Name | Type | is_array | initial_value |
HoldFireLurker | boolean | Yes | |
L_Angle | real | Yes | |
L_AoEOfSpine | real | Yes | |
L_Attacker | unit | Yes | |
L_AttackPoint | location | Yes | |
L_Damage | real | Yes | |
L_DamagedUnits | group | Yes | |
L_DmgOnlyOnce | boolean | Yes | true |
L_FriendlyFire | boolean | Yes | |
L_MaxIndex | integer | No | |
L_PositionOfAttacker | location | Yes | |
L_SpineCount | integer | Yes | |
L_SpineDelay | real | Yes | |
L_SpineDistance | real | Yes | |
L_SpineTempPoint | location | Yes | |
L_TargetUnit | unit | Yes | |
L_Trigger | trigger | Yes | |
LA_AngleSet | boolean | Yes | |
LA_AttackTimer | real | Yes | |
LA_Integer | integer | No | |
LA_Period | integer | No | |
LA_SpineCounter | integer | Yes | |
LA_SpineDistance | real | Yes | |
LA_SpineInteger | integer | No | |
Lurk_AutoInteger | integer | No | |
Lurk_Target | unit | Yes | |
LurkerGroup | unit | Yes | |
LurkerGroupMaxIndex | integer | No | |
LurkerLeaveInteger | integer | No | |
RandomVariable | integer | No | |
UnitPoint | location | No |