Texture
95
Jaraxxus Staff.blp

Done, you have imported the file Jaraxxus Staff.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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