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Triggers
Legands of War-ultra-x V1.50A new-1 winter.w3x
Variables
LARGE TEST REMOVE AFTER
Untitled Trigger 005
Initialization
players gold
TESTING spells
Untitled Trigger 003
Untitled Trigger 004
spell effects
Nether dragon add
sniper shot
Burning Rage
Self explode
script of darkness
script of darkness Copy 2
script of darkness Copy
script of darkness Copy Copy
blood hook
Change of heart
Value shell
shell dies
dragging roots
Smite
Crushing blow
quake
self explode
Other
Texts
Select
Select
Select Copy
Select Copy 2
Select Copy 3
Select Copy 4
Select Copy 5
Select Copy 6
Select Copy 7
Select Copy 8
Select Copy 9
Select Copy 10
Select Copy 11
Select Copy 13
Select Copy 14
Select Copy 15
Select Copy 16
Select Copy 17
Select Copy 18
Select Copy 19
Select Copy 20
Select
Select Copy 12
Select Copy 12 Copy
Select Copy 12 Copy 2
Select Copy 12 Copy 3
Select Copy 12 Copy 4
Select Copy 12 Copy 5
Select Copy 12 Copy 6
Select Copy 12 Copy 7
Select Copy 12 Copy 8
Select Copy 12 Copy 9
Select Copy 12 Copy 10
Select Copy 12 Copy 11
Select Copy 12 Copy 12
Select Copy 12 Copy 13
Select Copy 12 Copy 14
Select Copy 12 Copy 15
Select Copy 12 Copy 16
Select Copy 12 Copy 17
Select Copy 12 Copy 18
Select Copy 12 Copy 19
Item recipies
item
item Copy 4
item Copy 5
item Copy 6
item Copy 2
item Copy
item Copy 2 Copy
item Copy 2 Copy 2
item Copy 3
item Copy 3 Copy
item Copy 3 Copy 2
item Copy Copy
item Copy Copy 2
item Copy Copy 3
item Copy 6 Copy
item Copy 7
item Copy 8
item Copy Copy 3 Copy
begin sending
beakon
bountry
bounty
Alliance bottom lane
send
move
move Copy
move Copy 2
move Copy 3
Alliance midile lane
send Copy
move Copy 4
move Copy Copy
move Copy 2 Copy
move Copy 3 Copy
top lane
send Copy 2
move Copy 5
move Copy Copy 2
move Copy 2 Copy 2
move Copy 3 Copy 2
Horde bottom lane
send Copy 3
move Copy 6
move Copy Copy 3
move Copy 2 Copy 3
move Copy 3 Copy 3
Horde bottom lane
send Copy 3 Copy
move Copy 6 Copy
move Copy Copy 3 Copy
move Copy 2 Copy 3 Copy
move Copy 3 Copy 3 Copy
Horde bottom lane
send Copy 3 Copy 2
move Copy 6 Copy 2
move Copy Copy 3 Copy 2
move Copy 2 Copy 3 Copy 2
move Copy 3 Copy 3 Copy 2
runes
RUne
RUne Copy
RUne Copy 2
Defeat
defeat
defeat Copy
extra recruitments
ad
sending
extra recruitments
ad Copy
sending Copy
leaderboard
Leaderboard
leaderbord continue
leaderboard
Deaths
Leaderboard Copy
leaderbord continue Copy
try multi bord
try
Hero revive
alliance
alliance Copy
Sayings
die
Cave
Untitled Trigger 001
Untitled Trigger 001 Copy
Terror titan
dies
Terror titan
dies Copy
quests
quest
World tree
enter
enemy out
Untitled Trigger 002
Untitled Trigger 002 Copy
Send units
Send
Send Copy
Send Copy 2
Send Copy 3
Send Copy 4
Send Copy 5
Send Copy 6
Send Copy 7
Send Copy 8
Send Copy 9
Send Copy 10
Send Copy 11
Send Copy 12
Send Copy 13
Send Copy 14
Send Copy 14 Copy
Repic
re
re Copy
Weather
weather
start
start
di
no
250g
no Copy
bar
400g
no Copy Copy
bar Copy
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
buttonfordecision2i250
button
No
buttonfordecision2ii0_Copy
button
No
buttonfordecision2ii400_Copy
button
No
Deaths
integer
Yes
0
kills
integer
Yes
0
mydialog
dialog
No
player
player
Yes
Untitled Trigger 005
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0 seconds
players gold
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Player - Add 1200 to Player 3 (Teal) . Current gold
Player - Add 1200 to Player 4 (Purple) . Current gold
Player - Add 1200 to Player 5 (Yellow) . Current gold
Player - Add 1200 to Player 6 (Orange) . Current gold
Player - Add 1200 to Player 7 (Green) . Current gold
Player - Add 1200 to Player 8 (Pink) . Current gold
Player - Add 1200 to Player 9 (Gray) . Current gold
Player - Add 1200 to Player 10 (Light Blue) . Current gold
Player - Add 1200 to Player 11 (Dark Green) . Current gold
Player - Add 1200 to Player 12 (Brown) . Current gold
TESTING spells
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Hero - Set Hero-level to 20 , Hide level-up graphics
Set Variable Set kills[(Player number of (Owner of (Killing unit)))] = kills[((Player number of (Owner of (Killing unit))) + 1)]
Untitled Trigger 003
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Game - Display to (All players) the text: |cffDAA520Welcome to Ultra-X Legands of war V1.45B.|r|cff7CFC00See the coloured runes on the ground, blue=intelligance and so forth. If you want to use a hero with intelligance as the primary base then choose a her with a blue rune.|r|cffff0000HINTit is wise to buy Items, try and look into the Artifact shrine for better stuff.Also reading toolyips is wise especially when i comes to spells.|r|cffDAA520If you got any tips, suggestions or to report any bugs please report them to [email protected]. If you want to have any Items or hero's added send them to [email protected].|r
Untitled Trigger 004
Events
Map initialization
Conditions
Actions
Cinematic - Fade in over 22.00 seconds using texture Black Mask and color ( 100.00 %, 0 %, 0 %) with 0 % transparency
Nether dragon add
Events
Unit - A unit Learns a skill
Conditions
(Learned Hero Skill) Equal to |cff7CFC00Shadow walk|r
Actions
Unit - Add |cff7CFC00Movement Shift|r to (Learning Hero)
sniper shot
Events
Unit - A unit Finishes casting an ability
Conditions
(Ability being cast) Equal to |cff7CFC00Sniper shot|r
Actions
Sound - Play RiflemanAttack2 <gen> at 100 % volume, attached to (Casting unit)
Wait 1.00 seconds
Sound - Play RiflemanReady1 <gen> at 100 % volume, attached to (Casting unit)
Burning Rage
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to |cffff0000Burning Rage|r
Actions
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Casting unit) using Environment\NightElfBuildingFire\ElfLargeBuildingFire1.mdl
Wait 10.00 seconds
Special Effect - Destroy (Last created special effect)
Self explode
Events
Unit - A unit Finishes casting an ability
Conditions
(Ability being cast) Equal to |cffDAA520Explode|r
Actions
Special Effect - Create a special effect at (Position of (Casting unit)) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Unit - Explode (Casting unit) .
Environment - Create a 0.50 second Permanent crater deformation at (Position of (Casting unit)) with radius 200.00 and depth 80.00
Environment - Create Blight for Neutral Passive from (Position of (Target unit of ability being cast)) to a radius of 200.00 .
script of darkness
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to ABsulute power
Actions
Trigger - Turn on script_of_darkness_Copy <gen>
Camera - Shake the camera for Player 3 (Teal) with magnitude 3.00
Camera - Shake the camera for Player 4 (Purple) with magnitude 3.00
Camera - Shake the camera for Player 5 (Yellow) with magnitude 3.00
Camera - Shake the camera for Player 6 (Orange) with magnitude 3.00
Camera - Shake the camera for Player 7 (Green) with magnitude 3.00
Camera - Shake the camera for Player 8 (Pink) with magnitude 3.00
Camera - Shake the camera for Player 9 (Gray) with magnitude 3.00
Camera - Shake the camera for Player 10 (Light Blue) with magnitude 3.00
Camera - Shake the camera for Player 11 (Dark Green) with magnitude 3.00
Camera - Shake the camera for Player 12 (Brown) with magnitude 3.00
Wait 3.00 seconds
Game - Display to (All players) the text: ((Name of (Owner of (Hero manipulating item))) + |cffff0000 Has used the script of darkness, now a minor undead army will spawm for there team, this spells lasts 300 seconds. !!!!|r)
Camera - Stop swaying/shaking the camera for Player 3 (Teal) .
Camera - Stop swaying/shaking the camera for Player 4 (Purple) .
Camera - Stop swaying/shaking the camera for Player 5 (Yellow) .
Camera - Stop swaying/shaking the camera for Player 6 (Orange) .
Camera - Stop swaying/shaking the camera for Player 7 (Green) .
Camera - Stop swaying/shaking the camera for Player 8 (Pink) .
Camera - Stop swaying/shaking the camera for Player 9 (Gray) .
Camera - Stop swaying/shaking the camera for Player 10 (Light Blue) .
Camera - Stop swaying/shaking the camera for Player 11 (Dark Green) .
Camera - Stop swaying/shaking the camera for Player 12 (Brown) .
Wait 500.00 seconds
Trigger - Turn off script_of_darkness_Copy <gen>
script of darkness Copy 2
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to ABsulute power ork
Actions
Trigger - Turn on script_of_darkness_Copy <gen>
Camera - Shake the camera for Player 3 (Teal) with magnitude 3.00
Camera - Shake the camera for Player 4 (Purple) with magnitude 3.00
Camera - Shake the camera for Player 5 (Yellow) with magnitude 3.00
Camera - Shake the camera for Player 6 (Orange) with magnitude 3.00
Camera - Shake the camera for Player 7 (Green) with magnitude 3.00
Camera - Shake the camera for Player 8 (Pink) with magnitude 3.00
Camera - Shake the camera for Player 9 (Gray) with magnitude 3.00
Camera - Shake the camera for Player 10 (Light Blue) with magnitude 3.00
Camera - Shake the camera for Player 11 (Dark Green) with magnitude 3.00
Camera - Shake the camera for Player 12 (Brown) with magnitude 3.00
Wait 3.00 seconds
Game - Display to (All players) the text: ((Name of (Owner of (Hero manipulating item))) + |cffff0000 Has used the script of darkness, now a minor undead army will spawm for there team, this spells lasts 300 seconds. !!!!|r)
Camera - Stop swaying/shaking the camera for Player 3 (Teal) .
Camera - Stop swaying/shaking the camera for Player 4 (Purple) .
Camera - Stop swaying/shaking the camera for Player 5 (Yellow) .
Camera - Stop swaying/shaking the camera for Player 6 (Orange) .
Camera - Stop swaying/shaking the camera for Player 7 (Green) .
Camera - Stop swaying/shaking the camera for Player 8 (Pink) .
Camera - Stop swaying/shaking the camera for Player 9 (Gray) .
Camera - Stop swaying/shaking the camera for Player 10 (Light Blue) .
Camera - Stop swaying/shaking the camera for Player 11 (Dark Green) .
Camera - Stop swaying/shaking the camera for Player 12 (Brown) .
Wait 500.00 seconds
Trigger - Turn off script_of_darkness_Copy_Copy <gen>
script of darkness Copy
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Skeleton knight for Player 2 (Blue) at (Center of Creation <gen>) facing Default building facing degrees
Unit - Create 1 . Skeleton Archer for Player 2 (Blue) at (Center of Creation <gen>) facing Default building facing degrees
Unit - Create 1 . |cff9ACD32Frost Wyrm|r for Player 2 (Blue) at (Center of Creation <gen>) facing Default building facing degrees
Unit - Create 2 . Skeleton knight for Player 2 (Blue) at (Center of Creation_Copy <gen>) facing Default building facing degrees
Unit - Create 1 . Skeleton Archer for Player 2 (Blue) at (Center of Creation_Copy <gen>) facing Default building facing degrees
Unit - Create 1 . |cff9ACD32Frost Wyrm|r for Player 2 (Blue) at (Center of Creation_Copy <gen>) facing Default building facing degrees
Unit - Create 2 . Skeleton knight for Player 2 (Blue) at (Center of Creation_Copy_2 <gen>) facing Default building facing degrees
Unit - Create 1 . Skeleton Archer for Player 2 (Blue) at (Center of Creation_Copy_2 <gen>) facing Default building facing degrees
Unit - Create 1 . |cff9ACD32Frost Wyrm|r for Player 2 (Blue) at (Center of Creation_Copy_2 <gen>) facing Default building facing degrees
script of darkness Copy Copy
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Skeleton knight for Player 1 (Red) at (Center of Creation_Copy_3 <gen>) facing Default building facing degrees
Unit - Create 1 . Skeleton Archer for Player 1 (Red) at (Center of Creation_Copy_3 <gen>) facing Default building facing degrees
Unit - Create 1 . |cff9ACD32Frost Wyrm|r for Player 1 (Red) at (Center of Creation_Copy_3 <gen>) facing Default building facing degrees
Unit - Create 2 . Skeleton knight for Player 1 (Red) at (Center of Creation_Copy_4 <gen>) facing Default building facing degrees
Unit - Create 1 . Skeleton Archer for Player 1 (Red) at (Center of Creation_Copy_4 <gen>) facing Default building facing degrees
Unit - Create 1 . |cff9ACD32Frost Wyrm|r for Player 1 (Red) at (Center of Creation_Copy_4 <gen>) facing Default building facing degrees
Unit - Create 2 . Skeleton knight for Player 1 (Red) at (Center of Creation_Copy_5 <gen>) facing Default building facing degrees
Unit - Create 1 . Skeleton Archer for Player 1 (Red) at (Center of Creation_Copy_5 <gen>) facing Default building facing degrees
Unit - Create 1 . |cff9ACD32Frost Wyrm|r for Player 1 (Red) at (Center of Creation_Copy_5 <gen>) facing Default building facing degrees
blood hook
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to |cffDAA520Blood Hook|r (Neutral Hostile)
Actions
Unit - Move (Target unit of ability being cast) instantly to (Position of (Casting unit))
Change of heart
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to |cffDAA520Change of Heart|r
Actions
Unit - Change ownership of (Target unit of ability being cast) to (Owner of (Casting unit)) and Change color
Wait 10.00 seconds
Unit - Change ownership of (Target unit of ability being cast) to (Owner of (Target unit of ability being cast)) and Change color
Value shell
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to |cff7CFC00Money shell|r
Actions
Unit - Create 1 . SHELL !! for (Owner of (Casting unit)) at (Position of (Target unit of ability being cast)) facing Default building facing degrees
shell dies
Events
Unit - A unit Dies
Conditions
Actions
Player - Add 300 to (Owner of (Dying unit)) . Current gold
dragging roots
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to |cffDAA520Roots drag|r (Neutral Hostile)
Actions
Unit - Move (Target unit of ability being cast) instantly to (Position of (Casting unit))
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Target unit of ability being cast) using Abilities\Spells\NightElf\EntangleMine\Roots.mdl
If ((Life of (Target unit of ability being cast)) Less than or equal to 150.00) then do (Destroy (Last created special effect)) else do (Do nothing)
Smite
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to |cff7CFC00Smite|r 2
Actions
Environment - Create a 0.41 second Temporary crater deformation at (Position of (Target unit of ability being cast)) with radius 200.00 and depth 120.00
Wait 2.00 seconds
Environment - Stop (Last created terrain deformation) over 1.00 seconds
Environment - Create Blight for Neutral Passive from (Position of (Target unit of ability being cast)) to a radius of 200.00 .
Crushing blow
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to |cff7CFC00Crushing Blow|r
Actions
Environment - Create a 1.50 second Normal ripple deformation at (Position of (Target unit of ability being cast)) with starting radius 200.00 , ending radius 200.00 , and depth 40.00 , using 3.00 second ripples spaced 300.00 apart
Environment - Stop (Last created terrain deformation) over 2.00 seconds
quake
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to |cff7CFC00Quake|r
Actions
Environment - Create a 2.00 second Normal ripple deformation at (Position of (Casting unit)) with starting radius 1024 , ending radius 380.00 , and depth 50.00 , using 2.00 second ripples spaced 350.00 apart
Environment - Stop (Last created terrain deformation) over 3.00 seconds
self explode
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to |cff7CFC00Quake|r
Actions
Environment - Create a 4 second Normal ripple deformation at (Position of (Casting unit)) with starting radius 1024 , ending radius 1024 , and depth 64 , using 2.00 second ripples spaced 512 apart
Texts
Events
Time - Elapsed game time is 2.00 seconds
Conditions
Actions
Floating Text - Create floating text that reads |cff9ACD32If you cant find a Pasific Item, Look around the map.|r at (Center of Region_066 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads |cff9ACD32If you cant find a Pasific Item, Look around the map.|r at (Center of Region_067 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads |cff9ACD32Repic Box|r|cffff0000Remember to drop your items first|r at (Center of Repic_1 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads |cff9ACD32Repic Box|r|cffff0000Remember to drop your items first|r at (Center of Repic_1_Copy <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads |cff7CFC00Agillity|r based at (Center of Region_080 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads |cff0000FFIntelligance based|r at (Center of Region_081 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads |cffff0000Strength|r based at (Center of Region_082 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads |cff7CFC00Agillity|r based at (Center of Region_080_Copy <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads |cff0000FFIntelligance based|r at (Center of Region_081_Copy <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads |cffff0000Strength|r based at (Center of Region_082_Copy <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Select
Events
Unit - A unit enters Selection_for_H_Copy_11 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Siren for (Owner of (Entering unit)) at (Center of Human_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_Copy_11 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_001 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy
Events
Unit - A unit enters Selection_for_H <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Princess of the moon for (Owner of (Entering unit)) at (Center of Human_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_001 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 2
Events
Unit - A unit enters Selection_for_H_Copy <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Mymiddion Guardian for (Owner of (Entering unit)) at (Center of Human_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_Copy <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_001 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 3
Events
Unit - A unit enters Selection_for_H_Copy_2 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Ranger for (Owner of (Entering unit)) at (Center of Human_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_Copy_2 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_001 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 4
Events
Unit - A unit enters Selection_for_H_Copy_3 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Archwizzard for (Owner of (Entering unit)) at (Center of Human_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_Copy_3 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_001 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 5
Events
Unit - A unit enters Selection_for_H_Copy_4 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Bloodonic Mage for (Owner of (Entering unit)) at (Center of Human_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_Copy_4 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_001 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 6
Events
Unit - A unit enters Selection_for_H_Copy_5 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Paladin for (Owner of (Entering unit)) at (Center of Human_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_Copy_5 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_001 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 7
Events
Unit - A unit enters Selection_for_H_Copy_6 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Champion for (Owner of (Entering unit)) at (Center of Human_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_Copy_6 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_001 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 8
Events
Unit - A unit enters Selection_for_H_Copy_7 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Demon Hunter for (Owner of (Entering unit)) at (Center of Human_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_Copy_7 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_001 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 9
Events
Unit - A unit enters Selection_for_H_Copy_8 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Moutian King for (Owner of (Entering unit)) at (Center of Human_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_Copy_8 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_001 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 10
Events
Unit - A unit enters Selection_for_H_Copy_9 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Glaive Guardian for (Owner of (Entering unit)) at (Center of Human_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_Copy_9 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_001 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 11
Events
Unit - A unit enters Selection_for_H_Copy_10 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Keeper for (Owner of (Entering unit)) at (Center of Human_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_Copy_10 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_001 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 13
Events
Unit - A unit enters Selection_for_H_Copy_11_Copy <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Tinker for (Owner of (Entering unit)) at (Center of Human_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_Copy_11_Copy <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_001 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 14
Events
Unit - A unit enters Selection_for_H_Copy_11_Copy_2 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Spell Breaker for (Owner of (Entering unit)) at (Center of Human_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_Copy_11_Copy_2 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_001 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 15
Events
Unit - A unit enters Selection_for_H_Copy_11_Copy_3 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Fearie Dragon for (Owner of (Entering unit)) at (Center of Human_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_Copy_11_Copy_3 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_001 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 16
Events
Unit - A unit enters Selection_for_H_Copy_11_Copy_4 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Druid of the claw for (Owner of (Entering unit)) at (Center of Human_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_Copy_11_Copy_4 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_001 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 17
Events
Unit - A unit enters Selection_for_H_Copy_11_Copy_6 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Dranei lord for (Owner of (Entering unit)) at (Center of Human_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_Copy_11_Copy_6 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_001 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 18
Events
Unit - A unit enters Selection_for_H_Copy_11_Copy_5 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Dranei Sorcerer for (Owner of (Entering unit)) at (Center of Human_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_Copy_11_Copy_5 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_001 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 19
Events
Unit - A unit enters Selection_for_H_Copy_11_Copy_6_Copy_2 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Rifleman sniper for (Owner of (Entering unit)) at (Center of Human_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_Copy_11_Copy_6_Copy_2 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_001 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 20
Events
Unit - A unit enters Selection_for_H_Copy_11_Copy_6_Copy <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Reef guardian for (Owner of (Entering unit)) at (Center of Human_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_Copy_11_Copy_6_Copy <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_001 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 12
Events
Unit - A unit enters Selection_for_H_2 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Blade Master for (Owner of (Entering unit)) at (Center of ork_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_2 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_002 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 12 Copy
Events
Unit - A unit enters Selection_for_H_2_Copy <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Raider for (Owner of (Entering unit)) at (Center of ork_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_2_Copy <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_002 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 12 Copy 2
Events
Unit - A unit enters Selection_for_H_2_Copy_2 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Shamman for (Owner of (Entering unit)) at (Center of ork_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_2_Copy_2 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_002 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 12 Copy 3
Events
Unit - A unit enters Selection_for_H_2_Copy_3 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Overlord for (Owner of (Entering unit)) at (Center of ork_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_2_Copy_3 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_002 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 12 Copy 4
Events
Unit - A unit enters Selection_for_H_2_Copy_4 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Lich for (Owner of (Entering unit)) at (Center of ork_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_2_Copy_4 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_002 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 12 Copy 5
Events
Unit - A unit enters Selection_for_H_2_Copy_5 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Dreadlord for (Owner of (Entering unit)) at (Center of ork_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_2_Copy_5 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_002 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 12 Copy 6
Events
Unit - A unit enters Selection_for_H_2_Copy_6 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . |cffDAA520Pit Lord|r for (Owner of (Entering unit)) at (Center of ork_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_2_Copy_6 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_002 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 12 Copy 7
Events
Unit - A unit enters Selection_for_H_2_Copy_7 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . |cffDAA520Dark Knight|r for (Owner of (Entering unit)) at (Center of ork_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_2_Copy_7 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_002 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 12 Copy 8
Events
Unit - A unit enters Selection_for_H_2_Copy_8 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Shodow Hunter for (Owner of (Entering unit)) at (Center of ork_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_2_Copy_8 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_002 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 12 Copy 9
Events
Unit - A unit enters Selection_for_H_2_Copy_9 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Tauren Chieftian for (Owner of (Entering unit)) at (Center of ork_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_2_Copy_9 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_002 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 12 Copy 10
Events
Unit - A unit enters Selection_for_H_2_Copy_10 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Cramishia for (Owner of (Entering unit)) at (Center of ork_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_2_Copy_10 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_002 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 12 Copy 11
Events
Unit - A unit enters Selection_for_H_2_Copy_11 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Seer for (Owner of (Entering unit)) at (Center of ork_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_2_Copy_11 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_002 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 12 Copy 12
Events
Unit - A unit enters Selection_for_H_2_Copy_11_Copy_2 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Banisher Warlock for (Owner of (Entering unit)) at (Center of ork_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_2_Copy_11_Copy_2 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_002 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 12 Copy 13
Events
Unit - A unit enters Selection_for_H_2_Copy_11_Copy <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Revnuat for (Owner of (Entering unit)) at (Center of ork_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_2_Copy_11_Copy <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_002 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 12 Copy 14
Events
Unit - A unit enters Selection_for_H_2_Copy_11_Copy_2_Copy <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Voidkeeper for (Owner of (Entering unit)) at (Center of ork_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_2_Copy_11_Copy_2_Copy <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_002 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 12 Copy 15
Events
Unit - A unit enters Selection_for_H_2_Copy_11_Copy_2_Copy_2 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Ork Warlord for (Owner of (Entering unit)) at (Center of ork_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_2_Copy_11_Copy_2_Copy_2 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_002 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 12 Copy 16
Events
Unit - A unit enters Selection_for_H_2_Copy_11_Copy_2_Copy_2_Copy <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Centuar Khan for (Owner of (Entering unit)) at (Center of ork_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_2_Copy_11_Copy_2_Copy_2_Copy <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_002 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 12 Copy 17
Events
Unit - A unit enters Selection_for_H_2_Copy_11_Copy_2_Copy_2_Copy_2 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Shadow for (Owner of (Entering unit)) at (Center of ork_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_2_Copy_11_Copy_2_Copy_2_Copy_2 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_002 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 12 Copy 18
Events
Unit - A unit enters Selection_for_H_2_Copy_11_Copy_2_Copy_2_Copy_2_Copy <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Nether Dragon for (Owner of (Entering unit)) at (Center of ork_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_2_Copy_11_Copy_2_Copy_2_Copy_2_Copy <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_002 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
Select Copy 12 Copy 19
Events
Unit - A unit enters Selection_for_H_2_Copy_11_Copy_2_Copy_2_Copy_2_Copy_2 <gen>
Conditions
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Firelord for (Owner of (Entering unit)) at (Center of ork_Resparm <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Selection_for_H_2_Copy_11_Copy_2_Copy_2_Copy_2_Copy_2 <gen>) using Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
Camera - . Apply . gg_cam_Camera_002 for (Owner of (Entering unit)) over 0 seconds
Trigger - Turn off (This trigger)
item
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Hero manipulating item) in slot 1)) Equal to |cff9ACD32Colv Hammer|r
(Item-type of (Item carried by (Hero manipulating item) in slot 2)) Equal to |cff9ACD32Storm Hammer|r
(Item-type of (Item carried by (Hero manipulating item) in slot 3)) Equal to |cff9ACD32Enchanted Kraken Blade|r
Actions
Item - Remove (Item carried by (Hero manipulating item) in slot 1)
Item - Remove (Item carried by (Hero manipulating item) in slot 2)
Item - Remove (Item carried by (Hero manipulating item) in slot 3)
Hero - Create |cff9ACD32Legandary War hammer|r and give it to (Hero manipulating item)
item Copy 4
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Hero manipulating item) in slot 1)) Equal to |cff9ACD32Ring of stealth|r
(Item-type of (Item carried by (Hero manipulating item) in slot 2)) Equal to |cff9ACD32Ring of knowledge|r
(Item-type of (Item carried by (Hero manipulating item) in slot 3)) Equal to |cff9ACD32Ring of might|r
Actions
Item - Remove (Item carried by (Hero manipulating item) in slot 1)
Item - Remove (Item carried by (Hero manipulating item) in slot 2)
Item - Remove (Item carried by (Hero manipulating item) in slot 3)
Hero - Create |cff9ACD32Pendant of Divinity|r and give it to (Hero manipulating item)
item Copy 5
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Hero manipulating item) in slot 1)) Equal to |cff9ACD32Cirlet of knowledge|r
(Item-type of (Item carried by (Hero manipulating item) in slot 2)) Equal to |cff9ACD32Ring of knowledge|r
(Item-type of (Item carried by (Hero manipulating item) in slot 3)) Equal to |cff9ACD32Ring of knowledge|r
Actions
Item - Remove (Item carried by (Hero manipulating item) in slot 1)
Item - Remove (Item carried by (Hero manipulating item) in slot 2)
Item - Remove (Item carried by (Hero manipulating item) in slot 3)
Hero - Create |cff9ACD32Crown absulte intelligance|r and give it to (Hero manipulating item)
item Copy 6
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Hero manipulating item) in slot 1)) Equal to |cff0000FFBlack script|r
(Item-type of (Item carried by (Hero manipulating item) in slot 2)) Equal to |cff0000FFBlack script|r
(Item-type of (Item carried by (Hero manipulating item) in slot 3)) Equal to |cff9ACD32Orb of darkness|r
(Item-type of (Item carried by (Hero manipulating item) in slot 4)) Equal to |cff9ACD32Orb of darkness|r
Actions
Item - Remove (Item carried by (Hero manipulating item) in slot 1)
Item - Remove (Item carried by (Hero manipulating item) in slot 2)
Item - Remove (Item carried by (Hero manipulating item) in slot 3)
Item - Remove (Item carried by (Hero manipulating item) in slot 4)
Hero - Create |cffff0000Script of darkness|r and give it to (Hero manipulating item)
item Copy 2
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Hero manipulating item) in slot 1)) Equal to |cff0000FFGhost Axe|r
(Item-type of (Item carried by (Hero manipulating item) in slot 2)) Equal to |cff9ACD32Orb of Frost|r
(Item-type of (Item carried by (Hero manipulating item) in slot 3)) Equal to |cff9ACD32Enchanted Kraken Blade|r
Actions
Item - Remove (Item carried by (Hero manipulating item) in slot 1)
Item - Remove (Item carried by (Hero manipulating item) in slot 2)
Item - Remove (Item carried by (Hero manipulating item) in slot 3)
Hero - Create |cff9ACD32Sword of the wraith|r and give it to (Hero manipulating item)
item Copy
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Hero manipulating item) in slot 1)) Equal to |cffFFD700Mind Helmet|r
(Item-type of (Item carried by (Hero manipulating item) in slot 2)) Equal to |cff9ACD32Dread Helmet|r
(Item-type of (Item carried by (Hero manipulating item) in slot 3)) Equal to |cff9ACD32Cirlet of knowledge|r
(Item-type of (Item carried by (Hero manipulating item) in slot 4)) Equal to |cff9ACD32Hood of cunning|r
Actions
Item - Remove (Item carried by (Hero manipulating item) in slot 1)
Item - Remove (Item carried by (Hero manipulating item) in slot 2)
Item - Remove (Item carried by (Hero manipulating item) in slot 3)
Item - Remove (Item carried by (Hero manipulating item) in slot 4)
Hero - Create |cff9ACD32Divine helmet|r and give it to (Hero manipulating item)
item Copy 2 Copy
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Hero manipulating item) in slot 1)) Equal to |cff9ACD32Iron Demonic Shied|r
(Item-type of (Item carried by (Hero manipulating item) in slot 2)) Equal to |cff9ACD32Steal Demonic Shield|r
(Item-type of (Item carried by (Hero manipulating item) in slot 3)) Equal to |cff9ACD32Mitheril Demonic Shield|r
Actions
Item - Remove (Item carried by (Hero manipulating item) in slot 1)
Item - Remove (Item carried by (Hero manipulating item) in slot 2)
Item - Remove (Item carried by (Hero manipulating item) in slot 3)
Hero - Create |cff9ACD32Hells shield|r and give it to (Hero manipulating item)
item Copy 2 Copy 2
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Hero manipulating item) in slot 1)) Equal to |cff0000FFGhostly shouder pad|r
(Item-type of (Item carried by (Hero manipulating item) in slot 2)) Equal to |cff0000FFBlack Ghost shouder pad|r
(Item-type of (Item carried by (Hero manipulating item) in slot 3)) Equal to |cff9ACD32Shadow Orb|r
(Item-type of (Item carried by (Hero manipulating item) in slot 4)) Equal to |cffFFD700Mitheril Shouder Padding|r
Actions
Item - Remove (Item carried by (Hero manipulating item) in slot 1)
Item - Remove (Item carried by (Hero manipulating item) in slot 2)
Item - Remove (Item carried by (Hero manipulating item) in slot 3)
Item - Remove (Item carried by (Hero manipulating item) in slot 4)
Hero - Create |cff9ACD32Haunted shouder pads|r and give it to (Hero manipulating item)
item Copy 3
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Hero manipulating item) in slot 1)) Equal to |cff9ACD32Ring of Power|r
(Item-type of (Item carried by (Hero manipulating item) in slot 2)) Equal to |cff9ACD32Ring of lesser Power|r
(Item-type of (Item carried by (Hero manipulating item) in slot 3)) Equal to |cffFFD700Mind Helmet|r
Actions
Item - Remove (Item carried by (Hero manipulating item) in slot 1)
Item - Remove (Item carried by (Hero manipulating item) in slot 2)
Item - Remove (Item carried by (Hero manipulating item) in slot 3)
Hero - Create |cff9ACD32Ring of knowledge|r and give it to (Hero manipulating item)
item Copy 3 Copy
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Hero manipulating item) in slot 1)) Equal to |cff9ACD32Ring of Power|r
(Item-type of (Item carried by (Hero manipulating item) in slot 2)) Equal to |cff9ACD32Ring of lesser Power|r
(Item-type of (Item carried by (Hero manipulating item) in slot 3)) Equal to |cff9ACD32Ring of Speed|r
Actions
Item - Remove (Item carried by (Hero manipulating item) in slot 1)
Item - Remove (Item carried by (Hero manipulating item) in slot 2)
Item - Remove (Item carried by (Hero manipulating item) in slot 3)
Hero - Create |cff9ACD32Ring of stealth|r and give it to (Hero manipulating item)
item Copy 3 Copy 2
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Hero manipulating item) in slot 1)) Equal to |cff9ACD32Ring of Power|r
(Item-type of (Item carried by (Hero manipulating item) in slot 2)) Equal to |cff9ACD32Ring of lesser Power|r
(Item-type of (Item carried by (Hero manipulating item) in slot 3)) Equal to |cff9ACD32Ring of Protection|r
Actions
Item - Remove (Item carried by (Hero manipulating item) in slot 1)
Item - Remove (Item carried by (Hero manipulating item) in slot 2)
Item - Remove (Item carried by (Hero manipulating item) in slot 3)
Hero - Create |cff9ACD32Ring of might|r and give it to (Hero manipulating item)
item Copy Copy
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Hero manipulating item) in slot 1)) Equal to Mitheril AXE
(Item-type of (Item carried by (Hero manipulating item) in slot 2)) Equal to Steal AXE
(Item-type of (Item carried by (Hero manipulating item) in slot 3)) Equal to Iron AXE
(Item-type of (Item carried by (Hero manipulating item) in slot 4)) Equal to |cff9ACD32Orb of fire|r
Actions
Item - Remove (Item carried by (Hero manipulating item) in slot 1)
Item - Remove (Item carried by (Hero manipulating item) in slot 2)
Item - Remove (Item carried by (Hero manipulating item) in slot 3)
Item - Remove (Item carried by (Hero manipulating item) in slot 4)
Hero - Create |cff9ACD32Fire axe|r and give it to (Hero manipulating item)
item Copy Copy 2
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Hero manipulating item) in slot 1)) Equal to |cff9ACD32Boots of Speed|r
(Item-type of (Item carried by (Hero manipulating item) in slot 2)) Equal to |cff9ACD32Boots of Speed|r
(Item-type of (Item carried by (Hero manipulating item) in slot 3)) Equal to |cff9ACD32Stunned leather|r
Actions
Item - Remove (Item carried by (Hero manipulating item) in slot 1)
Item - Remove (Item carried by (Hero manipulating item) in slot 2)
Item - Remove (Item carried by (Hero manipulating item) in slot 3)
Hero - Create |cff9ACD32Jade boots|r and give it to (Hero manipulating item)
item Copy Copy 3
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Hero manipulating item) in slot 1)) Equal to Buckler |cff9ACD32[LEVEL1]|r
(Item-type of (Item carried by (Hero manipulating item) in slot 2)) Equal to Buckler |cff9ACD32[LEVEL2]|r
(Item-type of (Item carried by (Hero manipulating item) in slot 3)) Equal to Buckler |cff9ACD32[LEVEL3]|r
(Item-type of (Item carried by (Hero manipulating item) in slot 4)) Equal to |cff9ACD32Iron Demonic Shied|r
(Item-type of (Item carried by (Hero manipulating item) in slot 5)) Equal to |cff9ACD32Steal Demonic Shield|r
(Item-type of (Item carried by (Hero manipulating item) in slot 6)) Equal to |cff9ACD32Mitheril Demonic Shield|r
Actions
Item - Remove (Item carried by (Hero manipulating item) in slot 1)
Item - Remove (Item carried by (Hero manipulating item) in slot 2)
Item - Remove (Item carried by (Hero manipulating item) in slot 3)
Item - Remove (Item carried by (Hero manipulating item) in slot 4)
Item - Remove (Item carried by (Hero manipulating item) in slot 5)
Item - Remove (Item carried by (Hero manipulating item) in slot 6)
Hero - Create |cff9ACD32Golden shield|r and give it to (Hero manipulating item)
item Copy 6 Copy
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Hero manipulating item) in slot 1)) Equal to |cff9ACD32Fire axe|r
(Item-type of (Item carried by (Hero manipulating item) in slot 2)) Equal to Iron AXE
(Item-type of (Item carried by (Hero manipulating item) in slot 3)) Equal to Iron AXE
(Item-type of (Item carried by (Hero manipulating item) in slot 4)) Equal to |cff9ACD32Shadow Orb|r
Actions
Item - Remove (Item carried by (Hero manipulating item) in slot 1)
Item - Remove (Item carried by (Hero manipulating item) in slot 2)
Item - Remove (Item carried by (Hero manipulating item) in slot 3)
Item - Remove (Item carried by (Hero manipulating item) in slot 4)
Hero - Create |cff9ACD32Axe of the dead|r and give it to (Hero manipulating item)
item Copy 7
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Hero manipulating item) in slot 1)) Equal to |cff7CFC00Rapier|r
(Item-type of (Item carried by (Hero manipulating item) in slot 2)) Equal to |cff7CFC00Noble Rapier|r
(Item-type of (Item carried by (Hero manipulating item) in slot 3)) Equal to |cff9ACD32Lance|r
Actions
Item - Remove (Item carried by (Hero manipulating item) in slot 1)
Item - Remove (Item carried by (Hero manipulating item) in slot 2)
Item - Remove (Item carried by (Hero manipulating item) in slot 3)
Hero - Create |cff9ACD32Divine rapier|r and give it to (Hero manipulating item)
item Copy 8
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Hero manipulating item) in slot 1)) Equal to |cff7CFC00Noble Rapier|r
(Item-type of (Item carried by (Hero manipulating item) in slot 2)) Equal to |cff9ACD32Iron Sword|r
(Item-type of (Item carried by (Hero manipulating item) in slot 3)) Equal to |cff7CFC00Rapier|r
Actions
Item - Remove (Item carried by (Hero manipulating item) in slot 1)
Item - Remove (Item carried by (Hero manipulating item) in slot 2)
Item - Remove (Item carried by (Hero manipulating item) in slot 3)
Hero - Create |cff9ACD32Champions Honour Blade|r and give it to (Hero manipulating item)
item Copy Copy 3 Copy
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Hero manipulating item) in slot 1)) Equal to Buckler |cff9ACD32[LEVEL1]|r
(Item-type of (Item carried by (Hero manipulating item) in slot 2)) Equal to Buckler |cff9ACD32[LEVEL2]|r
(Item-type of (Item carried by (Hero manipulating item) in slot 3)) Equal to Buckler |cff9ACD32[LEVEL3]|r
(Item-type of (Item carried by (Hero manipulating item) in slot 4)) Equal to |cff9ACD32Ring of Power|r
(Item-type of (Item carried by (Hero manipulating item) in slot 5)) Equal to |cff9ACD32Jade boots|r
(Item-type of (Item carried by (Hero manipulating item) in slot 6)) Equal to |cff9ACD32Divine helmet|r
Actions
Item - Remove (Item carried by (Hero manipulating item) in slot 1)
Item - Remove (Item carried by (Hero manipulating item) in slot 2)
Item - Remove (Item carried by (Hero manipulating item) in slot 3)
Item - Remove (Item carried by (Hero manipulating item) in slot 4)
Item - Remove (Item carried by (Hero manipulating item) in slot 5)
Item - Remove (Item carried by (Hero manipulating item) in slot 6)
Hero - Create |cff9ACD32Wings of Faith|r and give it to (Hero manipulating item)
beakon
Events
Time - Elapsed game time is 30.00 seconds
Conditions
Actions
Sound - Play ClanInvitation <gen>
Game - Display to (All players) the text: |cffff0000The Battle Has Began !!!!!!!!!!|r
bounty
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Player - Turn Gives bounty On for Player 1 (Red)
Player - Turn Gives bounty On for Player 2 (Blue)
send
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Footman for Player 2 (Blue) at (Center of Creation <gen>) facing Default building facing degrees
Unit - Create 1 . Rifleman for Player 2 (Blue) at (Center of Creation <gen>) facing Default building facing degrees
move
Events
Unit - A unit enters Pathing_Copy_9_Copy <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Pathing_Copy_4 <gen>)
move Copy
Events
Unit - A unit enters Pathing_Copy_4 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Pathing_Copy_3 <gen>)
move Copy 2
Events
Unit - A unit enters Pathing_Copy_3 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Pathing <gen>)
move Copy 3
Events
Unit - A unit enters Pathing <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Destination_Copy <gen>)
send Copy
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Footman for Player 2 (Blue) at (Center of Creation_Copy <gen>) facing Default building facing degrees
Unit - Create 1 . Rifleman for Player 2 (Blue) at (Center of Creation_Copy <gen>) facing Default building facing degrees
move Copy 4
Events
Unit - A unit enters Pathing_Copy_9_Copy_Copy <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Pathing_Copy <gen>)
move Copy Copy
Events
Unit - A unit enters Pathing_Copy <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Destination_Copy <gen>)
move Copy 2 Copy
Events
Unit - A unit enters Pathing_Copy_3 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Pathing <gen>)
move Copy 3 Copy
Events
Unit - A unit enters Pathing <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Destination_Copy <gen>)
send Copy 2
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Footman for Player 2 (Blue) at (Center of Creation_Copy_2 <gen>) facing Default building facing degrees
Unit - Create 1 . Rifleman for Player 2 (Blue) at (Center of Creation_Copy_2 <gen>) facing Default building facing degrees
move Copy 5
Events
Unit - A unit enters Pathing_Copy_9_Copy_Copy_2 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Pathing_Copy_8 <gen>)
move Copy Copy 2
Events
Unit - A unit enters Pathing_Copy_8 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Pathing_Copy_9 <gen>)
move Copy 2 Copy 2
Events
Unit - A unit enters Pathing_Copy_9 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Pathing_Copy_2 <gen>)
move Copy 3 Copy 2
Events
Unit - A unit enters Pathing_Copy_2 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Destination_Copy <gen>)
send Copy 3
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Grunt for Player 1 (Red) at (Center of Creation_Copy_3 <gen>) facing Default building facing degrees
Unit - Create 1 . Troll headhunter for Player 1 (Red) at (Center of Creation_Copy_3 <gen>) facing Default building facing degrees
move Copy 6
Events
Unit - A unit enters Pathing_Copy_9_Copy_Copy_5 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 1 (Red)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Pathing_Copy_3 <gen>)
move Copy Copy 3
Events
Unit - A unit enters Pathing_Copy_3 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Pathing_Copy_4 <gen>)
move Copy 2 Copy 3
Events
Unit - A unit enters Pathing_Copy_4 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Pathing_Copy_5 <gen>)
move Copy 3 Copy 3
Events
Unit - A unit enters Pathing_Copy_5 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 1 (Red)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Destination <gen>)
send Copy 3 Copy
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Grunt for Player 1 (Red) at (Center of Creation_Copy_4 <gen>) facing Default building facing degrees
Unit - Create 1 . Troll headhunter for Player 1 (Red) at (Center of Creation_Copy_4 <gen>) facing Default building facing degrees
move Copy 6 Copy
Events
Unit - A unit enters Pathing_Copy_9_Copy_Copy_4 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 1 (Red)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Pathing_Copy_6 <gen>)
move Copy Copy 3 Copy
Events
Unit - A unit enters Pathing_Copy_6 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Destination <gen>)
move Copy 2 Copy 3 Copy
Events
Unit - A unit enters Pathing_Copy_4 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Pathing_Copy_5 <gen>)
move Copy 3 Copy 3 Copy
Events
Unit - A unit enters Pathing_Copy_5 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Destination <gen>)
send Copy 3 Copy 2
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Grunt for Player 1 (Red) at (Center of Creation_Copy_5 <gen>) facing Default building facing degrees
Unit - Create 1 . Troll headhunter for Player 1 (Red) at (Center of Creation_Copy_5 <gen>) facing Default building facing degrees
move Copy 6 Copy 2
Events
Unit - A unit enters Pathing_Copy_9_Copy_Copy_3 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 1 (Red)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Pathing_Copy_9 <gen>)
move Copy Copy 3 Copy 2
Events
Unit - A unit enters Pathing_Copy_9 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Pathing_Copy_8 <gen>)
move Copy 2 Copy 3 Copy 2
Events
Unit - A unit enters Pathing_Copy_8 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Pathing_Copy_7 <gen>)
move Copy 3 Copy 3 Copy 2
Events
Unit - A unit enters Pathing_Copy_7 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 1 (Red)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Destination <gen>)
RUne
Events
Unit - A unit enters enter_Copy_2 <gen>
Conditions
Actions
Wait 12.00 seconds
Item - Create Rune of Speed at (Center of Rune <gen>)
RUne Copy
Events
Unit - A unit enters enter_Copy <gen>
Conditions
Actions
Wait 12.00 seconds
Item - Create Rune of Speed at (Center of Rune_Copy <gen>)
RUne Copy 2
Events
Unit - A unit enters enter <gen>
Conditions
Actions
Wait 12.00 seconds
Item - Create Rune of Speed at (Center of Rune_Copy_2 <gen>)
defeat
Events
Unit - Fortress 0029 <gen> Dies
Conditions
Actions
Game - Pause the game
Sound - Play NewTournament <gen>
Game - Display to (All players) the text: |cff9ACD32The Alliance Wins !!|r The Horde lost their HQ
Cinematic - Fade out over 6.00 seconds using texture Black Mask and color ( 100.00 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Game - Display to (All players) the text: |cff9ACD32Thankyou for playing|r |cffff0000Horde Vs Alliance game|r |cff9ACD32Please play again or host, V1.10A.|r|cff9ACD32All credits go to Ultra-X. Inspired by Defence of the ancients. Tested by the reaper.|rBYE !!
Wait 5.00 seconds
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Defeat Player 8 (Pink) with the message: Defeat! Better next time
Game - Defeat Player 9 (Gray) with the message: Defeat! Better next time
Game - Defeat Player 10 (Light Blue) with the message: Defeat! Better next time
Game - Defeat Player 11 (Dark Green) with the message: Defeat! Better next time
Game - Defeat Player 12 (Brown) with the message: Defeat! Better next time
defeat Copy
Events
Unit - Castle 0074 <gen> Dies
Conditions
Actions
Game - Pause the game
Sound - Play NewTournament <gen>
Game - Display to (All players) the text: |cff9ACD32The Horde Wins !!|r The Alliance lost their HQ
Cinematic - Fade out over 4.00 seconds using texture Black Mask and color ( 100.00 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Game - Display to (All players) the text: |cff9ACD32Thankyou for playing|r |cffff0000Horde Vs Alliance game|r |cff9ACD32Please play again or host, V1.10A.|r|cff9ACD32All credits go to Ultra-X. Inspired by Defence of the ancients. Tested by the reaper.|rBYE !!
Wait 5.00 seconds
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Victory Player 10 (Light Blue) ( Show dialogs, Show scores)
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
Game - Victory Player 12 (Brown) ( Show dialogs, Show scores)
Game - Defeat Player 3 (Teal) with the message: Defeat! Better next time
Game - Defeat Player 4 (Purple) with the message: Defeat! Better next time
Game - Defeat Player 5 (Yellow) with the message: Defeat! Better next time
Game - Defeat Player 6 (Orange) with the message: Defeat! Better next time
Game - Defeat Player 7 (Green) with the message: Defeat! Better next time
ad
Events
Time - Elapsed game time is 600.00 seconds
Conditions
Actions
Wait 30.00 seconds
Game - Display to (All players) the text: 10 minutes have passed new type of unit are being recruited now !!
Trigger - Turn on sending <gen>
sending
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Knight for Player 2 (Blue) at (Center of Creation <gen>) facing Default building facing degrees
Unit - Create 1 . Knight for Player 2 (Blue) at (Center of Creation_Copy <gen>) facing Default building facing degrees
Unit - Create 1 . Knight for Player 2 (Blue) at (Center of Creation_Copy_2 <gen>) facing Default building facing degrees
Unit - Create 1 . Knight for Player 1 (Red) at (Center of Creation_Copy_3 <gen>) facing Default building facing degrees
Unit - Create 1 . Knight for Player 1 (Red) at (Center of Creation_Copy_4 <gen>) facing Default building facing degrees
Unit - Create 1 . Knight for Player 1 (Red) at (Center of Creation_Copy_5 <gen>) facing Default building facing degrees
ad Copy
Events
Time - Elapsed game time is 1200.00 seconds
Conditions
Actions
Wait 30.00 seconds
Game - Display to (All players) the text: 20 minutes have passed new type of unit are being recruited now !!
Trigger - Turn on sending_Copy <gen>
sending Copy
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Dragonhawk rider for Player 2 (Blue) at (Center of Creation <gen>) facing Default building facing degrees
Unit - Create 1 . Dragonhawk rider for Player 2 (Blue) at (Center of Creation_Copy <gen>) facing Default building facing degrees
Unit - Create 1 . Dragonhawk rider for Player 2 (Blue) at (Center of Creation_Copy_2 <gen>) facing Default building facing degrees
Unit - Create 1 . Wyerin Rider for Player 1 (Red) at (Center of Creation_Copy_3 <gen>) facing Default building facing degrees
Unit - Create 1 . Wyerin Rider for Player 1 (Red) at (Center of Creation_Copy_4 <gen>) facing Default building facing degrees
Unit - Create 1 . Wyerin Rider for Player 1 (Red) at (Center of Creation_Copy_5 <gen>) facing Default building facing degrees
Leaderboard
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Leaderboard - Create a leaderboard for (All players) titled |cff7CFC00Hero Kills to Another Hero|r
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked player) controller) Equal to User
Then - Actions
Leaderboard - Add (Picked player) to (Last created leaderboard) with label (Name of (Picked player)) and value 0
Else - Actions
Leaderboard - Show (Last created leaderboard)
leaderbord continue
Events
Unit - A unit Dies
Conditions
((Dying unit) is A Hero) Equal to True
Actions
Set Variable Set kills[(Player number of (Owner of (Killing unit)))] = (kills[(Player number of (Owner of (Killing unit)))] + 1)
Leaderboard - Change the value for (Owner of (Killing unit)) in (Last created leaderboard) to kills[(Player number of (Owner of (Killing unit)))]
Leaderboard - Sort (Last created leaderboard) by Value in Descending order
Leaderboard Copy
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Leaderboard - Create a leaderboard for (All players) titled |cffff0000Hero deaths|r
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked player) controller) Equal to User
Then - Actions
Leaderboard - Add (Picked player) to (Last created leaderboard) with label (Name of (Picked player)) and value 0
Else - Actions
Leaderboard - Show (Last created leaderboard)
leaderbord continue Copy
Events
Unit - A unit Dies
Conditions
((Dying unit) is A Hero) Equal to True
Actions
Set Variable Set kills[(Player number of (Owner of (Dying unit)))] = (kills[(Player number of (Owner of (Dying unit)))] + 1)
Leaderboard - Change the value for (Owner of (Killing unit)) in (Last created leaderboard) to Deaths[(Player number of (Owner of (Dying unit)))]
Leaderboard - Sort (Last created leaderboard) by Value in Ascending order
try
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Multiboard - Create a multiboard with 6 columns and 12 rows, titled |cff9ACD32Hero Stats Kiils/|r|cffff0000Deaths|r .
Multiboard - Set the width for (Last created multiboard) item in column 1 , row 2 to 10.00 % of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 1 , row 3 to 10.00 % of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 1 , row 4 to 10.00 % of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 1 , row 5 to 10.00 % of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 1 , row 7 to 10.00 % of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 1 , row 8 to 10.00 % of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 1 , row 9 to 10.00 % of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 1 , row 10 to 10.00 % of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 1 , row 11 to 10.00 % of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 1 , row 12 to 10.00 % of the total screen width
Multiboard - Set the text for (Last created multiboard) item in column 1 , row 1 to |cff9ACD32Alliance|r
Multiboard - Set the text for (Last created multiboard) item in column 1 , row 6 to |cffff0000Horde|r
Multiboard - Set the icon for (Last created multiboard) item in column 2 , row 2 to ReplaceableTextures\CommandButtons\BTNAnkh.blp
Multiboard - Set the icon for (Last created multiboard) item in column 2 , row 3 to ReplaceableTextures\CommandButtons\BTNAnkh.blp
Multiboard - Set the icon for (Last created multiboard) item in column 2 , row 4 to ReplaceableTextures\CommandButtons\BTNAnkh.blp
Multiboard - Set the icon for (Last created multiboard) item in column 2 , row 5 to ReplaceableTextures\CommandButtons\BTNAnkh.blp
Multiboard - Show (Last created multiboard)
alliance
Events
Unit - A unit Dies
Conditions
((Dying unit) is A Hero) Equal to True
Or - Any (Conditions) are true
Conditions
(Owner of (Dying unit)) Equal to Player 3 (Teal)
(Owner of (Dying unit)) Equal to Player 4 (Purple)
(Owner of (Dying unit)) Equal to Player 5 (Yellow)
(Owner of (Dying unit)) Equal to Player 6 (Orange)
(Owner of (Dying unit)) Equal to Player 7 (Green)
Actions
Game - Display to (All players) the text: Your Hero will revive in 25 seconds
Wait 25.00 seconds
Hero - Instantly revive (Dying unit) at (Center of Human_Resparm <gen>) , Show revival graphics
Camera - . Apply . gg_cam_Camera_001 for (Owner of (Dying unit)) over 0 seconds
alliance Copy
Events
Unit - A unit Dies
Conditions
((Dying unit) is A Hero) Equal to True
Or - Any (Conditions) are true
Conditions
(Owner of (Dying unit)) Equal to Player 8 (Pink)
(Owner of (Dying unit)) Equal to Player 9 (Gray)
(Owner of (Dying unit)) Equal to Player 10 (Light Blue)
(Owner of (Dying unit)) Equal to Player 11 (Dark Green)
(Owner of (Dying unit)) Equal to Player 12 (Brown)
Actions
Game - Display to (All players) the text: Your Hero will revive in 25 seconds
Wait 25.00 seconds
Hero - Instantly revive (Dying unit) at (Center of ork_Resparm <gen>) , Show revival graphics
Camera - . Apply . gg_cam_Camera_002 for (Owner of (Dying unit)) over 0 seconds
die
Events
Unit - A unit Dies
Conditions
((Dying unit) is A Hero) Equal to True
Actions
Game - Display to (All players) the text: ((Name of (Owner of (Killing unit))) + ( |cff9ACD32Has Pwned|r + (Name of (Owner of (Dying unit)))))
Untitled Trigger 001
Events
Unit - A unit enters Region_060 <gen>
Conditions
Actions
Unit - Move (Entering unit) instantly to (Center of Region_057 <gen>)
Camera - . Apply . gg_cam_Camera_003 for (Owner of (Entering unit)) over 0 seconds
Untitled Trigger 001 Copy
Events
Unit - A unit enters Region_058 <gen>
Conditions
Actions
Unit - Move (Entering unit) instantly to (Center of Region_059 <gen>)
Camera - . Apply . gg_cam_Camera_004 for (Owner of (Entering unit)) over 0 seconds
dies
Events
Unit - |cff9ACD32Legandary Terror golem|r 0154 <gen> Dies
Conditions
Actions
Player - Add 3000 to (Owner of (Killing unit)) . Current gold
Game - Display to (All players) the text: (|cffff0000The Mighty terror golem has bean killed by|r + ((Name of (Owner of (Killing unit))) + , |cff7CFC00He/she now get 3000 gold|r))
dies Copy
Events
Unit - |cffff0000Dread Inferno|r 0155 <gen> Dies
Conditions
Actions
Player - Add 4000 to (Owner of (Killing unit)) . Current gold
Game - Display to (All players) the text: (|cffff0000The Mighty dread inferno has bean killed by|r + ((Name of (Owner of (Killing unit))) + , |cff7CFC00He/she now get 4000 gold|r))
quest
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Quest - Create a Required quest titled |cff9ACD32Introduction|r with the description Welcome to Ultra-x's Legands of war. |cff9ACD32The pirmary aim of the game is to destroy your enemies HQ. Look at the quests on the side to do little missions to earn gold or very rare items. Play how you want. The editor does not tollerate players without a whell on there mouse and has not added any comands to help.|r , using icon path war3mapImported\BTNSpike Trap.BLP
Quest - Create a Required quest titled |cff9ACD32Shopping|r with the description |cff7CFC00Shopping for items is a major part in this game, it will give you so many advantages. Each item can be used for a pasific class such a Shamman where then you will buy the ring of knowledge to increase intelligance.If you are trying to make a item from the artifact shop but you cant find a pasific item. Then these shopps are around the map, in the tree areas. Creating legandary waepons from the artifact shop really does help.|r , using icon path war3mapImported\BTNSpike Trap.BLP
Quest - Create a Required quest titled |cff9ACD32Credits|r with the description Terrian: Ultra-Xobject manager: Ultra-XTriggers:Ultra-X|cff7CFC00Hero: Shadow wass suggested by Roflcopter97|rIf you want to have your own ideas as heros in this map just mail me a [email protected]. this may not be noticed, if you are playing with Ultra-X during the game just mention it to him.|rInspired by defence of the ancients. , using icon path ReplaceableTextures\CommandButtons\BTNAmulet.blp
Quest - Create a Optional quest titled Dread Inferno with the description |cffff0000The Dread Inferno is a mighty titan, with a attack damage of 150 he may crush all that stand in his way.|r|cff7CFC00Killing the Dread inferno will earn you 4000 gold.|r , using icon path ReplaceableTextures\CommandButtons\BTNRockGolem.blp
Quest - Create a Optional quest titled Terror Golem with the description |cff9ACD32The terror golem has been know for attacking solders. You may kill this terror golem and recive 2500 gold. Remember the gold only goes to the one who slayes him. The golem is hidden on the map.|r Hint|cff9ACD32The Golem is hiding in a cave on the river.|r , using icon path ReplaceableTextures\CommandButtons\BTNRockGolem.blp
Quest - Create a Optional quest titled World tree with the description |cff9ACD32Discover the world tree where 3 runes are based. doing this will reward you with 1800 gold.|rHint|cffff0000 Found on the alliance side of the map|r , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
enter
Events
Unit - A unit enters Region_061 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cff9ACD32World tree has been found. finder is rewarded with 1800 gold.|r
Player - Add 1800 to (Owner of (Entering unit)) . Current gold
Trigger - Turn off (This trigger)
Untitled Trigger 002
Events
Unit - A unit enters keep_out_Copy <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Entering unit)) Equal to Player 8 (Pink)
(Owner of (Entering unit)) Equal to Player 1 (Red)
(Owner of (Entering unit)) Equal to Player 9 (Gray)
(Owner of (Entering unit)) Equal to Player 10 (Light Blue)
(Owner of (Entering unit)) Equal to Player 11 (Dark Green)
(Owner of (Entering unit)) Equal to Player 12 (Brown)
Actions
Unit - Move (Entering unit) instantly to (Center of Region_064 <gen>)
Untitled Trigger 002 Copy
Events
Unit - A unit enters keep_out <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Entering unit)) Equal to Player 3 (Teal)
(Owner of (Entering unit)) Equal to Player 2 (Blue)
(Owner of (Entering unit)) Equal to Player 4 (Purple)
(Owner of (Entering unit)) Equal to Player 5 (Yellow)
(Owner of (Entering unit)) Equal to Player 6 (Orange)
(Owner of (Entering unit)) Equal to Player 7 (Green)
Actions
Unit - Move (Entering unit) instantly to (Center of Region_065 <gen>)
Send
Events
Unit - A unit Sells an item (from shop)
Conditions
(Item-type of (Sold Item)) Equal to |cff9ACD32Send Choas Grunt|r
Actions
Game - Display to (All players) the text: ((|cffff0000 + (Name of (Owner of (Buying unit)))) + (|r + |cff9ACD32Has sent a Wave of Choas grunts for the Horde !!|r))
Unit - Create 2 . |cffff0000Chaos Grunt|r for Player 1 (Red) at (Center of Creation_Copy_5 <gen>) facing Default building facing degrees
Unit - Create 2 . |cffff0000Chaos Grunt|r for Player 1 (Red) at (Center of Creation_Copy_4 <gen>) facing Default building facing degrees
Unit - Create 2 . |cffff0000Chaos Grunt|r for Player 1 (Red) at (Center of Creation_Copy_3 <gen>) facing Default building facing degrees
Item - Remove (Sold Item)
Send Copy
Events
Unit - A unit Sells an item (from shop)
Conditions
(Item-type of (Sold Item)) Equal to |cff9ACD32Send Captians|r
Actions
Game - Display to (All players) the text: ((|cffff0000 + (Name of (Owner of (Buying unit)))) + (|r + |cff9ACD32Has sent a Wave of Captians for the Alliance !!|r))
Unit - Create 2 . |cff9ACD32Captians|r for Player 2 (Blue) at (Center of Creation_Copy_2 <gen>) facing Default building facing degrees
Unit - Create 2 . |cff9ACD32Captians|r for Player 2 (Blue) at (Center of Creation_Copy <gen>) facing Default building facing degrees
Unit - Create 2 . |cff9ACD32Captians|r for Player 2 (Blue) at (Center of Creation <gen>) facing Default building facing degrees
Item - Remove (Sold Item)
Send Copy 2
Events
Unit - A unit Sells an item (from shop)
Conditions
(Item-type of (Sold Item)) Equal to |cff9ACD32Send Troll cutists|r
Actions
Game - Display to (All players) the text: ((|cffff0000 + (Name of (Owner of (Buying unit)))) + (|r + |cff9ACD32Has sent a Wave of Troll Cultists for the Horde !!|r))
Unit - Create 2 . |cff9ACD32Troll Cultist|r for Player 1 (Red) at (Center of Creation_Copy_5 <gen>) facing Default building facing degrees
Unit - Create 2 . |cff9ACD32Troll Cultist|r for Player 1 (Red) at (Center of Creation_Copy_4 <gen>) facing Default building facing degrees
Unit - Create 2 . |cff9ACD32Troll Cultist|r for Player 1 (Red) at (Center of Creation_Copy_3 <gen>) facing Default building facing degrees
Item - Remove (Sold Item)
Send Copy 3
Events
Unit - A unit Sells an item (from shop)
Conditions
(Item-type of (Sold Item)) Equal to |cff9ACD32Send Sorceress|r
Actions
Game - Display to (All players) the text: ((|cffff0000 + (Name of (Owner of (Buying unit)))) + (|r + |cff9ACD32Has sent a Wave of Sorceresses for the Alliance !!|r))
Unit - Create 2 . |cff9ACD32Sorceress|r for Player 2 (Blue) at (Center of Creation_Copy_2 <gen>) facing Default building facing degrees
Unit - Create 2 . |cff9ACD32Sorceress|r for Player 2 (Blue) at (Center of Creation_Copy <gen>) facing Default building facing degrees
Unit - Create 2 . |cff9ACD32Sorceress|r for Player 2 (Blue) at (Center of Creation <gen>) facing Default building facing degrees
Item - Remove (Sold Item)
Send Copy 4
Events
Unit - A unit Sells an item (from shop)
Conditions
(Item-type of (Sold Item)) Equal to |cff9ACD32Send Chaos Raider|r
Actions
Game - Display to (All players) the text: ((|cffff0000 + (Name of (Owner of (Buying unit)))) + (|r + |cff9ACD32Has sent a Wave of Choas Raiders for the Horde !!|r))
Unit - Create 1 . |cff9ACD32Choas Raider|r for Player 1 (Red) at (Center of Creation_Copy_5 <gen>) facing Default building facing degrees
Unit - Create 1 . |cff9ACD32Choas Raider|r for Player 1 (Red) at (Center of Creation_Copy_4 <gen>) facing Default building facing degrees
Unit - Create 1 . |cff9ACD32Choas Raider|r for Player 1 (Red) at (Center of Creation_Copy_3 <gen>) facing Default building facing degrees
Item - Remove (Sold Item)
Send Copy 5
Events
Unit - A unit Sells an item (from shop)
Conditions
(Item-type of (Sold Item)) Equal to |cff9ACD32Send Malfurion|r
Actions
Game - Display to (All players) the text: ((|cffff0000 + (Name of (Owner of (Buying unit)))) + (|r + |cff9ACD32Has sent a Wave of Mafurion for the Alliance !!|r))
Unit - Create 1 . |cff9ACD32Mafurion|r for Player 2 (Blue) at (Center of Creation <gen>) facing Default building facing degrees
Unit - Create 1 . |cff9ACD32Mafurion|r for Player 2 (Blue) at (Center of Creation_Copy <gen>) facing Default building facing degrees
Unit - Create 1 . |cff9ACD32Mafurion|r for Player 2 (Blue) at (Center of Creation_Copy_2 <gen>) facing Default building facing degrees
Item - Remove (Sold Item)
Send Copy 6
Events
Unit - A unit Sells an item (from shop)
Conditions
(Item-type of (Sold Item)) Equal to |cff9ACD32Send Tuaren|r
Actions
Game - Display to (All players) the text: ((|cffff0000 + (Name of (Owner of (Buying unit)))) + (|r + |cff9ACD32Has sent a Wave of Tuarens for the Horde !!|r))
Unit - Create 2 . |cff9ACD32Tuaren|r for Player 1 (Red) at (Center of Creation_Copy_3 <gen>) facing Default building facing degrees
Unit - Create 2 . |cff9ACD32Tuaren|r for Player 1 (Red) at (Center of Creation_Copy_4 <gen>) facing Default building facing degrees
Unit - Create 2 . |cff9ACD32Tuaren|r for Player 1 (Red) at (Center of Creation_Copy_5 <gen>) facing Default building facing degrees
Item - Remove (Sold Item)
Send Copy 7
Events
Unit - A unit Sells an item (from shop)
Conditions
(Item-type of (Sold Item)) Equal to |cff9ACD32Send Moutian giant|r
Actions
Game - Display to (All players) the text: ((|cffff0000 + (Name of (Owner of (Buying unit)))) + (|r + |cff9ACD32Has sent a Wave of Mountian Giants for the Alliance !!|r))
Unit - Create 2 . |cff9ACD32Mountian giant|r for Player 2 (Blue) at (Center of Creation <gen>) facing Default building facing degrees
Unit - Create 2 . |cff9ACD32Mountian giant|r for Player 2 (Blue) at (Center of Creation_Copy <gen>) facing Default building facing degrees
Unit - Create 2 . |cff9ACD32Mountian giant|r for Player 2 (Blue) at (Center of Creation_Copy_2 <gen>) facing Default building facing degrees
Item - Remove (Sold Item)
Send Copy 8
Events
Unit - A unit Sells an item (from shop)
Conditions
(Item-type of (Sold Item)) Equal to |cff9ACD32Send Troll Beserkers|r
Actions
Game - Display to (All players) the text: ((|cffff0000 + (Name of (Owner of (Buying unit)))) + (|r + |cff9ACD32Has sent a Wave of Troll Beserkers for the Horde !!|r))
Unit - Create 3 . |cff9ACD32Troll Beserker|r for Player 1 (Red) at (Center of Creation_Copy_3 <gen>) facing Default building facing degrees
Unit - Create 3 . |cff9ACD32Troll Beserker|r for Player 1 (Red) at (Center of Creation_Copy_4 <gen>) facing Default building facing degrees
Unit - Create 3 . |cff9ACD32Troll Beserker|r for Player 1 (Red) at (Center of Creation_Copy_5 <gen>) facing Default building facing degrees
Item - Remove (Sold Item)
Send Copy 9
Events
Unit - A unit Sells an item (from shop)
Conditions
(Item-type of (Sold Item)) Equal to |cff9ACD32Send Ranger|r
Actions
Game - Display to (All players) the text: ((|cffff0000 + (Name of (Owner of (Buying unit)))) + (|r + |cff9ACD32Has sent a Wave of Rangers for the Alliance !!|r))
Unit - Create 3 . |cff9ACD32Ranger|r for Player 2 (Blue) at (Center of Creation <gen>) facing Default building facing degrees
Unit - Create 3 . |cff9ACD32Ranger|r for Player 2 (Blue) at (Center of Creation_Copy <gen>) facing Default building facing degrees
Unit - Create 3 . |cff9ACD32Ranger|r for Player 2 (Blue) at (Center of Creation_Copy_2 <gen>) facing Default building facing degrees
Item - Remove (Sold Item)
Send Copy 10
Events
Unit - A unit Sells an item (from shop)
Conditions
(Item-type of (Sold Item)) Equal to |cff9ACD32Send Demolisher|r
Actions
Game - Display to (All players) the text: ((|cffff0000 + (Name of (Owner of (Buying unit)))) + (|r + |cff9ACD32Has sent a Wave of Demolishers for the Horde !!|r))
Unit - Create 1 . |cff9ACD32Demolisher|r for Player 1 (Red) at (Center of Creation_Copy_5 <gen>) facing Default building facing degrees
Unit - Create 1 . |cff9ACD32Demolisher|r for Player 1 (Red) at (Center of Creation_Copy_4 <gen>) facing Default building facing degrees
Unit - Create 1 . |cff9ACD32Demolisher|r for Player 1 (Red) at (Center of Creation_Copy_3 <gen>) facing Default building facing degrees
Item - Remove (Sold Item)
Send Copy 11
Events
Unit - A unit Sells an item (from shop)
Conditions
(Item-type of (Sold Item)) Equal to |cff9ACD32Send Steam tank|r
Actions
Game - Display to (All players) the text: ((|cffff0000 + (Name of (Owner of (Buying unit)))) + (|r + |cff9ACD32Has sent a Wave of Steam tanks for the Alliance !!|r))
Unit - Create 1 . |cff9ACD32Steal tank|r for Player 2 (Blue) at (Center of Creation <gen>) facing Default building facing degrees
Unit - Create 1 . |cff9ACD32Steal tank|r for Player 2 (Blue) at (Center of Creation_Copy <gen>) facing Default building facing degrees
Unit - Create 1 . |cff9ACD32Steal tank|r for Player 2 (Blue) at (Center of Creation_Copy_2 <gen>) facing Default building facing degrees
Item - Remove (Sold Item)
Send Copy 12
Events
Unit - A unit Sells an item (from shop)
Conditions
(Item-type of (Sold Item)) Equal to |cff9ACD32Send Ork Ravenger|r
Actions
Game - Display to (All players) the text: ((|cffff0000 + (Name of (Owner of (Buying unit)))) + (|r + |cff9ACD32Has sent a Wave of ork ravengers for the Horde !!|r))
Unit - Create 2 . |cff9ACD32Ork Beserker |r for Player 1 (Red) at (Center of Creation_Copy_5 <gen>) facing Default building facing degrees
Unit - Create 2 . |cff9ACD32Ork Beserker |r for Player 1 (Red) at (Center of Creation_Copy_4 <gen>) facing Default building facing degrees
Unit - Create 2 . |cff9ACD32Ork Beserker |r for Player 1 (Red) at (Center of Creation_Copy_3 <gen>) facing Default building facing degrees
Item - Remove (Sold Item)
Send Copy 13
Events
Unit - A unit Sells an item (from shop)
Conditions
(Item-type of (Sold Item)) Equal to |cff9ACD32Send Sasquet|r
Actions
Game - Display to (All players) the text: ((|cffff0000 + (Name of (Owner of (Buying unit)))) + (|r + |cff9ACD32Has sent a Wave of Sasquets for the Alliance !!|r))
Unit - Create 2 . |cff9ACD32Sasquet guardian |r for Player 2 (Blue) at (Center of Creation <gen>) facing Default building facing degrees
Unit - Create 2 . |cff9ACD32Sasquet guardian |r for Player 2 (Blue) at (Center of Creation_Copy <gen>) facing Default building facing degrees
Unit - Create 2 . |cff9ACD32Sasquet guardian |r for Player 2 (Blue) at (Center of Creation_Copy_2 <gen>) facing Default building facing degrees
Item - Remove (Sold Item)
Send Copy 14
Events
Unit - A unit Sells an item (from shop)
Conditions
(Item-type of (Sold Item)) Equal to |cff9ACD32Send Faceless ones|r
Actions
Game - Display to (All players) the text: ((|cffff0000 + (Name of (Owner of (Buying unit)))) + (|r + |cff9ACD32Has sent a Wave of Facless ones for the Horde !!|r))
Unit - Create 2 . |cff9ACD32Faceless one |r for Player 1 (Red) at (Center of Creation_Copy_3 <gen>) facing Default building facing degrees
Unit - Create 2 . |cff9ACD32Faceless one |r for Player 1 (Red) at (Center of Creation_Copy_4 <gen>) facing Default building facing degrees
Unit - Create 2 . |cff9ACD32Faceless one |r for Player 1 (Red) at (Center of Creation_Copy_5 <gen>) facing Default building facing degrees
Item - Remove (Sold Item)
Send Copy 14 Copy
Events
Unit - A unit Sells an item (from shop)
Conditions
(Item-type of (Sold Item)) Equal to |cff9ACD32Send Ancient protector|r
Actions
Game - Display to (All players) the text: ((|cffff0000 + (Name of (Owner of (Buying unit)))) + (|r + |cff9ACD32Has sent a Wave of Ancient protectors for the Alliance !!|r))
Unit - Create 2 . |cff9ACD32Ogre|r for Player 2 (Blue) at (Center of Creation <gen>) facing Default building facing degrees
Unit - Create 2 . |cff9ACD32Ogre|r for Player 2 (Blue) at (Center of Creation_Copy <gen>) facing Default building facing degrees
Unit - Create 2 . |cff9ACD32Ogre|r for Player 2 (Blue) at (Center of Creation_Copy_2 <gen>) facing Default building facing degrees
Item - Remove (Sold Item)
re
Events
Unit - A unit enters Repic_1 <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Entering unit)) Equal to Player 3 (Teal)
(Owner of (Entering unit)) Equal to Player 4 (Purple)
(Owner of (Entering unit)) Equal to Player 5 (Yellow)
(Owner of (Entering unit)) Equal to Player 6 (Orange)
(Owner of (Entering unit)) Equal to Player 7 (Green)
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Cowardly chicked for (Owner of (Entering unit)) at (Center of Region_075 <gen>) facing Default building facing degrees
Camera - . Apply . gg_cam_Camera_005 for (Owner of (Entering unit)) over 0 seconds
re Copy
Events
Unit - A unit enters Repic_1_Copy <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Entering unit)) Equal to Player 8 (Pink)
(Owner of (Entering unit)) Equal to Player 9 (Gray)
(Owner of (Entering unit)) Equal to Player 10 (Light Blue)
(Owner of (Entering unit)) Equal to Player 11 (Dark Green)
(Owner of (Entering unit)) Equal to Player 12 (Brown)
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Cowardly chicked for (Owner of (Entering unit)) at (Center of Region_077 <gen>) facing Default building facing degrees
Camera - . Apply . gg_cam_Camera_006 for (Owner of (Entering unit)) over 0 seconds
weather
Events
Time - Elapsed game time is 250.00 seconds
Conditions
Actions
Environment - Create at weather <gen> the weather effect Ashenvale Rain (Heavy)
Environment - Turn (Last created weather effect) On
Wait 120.00 seconds
Environment - Remove (Last created weather effect)
Wait 60.00 seconds
Environment - Create at weather <gen> the weather effect Northrend Snow (Light)
Wait 120.00 seconds
Environment - Remove (Last created weather effect)
Environment - Create at weather <gen> the weather effect Northrend Snow (Heavy)
Wait 60.00 seconds
Environment - Remove (Last created weather effect)
Environment - Create at (Playable map area) the weather effect Lordaeron Rain (Heavy)
Wait 200.00 seconds
Environment - Remove (Last created weather effect)
Wait 120.00 seconds
Environment - Remove (Last created weather effect)
Environment - Create at weather <gen> the weather effect Ashenvale Rain (Heavy)
Wait 120.00 seconds
Environment - Create at weather <gen> the weather effect Ashenvale Rain (Heavy)
start
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Game - Display to (All players) the text: |cffff0000Waiting for host to decide game rules..........|r
di
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Dialog - Clear (Clicked dialog)
Dialog - Create a dialog button for mydialog labelled |cff9ACD32No gold penalty|r
Dialog - Create a dialog button for mydialog labelled |cff9ACD32250 gold penalty|r
Dialog - Create a dialog button for mydialog labelled |cff9ACD32400 gold penalty|r
Dialog - Change the title of mydialog to |cff9ACD32Hero death penalty|r
Set Variable Set buttonfordecision2ii0_Copy = (Clicked dialog button)
Set Variable Set buttonfordecision2i250 = (Clicked dialog button)
Set Variable Set buttonfordecision2ii400_Copy = (Clicked dialog button)
Dialog - Show mydialog for Player 1 (Red)
no
Events
Dialog - A dialog button is clicked for mydialog
Conditions
(Clicked dialog button) Equal to buttonfordecision2ii0_Copy
(Clicked dialog button) Not equal to buttonfordecision2i250
(Clicked dialog button) Not equal to buttonfordecision2ii400_Copy
Actions
Game - Display to (All players) the text: ((Name of Player 1 (Red)) + |cff9ACD32 Has set no gold penalty for dealth, Be rich !!|r)
Do nothing
no Copy
Events
Dialog - A dialog button is clicked for mydialog
Conditions
(Clicked dialog button) Not equal to buttonfordecision2ii0_Copy
(Clicked dialog button) Equal to buttonfordecision2i250
(Clicked dialog button) Not equal to buttonfordecision2ii400_Copy
Actions
Game - Display to (All players) the text: ((Name of Player 1 (Red)) + |cffff0000Has set the gold penalty for dealth to 250 a average game.|r)
Trigger - Turn on bar <gen>
bar
Events
Unit - A unit Dies
Conditions
((Dying unit) is A Hero) Equal to True
Actions
Game - Display to (All players) the text: ((Name of (Owner of (Dying unit))) + |cff9ACD32 Has lost 250g as a penalty for dying.|r)
Player - Add -250 to (Owner of (Dying unit)) . Current gold
no Copy Copy
Events
Dialog - A dialog button is clicked for mydialog
Conditions
(Clicked dialog button) Not equal to buttonfordecision2ii0_Copy
(Clicked dialog button) Not equal to buttonfordecision2i250
(Clicked dialog button) Equal to buttonfordecision2ii400_Copy
Actions
Game - Display to (All players) the text: ((Name of Player 1 (Red)) + |cffff0000Has set the gold penalty for dealth to 400, What a hard ass.|r)
Trigger - Turn on bar_Copy <gen>
bar Copy
Events
Unit - A unit Dies
Conditions
((Dying unit) is A Hero) Equal to True
Actions
Game - Display to (All players) the text: ((Name of (Owner of (Dying unit))) + |cff9ACD32 Has lost 400g as a penalty for dying.|r)
Player - Add -400 to (Owner of (Dying unit)) . Current gold
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