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Model validation: Lobba
Ork_Lobba.MDX
0errors0severe2warnings17unused
2
Model
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
7
Bone 5 - "Box06"
7
Rotation
Track 6 at frame 4400 has exactly the same value as tracks 5 and 7
Track 7 at frame 4433 has exactly the same value as tracks 6 and 8
Track 8 at frame 4500 has exactly the same value as tracks 7 and 9
Track 9 at frame 4533 has exactly the same value as tracks 8 and 10
Track 10 at frame 4567 has exactly the same value as tracks 9 and 11
Track 11 at frame 4600 has exactly the same value as tracks 10 and 12
Track 12 at frame 4633 has exactly the same value as tracks 11 and 13
8
Bone 6 - "Box03"
8
Rotation
Track 6 at frame 4400 has exactly the same value as tracks 5 and 7
Track 7 at frame 4433 has exactly the same value as tracks 6 and 8
Track 8 at frame 4500 has exactly the same value as tracks 7 and 9
Track 9 at frame 4533 has exactly the same value as tracks 8 and 10
Track 10 at frame 4567 has exactly the same value as tracks 9 and 11
Track 11 at frame 4600 has exactly the same value as tracks 10 and 12
Track 12 at frame 4633 has exactly the same value as tracks 11 and 13
Track 13 at frame 4667 has exactly the same value as tracks 12 and 14
2
Bone 8 - "Cylinder01"
2
Translation
Track 10 at frame 2933 has exactly the same value as tracks 9 and 11
Track 11 at frame 3000 has exactly the same value as tracks 10 and 12
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