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1) copy any of the triggers in this section and adjust them to your hero.
2) then go to Advanced> Gameplay Constants> Techtree - Dependency Equivalents - Hero. Add all your custom made heroes to that field then tick use custom constants checkbox.
This hero is not yet in use. It is meant to either replace Grand Marshall if he is found lacking or be released as part of an upcoming random hero mechanic.
Mercenary Ranger
Events
Map initialization
Conditions
Actions
Player - Limit training of Ranger to 1 for Player 1 (Red)
Player - Limit training of Ranger to 1 for Player 2 (Blue)
Player - Limit training of Ranger to 1 for Player 3 (Teal)
Player - Limit training of Ranger to 1 for Player 4 (Purple)
Player - Limit training of Ranger to 1 for Player 5 (Yellow)
Player - Limit training of Ranger to 1 for Player 6 (Orange)
Bandit Warlock
Events
Map initialization
Conditions
Actions
Player - Limit training of Dreadlord to 1 for Player 1 (Red)
Player - Limit training of Dreadlord to 1 for Player 2 (Blue)
Player - Limit training of Dreadlord to 1 for Player 3 (Teal)
Player - Limit training of Dreadlord to 1 for Player 4 (Purple)
Player - Limit training of Dreadlord to 1 for Player 5 (Yellow)
Player - Limit training of Dreadlord to 1 for Player 6 (Orange)
Dragonsworn Battle Mage
Events
Map initialization
Conditions
Actions
Player - Limit training of Warden to 1 for Player 1 (Red)
Player - Limit training of Warden to 1 for Player 2 (Blue)
Player - Limit training of Warden to 1 for Player 3 (Teal)
Player - Limit training of Warden to 1 for Player 4 (Purple)
Player - Limit training of Warden to 1 for Player 5 (Yellow)
Player - Limit training of Warden to 1 for Player 6 (Orange)
Dark Knight for Humans
Events
Map initialization
Conditions
Actions
Player - Limit training of Dark Knight to 1 for Player 1 (Red)
Player - Limit training of Dark Knight to 1 for Player 2 (Blue)
Player - Limit training of Dark Knight to 1 for Player 3 (Teal)
Player - Limit training of Dark Knight to 1 for Player 4 (Purple)
Player - Limit training of Dark Knight to 1 for Player 5 (Yellow)
Player - Limit training of Dark Knight to 1 for Player 6 (Orange)
Warsong Champion for Orcs
Events
Map initialization
Conditions
Actions
Player - Limit training of Blademaster to 1 for Player 6 (Orange)
Player - Limit training of Blademaster to 1 for Player 5 (Yellow)
Player - Limit training of Blademaster to 1 for Player 4 (Purple)
Player - Limit training of Blademaster to 1 for Player 3 (Teal)
Player - Limit training of Blademaster to 1 for Player 2 (Blue)
Player - Limit training of Blademaster to 1 for Player 1 (Red)
Lifebinder Night Elf
Events
Map initialization
Conditions
Actions
Player - Limit training of Keeper of the Grove to 1 for Player 6 (Orange)
Player - Limit training of Keeper of the Grove to 1 for Player 5 (Yellow)
Player - Limit training of Keeper of the Grove to 1 for Player 4 (Purple)
Player - Limit training of Keeper of the Grove to 1 for Player 3 (Teal)
Player - Limit training of Keeper of the Grove to 1 for Player 2 (Blue)
Player - Limit training of Keeper of the Grove to 1 for Player 1 (Red)
Shadowfiend Undead
Events
Map initialization
Conditions
Actions
Player - Limit training of Lich (Lich) to 1 for Player 6 (Orange)
Player - Limit training of Lich (Lich) to 1 for Player 5 (Yellow)
Player - Limit training of Lich (Lich) to 1 for Player 4 (Purple)
Player - Limit training of Lich (Lich) to 1 for Player 3 (Teal)
Player - Limit training of Lich (Lich) to 1 for Player 2 (Blue)
Player - Limit training of Lich (Lich) to 1 for Player 1 (Red)
Dark Soldier model used for Dragonsworn Battle Mage Tavern Hero by Freddyk
https://www.hiveworkshop.com/threads/dark-soldier.245141/
Dark Soldier icon by Sin'dorei300
https://www.hiveworkshop.com/threads/btndarksoldier.247443/
Icon for True Strike Aura is called BTNLeadership and is made by AbstractCreativity
https://www.hiveworkshop.com/threads/btnleadership.138602/
Crystal Altlery Missile Model by Edge45 which is used for the Burst of Arcane Missile spell belonging to Dragonsworn Battle Mage
https://www.hiveworkshop.com/threads/crystal-artillery.269418/
New Stun effect used for Demoralizing Shout is made by Daelin
https://www.hiveworkshop.com/threads/new-stun.48308/
Ragnar Flamebeard Model usde for Bandit Warlock Tavern Hero by Blizzard Entertainment, Sellenisko
https://www.hiveworkshop.com/threads/ragnar-flamebeard.240975/
RagnarFlamebeard icon is made by Sin'dorei300
VampiricAuraTarget by JetFangInferno. This is the heal effect used by Bandit Warlock's Healing Spell, the Dark Gift
https://www.hiveworkshop.com/threads/vampiricauratarget.47929/
Priest of Putrescence or Pestilant Prince used for Shadow Fiend, the new Undead Hero is made by -Grendel. Icon is made by the same person.
https://www.hiveworkshop.com/threads/priest-of-putrescence.252462/
Power Infusion (lower) by Shyster. This is the buff effect used by Shadow Fiend's Unholy Vigor.
https://www.hiveworkshop.com/threads/power-infusion.285896/
RoarCaster by JetFangInferno is used for the cast animation of Unholy Vigor by Shadow Fiend.
Molotov Coctail by PrinceOfFame. Used by Warsong Champion's Theramore Coctail skill.
https://www.hiveworkshop.com/threads/molotov-coctail.128835/
Icon for the above skill is called BTNTheBomb by zbc
https://www.hiveworkshop.com/threads/btnthebomb.224199/
Encourage by PrMosquito, used by Lifebinder Druid's ultimate
https://www.hiveworkshop.com/threads/encourage.48104/
Tidal Lord model used by Hydraxian Lord Tavern hero is made by Tarrasque.
https://www.hiveworkshop.com/threads/tidal-lord.191458/
Arthas Menethil King model used by Human Paladin Hero is made by Ujimasa Hojohttps://www.hiveworkshop.com/threads/arthas-menethil-paladin-daelin-proudmoore-and-derivatives.165709/
Wraith was made by HerrDave and is used by the Specter unit for Undead. Icons are provided by FrIkY and are called ShadowTorment.
HolyAwakening by JetFangInferno is used for the spell Essence Blast.
Armiger Model provided by HerrDave
https://www.hiveworkshop.com/threads/villager-cavalier-weaponless-mike.276643/
List is still under construction, I lost some notes regarding what is used in this map and I deeply apologise to any modder who doesn't have their stuff acknowledged here yet.
Please drop a DM with a link to your work and I will update this list asap.
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
changes made
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled New Tavern Heroes with the description There are 2 new Tavern Heroes meant to improve cohesion between HU & UD in 2v2. Bandit Warlock can burst heal any Undead or Mortal(humanoid) unit while the Battle Mage can conceal them with Invisibilty.Other notable abilities involve, Curse of Weakeness for Warlock, a devastating debuff which Silences and Slows and the Fireball spell, a powerfull burst skill, which leaves a damage over time effect.Meanhwile the Battlemage will impress you with his ability to blend a plethora of Frost and Arcane spells with his martial prowess. His formulas improve in time, increasing the efficiency of his spells. , using icon path ReplaceableTextures\CommandButtons\BTNTavern.blp
Quest - Create a Required quest titled Changes to all factions with the description All altars have a fifth hero. Warsong Champion for Orcs, Grand Marshall for Humans, Lifebinder Druid for Night Elf and Shadowfiend for Undead. , using icon path ReplaceableTextures\CommandButtons\BTNDivineShieldOff.blp
Quest - Create a Required quest titled Enter, my Dark Knight ! with the description The Dark Knight is in practice a hybrid between Dreadlord and Pit Lord, featuring Howl of Terror and Storm of Steel, a shockwave style skill which damages any unit (land or air) or building.Meanwhile, his aura will strengthen the damage of your Militia, Footmen, Armigers and Knights, allowing you to either rush down your opponent quickly, clear creep camps quicker in early game or adapt to the need of your ally by providing them melee support. , using icon path ReplaceableTextures\CommandButtons\BTNGarithos.blp
Quest - Create a Required quest titled For the Warsong ! with the description The Warsong Champion is a notorious anti hero for the Orc faction as he harmonizes the fighting spirit of the Warsong with the fighting techniques of the Burning Legion.He is a formidable brawler, who will mentaly exhaust the opponent with their combination of debuffs, damage over time abilties and incredible survivability.Intimidating Shout, will reduce the effectiveness of both theri armor and fighting spirit, while the Hellfire Grenade will ensure your enemie's corpses are nice and crispy for the vultures.Beware his evasive maneuvers as he charges in to turn everything to shreds (has Evasion and it's renammed to Uncanny Dodge). , using icon path ReplaceableTextures\CommandButtons\BTNHellScream.blp
Quest - Create a Required quest titled Arrise, my Shadowfiend with the description The Shadowfiend is a verritable contender to be the Orb bearer of the UD army, because he shares the same attack speed as Lich, but starts off with 2 points less in inteligence. Those went into his strength stat, making him a bit thicker.He is a support hero, equiped with Rain of Fire, Unholy Assault (buffs nearby units with more damage and armor), Shadow Word "Fatigue" (single target slow+damage over time). , using icon path ReplaceableTextures\CommandButtons\BTNPestilantPrince.blp
Quest - Create a Required quest titled The Dragonsworn Druid with the description Based on Warcraft TTRPG lore, a Lifebinder is a title granted to Restoration Druids who gain the trust of the Red Dragonflight.As a result these druids gain access to damage and healing spells exclusive to the Red Dragonflight.Life Giver's Flame is a Lighting Shield inspired damage over time effect, while Essense Blast is a devastating nuke that will remove the corpse of any unit on a killing blow.This unit provides less crowd control than Keeper, but he reduces the strain on your army by being the only hero accesible to Night Elves that has Dispel. , using icon path ReplaceableTextures\CommandButtons\BTNFurion.blp
Quest - Create a Optional quest titled Changes to Human with the description New unit: Armiger.Light Cavalry unit, requires Blacksmith to produce.Costs 150 Gold, 20 Wood and 2 food, featuring Unarmored armor type at +2 and 14-15 regular damage. , using icon path ReplaceableTextures\CommandButtons\BTNHumanCaptureFlag.blp
Quest - Create a Optional quest titled Changes to Undead with the description Undead gains a new melee caster unit who benefits from Ghoul upgrades. This unit is called Specter and gains Evasion(7%), Criple (watered down version) and Darkness Raising, a passive skill which improves Evasion rating to 14% and Criple potency to it's original values. , using icon path ReplaceableTextures\CommandButtons\BTNDeathCoil.blp
Quest - Create a Optional quest titled Changes to Orc with the description Far Seer gains a new ability, called Ancestral Guidance. This offers the Far Seer |cffff0000True Sight|r and the ability to also cast |cffff0000Far Sight|r while transformed, allowing you to reveal multiple areas at once. , using icon path ReplaceableTextures\CommandButtons\BTNThrall.blp
Quest - Create a Optional quest titled Changes to Naga Sea Hag with the description Mana Shield has been replaced with a skill called Elemental Ascension, which increases her movement speed and maxium health, but lowers her attack range ! , using icon path ReplaceableTextures\CommandButtons\BTNNagaSeaWitch.blp
Quest - Create a Optional quest titled Changes to Pit Lord with the description He makes a dashing return with an adjustment to his kit. In place of Rain of Fire he now has Summon Vilefiend, a skill which pays homage to his table top RPG counter part, by granting him the ability to summon capable minions for him to overwork. , using icon path ReplaceableTextures\CommandButtons\BTNPitLord.blp
Quest - Create a Optional quest titled Disclaimer with the description The credits for the source of all custom models and icons can be found inside the map, in the trigger section.I am gratefull to the Hiveworkshop for allowing various modders to come toghether and help me find all of these resources. This map is a testament to how far you can go without creating a single spell from triggers, since everything is recycled. I hope you enjoy my creations to the point where you want to share it with everyone ! , using icon path ReplaceableTextures\CommandButtons\BTNScrollUber.blp
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