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Model validation: Locust Hero
HeroLocust.mdx
0errors1severe4warnings56unused
1
3
Model
Missing "Stand" sequence
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
3
GeosetAnimation 0
3
Alpha
Track 3 at frame 8240 has exactly the same value as tracks 2 and 4
Track 7 at frame 13240 has exactly the same value as tracks 6 and 8
Track 13 at frame 20240 has exactly the same value as tracks 12 and 14
3
GeosetAnimation 1
3
Alpha
Track 3 at frame 8240 has exactly the same value as tracks 2 and 4
Track 7 at frame 13240 has exactly the same value as tracks 6 and 8
Track 13 at frame 20240 has exactly the same value as tracks 12 and 14
3
GeosetAnimation 2
3
Alpha
Track 3 at frame 8240 has exactly the same value as tracks 2 and 4
Track 7 at frame 13240 has exactly the same value as tracks 6 and 8
Track 13 at frame 20240 has exactly the same value as tracks 12 and 14
3
GeosetAnimation 3
3
Alpha
Track 3 at frame 8240 has exactly the same value as tracks 2 and 4
Track 7 at frame 13240 has exactly the same value as tracks 6 and 8
Track 13 at frame 20240 has exactly the same value as tracks 12 and 14
3
GeosetAnimation 4
3
Alpha
Track 4 at frame 8240 has exactly the same value as tracks 3 and 5
Track 7 at frame 13240 has exactly the same value as tracks 6 and 8
Track 13 at frame 20240 has exactly the same value as tracks 12 and 14
3
GeosetAnimation 5
3
Alpha
Track 4 at frame 8240 has exactly the same value as tracks 3 and 5
Track 8 at frame 13240 has exactly the same value as tracks 7 and 9
Track 14 at frame 20240 has exactly the same value as tracks 13 and 15
3
GeosetAnimation 6
3
Alpha
Track 3 at frame 8240 has exactly the same value as tracks 2 and 4
Track 7 at frame 13240 has exactly the same value as tracks 6 and 8
Track 13 at frame 20240 has exactly the same value as tracks 12 and 14
6
Bone 4 - "bone_portrait"
3
Translation
Track 1 at frame 8240 has exactly the same value as tracks 0 and 2
Track 6 at frame 13240 has exactly the same value as tracks 5 and 7
Track 11 at frame 20240 has exactly the same value as tracks 10 and 12
3
Rotation
Track 1 at frame 8240 has exactly the same value as tracks 0 and 2
Track 6 at frame 13240 has exactly the same value as tracks 5 and 7
Track 11 at frame 20240 has exactly the same value as tracks 10 and 12
5
Bone 5 - "box02"
2
Rotation
Track 13 at frame 13869 has exactly the same value as tracks 12 and 14
Track 14 at frame 14024 has exactly the same value as tracks 13 and 15
3
Scaling
Track 6 at frame 8240 has exactly the same value as tracks 5 and 7
Track 9 at frame 13240 has exactly the same value as tracks 8 and 10
Track 17 at frame 20240 has exactly the same value as tracks 16 and 18
3
Helper 0
3
Rotation
Track 3 at frame 8240 has exactly the same value as tracks 2 and 4
Track 6 at frame 13240 has exactly the same value as tracks 5 and 7
Track 11 at frame 20240 has exactly the same value as tracks 10 and 12
6
Helper 1
3
Translation
Track 5 at frame 8240 has exactly the same value as tracks 4 and 6
Track 8 at frame 13240 has exactly the same value as tracks 7 and 9
Track 16 at frame 20240 has exactly the same value as tracks 15 and 17
3
Rotation
Track 3 at frame 8240 has exactly the same value as tracks 2 and 4
Track 6 at frame 13240 has exactly the same value as tracks 5 and 7
Track 12 at frame 20240 has exactly the same value as tracks 11 and 13
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