Name | Type | is_array | initial_value |
addability | abilcode | No | |
AttackUnitTimeLock | buffcode | No | |
Caster | unit | No | |
color_string | string | Yes | |
DashCaster | unit | Yes | |
DashDamage | real | Yes | |
DashDistance | integer | Yes | |
DashGroup1 | group | No | |
DashGroup2 | group | No | |
DashGroup3 | group | No | |
DashInteger | integer | Yes | |
DashPoint3 | location | Yes | |
DashPoint4 | location | Yes | |
DashPoint5 | location | Yes | |
DashReal1 | real | Yes | |
DashReal2 | real | Yes | |
DashSpeed | real | Yes | |
Dialog | dialog | No | |
DialogBFFA | button | No | |
DialogBT | button | No | |
DialogBut100 | button | No | |
DialogBut1000000000 | button | No | |
DialogBut200 | button | No | |
DialogBut30 | button | No | |
DialogBut40 | button | No | |
DialogBut50 | button | No | |
DialogBut75 | button | No | |
DialogButKILLeventunit | unit | No | |
DialogCrystalInvasion | button | No | |
DialogDefCrystal | button | No | |
DialogT | dialog | No | |
EndGame | integer | No | |
EnemyCount | integer | Yes | |
EnemyGold | integer | Yes | |
EnemyType | unitcode | Yes | |
EOAbilityId | abilcode | No | |
EOEffect | string | No | |
EOHeroAbility | abilcode | No | |
EOPlayer | player | No | |
EOSearchType | unitcode | No | |
EOTempGroup | group | No | |
EOTempLoc1 | location | No | |
EOTempUnit | unit | No | |
Freezeunittype | unitcode | No | |
HIGHEST_KILLER | player | No | |
i | integer | No | |
integer | integer | Yes | |
IOAbilityId | abilcode | No | |
IOAoE | real | No | |
IODamage | real | No | |
IODamage_Lvl | real | No | |
IODamageGroup | group | No | |
IODistance | real | No | |
IODummy | unit | No | |
IODummyGroup | group | No | |
IODummyId | unitcode | No | |
IOHandleId | integer | No | |
IOHash | hashtable | No | |
IOSpeed | real | No | |
IOTempGroup | group | No | |
IOTempHandleId | integer | No | |
IOTempLoc1 | location | No | |
IOTempLoc2 | location | No | |
IOTempUnit | unit | No | |
Item_CanBeDisassemble | boolean | Yes | |
ItemR_RequiredItemType | itemcode | Yes | |
ItemR_ReturnItemType | itemcode | No | |
ItemR_TotalRequiredItem | integer | No | |
ItemR_Unit | unit | No | |
ItemR_UnitType | unitcode | No | |
Kill | integer | Yes | |
KillTeam | integer | Yes | |
Lives1 | integer | No | |
Lives2 | integer | No | |
Lives3 | integer | No | |
Lives4 | integer | No | |
Lives5 | integer | No | |
Lives6 | integer | No | |
Mode | integer | No | |
P | location | No | |
P1 | player | No | |
P2 | player | No | |
Player | player | No | |
pointer | integer | No | |
RecentKill | integer | Yes | |
RPAffected | real | No | |
RPAffectedUnits | unit | No | |
RPAffectedUnitsEnd | unit | No | |
RPCaster | unit | No | |
RPCasterLoc | location | No | |
RPUnitGroup | group | No | |
Streak | integer | Yes | |
string | string | Yes | |
TargetBlink | unit | No | |
UnitSpawn | player | Yes | PlayerNP |
Win | integer | No |