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Triggers
Watch TV - English Ver..w3x
Variables
초기화
Init
Click NPC
Man
Man2
TV Channel
Volcano
Jaina Show
Spongebob
Priest
Dwarf n Goblin
Producer
Good Eats
아래에 지도별 사용자 정의 스크립트 코드를 입력하십시오. 이 텍스트는 맵 스크립트에서 선언된 변수의 뒤, 트리거 코드의 앞에 삽입됩니다.
Name
Type
is_array
initial_value
모든 플레이어의 기본 멜리 게임 초기화
Init
Events
Map initialization
Conditions
Actions
Destructible - Open Gate 0000 <gen>
Visibility - Disable fog of war
Visibility - Disable black mask
Quest - Create a Required quest titled Credits with the description Here is a Credits for my Models used.-Patrick: D.O.G.-Krusty Krabs, KK Sign: D.O.G.-Spongebob: Olof Moleman & Chriz-Jellyfish: Shamanyouranus-Draenei Archer: levigeorge1617Thanks you all ! , using icon path ReplaceableTextures\CommandButtons\BTNStormEarth&Fire.blp
Click NPC
Events
Player - Player 1 (Red) Selects a unit
Conditions
Actions
If ((Triggering unit) Equal to Anchor 0014 <gen>) then do (Display to Player Group - Player 1 (Red) the text: Channel 3 : WC3 News, Only tells you the truth! Anchor Aaron Fieri went to the Kalimdor to see the mysterious volcanos.) else do (Do nothing)
If ((Triggering unit) Equal to Talk Show MC 0057 <gen>) then do (Display to Player Group - Player 1 (Red) the text: Channel 531 : Big Time Jaina Show! Today's Guest is a mailman and mart manager.) else do (Do nothing)
If ((Triggering unit) Equal to Sea Sponge 0067 <gen>) then do (Display to Player Group - Player 1 (Red) the text: Channel 68 : Spongebob Squearepants parody Spongebob Rectanglepants is next!) else do (Do nothing)
If ((Triggering unit) Equal to High Cleric 0092 <gen>) then do (Display to Player Group - Player 1 (Red) the text: Channel 113 : Cleric's Pray Show. It talks about the Cleric.) else do (Do nothing)
If ((Triggering unit) Equal to Dwarf Miner 0116 <gen>) then do (Display to Player Group - Player 1 (Red) the text: Channel 50 : Offical Dwarf Mining Show. Watch the fight between Dwarf and Goblins.) else do (Do nothing)
If ((Triggering unit) Equal to Elton Brownie 0111 <gen>) then do (Display to Player Group - Player 1 (Red) the text: Channel 1914 : Elton Brownie's Food Show 'Good Eats'. Today's recipe is Bi-Level Salmon.) else do (Do nothing)
If ((Triggering unit) Equal to PRODUCER 0130 <gen>) then do (Display to Player Group - Player 1 (Red) the text: Channel 999 : The chat show of the producer. He will tell us how bored he was.) else do (Do nothing)
Man
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Start for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Normal Worker 0002 <gen> named Man : Play No sound and display Damn! I have to get out of this home... I need more money... . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Medivh 0004 <gen> named Helper : Play No sound and display Move the man to front of the TV to make him watch the whatever channel he wants. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Turn cinematic mode Off for (All players)
Man2
Events
Unit - A unit enters TV_watch <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_TV for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Normal Worker 0002 <gen> named Man : Play No sound and display Let's See.... . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Unit - Change ownership of Remote 0005 <gen> to Player 1 (Red) and Change color
Camera - . Apply . gg_cam_Wisp for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Medivh 0004 <gen> named Helper : Play No sound and display Move the Wisp to the Channel. If You Click Units behind the Channel, they will tell you what kind of channel it is. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Medivh 0004 <gen> named Helper : Play No sound and display When the Show ends, your camera will automatically move to here and you will see another remote. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Turn cinematic mode Off for (All players)
Unit - Change ownership of Normal Worker 0002 <gen> to Neutral Passive and Change color
Volcano
Events
Unit - A unit enters Show_1 <gen>
Conditions
((Triggering unit) is A peon-type unit) Equal to True
Actions
Unit - Kill (Triggering unit)
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Volcano for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Anchor 0000 <gen> named Anchor : Play No sound and display Hi! I'm Anchor 'Xtreme' Aaron Fieri from WC3. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Camera - Shake the camera for Player 1 (Red) with magnitude 3
Cinematic - Send transmission to (All players) from Anchor 0000 <gen> named Anchor Aaron Fieri : Play No sound and display This is Kalimdor, and because of this huge volcanos, most of the cities are destroyed! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Anchor 0000 <gen> named Anchor Aaron Fieri : Play No sound and display But the geologists are saying that this volcanos are not natural. What kind of weirdo is doing this? . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Unit - Order Firelord 0001 <gen> to Move To . (Center of Fire_Lord <gen>)
Cinematic - Send transmission to (All players) from Firelord 0001 <gen> named Fire Lord : Play No sound and display Who the Fxxk are you? How did you come here? . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Unit - Make Anchor 0000 <gen> face 360.00 over 1.00 seconds
Cinematic - Send transmission to (All players) from Anchor 0000 <gen> named Anchor Aaron Fieri : Play No sound and display I'm sorry, but this is.... wait, you are a 'FIRE LORD'! It means that you did all this! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Firelord 0001 <gen> named Fire Lord : Play No sound and display SHUT UP! . Modify duration: Add 0 seconds and Wait
Unit - Order Firelord 0001 <gen> to Attack . Anchor 0000 <gen>
Wait 1.50 game-time seconds
Unit - Explode Anchor 0000 <gen> .
Camera - Shake the camera for Player 1 (Red) with magnitude 8.00
Cinematic - Send transmission to (All players) from Firelord 0001 <gen> named Fire Lord : Play No sound and display Stop this Show! NOW!! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Camera - . Apply . gg_cam_Wisp for Player 1 (Red) over 0.00 seconds
Unit - Create 1 . Remote for Player 1 (Red) at (Center of Wisp_reborn <gen>) facing Default building facing degrees
Cinematic - Turn cinematic mode Off for (All players)
Trigger - Turn off (This trigger)
Jaina Show
Events
Unit - A unit enters Show_2 <gen>
Conditions
((Triggering unit) is A peon-type unit) Equal to True
Actions
Unit - Kill (Triggering unit)
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Talk_Show for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Talk Show MC 0054 <gen> named Host Jaina : Play No sound and display Welcome to Jaina's talk show!!! Arthas, take away! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Camera - . Apply . gg_cam_Rockin_Arthas for Player 1 (Red) over 2.00 seconds
Sound - Play Credits <gen>
Cinematic - Send transmission to (All players) from Talk Show MC 0054 <gen> named Host Jaina : Play No sound and display Today's guest is a mailman Magtheridon and his girlfriend Kim! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Camera - . Apply . gg_cam_Talk for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Talk Show MC 0054 <gen> named Host Jaina : Play No sound and display Well, Mr.Magtheridon! Introduce yourself plz? . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Pit Lord 0055 <gen> named Magtheridon : Play No sound and display uhhh... I am a mailman, and I'm 24 years old. I like Warcraft III. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Talk Show MC 0054 <gen> named Host Jaina : Play No sound and display Ms. Kim? . Modify duration: Add 0 seconds and Wait
Wait 0.50 game-time seconds
Cinematic - Send transmission to (All players) from Kim 0056 <gen> named Kim : Play No sound and display I'm Kim, and I'm 25 years old. I work in the mart. and I came here because of that Warcraft thingy! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Talk Show MC 0054 <gen> named Host Jaina : Play No sound and display Ah, you have problem with his hobby, ayy? . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Kim 0056 <gen> named Kim : Play No sound and display Well, yeah. Only thing he do is that War.. whatever thing! He always say he's busy playing that whenever I call him. . Modify duration: Add 0 seconds and Wait
Wait 2.00 game-time seconds
Sound - Stop Credits <gen> After fading
Cinematic - Send transmission to (All players) from Pit Lord 0055 <gen> named Magtheridon : Play No sound and display Kimcake, Since we're here, I like to tell you something. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Pit Lord 0055 <gen> named Magtheridon : Play No sound and display I do not play that crap. I... have new, job... I should say. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Talk Show MC 0054 <gen> named Host Jaina : Play No sound and display oh! The secret time! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Pit Lord 0055 <gen> named Magtheridon : Play No sound and display I... I am a Demon! Actually... more like... uh.. Pit Lord. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Kim 0056 <gen> named Kim : Play No sound and display What? Bu, But you told.. you told me you are a Mailman! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Talk Show MC 0054 <gen> named Host Jaina : Play No sound and display Well, Let's see what Magtheridon did as a 'Demon'? . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Camera - . Apply . gg_cam_Demons for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Great Eredar 0058 <gen> named Eredar Kil'Jaden : Play No sound and display This is your another task, Magtheridon. Kill Detheroc. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Dread Lord 0060 <gen> named Detheroc : Play No sound and display What?! Master, but... WHY? . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Great Eredar 0058 <gen> named Kil'Jaden : Play No sound and display Can't you notice that chip stuck in your mouth, idiot? . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Unit - Order Pit Lord 0059 <gen> to Attack . Dread Lord 0060 <gen>
Wait 1.00 game-time seconds
Unit - Kill Dread Lord 0060 <gen>
Wait 1.00 game-time seconds
Camera - . Apply . gg_cam_Talk for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Talk Show MC 0054 <gen> named Host Jaina : Play No sound and display Ahh, Since the Kil'Jaden noticed our chip, we can't see anything now. so, what do you think. Kim? . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Kim 0056 <gen> named Kim : Play No sound and display I don't know what to say... but the job doesn't matter, Magi! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Talk Show MC 0054 <gen> named Host Jaina : Play No sound and display Ah! Happy Ending! See you next week, Folks! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Camera - . Apply . gg_cam_Wisp for Player 1 (Red) over 0.00 seconds
Unit - Create 1 . Remote for Player 1 (Red) at (Center of Wisp_reborn <gen>) facing Default building facing degrees
Cinematic - Turn cinematic mode Off for (All players)
Trigger - Turn off (This trigger)
Spongebob
Events
Unit - A unit enters Show_3 <gen>
Conditions
((Triggering unit) is A peon-type unit) Equal to True
Actions
Unit - Kill (Triggering unit)
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Spongebob_1 for Player 1 (Red) over 0.00 seconds
Sound - Play Sponge_Bob_Square_Pants <gen>
Cinematic - Send transmission to (All players) from Sea Starfish 0066 <gen> named Patrick : Play No sound and display Spongebob! Let's go Jellyfising! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Sea Sponge 0065 <gen> named Spongebob Rectanglepants : Play No sound and display Since the KK is closed... Let's go! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Unit - Order Sea Sponge 0065 <gen> to Move To . (Center of Move <gen>)
Unit - Order Sea Starfish 0066 <gen> to Move To . (Center of Move <gen>)
Camera - . Apply . gg_cam_Spongebob_2 for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to (All players) from Sea Sponge 0065 <gen> named Spongebob : Play No sound and display But why is the jellyfish is more... realistic? and where the hell trees came from? . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Unit - Order Sea Starfish 0066 <gen> to Attack . Jellyfish 0069 <gen>
Cinematic - Send transmission to (All players) from Sea Starfish 0066 <gen> named Patrick : Play No sound and display Jellyfishing! Jelly~~ fishing!! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Unit - Kill Sea Starfish 0066 <gen>
Cinematic - Send transmission to (All players) from Sea Sponge 0065 <gen> named Spongebob : Play No sound and display No! Patrick is dead! NOOOOO!!!!! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Unit - Order Jellyfish 0068 <gen> to Attack . Sea Sponge 0065 <gen>
Wait 1.50 game-time seconds
Unit - Kill Sea Sponge 0065 <gen>
Wait 1.50 game-time seconds
Sound - Stop Sponge_Bob_Square_Pants <gen> After fading
Game - Display to (All players) the text: Thanks to all of you for watching Spongebob Rectanglepants.
Camera - . Apply . gg_cam_Wisp for Player 1 (Red) over 0.00 seconds
Unit - Create 1 . Remote for Player 1 (Red) at (Center of Wisp_reborn <gen>) facing Default building facing degrees
Cinematic - Turn cinematic mode Off for (All players)
Trigger - Turn off (This trigger)
Priest
Events
Unit - A unit enters Show_4 <gen>
Conditions
((Triggering unit) is A peon-type unit) Equal to True
Actions
Unit - Kill (Triggering unit)
Cinematic - Turn cinematic mode On for (All players)
Sound - Play HumanVictory <gen>
Camera - . Apply . gg_cam_Priest_1 for Player 1 (Red) over 0.00 seconds
Wait 1.00 game-time seconds
Camera - . Apply . gg_cam_Priest_2 for Player 1 (Red) over 2.00 seconds
Wait 1.00 game-time seconds
Camera - . Apply . gg_cam_Priest_3 for Player 1 (Red) over 2.00 seconds
Wait 1.00 game-time seconds
Cinematic - Send transmission to (All players) from High Cleric 0091 <gen> named Johann Zahuro II : Play No sound and display Hello, Clerics. Welcome. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Cleric 0086 <gen> named Cleric : Play No sound and display Wait, High Cleric Johann. I felt a demon in here. What happened? . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from High Cleric 0091 <gen> named Johann Zahuro II : Play No sound and display Exactly. What's your name, Sir? . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Cleric 0086 <gen> named Cleric Goldman : Play No sound and display Exactly? I don't get... Hmm... I'm Mike Goldman, High Cleric Johann. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Unit - Kill High Cleric 0091 <gen>
Wait 0.20 game-time seconds
Unit - Create 1 Dread Lord for Player 2 (Blue) at (Center of Balnagya <gen>) facing (Position of Cleric 0086 <gen>)
Cinematic - Send transmission to (All players) from Dread Lord 0061 <gen> named Johann Zahuro II : Play No sound and display Hahahahaha... You are exactly correct, Cleric Goldman. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Cleric 0086 <gen> named Cleric Goldman : Play No sound and display What? wh.. What the Hell? . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Unit - Create 4 . Bloodfiend for Neutral Hostile at (Center of Demon_2 <gen>) facing Default building facing degrees
Unit - Create 2 . Eredar Warlock for Neutral Hostile at (Center of Demon_1 <gen>) facing Default building facing degrees
Unit - Create 3 . Greater Voidwalker for Neutral Hostile at (Center of Demon_3 <gen>) facing Default building facing degrees
Unit - Create 1 . Infernal for Neutral Hostile at (Center of Demon_4 <gen>) facing Default building facing degrees
Camera - Shake the camera for Player 1 (Red) with magnitude 5.00
Cinematic - Send transmission to (All players) from Dread Lord 0061 <gen> named Dread Lord Balnazzar : Play No sound and display Hahahahaha! I tricked you all, dumb Clerics! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Dread Lord 0061 <gen> named Dread Lord Balnazzar : Play No sound and display Die, Stupid Clerics! The return of the Burning Region is closer! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Camera - . Apply . gg_cam_Wisp for Player 1 (Red) over 0.00 seconds
Unit - Create 1 . Remote for Player 1 (Red) at (Center of Wisp_reborn <gen>) facing Default building facing degrees
Cinematic - Turn cinematic mode Off for (All players)
Trigger - Turn off (This trigger)
Dwarf n Goblin
Events
Unit - A unit enters Show_8 <gen>
Conditions
((Triggering unit) is A peon-type unit) Equal to True
Actions
Unit - Kill (Triggering unit)
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Dwarf_n_Goblin for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Anchor 0105 <gen> named Anchor : Play No sound and display Hello, I'm Anchor Tunner Batali from Offical Dwarf mining show. The Dwarfs and Goblins are fighting for the Gold Mine. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Dwarf King 0093 <gen> named Dwarf King : Play No sound and display This is our territory, green-faces! and you think it's proper to mining here without our permission? . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Goblin Tinker 0104 <gen> named Goblin Tinker : Play No sound and display Well, Well, Well, Dwarf. We are a free tribe, you short racists! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Dwarf King 0093 <gen> named Muradin : Play No sound and display oh, now you started this. (whispering to the dwarf next to him: Shoot one of his follower but make it pass his ears.) . Modify duration: Add 0 seconds and Wait
Wait 2.00 game-time seconds
Cinematic - Send transmission to (All players) from Dwarf Miner 0118 <gen> named Amateur Dwarf Miner : Play No sound and display What? uhhh.. Ok. . Modify duration: Add 0 seconds and Wait
Wait 1.00 game-time seconds
Unit - Order Dwarf Miner 0118 <gen> to Attack . Goblin Miner 0112 <gen>
Wait 0.30 game-time seconds
Unit - Kill Goblin Miner 0112 <gen>
Cinematic - Send transmission to (All players) from Dwarf King 0093 <gen> named Muradin : Play No sound and display I didn't tell you to kill him, stupid! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Goblin Tinker 0104 <gen> named Tek : Play No sound and display Oh, That's it, That's it! All of you short, big-head Dwarfs are DEAD! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Player - Make Player 3 (Teal) treat Player 5 (Yellow) as an Enemy
Player - Make Player 5 (Yellow) treat Player 3 (Teal) as an Enemy
Cinematic - Send transmission to (All players) from Anchor 0105 <gen> named Anchor Tunner Batali : Play No sound and display uh.. well, let's get out of here before I DIE! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Unit - Order Goblin Miner 0123 <gen> to Neutral - Kaboom! . Anchor 0105 <gen>
Wait 0.70 game-time seconds
Unit - Kill Anchor 0105 <gen>
Cinematic - Send transmission to (All players) from Goblin Miner 0123 <gen> named Goblin Miner : Play No sound and display Oh, no you can't! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Camera - . Apply . gg_cam_Wisp for Player 1 (Red) over 0.00 seconds
Unit - Create 1 . Remote for Player 1 (Red) at (Center of Wisp_reborn <gen>) facing Default building facing degrees
Cinematic - Turn cinematic mode Off for (All players)
Trigger - Turn off (This trigger)
Producer
Events
Unit - A unit enters Show_7 <gen>
Conditions
((Triggering unit) is A peon-type unit) Equal to True
Actions
Unit - Kill (Triggering unit)
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Longway for Player 1 (Red) over 0.00 seconds
Sound - Play SadMystery <gen>
Cinematic - Send transmission to (All players) from PRODUCER 0129 <gen> named Producer : Play No sound and display Hello, I'm a this Map Producer Jayden. This music is Warcraft III Music : SadMystery. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Camera - . Apply . gg_cam_Me for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from PRODUCER 0129 <gen> named Jayden : Play No sound and display If you do play WoW, and you are Korean, come to Stormrage server and find Jayden-a-Sso-ja. . Modify duration: Add 0 seconds and Wait
Wait 2.50 game-time seconds
Cinematic - Send transmission to (All players) from PRODUCER 0129 <gen> named Jayden : Play No sound and display But.. I can't play for while. That's why I'm making this weird map. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from PRODUCER 0129 <gen> named Jayden : Play No sound and display Damn Korea! Why.. WHY! all the WoWsers have to make Battlenet account to play Wow? This is so fucking unfair.... . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from PRODUCER 0129 <gen> named Jayden : Play No sound and display Have a fun time watching a TV show. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from PRODUCER 0129 <gen> named Jayden : Play No sound and display My story is special so you can hear it over and over again. Bye! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Sound - Stop SadMystery <gen> After fading
Camera - Shake the camera for Player 1 (Red) with magnitude 8.00
Environment - Create a 5.00 second wave deformation from (Center of _______020 <gen>) to (Center of _______021 <gen>) with radius 256 , depth 96 , and a 5.00 second trailing delay
Wait 7.00 seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Camera - . Apply . gg_cam_Wisp for Player 1 (Red) over 0.00 seconds
Unit - Create 1 . Remote for Player 1 (Red) at (Center of Wisp_reborn <gen>) facing Default building facing degrees
Cinematic - Turn cinematic mode Off for (All players)
Good Eats
Events
Unit - A unit enters Show_6 <gen>
Conditions
((Triggering unit) is A peon-type unit) Equal to True
Actions
Unit - Kill (Triggering unit)
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_GE for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Elton Brownie 0110 <gen> named Food Show Host : Play No sound and display You Know, You HAVE to eat salmon before you die. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Elton Brownie 0110 <gen> named Elton Brownie : Play No sound and display The Salmon is my favorite. and I think Salmon can be a best fish ever. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Camera - . Apply . gg_cam_Elton for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Elton Brownie 0110 <gen> named Elton Brownie : Play No sound and display Why? Because a Salmon is- . Modify duration: Add 0 seconds and Wait
Wait 1.00 game-time seconds
Sound - Play Good_Eats <gen>
Wait 23.00 seconds
Sound - Stop Good_Eats <gen> After fading
Cinematic - Send transmission to (All players) from Elton Brownie 0110 <gen> named Elton Brownie : Play No sound and display HaHa! Now, Let's make Bi-Level Salmon. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Elton Brownie 0110 <gen> named Elton Brownie : Play No sound and display Let's see our ingredients, mi maties? Arghhh! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Camera - . Apply . gg_cam_Ingr_1 for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Elton Brownie 0110 <gen> named Elton Brownie : Play No sound and display Kosher salt and Freshly grind Pepper. . Modify duration: Add 0 seconds and Wait
Wait 1.00 game-time seconds
Camera - . Apply . gg_cam_Ingr_2 for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Elton Brownie 0110 <gen> named Elton Brownie : Play No sound and display My favorite, Vegetable Oil. . Modify duration: Add 0 seconds and Wait
Wait 1.00 game-time seconds
Camera - . Apply . gg_cam_Ingr_3 for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Elton Brownie 0110 <gen> named Elton Brownie : Play No sound and display One onion. . Modify duration: Add 0 seconds and Wait
Wait 1.00 game-time seconds
Camera - . Apply . gg_cam_Ingr_4 for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Elton Brownie 0110 <gen> named Elton Brownie : Play No sound and display And 1.5 inches thick, bone removed King Salmon. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Camera - . Apply . gg_cam_Elton for Player 1 (Red) over 2.00 seconds
Item - Remove gg_item_engs_0109
Item - Remove gg_item_shwd_0126
Cinematic - Send transmission to (All players) from Elton Brownie 0110 <gen> named Elton Brownie : Play No sound and display Put Saute Pan in the Medium heat for 2 minutes. While that is heating up, season with Salt/Pepper, and paint salmon with vegetable oil. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Camera - . Apply . gg_cam_GE for Player 1 (Red) over 2.00 seconds
Item - Remove gg_item_dthb_0127
Cinematic - Send transmission to (All players) from Elton Brownie 0110 <gen> named Elton Brownie : Play No sound and display Now, Cut the onion into Juilen(very sharply), and sprinkle over the Salmon. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Unit - Order Elton Brownie 0110 <gen> to Move To . (Center of Oven <gen>)
Cinematic - Send transmission to (All players) from Elton Brownie 0110 <gen> named Elton Brownie : Play No sound and display set the oven to 475 degrees (F), and put the Salmon inside the pan and put it in to the oven for 3 minutes. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Elton Brownie 0110 <gen> named Elton Brownie : Play No sound and display After that, take out the Salmon and flip the Salmon and cook for another 5 minutes. . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Cinematic - Send transmission to (All players) from Elton Brownie 0110 <gen> named Elton Brownie : Play No sound and display After that, make Salmon meet Oxygen for 5 minutes before serving. Now, Let's go get the Salmon... . Modify duration: Add 0 seconds and Wait
Wait 2.00 game-time seconds
Special Effect - Create a special effect at (Center of Oven <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.50 game-time seconds
Unit - Kill Elton Brownie 0110 <gen>
Cinematic - Send transmission to (All players) from Elton Brownie 0110 <gen> named Elton Brownie : Play No sound and display Shit! Fire! Firrrrrreeeeeeeee!!!!!!!!!! . Modify duration: Add 0 seconds and Wait
Wait 1.50 game-time seconds
Camera - . Apply . gg_cam_Wisp for Player 1 (Red) over 0.00 seconds
Unit - Create 1 . Remote for Player 1 (Red) at (Center of Wisp_reborn <gen>) facing Default building facing degrees
Cinematic - Turn cinematic mode Off for (All players)
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