• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Model validation: left hand

shield_epic_b_01LH.mdx

0 errors 3 severe 6 warnings 0 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay Flesh 1" (frame 123671); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay Flesh 1" (frame 123671); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay Flesh 1" (frame 123671); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Bone 3 - "bone_crc_1266598790"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "bone_crc_375058417"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "bone_crc_2227405873"
    • There are no vertices attached to this bone
  • 1 ParticleEmitter2 0 - "ParticleEmitter_0"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 1 - "ParticleEmitter_1"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 2 - "ParticleEmitter_2"
    • 1 Visibility
      • Interpolation type not set to None
Back
Top