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Triggers
Cinematic.w3x
Variables
Initialization
Cinematic
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Lighting
soundtype
Yes
SoundTypeEffect
Cinematic
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Unit - Hide Lich King 0009 <gen>
Unit - Hide Lich King 0007 <gen>
Sound - Play LichKingTheme01 <gen>
Environment - Create at (Entire map) the weather effect Wind (Heavy)
Player - Make Player 5 (Yellow) treat Player 11 (Dark Green) as an Ally with shared vision
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera1 for Player 4 (Purple) over 5.00 seconds
Destructible - Open Frozen Throne Gate 0000 <gen>
Cinematic - Send transmission to (All players) from Death Knight 0001 <gen> named King Arthas: : Play L08Arthas36 <gen> and display The Frozen Throne is mine,demon...stand a side ! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Death Knight 0001 <gen> named King Arthas: : Play L08Arthas40 <gen> and display Leave this world and never return.If you do I`ll be waiting. . Modify duration: Add 2.00 seconds and Wait
Camera - . Apply . gg_cam_Camera4 for Player 4 (Purple) over 5.00 seconds
Wait 2.00 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Warlock 0002 <gen> using Abilities\Spells\Other\Doom\DoomDeath.mdl
Cinematic - Send transmission to (All players) from Warlock 0002 <gen> named Kil`Jeaden: : Play L01Detheroc11 <gen> and display Never ! . Modify duration: Add 0.01 seconds and Wait
Cinematic - Send transmission to (All players) from Warlock 0002 <gen> named Kil`Jeaden: : Play L01Detheroc12 <gen> and display This isn`t over,human ! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to Player Group - Player 4 (Purple) from Death Knight 0001 <gen> named Arthas : Play U02Arthas20 <gen> and display As you wish ! . Modify duration: Add 0.05 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera3 for Player 4 (Purple) over 3.00 seconds
Unit - Order Death Knight 0001 <gen> to Attack Once . Warlock 0002 <gen>
Wait 3.00 seconds
Animation - Play Warlock 0002 <gen> 's death animation
Unit - Explode Warlock 0002 <gen> .
Wait 2 seconds
Camera - . Apply . gg_cam_Camera5 for Player 4 (Purple) over 2.00 seconds
Unit - Order Death Knight 0001 <gen> to Move To . (Center of Arthas <gen>)
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera2 for Player 4 (Purple) over 2.00 seconds
Special Effect - Create a special effect at (Center of Region2 <gen>) using Abilities\Weapons\Bolt\BoltImpact.mdl
Cinematic - Send transmission to Player Group - Player 4 (Purple) from Lich King 0007 <gen> named Lich King : Play L07CLichKing44 <gen> and display Arthas,my champion...you have come,atlast ! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to Player Group - Player 4 (Purple) from Death Knight 0001 <gen> named Arthas : Play L07CArthas45 <gen> and display Master... . Modify duration: Add 0.01 seconds and Don't wait
Wait 2 seconds
Cinematic - Fade out over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Unit - Hide Lich King 0007 <gen>
Unit - Hide Death Knight 0001 <gen>
Unit - Unhide Lich King 0009 <gen>
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera1 for Player 4 (Purple) over 0 seconds
Unit - Order Lich King 0009 <gen> to Move To . (Center of Region1 <gen>)
Wait 3.00 seconds
Cinematic - Send transmission to Player Group - Player 4 (Purple) from Lich King 0009 <gen> named The Lich King : Play L02Arthas16 <gen> and display I have need of you warriors,come with me ! . Modify duration: Add 0.05 seconds and Wait
Wait 2 seconds
Unit - Order Lich King 0009 <gen> to Move To . (Center of Lich_king <gen>)
Wait 1.00 seconds
Cinematic - Fade out over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
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