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Model validation: Locust Hero

HeroLocust.mdx

0 errors 1 severe 4 warnings 56 unused
  • 1 3 Model
    • Missing "Stand" sequence
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 3 GeosetAnimation 0
    • 3 Alpha
      • Track 3 at frame 8240 has exactly the same value as tracks 2 and 4
      • Track 7 at frame 13240 has exactly the same value as tracks 6 and 8
      • Track 13 at frame 20240 has exactly the same value as tracks 12 and 14
  • 3 GeosetAnimation 1
    • 3 Alpha
      • Track 3 at frame 8240 has exactly the same value as tracks 2 and 4
      • Track 7 at frame 13240 has exactly the same value as tracks 6 and 8
      • Track 13 at frame 20240 has exactly the same value as tracks 12 and 14
  • 3 GeosetAnimation 2
    • 3 Alpha
      • Track 3 at frame 8240 has exactly the same value as tracks 2 and 4
      • Track 7 at frame 13240 has exactly the same value as tracks 6 and 8
      • Track 13 at frame 20240 has exactly the same value as tracks 12 and 14
  • 3 GeosetAnimation 3
    • 3 Alpha
      • Track 3 at frame 8240 has exactly the same value as tracks 2 and 4
      • Track 7 at frame 13240 has exactly the same value as tracks 6 and 8
      • Track 13 at frame 20240 has exactly the same value as tracks 12 and 14
  • 3 GeosetAnimation 4
    • 3 Alpha
      • Track 4 at frame 8240 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 13240 has exactly the same value as tracks 6 and 8
      • Track 13 at frame 20240 has exactly the same value as tracks 12 and 14
  • 3 GeosetAnimation 5
    • 3 Alpha
      • Track 4 at frame 8240 has exactly the same value as tracks 3 and 5
      • Track 8 at frame 13240 has exactly the same value as tracks 7 and 9
      • Track 14 at frame 20240 has exactly the same value as tracks 13 and 15
  • 3 GeosetAnimation 6
    • 3 Alpha
      • Track 3 at frame 8240 has exactly the same value as tracks 2 and 4
      • Track 7 at frame 13240 has exactly the same value as tracks 6 and 8
      • Track 13 at frame 20240 has exactly the same value as tracks 12 and 14
  • 6 Bone 4 - "bone_portrait"
    • 3 Translation
      • Track 1 at frame 8240 has exactly the same value as tracks 0 and 2
      • Track 6 at frame 13240 has exactly the same value as tracks 5 and 7
      • Track 11 at frame 20240 has exactly the same value as tracks 10 and 12
    • 3 Rotation
      • Track 1 at frame 8240 has exactly the same value as tracks 0 and 2
      • Track 6 at frame 13240 has exactly the same value as tracks 5 and 7
      • Track 11 at frame 20240 has exactly the same value as tracks 10 and 12
  • 5 Bone 5 - "box02"
    • 2 Rotation
      • Track 13 at frame 13869 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 14024 has exactly the same value as tracks 13 and 15
    • 3 Scaling
      • Track 6 at frame 8240 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 13240 has exactly the same value as tracks 8 and 10
      • Track 17 at frame 20240 has exactly the same value as tracks 16 and 18
  • 3 Helper 0
    • 3 Rotation
      • Track 3 at frame 8240 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 13240 has exactly the same value as tracks 5 and 7
      • Track 11 at frame 20240 has exactly the same value as tracks 10 and 12
  • 6 Helper 1
    • 3 Translation
      • Track 5 at frame 8240 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 13240 has exactly the same value as tracks 7 and 9
      • Track 16 at frame 20240 has exactly the same value as tracks 15 and 17
    • 3 Rotation
      • Track 3 at frame 8240 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 13240 has exactly the same value as tracks 5 and 7
      • Track 12 at frame 20240 has exactly the same value as tracks 11 and 13
  • 11 ParticleEmitter2 0 - "blizparticlebloodspray_blood01"
    • 3 Visibility
      • Track 5 at frame 8240 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 13240 has exactly the same value as tracks 7 and 9
      • Track 15 at frame 20240 has exactly the same value as tracks 14 and 16
    • 3 Emission Rate
      • Track 5 at frame 8240 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 13240 has exactly the same value as tracks 7 and 9
      • Track 17 at frame 20240 has exactly the same value as tracks 16 and 18
    • 5 Speed
      • Track 1 at frame 4967 is not in any sequence
      • Track 17 at frame 26300 is not in any sequence
      • Track 5 at frame 8240 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 13240 has exactly the same value as tracks 7 and 9
      • Track 15 at frame 20240 has exactly the same value as tracks 14 and 16
  • 3 RibbonEmitter 0 - "blizribbon01"
    • 3 Visibility
      • Track 3 at frame 8240 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 13240 has exactly the same value as tracks 5 and 7
      • Track 12 at frame 20240 has exactly the same value as tracks 11 and 13
  • unused Texture 4 - "Clouds8x8Mod.blp"
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