Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Lord Darius Crowley of the bundle Lord Darius Crowley. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Lord Darius Crowley.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing DariusCrowley.mdx
Now Click the "Import File" Button:
Next select 'DariusCrowley.mdx' in the folder which you extracted from the zip archive:
Lord Darius Crowley
DARIUS_Body.blp
DARIUS_cape_argentcrusade_d_01blue.blp
DARIUS_eyes00_00_3500450.blp
DARIUS_helm_eyepatch_a_01black.blp
DARIUS_plate_common_b_02black.blp
DARIUS_worgenmaleskin00_00_extra_hd.blp
The file has been properly added to the map archive:
DariusCrowley.mdx
Model
24,123
war3mapimported/DariusCrowley.mdx
Done, you have imported the file DariusCrowley.mdx.
Importing DARIUS_Body.blp
Now Click the "Import File" Button:
Next select 'DARIUS_Body.blp' in the folder which you extracted from the zip archive:
Lord Darius Crowley
DariusCrowley.mdx
DARIUS_cape_argentcrusade_d_01blue.blp
DARIUS_eyes00_00_3500450.blp
DARIUS_helm_eyepatch_a_01black.blp
DARIUS_plate_common_b_02black.blp
DARIUS_worgenmaleskin00_00_extra_hd.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
DariusCrowley.mdx
Model
24,123
war3mapimported/DariusCrowley.mdx
DARIUS_Body.blp
Image / Texture
1,138
war3mapimported/DARIUS_Body.blp
Double-click the file DARIUS_Body.blp:
DARIUS_Body.blp
Image / Texture
1,138
war3mapimported/DARIUS_Body.blp
Tick the box "Use Custom Path" and type in the correct path:
DARIUS_Body.blp
Image / Texture
1,138
DARIUS_Body.blp
The file has been properly added to the map archive:
DariusCrowley.mdx
Model
24,123
war3mapimported/DariusCrowley.mdx
DARIUS_Body.blp
Image / Texture
1,138
DARIUS_Body.blp
Done, you have imported the file DARIUS_Body.blp.
Importing DARIUS_cape_argentcrusade_d_01blue.blp
Now Click the "Import File" Button:
Next select 'DARIUS_cape_argentcrusade_d_01blue.blp' in the folder which you extracted from the zip archive:
Lord Darius Crowley
DariusCrowley.mdx
DARIUS_Body.blp
DARIUS_cape_argentcrusade_d_01blue.blp
DARIUS_eyes00_00_3500450.blp
DARIUS_helm_eyepatch_a_01black.blp
DARIUS_plate_common_b_02black.blp
DARIUS_worgenmaleskin00_00_extra_hd.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
DariusCrowley.mdx
Model
24,123
war3mapimported/DariusCrowley.mdx
DARIUS_Body.blp
Image / Texture
1,138
DARIUS_Body.blp
DARIUS_cape_argentcrusade_d_01blue.blp
Image / Texture
332
war3mapimported/DARIUS_cape_argentcrusade_d_01blue.blp
Double-click the file DARIUS_cape_argentcrusade_d_01blue.blp:
DARIUS_cape_argentcrusade_d_01blue.blp
Image / Texture
332
war3mapimported/DARIUS_cape_argentcrusade_d_01blue.blp
Tick the box "Use Custom Path" and type in the correct path:
DARIUS_cape_argentcrusade_d_01blue.blp
Image / Texture
332
DARIUS_cape_argentcrusade_d_01blue.blp
The file has been properly added to the map archive:
DariusCrowley.mdx
Model
24,123
war3mapimported/DariusCrowley.mdx
DARIUS_Body.blp
Image / Texture
1,138
DARIUS_Body.blp
DARIUS_cape_argentcrusade_d_01blue.blp
Image / Texture
332
DARIUS_cape_argentcrusade_d_01blue.blp
Done, you have imported the file DARIUS_cape_argentcrusade_d_01blue.blp.
Importing DARIUS_eyes00_00_3500450.blp
Now Click the "Import File" Button:
Next select 'DARIUS_eyes00_00_3500450.blp' in the folder which you extracted from the zip archive:
Lord Darius Crowley
DariusCrowley.mdx
DARIUS_Body.blp
DARIUS_cape_argentcrusade_d_01blue.blp
DARIUS_eyes00_00_3500450.blp
DARIUS_helm_eyepatch_a_01black.blp
DARIUS_plate_common_b_02black.blp
DARIUS_worgenmaleskin00_00_extra_hd.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
DariusCrowley.mdx
Model
24,123
war3mapimported/DariusCrowley.mdx
DARIUS_Body.blp
Image / Texture
1,138
DARIUS_Body.blp
DARIUS_cape_argentcrusade_d_01blue.blp
Image / Texture
332
DARIUS_cape_argentcrusade_d_01blue.blp
DARIUS_eyes00_00_3500450.blp
Image / Texture
74
war3mapimported/DARIUS_eyes00_00_3500450.blp
Double-click the file DARIUS_eyes00_00_3500450.blp:
DARIUS_eyes00_00_3500450.blp
Image / Texture
74
war3mapimported/DARIUS_eyes00_00_3500450.blp
Tick the box "Use Custom Path" and type in the correct path:
DARIUS_eyes00_00_3500450.blp
Image / Texture
74
DARIUS_eyes00_00_3500450.blp
The file has been properly added to the map archive:
DariusCrowley.mdx
Model
24,123
war3mapimported/DariusCrowley.mdx
DARIUS_Body.blp
Image / Texture
1,138
DARIUS_Body.blp
DARIUS_cape_argentcrusade_d_01blue.blp
Image / Texture
332
DARIUS_cape_argentcrusade_d_01blue.blp
DARIUS_eyes00_00_3500450.blp
Image / Texture
74
DARIUS_eyes00_00_3500450.blp
Done, you have imported the file DARIUS_eyes00_00_3500450.blp.
Importing DARIUS_helm_eyepatch_a_01black.blp
Now Click the "Import File" Button:
Next select 'DARIUS_helm_eyepatch_a_01black.blp' in the folder which you extracted from the zip archive:
Lord Darius Crowley
DariusCrowley.mdx
DARIUS_Body.blp
DARIUS_cape_argentcrusade_d_01blue.blp
DARIUS_eyes00_00_3500450.blp
DARIUS_helm_eyepatch_a_01black.blp
DARIUS_plate_common_b_02black.blp
DARIUS_worgenmaleskin00_00_extra_hd.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
DariusCrowley.mdx
Model
24,123
war3mapimported/DariusCrowley.mdx
DARIUS_Body.blp
Image / Texture
1,138
DARIUS_Body.blp
DARIUS_cape_argentcrusade_d_01blue.blp
Image / Texture
332
DARIUS_cape_argentcrusade_d_01blue.blp
DARIUS_eyes00_00_3500450.blp
Image / Texture
74
DARIUS_eyes00_00_3500450.blp
DARIUS_helm_eyepatch_a_01black.blp
Image / Texture
3
war3mapimported/DARIUS_helm_eyepatch_a_01black.blp
Double-click the file DARIUS_helm_eyepatch_a_01black.blp:
DARIUS_helm_eyepatch_a_01black.blp
Image / Texture
3
war3mapimported/DARIUS_helm_eyepatch_a_01black.blp
Tick the box "Use Custom Path" and type in the correct path:
DARIUS_helm_eyepatch_a_01black.blp
Image / Texture
3
DARIUS_helm_eyepatch_a_01black.blp
The file has been properly added to the map archive:
DariusCrowley.mdx
Model
24,123
war3mapimported/DariusCrowley.mdx
DARIUS_Body.blp
Image / Texture
1,138
DARIUS_Body.blp
DARIUS_cape_argentcrusade_d_01blue.blp
Image / Texture
332
DARIUS_cape_argentcrusade_d_01blue.blp
DARIUS_eyes00_00_3500450.blp
Image / Texture
74
DARIUS_eyes00_00_3500450.blp
DARIUS_helm_eyepatch_a_01black.blp
Image / Texture
3
DARIUS_helm_eyepatch_a_01black.blp
Done, you have imported the file DARIUS_helm_eyepatch_a_01black.blp.
Importing DARIUS_plate_common_b_02black.blp
Now Click the "Import File" Button:
Next select 'DARIUS_plate_common_b_02black.blp' in the folder which you extracted from the zip archive:
Lord Darius Crowley
DariusCrowley.mdx
DARIUS_Body.blp
DARIUS_cape_argentcrusade_d_01blue.blp
DARIUS_eyes00_00_3500450.blp
DARIUS_helm_eyepatch_a_01black.blp
DARIUS_plate_common_b_02black.blp
DARIUS_worgenmaleskin00_00_extra_hd.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
DariusCrowley.mdx
Model
24,123
war3mapimported/DariusCrowley.mdx
DARIUS_Body.blp
Image / Texture
1,138
DARIUS_Body.blp
DARIUS_cape_argentcrusade_d_01blue.blp
Image / Texture
332
DARIUS_cape_argentcrusade_d_01blue.blp
DARIUS_eyes00_00_3500450.blp
Image / Texture
74
DARIUS_eyes00_00_3500450.blp
DARIUS_helm_eyepatch_a_01black.blp
Image / Texture
3
DARIUS_helm_eyepatch_a_01black.blp
DARIUS_plate_common_b_02black.blp
Image / Texture
147
war3mapimported/DARIUS_plate_common_b_02black.blp
Double-click the file DARIUS_plate_common_b_02black.blp:
DARIUS_plate_common_b_02black.blp
Image / Texture
147
war3mapimported/DARIUS_plate_common_b_02black.blp
Tick the box "Use Custom Path" and type in the correct path:
DARIUS_plate_common_b_02black.blp
Image / Texture
147
DARIUS_plate_common_b_02black.blp
The file has been properly added to the map archive:
DariusCrowley.mdx
Model
24,123
war3mapimported/DariusCrowley.mdx
DARIUS_Body.blp
Image / Texture
1,138
DARIUS_Body.blp
DARIUS_cape_argentcrusade_d_01blue.blp
Image / Texture
332
DARIUS_cape_argentcrusade_d_01blue.blp
DARIUS_eyes00_00_3500450.blp
Image / Texture
74
DARIUS_eyes00_00_3500450.blp
DARIUS_helm_eyepatch_a_01black.blp
Image / Texture
3
DARIUS_helm_eyepatch_a_01black.blp
DARIUS_plate_common_b_02black.blp
Image / Texture
147
DARIUS_plate_common_b_02black.blp
Done, you have imported the file DARIUS_plate_common_b_02black.blp.
Importing DARIUS_worgenmaleskin00_00_extra_hd.blp
Now Click the "Import File" Button:
Next select 'DARIUS_worgenmaleskin00_00_extra_hd.blp' in the folder which you extracted from the zip archive:
Lord Darius Crowley
DariusCrowley.mdx
DARIUS_Body.blp
DARIUS_cape_argentcrusade_d_01blue.blp
DARIUS_eyes00_00_3500450.blp
DARIUS_helm_eyepatch_a_01black.blp
DARIUS_plate_common_b_02black.blp
DARIUS_worgenmaleskin00_00_extra_hd.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
DariusCrowley.mdx
Model
24,123
war3mapimported/DariusCrowley.mdx
DARIUS_Body.blp
Image / Texture
1,138
DARIUS_Body.blp
DARIUS_cape_argentcrusade_d_01blue.blp
Image / Texture
332
DARIUS_cape_argentcrusade_d_01blue.blp
DARIUS_eyes00_00_3500450.blp
Image / Texture
74
DARIUS_eyes00_00_3500450.blp
DARIUS_helm_eyepatch_a_01black.blp
Image / Texture
3
DARIUS_helm_eyepatch_a_01black.blp
DARIUS_plate_common_b_02black.blp
Image / Texture
147
DARIUS_plate_common_b_02black.blp
DARIUS_worgenmaleskin00_00_extra_hd.blp
Image / Texture
489
war3mapimported/DARIUS_worgenmaleskin00_00_extra_hd.blp
Double-click the file DARIUS_worgenmaleskin00_00_extra_hd.blp:
DARIUS_worgenmaleskin00_00_extra_hd.blp
Image / Texture
489
war3mapimported/DARIUS_worgenmaleskin00_00_extra_hd.blp
Tick the box "Use Custom Path" and type in the correct path:
DARIUS_worgenmaleskin00_00_extra_hd.blp
Image / Texture
489
DARIUS_worgenmaleskin00_00_extra_hd.blp
The file has been properly added to the map archive:
DariusCrowley.mdx
Model
24,123
war3mapimported/DariusCrowley.mdx
DARIUS_Body.blp
Image / Texture
1,138
DARIUS_Body.blp
DARIUS_cape_argentcrusade_d_01blue.blp
Image / Texture
332
DARIUS_cape_argentcrusade_d_01blue.blp
DARIUS_eyes00_00_3500450.blp
Image / Texture
74
DARIUS_eyes00_00_3500450.blp
DARIUS_helm_eyepatch_a_01black.blp
Image / Texture
3
DARIUS_helm_eyepatch_a_01black.blp
DARIUS_plate_common_b_02black.blp
Image / Texture
147
DARIUS_plate_common_b_02black.blp
DARIUS_worgenmaleskin00_00_extra_hd.blp
Image / Texture
489
DARIUS_worgenmaleskin00_00_extra_hd.blp
Done, you have imported the file DARIUS_worgenmaleskin00_00_extra_hd.blp.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.