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Model validation: Leech (Black)

Leech.mdx

0 errors 1 severe 1 warnings 9 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay Flesh" (frame 13333); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Bone 0 - "Bone_Back"
    • 1 Translation
      • Track 10 at frame 7933 has exactly the same value as tracks 9 and 11
  • 4 Bone 1 - "Bone_Body02"
    • 1 Translation
      • Track 8 at frame 6867 has exactly the same value as tracks 7 and 9
    • 2 Rotation
      • Track 18 at frame 8067 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 9200 has exactly the same value as tracks 18 and 20
    • 1 Scaling
      • Track 6 at frame 6867 has exactly the same value as tracks 5 and 7
  • 1 Bone 2 - "Bone_Body"
    • 1 Scaling
      • Track 6 at frame 6867 has roughly the same value as tracks 5 and 7
  • 1 Bone 3 - "Bone_Front"
    • 1 Rotation
      • Track 12 at frame 6533 has exactly the same value as tracks 11 and 13
  • 2 Bone 4 - "Bone_Body01"
    • 1 Translation
      • Track 16 at frame 6867 has exactly the same value as tracks 15 and 17
    • 1 Scaling
      • Track 5 at frame 6867 has exactly the same value as tracks 4 and 6
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