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Model validation: Liquid Slime
LiquidSlime.mdx
0errors0severe3warnings9unused
3
Model
Missing the Origin attachment point
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Bone 6 - "Bone_Leftleg01"
1
Rotation
Track 85 at frame 7940 has roughly the same value as tracks 84 and 86
1
Bone 10 - "Bone_Frontleg02"
1
Rotation
Track 78 at frame 7940 has roughly the same value as tracks 77 and 79
1
Bone 17 - "Bone_Rightleg02"
1
Rotation
Track 86 at frame 7940 has roughly the same value as tracks 85 and 87
1
Bone 20 - "Bone_Rightleg01"
1
Rotation
Track 83 at frame 7940 has roughly the same value as tracks 82 and 84
2
Bone 22 - "Bone_Backleg01"
2
Rotation
Track 6 at frame 1700 has roughly the same value as tracks 5 and 7
Track 91 at frame 7940 has roughly the same value as tracks 90 and 92
3
Bone 23 - "Bone_Frontleg01"
3
Rotation
Track 1 at frame 500 has roughly the same value as tracks 0 and 2
Track 3 at frame 1400 has roughly the same value as tracks 2 and 4
Track 4 at frame 1633 has roughly the same value as tracks 3 and 5
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