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Triggers
Blackrock Clan Campagin.w3x
Variables
Untitled Category
Revller Dies
Spawning Maknathal
Quests
Blademaser Dies
Maknathal Quest Completeion
Cinematic
Saving Maknathal
Victory
Defeat
Name
Type
is_array
initial_value
time_window
timerdialog
Yes
timer
timer
No
Revller Dies
Events
Unit - Reveller 0029 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: Reveller:I will take revenge!
Wait 2.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 0 seconds
Unit - Make Blademaste of Blackrock Clan 0024 <gen> face Thief 0034 <gen> over 1.00 seconds
Cinematic - Send transmission to (All players) from Blademaste of Blackrock Clan 0024 <gen> named Blackrock Clan Blademaster : Play No sound and display Wait....... . Modify duration: Add 0 seconds and Wait
Wait 0.50 seconds
Unit - Move Thief 0034 <gen> instantly to (Center of Region_003 <gen>) , facing (Position of Blademaste of Blackrock Clan 0024 <gen>)
Wait 0.50 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 0 seconds
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Blademaste of Blackrock Clan 0024 <gen> named Blackrock Clan Blademaster : Play No sound and display Assassin! Take him down! . Modify duration: Add 0 seconds and Don't wait
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 0 seconds
Unit - Order Thief 0034 <gen> to Move To . (Center of Region_006 <gen>)
Wait 0.50 seconds
Unit - Order Thief 0034 <gen> to Move To . (Center of Region_007 <gen>)
Wait 0.50 seconds
Unit - Order Thief 0034 <gen> to Move To . (Center of Region_004 <gen>)
Wait 1.00 seconds
Unit - Move Blademaste of Blackrock Clan 0024 <gen> instantly to (Center of Region_005 <gen>)
Wait 0.50 seconds
Unit - Order Blademaste of Blackrock Clan 0024 <gen> to Move To . (Center of Region_007 <gen>)
Wait 1.50 seconds
Unit - Remove Thief 0034 <gen> from the game
Cinematic - Send transmission to (All players) from Blademaste of Blackrock Clan 0024 <gen> named Blackrock Clan Blademaster : Play No sound and display Damn it! We must get out of here before their reinforcement arrives . Modify duration: Add 0 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Blackrock Grunt 0017 <gen> named Blackrock Grunt : Play No sound and display We have 2 Wood Harvester Grunts that could help us get past this forest. . Modify duration: Add 0 seconds and Don't wait
Unit - Create 2 . Wood Harvester Grunt for Player 1 (Red) at (Center of Region_009 <gen>) facing Default building facing degrees
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0 seconds
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Blackrock Grunt 0017 <gen> named Blackrock Grunt : Play No sound and display And you should harvest the lumber here (to the right side). . Modify duration: Add 0 seconds and Don't wait
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 0 seconds
Wait 5.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Countdown Timer - Start timer as a One-shot timer that will expire in 120.00 seconds
Countdown Timer - Create a timer window for (Last started timer) with title Human reinforcement arrives in
Countdown Timer - Show (Last created timer window)
Spawning Maknathal
Events
Destructible - Cage 1322 <gen> dies
Conditions
Actions
Unit - Create 1 . Maknathal for Player 1 (Red) at (Center of Region_000 <gen>) facing Default building facing degrees
Wait 8.00 seconds
Game - Display to Player Group - Player 1 (Red) the text: Maknathal:Thank you for saving me, i shall join your fight.
Quests
Events
Time - Elapsed game time is 12.00 seconds
Conditions
Actions
Wait 1.00 seconds
Quest - Create a Required quest titled The Reveller with the description Reveller has ruined some of your plans to attack the city, you must take him down , using icon path ReplaceableTextures\CommandButtons\BTNKnight.blp
Wait 1.00 seconds
Quest - Create a Required quest titled BlackRock Blademaster with the description BlackRock Blademaster must survive , using icon path ReplaceableTextures\CommandButtons\BTNHeroBlademaster.blp
Wait 1.00 seconds
Quest - Create a Optional quest titled Maknathal with the description Maknathal and his crew went past this village and got kidnapped. Free Maknathal from the cage and he will join you. , using icon path ReplaceableTextures\CommandButtons\BTNGrunt.blp
Blademaser Dies
Events
Unit - Blademaste of Blackrock Clan 0024 <gen> Dies
Conditions
Actions
Wait 3.00 seconds
Game - Defeat Player 1 (Red) with the message: Defeat!
Maknathal Quest Completeion
Events
Destructible - Cage 1322 <gen> dies
Conditions
Actions
Wait 5.00 seconds
Quest - Mark (Last created quest) as Completed
Cinematic
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for Player Group - Player 1 (Red)
Wait 0.50 seconds
Unit - Order Blademaste of Blackrock Clan 0024 <gen> to Move To . (Center of Region_001 <gen>)
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Cinematic - Turn on letterbox mode (hide interface) for Player Group - Player 1 (Red) : fade out over 1.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Blademaste of Blackrock Clan 0024 <gen> named BlackRock Clan Blademaster : Play No sound and display Put all your men ready and prepare to attack. . Modify duration: Add 1.50 seconds and Wait
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Blackrock Grunt 0017 <gen> named BlackRock Grunt : Play GruntWarcry1 <gen> and display Were ready to attack Master. . Modify duration: Add 1.50 seconds and Wait
Wait 1.00 seconds
Cinematic - Turn off letterbox mode (show interface) for Player Group - Player 1 (Red) : fade in over 1.00 seconds
Cinematic - Turn cinematic mode Off for Player Group - Player 1 (Red)
Saving Maknathal
Events
Destructible - Cage 1322 <gen> dies
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 1.00 seconds
Unit - Make Reveller 0029 <gen> face (Center of (Playable map area)) over 1.00 seconds
Wait 1.00 seconds
Animation - Play Reveller 0029 <gen> 's attack animation
Cinematic - Send transmission to (All players) from Reveller 0029 <gen> named Reveller : Play UtherWarcry1 <gen> and display Damn! They freed Maknathal, prepare for battle! . Modify duration: Add 0.50 seconds and Wait
Wait 2.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Victory
Events
Unit - A unit enters Region_010 <gen>
Conditions
Actions
Game - Display to (All players) the text: You fleed from the human reinforcements.
Wait 2.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Defeat
Events
Time - timer expires
Conditions
Actions
Game - Display to (All players) the text: Human reinforcement arrived and they overran you!
Wait 2.00 seconds
Game - Defeat Player 1 (Red) with the message: Defeat!
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