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Triggers
Life in Broken Shard 01.w3x
Variables
Initialization
Melee Initialization
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Disable user control for (All players) .
Cinematic - Fade in over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Game - Set the time of day to 7.00
Game - Set time of day speed to 0.00 % of the default speed
Environment - Set sky to Lordaeron Winter Sky
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Banshee 0002 <gen> named Kit : Play No sound and display So, what are we anyway? . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Necromancer 0001 <gen> named Greg : Play No sound and display What? . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Banshee 0002 <gen> named Kit : Play No sound and display What are we? Us undead type things? . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Necromancer 0001 <gen> named Greg : Play No sound and display What kinda question is that!? . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Banshee 0002 <gen> named Kit : Play No sound and display I mean, are we alive, are we dead? What the hell are we? . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Necromancer 0001 <gen> named Greg : Play No sound and display You're new to this arn't ya? . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Banshee 0002 <gen> named Kit : Play No sound and display Yeah... some twat killed me and took my soul... life's a... death's a...? It's a bitch. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Necromancer 0001 <gen> named Greg : Play No sound and display ... . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Banshee 0002 <gen> named Kit : Play No sound and display So, why are we here? . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Necromancer 0001 <gen> named Greg : Play No sound and display What?! . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Banshee 0002 <gen> named Kit : Play No sound and display Why are we in this place? . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Necromancer 0001 <gen> named Greg : Play No sound and display ... . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Banshee 0002 <gen> named Kit : Play No sound and display I mean, by my reckoning, it's a small patch of desolate land surrounded by trees, why are we here? . Modify duration: Set to 10.00 seconds and Don't wait
Wait 10.00 seconds
Cinematic - Send transmission to (All players) from Necromancer 0001 <gen> named Greg : Play No sound and display For Christ's sake newbie shut the hell up!!! . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Banshee 0002 <gen> named Kit : Play No sound and display No need to get snappy... . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Necromancer 0001 <gen> named Greg : Play No sound and display Shut UP!!! . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Fade out over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 2 seconds using texture White Mask and color ( 0 %, 0.00 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Rifleman 0009 <gen> named Truck : Play No sound and display D'ya reckon ah could shut tha bird ova der? . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Footman 0008 <gen> named Viner : Play No sound and display Looks a little far to me. Where on Lordaeron did you pick up that accent anyway? . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Rifleman 0009 <gen> named Truck : Play No sound and display Ack, is from me homeland a Khaz Modan. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Footman 0008 <gen> named Viner : Play No sound and display Never been there. Is it nice? . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Rifleman 0009 <gen> named Truck : Play No sound and display 'tis amazin'. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 15.00 seconds
Cinematic - Send transmission to (All players) from Footman 0008 <gen> named Viner : Play No sound and display The undead never attack any more... . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Rifleman 0009 <gen> named Truck : Play No sound and display Ahh, but we've gotsa ta be here. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Footman 0008 <gen> named Viner : Play No sound and display Why? . Modify duration: Set to 1.00 seconds and Don't wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Rifleman 0009 <gen> named Truck : Play No sound and display Ta guard dat flag der! . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Footman 0008 <gen> named Viner : Play No sound and display What's so special about it? . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Rifleman 0009 <gen> named Truck : Play No sound and display It's da flag! It's, just, it's da flag! . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Footman 0008 <gen> named Viner : Play No sound and display Fair enough... . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Knight 0010 <gen> named Captain : Play No sound and display Move out! They're coming! . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Footman 0008 <gen> named Viner : Play No sound and display Ahh shit... yes sir! . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Fade out over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
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