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Triggers
The Lich King's Arrival.w3x
Variables
Initialization
Lord
Melee Initialization
Sky Barge load
The War
Alll
DS
The Trap
The Beginning
Remorseless Winter
Removing point and effect leaks
The Final Battle
Untitled Trigger 002
Kelthuzad Yeah
Illidan
Hints
Untitled Category
HINT
FINAL BOSS
Team 1
Team 2
Team 3
Team 4
Mostal Ale Domash Battle
Untitled Trigger 003
AHHH
THE TRUE FORM
The End
Untitled Trigger 001
Next One PLS XD
Death Knight Problem
Attack344
Rescue
Your master calls
Well my work here is done
KelThuzad
CHARGE
Necromancer for Help
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
All
force
No
TempPos1
location
No
Lord
Events
Map initialization
Conditions
Actions
Destructible - Make Ice Rock Gate 3917 <gen> Invulnerable
Destructible - Make Ice Rock Gate 3922 <gen> Invulnerable
Destructible - Make Ice Rock Gate 3921 <gen> Invulnerable
Destructible - Make Ice Rock Gate 3926 <gen> Invulnerable
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Set Variable Set All = (All players)
Visibility - Enable fog of war
Melee Game - Create starting units (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Player - Make Player 2 (Blue) treat Player 11 (Dark Green) as an Ally with shared vision
Player - Make Player 11 (Dark Green) treat Player 2 (Blue) as an Ally with shared vision
Melee Game - Enforce victory/defeat conditions (for all players)
Animation - Play Footman 0075 <gen> 's Death animation
Animation - Play Footman 0070 <gen> 's Death animation
Animation - Play Mountain King 0073 <gen> 's Death animation
Animation - Play Footman 0072 <gen> 's Death animation
Sound - Play OST___Arthas__My_Son__www_TwojaNuta_pl_u <gen>
Player - Set name of Player 2 (Blue) to Human Survivors
Player - Set name of Player 4 (Purple) to Undead Scourge
Neutral Building - Set Way Gate 1077 <gen> destination to (Center of Region_038 <gen>)
Player - Set name of Player 6 (Orange) to Demonic Orcs
Player - Make Player 1 (Red) treat Player 4 (Purple) as an Ally
Player - Set name of Player 11 (Dark Green) to Night Elve Defenders
Player - Set name of Player 7 (Green) to Kel'Thuzad's Forces
Player - Make Player 4 (Purple) treat Player 1 (Red) as an Ally
Environment - Create at (Entire map) the weather effect Northrend Snow (Heavy)
Visibility - Enable black mask
Visibility - Enable (Last created visibility modifier)
Player - Set name of Player 9 (Gray) to Mostal's Forces
Quest - Display to (All players) the Quest Discovered message: The most Loyal Knight of Azeroth has Joined the Human Survivors but team up to the Burning Legion To survive.Kill him.
Sky Barge load
Events
Map initialization
Conditions
Actions
Unit Group - Order (Units in Region_039 <gen>) to Board . Sky Barge 1079 <gen>
Unit Group - Order (Units in Region_040 <gen>) to Board . Sky Barge 1083 <gen>
Unit Group - Order (Units in Region_041 <gen>) to Board . Sky Barge 1082 <gen>
Unit Group - Order (Units in Region_042 <gen>) to Board . Sky Barge 1080 <gen>
Unit Group - Order (Units in Region_043 <gen>) to Board . Sky Barge 1081 <gen>
The War
Events
Unit - Warlock 0283 <gen> Dies
Conditions
Actions
Unit Group - Order (Units in Region_007 <gen>) to Attack . Drak'thul 0352 <gen>
Unit Group - Order (Units in Region_008 <gen>) to Attack . Lich 0409 <gen>
Cinematic - Send transmission to (All players) from Lich 0409 <gen> named Loyal Lich : Play KelThuzadYesAttack2 <gen> and display For the Lich King!!! . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Child 0666 <gen> named Hint boy : Play No sound and display It seems a Death Knight need help.he will be waiting for you at the end of the base camp.type in the chat box=Talk to Death knight= . Modify duration: Add 7.00 seconds and Wait
Player - Make Player 4 (Purple) treat Player 1 (Red) as an Ally
Player - Make Player 1 (Red) treat Player 4 (Purple) as an Ally
Alll
Events
Unit - A unit enters Region_003 <gen>
Conditions
Actions
Animation - Play Blademaster 0256 <gen> 's Death animation
Animation - Play Grunt 0261 <gen> 's Death animation
Animation - Play Tauren 0263 <gen> 's Death animation
Animation - Play Orc Warlock 0259 <gen> 's Death animation
Animation - Play Grunt 0260 <gen> 's Death animation
Animation - Play Orc Warlock 0257 <gen> 's Death animation
Animation - Play Orc Warlock 0258 <gen> 's Death animation
Animation - Play Grunt 0262 <gen> 's Death animation
DS
Events
Unit - Captain 0232 <gen> Dies
Conditions
Actions
Trigger - Turn on (This trigger)
Unit Group - Pick every unit in (Units in Region_001 <gen>) and do (Order (Units in Region_001 <gen>) to Attack.Dark Knight 0172 <gen>)
Cinematic - Send transmission to (All players) from Fel Orc Raider 0268 <gen> named Demonic Fel Raider : Play No sound and display Charge!!!! . Modify duration: Add 5.00 seconds and Wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Dark Knight 0172 <gen> named Lord Jasom : Play No sound and display More of these Bastards,kill them all!! . Modify duration: Add 7.00 seconds and Wait
Trigger - Turn off (This trigger)
The Trap
Events
Unit - Paladin 0315 <gen> Is attacked
Conditions
Actions
Cinematic - Send transmission to (All players) from Paladin 0315 <gen> named Paladin Trickster : Play No sound and display Its the Lich King..ATTACK!!! . Modify duration: Add 6.00 seconds and Wait
Unit Group - Order (Units in Trap_1 <gen>) to Attack . Prince of Darkness 0000 <gen>
Unit Group - Order (Units in Trap_2 <gen>) to Attack . Prince of Darkness 0000 <gen>
Cinematic - Send transmission to (All players) from Prince of Darkness 0000 <gen> named Lich King : Play LichKingFrostmourneHungers <gen> and display Frostmourne.....Hungers . Modify duration: Add 7.00 seconds and Wait
Trigger - Turn off (This trigger)
The Beginning
Events
Unit - Footman 0239 <gen> Notices a target in range
Conditions
Actions
Unit Group - Order (Units in Beginning <gen>) to Attack . Prince of Darkness 0000 <gen>
Player - Make Player 4 (Purple) treat Player 1 (Red) as an Ally
Removing point and effect leaks
Events
Unit - A unit Starts the effect of an ability
Conditions
Actions
Untitled Trigger 002
Events
Unit - Loyal Knight 0852 <gen> Dies
Conditions
Actions
Destructible - Kill Ice Rock Gate 3917 <gen>
Kelthuzad Yeah
Events
Player - Player 1 (Red) types a chat message containing Talk to Kel'thuzad (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play Decimator2 <gen>
Cinematic - Send transmission to (All players) from Lich 0944 <gen> named Kel'thuzad : Play No sound and display Greetings,My lord.Our plan to kill Mostal is ready,will you care to tell the orders. . Modify duration: Add 8.00 seconds and Wait
Unit Group - Order (Units in Region_030 <gen>) to Attack . Castle 0855 <gen>
Unit Group - Order (Units in Region_031 <gen>) to Attack . Loyal Knight 0852 <gen>
Cinematic - Send transmission to (All players) from Dreadlord 0748 <gen> named Dreadlord GOER : Play No sound and display If you need reinforcements,type=illidan!=to make Mostal Angry and send air reinforcemets and Crypt Reinforcemets.Sky Barge will be arrive in a matter of seconds. . Modify duration: Add 15.00 seconds and Wait
Unit Group - Order (Units in Region_044 <gen>) to Unload All At . (Center of Region_038 <gen>)
Illidan
Events
Player - Player 1 (Red) types a chat message containing Illidan! (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Cinematic - Send transmission to (All players) from Loyal Knight 0852 <gen> named Mostal Ale Domash : Play No sound and display Do not mock me Murderer,you shall pay the consequinces. . Modify duration: Add 6.00 seconds and Wait
Animation - Play Loyal Knight 0852 <gen> 's Spell Slam animation
Unit Group - Order (Units in Region_034 <gen>) to Attack . Mortar Team 0889 <gen>
Unit Group - Order (Units in Region_037 <gen>) to Move To . (Destination of Way Gate 1077 <gen>)
Unit Group - Order (Units in Region_036 <gen>) to Move To . (Destination of Way Gate 1077 <gen>)
Hints
Events
Unit - A unit leaves Region_045 <gen>
Conditions
Actions
Cinematic - Send transmission to (All players) from Obsidian Statue 0397 <gen> named Obsidian GOER : Play No sound and display Talk to Kel'Thuzad to begin the battle.Sky Barge will be arrive in a matter of seconds after you talk to him,Then after you kill Mostal go to the teleporter and type this=Where am i?= . Modify duration: Add 8.00 seconds and Wait
Trigger - Turn off (This trigger)
HINT
Events
Unit - A unit leaves Region_046 <gen>
Conditions
Actions
Cinematic - Send transmission to (All players) from Necromancer 0378 <gen> named Necromancer : Play No sound and display l'Wait,wait.You see those undead,they might be Kel'thuzad's Forces.To make them attack,type=Attack the wretched elves= . Modify duration: Add 9.00 seconds and Wait
Trigger - Turn off (This trigger)
Team 1
Events
Player - Player 1 (Red) types a chat message containing Where am i? (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play Black_Blade <gen>
Cinematic - Send transmission to (All players) from Loyal Knight 0243 <gen> named Mostal Ale Domash : Play No sound and display You fell into my trap,now fell the wreath of the Legion. . Modify duration: Add 5.00 seconds and Wait
Sound - Play L06Balnazzar29 <gen> at 100 % volume, attached to Loyal Knight 0243 <gen>
Wait 2 seconds
Cinematic - Send transmission to (All players) from Loyal Knight 0243 <gen> named Mostal Ale Domash : Play No sound and display I am bored to fight the Lich King again,its time for my Agents to kill you. . Modify duration: Add 8.00 seconds and Wait
Wait 6.00 seconds
Sound - Play U08Archimonde20 <gen> at 100 % volume, attached to Loyal Knight 0243 <gen>
Cinematic - Send transmission to (All players) from Loyal Knight 0243 <gen> named Mostal Ale Domash : Play No sound and display You have done well little Lich,My plan work perfectly.So the hour has come..let the Lich King fall into the Burning Legion's Hand! . Modify duration: Add 9.00 seconds and Wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from Loyal Knight 0243 <gen> named Mostal Ale Domash : Play No sound and display Kill them,My Agents. . Modify duration: Add 7.00 seconds and Wait
Wait 4.00 seconds
Neutral Building - Set Way Gate 1237 <gen> destination to (Center of Teleport_1 <gen>)
Neutral Building - Set Way Gate 1051 <gen> destination to (Center of Teleport_2 <gen>)
Neutral Building - Set Way Gate 1238 <gen> destination to (Center of Teleport_3 <gen>)
Unit Group - Order (Units in Team_1 <gen>) to Move To . (Destination of Way Gate 1237 <gen>)
Unit Group - Order (Units in Team_1 <gen>) to Attack . Prince of Darkness 0000 <gen>
Team 2
Events
Unit - Jailor Kassan 1199 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Loyal Knight 0243 <gen> named Mostal Ale Domash : Play No sound and display Impossible,its time for you to take Tragic ends. . Modify duration: Add 5.00 seconds and Wait
Unit Group - Order (Units in Team_2 <gen>) to Move To . (Destination of Way Gate 1051 <gen>)
Unit Group - Order (Units in Team_2 <gen>) to Attack . Prince of Darkness 0000 <gen>
Trigger - Turn off (This trigger)
Team 3
Events
Unit - Paladin 1222 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Loyal Knight 0243 <gen> named Mostal Ale Domash : Play No sound and display I'm almost Angry.you will never know if i am angry! . Modify duration: Add 7.00 seconds and Wait
Wait 2 seconds
Unit Group - Order (Units in Team_3 <gen>) to Move To . (Destination of Way Gate 1237 <gen>)
Unit Group - Order (Units in Team_3 <gen>) to Attack . Prince of Darkness 0000 <gen>
Trigger - Turn off (This trigger)
Team 4
Events
Unit - Paladin 1211 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Paladin 1224 <gen> named Edward Spears : Play No sound and display TASTE THE WRATH OF THE BURNING LEGION! . Modify duration: Add 5.00 seconds and Wait
Unit Group - Order (Units in Team_4 <gen>) to Move To . (Destination of Way Gate 1238 <gen>)
Unit Group - Order (Units in Team_4 <gen>) to Attack . Prince of Darkness 0000 <gen>
Special Effect - Create a special effect at (Center of Region_057 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of Region_058 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of Region_059 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of Region_060 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of Region_061 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of Region_062 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of Region_063 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of Region_064 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of Region_065 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of Region_066 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of Region_067 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Untitled Trigger 003
Events
Unit - Commander of the Burning Legion 0927 <gen> 's life becomes Less than 10000.00
Conditions
Actions
Unit - Make Commander of the Burning Legion 0927 <gen> Invulnerable
Unit - Make Prince of Darkness 0000 <gen> Invulnerable
Unit - Order Commander of the Burning Legion 0927 <gen> to Move To . (Center of Region_055 <gen>)
Sound - Play L06Balnazzar29 <gen>
Cinematic - Send transmission to (All players) from Commander of the Burning Legion 0927 <gen> named Mostal Ale Domash : Play No sound and display These Plaque Lands are mind! . Modify duration: Add 4.00 seconds and Wait
Wait 5.00 seconds
Sound - Play FrostNovaTarget1 <gen> at 100 % volume, attached to Commander of the Burning Legion 0927 <gen>
Special Effect - Create a special effect at (Center of Region_055 <gen>) using war3mapImported\DarkNova.mdx
Special Effect - Create a special effect at (Center of Region_068 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of Region_069 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of Region_063 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of Region_064 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Cinematic - Send transmission to (All players) from Commander of the Burning Legion 0927 <gen> named Mostal Ale Domash : Play No sound and display What!!No!Thats not the Spell that i wanted,your life has Gained Back!! . Modify duration: Add 7.00 seconds and Wait
Unit - Make Prince of Darkness 0000 <gen> Vulnerable
Unit - Make Commander of the Burning Legion 0927 <gen> Vulnerable
Unit - Set life of Prince of Darkness 0000 <gen> to 70.00 %
Trigger - Turn off (This trigger)
AHHH
Events
Unit - Paladin 1224 <gen> Dies
Conditions
Actions
Wait 2 seconds
Cinematic - Send transmission to (All players) from Loyal Knight 0243 <gen> named Mostal Ale Domash : Play No sound and display its time to meet you DOOM Lich King! . Modify duration: Add 3.00 seconds and Wait
Sound - Play Starcraft_Music <gen>
Special Effect - Create a special effect at (Center of Mostal_Teleport <gen>) using war3mapImported\DarkNova.mdx
Sound - Play NagaBuildingCancel <gen> at 100 % volume, located at (Center of Mostal_Teleport <gen>) with Z offset 10.00
Special Effect - Create a special effect at (Center of Region_057 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of Region_058 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of Region_059 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of Region_060 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of Region_061 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of Region_062 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of Region_063 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of Region_064 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of Region_065 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of Region_066 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of Region_067 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Sound - Play UndeadDissipate2 <gen> at 100.00 % volume, located at (Center of Mostal_Teleport <gen>) with Z offset 10.00
Unit - Order Loyal Knight 0243 <gen> to Move To . (Destination of Portal 1239 <gen>)
THE TRUE FORM
Events
Unit - Loyal Knight 0243 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Loyal Knight 0243 <gen> named Mostal Ale Domash : Play No sound and display Ha ha ha,You think you could kill me that easily.Watch now for my True Form. . Modify duration: Add 6.00 seconds and Wait
Unit - Order Commander of the Burning Legion 0927 <gen> to Move To . (Destination of Portal 1239 <gen>)
Special Effect - Create a special effect at (Center of Mostal_Teleport <gen>) using war3mapImported\DarkNova.mdx
Special Effect - Create a special effect at (Center of Mostal_Teleport <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Sound - Play FrostNovaTarget1 <gen> at 100 % volume, located at (Center of (Playable map area)) with Z offset 10.00
Unit - Order Commander of the Burning Legion 0927 <gen> to Attack . Prince of Darkness 0000 <gen>
Sound - Play UndeadDissipate2 <gen>
Untitled Trigger 001
Events
Unit - Commander of the Burning Legion 0927 <gen> Dies
Conditions
Actions
Sound - Play L06Balnazzar27 <gen> at 100 % volume, attached to Commander of the Burning Legion 0927 <gen>
Cinematic - Send transmission to (All players) from Commander of the Burning Legion 0927 <gen> named Mostal Ale Domash : Play L06Balnazzar27 <gen> and display Impossible...you will drown in lakes of blood..Argggghh!!!! . Modify duration: Add 6.00 seconds and Wait
Wait 6.00 seconds
Sound - Play DarkVictory <gen>
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Death Knight Problem
Events
Player - Player 1 (Red) types a chat message containing Talk to Death Knight (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Cinematic - Send transmission to (All players) from Death Knight 0414 <gen> named Death Knight Commander : Play No sound and display Greetings My King,Kel'Thuzad's Sanctuary is at the north,but it is guarded by Vicious night elves and Humans.You cant take them down so easily..but we can aid you in the fight. . Modify duration: Add 20.00 seconds and Wait
Unit - Change ownership of Death Knight 0414 <gen> to Player 1 (Red) and Retain color
Unit - Change ownership of Ghoul 0418 <gen> to Player 1 (Red) and Retain color
Unit - Change ownership of Ghoul 0415 <gen> to Player 1 (Red) and Retain color
Player - Make Player 1 (Red) treat Player 7 (Green) as an Ally
Player - Make Player 4 (Purple) treat Player 7 (Green) as an Ally with shared vision
Player - Make Player 7 (Green) treat Player 4 (Purple) as an Ally with shared vision
Player - Make Player 7 (Green) treat Player 1 (Red) as an Ally
Attack344
Events
Player - Player 1 (Red) types a chat message containing Attack the Wretched Elves (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Cinematic - Send transmission to (All players) from Lich 0443 <gen> named Kel'thuzad Loyalist : Play HeroLichYesAttack3 <gen> and display Embrace..The cold . Modify duration: Add 7.00 seconds and Wait
Unit Group - Order (Units in Region_013 <gen>) to Attack . Glaive Thrower 0466 <gen>
Unit Group - Order (Units in Region_014 <gen>) to Attack . Tree of Ages 0449 <gen>
Rescue
Events
Player - Player 1 (Red) types a chat message containing I need Reinforcements (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Order (Units in Attack_Rescue <gen>) to Attack . Paladin 0491 <gen>
Unit Group - Order (Units in Region_010 <gen>) to Attack . Castle 0490 <gen>
Cinematic - Send transmission to (All players) from Death Knight 0503 <gen> named Death Knight General : Play DeathKnightYes5 <gen> and display For the Lich King. . Modify duration: Add 4.00 seconds and Wait
Your master calls
Events
Player - Player 1 (Red) types a chat message containing Your master calls (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Pick every destructible in Tree_Fall <gen> and do (Remove (Last created destructible))
Unit Group - Order (Units in Aid_1 <gen>) to Attack . Keep 0708 <gen>
Unit Group - Order (Units in Aid_2 <gen>) to Attack . Keep 0708 <gen>
Unit Group - Order (Units in Flying_Horrors <gen>) to Attack . Guard Tower 0696 <gen>
Well my work here is done
Events
Unit - A unit enters Region_012 <gen>
Conditions
Actions
Unit - Change ownership of Death Knight 0414 <gen> to Player 4 (Purple) and Retain color
Cinematic - Send transmission to (All players) from Death Knight 0414 <gen> named Death Knight Commander : Play No sound and display Well my work here is done..Feel free to take my ghouls,My King.Well im going to the base. . Modify duration: Add 10.00 seconds and Wait
Wait 2 seconds
Unit - Order Death Knight 0414 <gen> to Follow . Halls of the Dead 0389 <gen>
Cinematic - Send transmission to (All players) from Child 0666 <gen> named Hint boy : Play No sound and display Hmm-that necromancer is so serious in front of that ziggurat.talk to him.type=Talk to necromancer= . Modify duration: Add 8.00 seconds and Wait
Trigger - Turn off (This trigger)
KelThuzad
Events
Player - Player 1 (Red) types a chat message containing Let it Begin (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Order (Units in Region_015 <gen>) to Harvest . Haunted Gold Mine 0519 <gen>
Unit Group - Order (Units in Region_016 <gen>) to Harvest . Haunted Gold Mine 0581 <gen>
Unit - Set Rally-Point for Crypt 0580 <gen> to (Center of Region_018 <gen>)
Unit - Order Crypt 0580 <gen> to train/upgrade to a Abomination
Unit - Order Crypt 0664 <gen> to train/upgrade to a Ghoul
Unit - Order Slaughterhouse 0663 <gen> to train/upgrade to a Faceless One Terror
Unit Group - Order (Units in Region_019 <gen>) to Attack . Ranger 0624 <gen>
Unit Group - Order (Units in Region_020 <gen>) to Attack . Keep 0639 <gen>
Unit Group - Order (Units in Region_017 <gen>) to Attack . Footman 0653 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Region_017 <gen>
Neutral Building - Set Way Gate 0692 <gen> destination to (Center of Region_022 <gen>)
CHARGE
Events
Unit - Mountain King 0713 <gen> Is attacked
Conditions
Actions
Unit Group - Order (Units in Death <gen>) to Attack . Prince of Darkness 0000 <gen>
Unit Group - Order (Units in Region_027 <gen>) to Attack . Prince of Darkness 0000 <gen>
Unit Group - Order (Units in Region_028 <gen>) to Attack . Prince of Darkness 0000 <gen>
Necromancer for Help
Events
Player - Player 1 (Red) types a chat message containing Talk to Necromancer (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Cinematic - Send transmission to (All players) from Necromancer 0665 <gen> named Necromancer : Play No sound and display Greetings,My King.We just have an attack until you came here.but thats not the problemt.we just want to attack a Human Survivor base,the base is guarding a waygate.it seems that you want to past that gate well we can help you just lead the attack. . Modify duration: Add 14.00 seconds and Wait
Cinematic - Send transmission to (All players) from Child 0666 <gen> named Hint Boy : Play No sound and display Hello,to order the attack just type in the chat box=Let it Begin=.And there is a Waygate lead to a small,puny human camp.type=Your master calls=if you need reinforcements . Modify duration: Add 12.00 seconds and Wait
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